|  | /* Source-language-related definitions for GDB. | 
|  |  | 
|  | Copyright (C) 1991-2023 Free Software Foundation, Inc. | 
|  |  | 
|  | Contributed by the Department of Computer Science at the State University | 
|  | of New York at Buffalo. | 
|  |  | 
|  | This file is part of GDB. | 
|  |  | 
|  | This program is free software; you can redistribute it and/or modify | 
|  | it under the terms of the GNU General Public License as published by | 
|  | the Free Software Foundation; either version 3 of the License, or | 
|  | (at your option) any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU General Public License | 
|  | along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | #if !defined (LANGUAGE_H) | 
|  | #define LANGUAGE_H 1 | 
|  |  | 
|  | #include "symtab.h" | 
|  | #include "gdbsupport/function-view.h" | 
|  | #include "expression.h" | 
|  |  | 
|  | /* Forward decls for prototypes.  */ | 
|  | struct value; | 
|  | struct objfile; | 
|  | class frame_info_ptr; | 
|  | struct ui_file; | 
|  | struct value_print_options; | 
|  | struct type_print_options; | 
|  | struct lang_varobj_ops; | 
|  | struct parser_state; | 
|  | class compile_instance; | 
|  | struct completion_match_for_lcd; | 
|  | class innermost_block_tracker; | 
|  |  | 
|  | #define MAX_FORTRAN_DIMS  7	/* Maximum number of F77 array dims.  */ | 
|  |  | 
|  | /* range_check == | 
|  | range_check_on:    Ranges are checked in GDB expressions, producing errors. | 
|  | range_check_warn:  Ranges are checked, producing warnings. | 
|  | range_check_off:   Ranges are not checked in GDB expressions.  */ | 
|  |  | 
|  | extern enum range_check | 
|  | { | 
|  | range_check_off, range_check_warn, range_check_on | 
|  | } | 
|  | range_check; | 
|  |  | 
|  | /* array_ordering == | 
|  | array_row_major:     Arrays are in row major order. | 
|  | array_column_major:  Arrays are in column major order.  */ | 
|  |  | 
|  | extern enum array_ordering | 
|  | { | 
|  | array_row_major, array_column_major | 
|  | } | 
|  | array_ordering; | 
|  |  | 
|  |  | 
|  | /* case_sensitivity == | 
|  | case_sensitive_on:   Case sensitivity in name matching is used. | 
|  | case_sensitive_off:  Case sensitivity in name matching is not used.  */ | 
|  |  | 
|  | extern enum case_sensitivity | 
|  | { | 
|  | case_sensitive_on, case_sensitive_off | 
|  | } | 
|  | case_sensitivity; | 
|  |  | 
|  |  | 
|  | /* macro_expansion == | 
|  | macro_expansion_no:  No macro expansion is available. | 
|  | macro_expansion_c:   C-like macro expansion is available.  */ | 
|  |  | 
|  | enum macro_expansion | 
|  | { | 
|  | macro_expansion_no, macro_expansion_c | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Per architecture (OS/ABI) language information.  */ | 
|  |  | 
|  | struct language_arch_info | 
|  | { | 
|  | /* A default constructor.  */ | 
|  | language_arch_info () = default; | 
|  |  | 
|  | DISABLE_COPY_AND_ASSIGN (language_arch_info); | 
|  |  | 
|  | /* Set the default boolean type to be TYPE.  If NAME is not nullptr then | 
|  | before using TYPE a symbol called NAME will be looked up, and the type | 
|  | of this symbol will be used instead.  Should only be called once when | 
|  | performing setup for a particular language in combination with a | 
|  | particular gdbarch.  */ | 
|  | void set_bool_type (struct type *type, const char *name = nullptr) | 
|  | { | 
|  | gdb_assert (m_bool_type_default == nullptr); | 
|  | gdb_assert (m_bool_type_name == nullptr); | 
|  | gdb_assert (type != nullptr); | 
|  | m_bool_type_default = type; | 
|  | m_bool_type_name = name; | 
|  | } | 
|  |  | 
|  | /* Set the type to be used for characters within a string.  Should only | 
|  | be called once when performing setup for a particular language in | 
|  | combination with a particular gdbarch.  */ | 
|  | void set_string_char_type (struct type *type) | 
|  | { | 
|  | gdb_assert (m_string_char_type == nullptr); | 
|  | gdb_assert (type != nullptr); | 
|  | m_string_char_type = type; | 
|  | } | 
|  |  | 
|  | /* Return the type for characters within a string.  */ | 
|  | struct type *string_char_type () const | 
|  | { return m_string_char_type; } | 
|  |  | 
|  | /* Return the type to be used for booleans.  */ | 
|  | struct type *bool_type () const; | 
|  |  | 
|  | /* Add TYPE to the list of primitive types for this particular language, | 
|  | with this OS/ABI combination.  */ | 
|  | void add_primitive_type (struct type *type) | 
|  | { | 
|  | gdb_assert (type != nullptr); | 
|  | primitive_types_and_symbols.push_back (type_and_symbol (type)); | 
|  | } | 
|  |  | 
|  | /* Lookup a primitive type called NAME.  Will return nullptr if no | 
|  | matching type is found.  */ | 
|  | struct type *lookup_primitive_type (const char *name); | 
|  |  | 
|  | /* Lookup a primitive type for which FILTER returns true.  Will return | 
|  | nullptr if no matching type is found.  */ | 
|  | struct type *lookup_primitive_type | 
|  | (gdb::function_view<bool (struct type *)> filter); | 
|  |  | 
|  | /* Lookup a primitive type called NAME and return the type as a symbol. | 
|  | LANG is the language for which type is being looked up.  */ | 
|  | struct symbol *lookup_primitive_type_as_symbol (const char *name, | 
|  | enum language lang); | 
|  | private: | 
|  |  | 
|  | /* A structure storing a type and a corresponding symbol.  The type is | 
|  | defined at construction time, while the symbol is lazily created only | 
|  | when asked for, but is then cached for future use.  */ | 
|  | struct type_and_symbol | 
|  | { | 
|  | /* Constructor.  */ | 
|  | explicit type_and_symbol (struct type *type) | 
|  | : m_type (type) | 
|  | { /* Nothing.  */ } | 
|  |  | 
|  | /* Default move constructor.  */ | 
|  | type_and_symbol (type_and_symbol&&) = default; | 
|  |  | 
|  | DISABLE_COPY_AND_ASSIGN (type_and_symbol); | 
|  |  | 
|  | /* Return the type from this object.  */ | 
|  | struct type *type () const | 
|  | { return m_type; } | 
|  |  | 
|  | /* Create and return a symbol wrapping M_TYPE from this object.  */ | 
|  | struct symbol *symbol (enum language lang) | 
|  | { | 
|  | if (m_symbol == nullptr) | 
|  | m_symbol = alloc_type_symbol (lang, m_type); | 
|  | return m_symbol; | 
|  | } | 
|  |  | 
|  | private: | 
|  | /* The type primitive type.  */ | 
|  | struct type *m_type = nullptr; | 
|  |  | 
|  | /* A symbol wrapping M_TYPE, only created when first asked for.  */ | 
|  | struct symbol *m_symbol = nullptr; | 
|  |  | 
|  | /* Helper function for type lookup as a symbol.  Create the symbol | 
|  | corresponding to type TYPE in language LANG.  */ | 
|  | static struct symbol *alloc_type_symbol (enum language lang, | 
|  | struct type *type); | 
|  | }; | 
|  |  | 
|  | /* Lookup a type_and_symbol entry from the primitive_types_and_symbols | 
|  | vector for a type matching NAME.  Return a pointer to the | 
|  | type_and_symbol object from the vector.  This will return nullptr if | 
|  | there is no type matching NAME found.  */ | 
|  | type_and_symbol *lookup_primitive_type_and_symbol (const char *name); | 
|  |  | 
|  | /* Vector of the primitive types added through add_primitive_type.  These | 
|  | types can be specified by name in parsing types in expressions, | 
|  | regardless of whether the program being debugged actually defines such | 
|  | a type. | 
|  |  | 
|  | Within the vector each type is paired with a lazily created symbol, | 
|  | which can be fetched by the symbol lookup machinery, should they be | 
|  | needed.  */ | 
|  | std::vector<type_and_symbol> primitive_types_and_symbols; | 
|  |  | 
|  | /* Type of elements of strings.  */ | 
|  | struct type *m_string_char_type = nullptr; | 
|  |  | 
|  | /* Symbol name of type to use as boolean type, if defined.  */ | 
|  | const char *m_bool_type_name = nullptr; | 
|  |  | 
|  | /* Otherwise, this is the default boolean builtin type.  */ | 
|  | struct type *m_bool_type_default = nullptr; | 
|  | }; | 
|  |  | 
|  | /* In a language (particularly C++) a function argument of an aggregate | 
|  | type (i.e.  class/struct/union) may be implicitly passed by reference | 
|  | even though it is declared a call-by-value argument in the source. | 
|  | The struct below puts together necessary information for GDB to be | 
|  | able to detect and carry out pass-by-reference semantics for a | 
|  | particular type.  This type is referred as T in the inlined comments | 
|  | below. | 
|  |  | 
|  | The default values of the fields are chosen to give correct semantics | 
|  | for primitive types and for simple aggregate types, such as | 
|  |  | 
|  | class T { | 
|  | int x; | 
|  | };  */ | 
|  |  | 
|  | struct language_pass_by_ref_info | 
|  | { | 
|  | /* True if an argument of type T can be passed to a function by value | 
|  | (i.e.  not through an implicit reference).  False, otherwise.  */ | 
|  | bool trivially_copyable = true; | 
|  |  | 
|  | /* True if a copy of a value of type T can be initialized by | 
|  | memcpy'ing the value bit-by-bit.  False, otherwise. | 
|  | E.g.  If T has a user-defined copy ctor, this should be false.  */ | 
|  | bool trivially_copy_constructible = true; | 
|  |  | 
|  | /* True if a value of type T can be destructed simply by reclaiming | 
|  | the memory area occupied by the value.  False, otherwise. | 
|  | E.g.  If T has a user-defined destructor, this should be false.  */ | 
|  | bool trivially_destructible = true; | 
|  |  | 
|  | /* True if it is allowed to create a copy of a value of type T. | 
|  | False, otherwise. | 
|  | E.g.  If T has a deleted copy ctor, this should be false.  */ | 
|  | bool copy_constructible = true; | 
|  |  | 
|  | /* True if a value of type T can be destructed.  False, otherwise. | 
|  | E.g.  If T has a deleted destructor, this should be false.  */ | 
|  | bool destructible = true; | 
|  | }; | 
|  |  | 
|  | /* Splitting strings into words.  */ | 
|  | extern const char *default_word_break_characters (void); | 
|  |  | 
|  | /* Base class from which all other language classes derive.  */ | 
|  |  | 
|  | struct language_defn | 
|  | { | 
|  | language_defn (enum language lang) | 
|  | : la_language (lang) | 
|  | { | 
|  | /* We should only ever create one instance of each language.  */ | 
|  | gdb_assert (languages[lang] == nullptr); | 
|  | languages[lang] = this; | 
|  | } | 
|  |  | 
|  | /* Which language this is.  */ | 
|  |  | 
|  | const enum language la_language; | 
|  |  | 
|  | /* Name of the language.  */ | 
|  |  | 
|  | virtual const char *name () const = 0; | 
|  |  | 
|  | /* Natural or official name of the language.  */ | 
|  |  | 
|  | virtual const char *natural_name () const = 0; | 
|  |  | 
|  | /* Digit separator of the language.  */ | 
|  |  | 
|  | virtual const char *get_digit_separator () const | 
|  | { | 
|  | return " "; | 
|  | } | 
|  |  | 
|  | /* Return a vector of file extensions for this language.  The extension | 
|  | must include the ".", like ".c".  If this language doesn't need to | 
|  | provide any filename extensions, this may be an empty vector (which is | 
|  | the default).  */ | 
|  |  | 
|  | virtual const std::vector<const char *> &filename_extensions () const | 
|  | { | 
|  | static const std::vector<const char *> no_extensions; | 
|  | return no_extensions; | 
|  | } | 
|  |  | 
|  | /* Print the index of an element of an array.  This default | 
|  | implementation prints using C99 syntax.  */ | 
|  |  | 
|  | virtual void print_array_index (struct type *index_type, | 
|  | LONGEST index_value, | 
|  | struct ui_file *stream, | 
|  | const value_print_options *options) const; | 
|  |  | 
|  | /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a | 
|  | stack frame id FRAME, read the value of the variable and return (pointer | 
|  | to a) struct value containing the value. | 
|  |  | 
|  | VAR_BLOCK is needed if there's a possibility for VAR to be outside | 
|  | FRAME.  This is what happens if FRAME correspond to a nested function | 
|  | and VAR is defined in the outer function.  If callers know that VAR is | 
|  | located in FRAME or is global/static, NULL can be passed as VAR_BLOCK. | 
|  |  | 
|  | Throw an error if the variable cannot be found.  */ | 
|  |  | 
|  | virtual struct value *read_var_value (struct symbol *var, | 
|  | const struct block *var_block, | 
|  | frame_info_ptr frame) const; | 
|  |  | 
|  | /* Return information about whether TYPE should be passed | 
|  | (and returned) by reference at the language level.  The default | 
|  | implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its | 
|  | default state.  */ | 
|  |  | 
|  | virtual struct language_pass_by_ref_info pass_by_reference_info | 
|  | (struct type *type) const | 
|  | { | 
|  | return {}; | 
|  | } | 
|  |  | 
|  | /* Return true if SYMBOL represents an entity that is not | 
|  | supposed to be seen by the user.  To be used to filter symbols | 
|  | during printing.  */ | 
|  | virtual bool symbol_printing_suppressed (struct symbol *symbol) const | 
|  | { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /* The per-architecture (OS/ABI) language information.  */ | 
|  |  | 
|  | virtual void language_arch_info (struct gdbarch *, | 
|  | struct language_arch_info *) const = 0; | 
|  |  | 
|  | /* Find the definition of the type with the given name.  */ | 
|  |  | 
|  | virtual struct type *lookup_transparent_type (const char *name) const | 
|  | { | 
|  | return basic_lookup_transparent_type (name); | 
|  | } | 
|  |  | 
|  | /* Find all symbols in the current program space matching NAME in | 
|  | DOMAIN, according to this language's rules. | 
|  |  | 
|  | The search is done in BLOCK only. | 
|  | The caller is responsible for iterating up through superblocks | 
|  | if desired. | 
|  |  | 
|  | For each one, call CALLBACK with the symbol.  If CALLBACK | 
|  | returns false, the iteration ends at that point. | 
|  |  | 
|  | This field may not be NULL.  If the language does not need any | 
|  | special processing here, 'iterate_over_symbols' should be | 
|  | used as the definition.  */ | 
|  | virtual bool iterate_over_symbols | 
|  | (const struct block *block, const lookup_name_info &name, | 
|  | domain_enum domain, | 
|  | gdb::function_view<symbol_found_callback_ftype> callback) const | 
|  | { | 
|  | return ::iterate_over_symbols (block, name, domain, callback); | 
|  | } | 
|  |  | 
|  | /* Return a pointer to the function that should be used to match a | 
|  | symbol name against LOOKUP_NAME, according to this language's | 
|  | rules.  The matching algorithm depends on LOOKUP_NAME.  For | 
|  | example, on Ada, the matching algorithm depends on the symbol | 
|  | name (wild/full/verbatim matching), and on whether we're doing | 
|  | a normal lookup or a completion match lookup. | 
|  |  | 
|  | As Ada wants to capture symbol matching for all languages in some | 
|  | cases, then this method is a non-overridable interface.  Languages | 
|  | should override GET_SYMBOL_NAME_MATCHER_INNER if they need to.  */ | 
|  |  | 
|  | symbol_name_matcher_ftype *get_symbol_name_matcher | 
|  | (const lookup_name_info &lookup_name) const; | 
|  |  | 
|  | /* If this language allows compilation from the gdb command line, | 
|  | then this method will return an instance of struct gcc_context | 
|  | appropriate to the language.  If compilation for this language is | 
|  | generally supported, but something goes wrong then an exception | 
|  | is thrown.  If compilation is not supported for this language | 
|  | then this method returns NULL.  */ | 
|  |  | 
|  | virtual std::unique_ptr<compile_instance> get_compile_instance () const; | 
|  |  | 
|  | /* This method must be overridden if 'get_compile_instance' is | 
|  | overridden. | 
|  |  | 
|  | This takes the user-supplied text and returns a new bit of code | 
|  | to compile. | 
|  |  | 
|  | INST is the compiler instance being used. | 
|  | INPUT is the user's input text. | 
|  | GDBARCH is the architecture to use. | 
|  | EXPR_BLOCK is the block in which the expression is being | 
|  | parsed. | 
|  | EXPR_PC is the PC at which the expression is being parsed.  */ | 
|  |  | 
|  | virtual std::string compute_program (compile_instance *inst, | 
|  | const char *input, | 
|  | struct gdbarch *gdbarch, | 
|  | const struct block *expr_block, | 
|  | CORE_ADDR expr_pc) const | 
|  | { | 
|  | gdb_assert_not_reached ("language_defn::compute_program"); | 
|  | } | 
|  |  | 
|  | /* Hash the given symbol search name.  */ | 
|  | virtual unsigned int search_name_hash (const char *name) const; | 
|  |  | 
|  | /* Demangle a symbol according to this language's rules.  Unlike | 
|  | la_demangle, this does not take any options. | 
|  |  | 
|  | *DEMANGLED will be set by this function. | 
|  |  | 
|  | If this function returns false, then *DEMANGLED must always be set | 
|  | to NULL. | 
|  |  | 
|  | If this function returns true, the implementation may set this to | 
|  | a xmalloc'd string holding the demangled form.  However, it is | 
|  | not required to.  The string, if any, is owned by the caller. | 
|  |  | 
|  | The resulting string should be of the form that will be | 
|  | installed into a symbol.  */ | 
|  | virtual bool sniff_from_mangled_name | 
|  | (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const | 
|  | { | 
|  | *demangled = nullptr; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /* Return demangled language symbol version of MANGLED, or NULL.  */ | 
|  | virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled, | 
|  | int options) const | 
|  | { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | /* Return true if this class' implementation of print_type can | 
|  | handle the /o modifier.  */ | 
|  | virtual bool can_print_type_offsets () const | 
|  | { | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /* Print TYPE to STREAM using syntax appropriate for this language. | 
|  | LEVEL is the depth to indent lines by.  VARSTRING, if not NULL or the | 
|  | empty string, is the name of a variable and TYPE should be printed in | 
|  | the form of a declaration of a variable named VARSTRING.  */ | 
|  |  | 
|  | virtual void print_type (struct type *type, const char *varstring, | 
|  | struct ui_file *stream, int show, int level, | 
|  | const struct type_print_options *flags) const = 0; | 
|  |  | 
|  | /* PC is possibly an unknown languages trampoline. | 
|  | If that PC falls in a trampoline belonging to this language, return | 
|  | the address of the first pc in the real function, or 0 if it isn't a | 
|  | language tramp for this language.  */ | 
|  | virtual CORE_ADDR skip_trampoline (const frame_info_ptr &fi, CORE_ADDR pc) const | 
|  | { | 
|  | return (CORE_ADDR) 0; | 
|  | } | 
|  |  | 
|  | /* Return class name of a mangled method name or NULL.  */ | 
|  | virtual char *class_name_from_physname (const char *physname) const | 
|  | { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | /* The list of characters forming word boundaries.  */ | 
|  | virtual const char *word_break_characters (void) const | 
|  | { | 
|  | return default_word_break_characters (); | 
|  | } | 
|  |  | 
|  | /* Add to the completion tracker all symbols which are possible | 
|  | completions for TEXT.  WORD is the entire command on which the | 
|  | completion is being made.  If CODE is TYPE_CODE_UNDEF, then all | 
|  | symbols should be examined; otherwise, only STRUCT_DOMAIN symbols | 
|  | whose type has a code of CODE should be matched.  */ | 
|  |  | 
|  | virtual void collect_symbol_completion_matches | 
|  | (completion_tracker &tracker, | 
|  | complete_symbol_mode mode, | 
|  | symbol_name_match_type name_match_type, | 
|  | const char *text, | 
|  | const char *word, | 
|  | enum type_code code) const | 
|  | { | 
|  | return default_collect_symbol_completion_matches_break_on | 
|  | (tracker, mode, name_match_type, text, word, "", code); | 
|  | } | 
|  |  | 
|  | /* This is a function that lookup_symbol will call when it gets to | 
|  | the part of symbol lookup where C looks up static and global | 
|  | variables.  This default implements the basic C lookup rules.  */ | 
|  |  | 
|  | virtual struct block_symbol lookup_symbol_nonlocal | 
|  | (const char *name, | 
|  | const struct block *block, | 
|  | const domain_enum domain) const; | 
|  |  | 
|  | /* Return an expression that can be used for a location | 
|  | watchpoint.  TYPE is a pointer type that points to the memory | 
|  | to watch, and ADDR is the address of the watched memory.  */ | 
|  | virtual gdb::unique_xmalloc_ptr<char> watch_location_expression | 
|  | (struct type *type, CORE_ADDR addr) const; | 
|  |  | 
|  | /* List of all known languages.  */ | 
|  | static const struct language_defn *languages[nr_languages]; | 
|  |  | 
|  | /* Print a top-level value using syntax appropriate for this language.  */ | 
|  | virtual void value_print (struct value *val, struct ui_file *stream, | 
|  | const struct value_print_options *options) const; | 
|  |  | 
|  | /* Print a value using syntax appropriate for this language.  RECURSE is | 
|  | the recursion depth.  It is zero-based.  */ | 
|  | virtual void value_print_inner | 
|  | (struct value *val, struct ui_file *stream, int recurse, | 
|  | const struct value_print_options *options) const; | 
|  |  | 
|  | /* Parser function.  */ | 
|  |  | 
|  | virtual int parser (struct parser_state *ps) const; | 
|  |  | 
|  | /* Print the character CH (of type CHTYPE) on STREAM as part of the | 
|  | contents of a literal string whose delimiter is QUOTER.  */ | 
|  |  | 
|  | virtual void emitchar (int ch, struct type *chtype, | 
|  | struct ui_file *stream, int quoter) const; | 
|  |  | 
|  | virtual void printchar (int ch, struct type *chtype, | 
|  | struct ui_file * stream) const; | 
|  |  | 
|  | /* Print the character string STRING, printing at most LENGTH characters. | 
|  | Printing stops early if the number hits print_max_chars; repeat counts | 
|  | are printed as appropriate.  Print ellipses at the end if we | 
|  | had to stop before printing LENGTH characters, or if FORCE_ELLIPSES.  */ | 
|  |  | 
|  | virtual void printstr (struct ui_file *stream, struct type *elttype, | 
|  | const gdb_byte *string, unsigned int length, | 
|  | const char *encoding, int force_ellipses, | 
|  | const struct value_print_options *options) const; | 
|  |  | 
|  |  | 
|  | /* Print a typedef using syntax appropriate for this language. | 
|  | TYPE is the underlying type.  NEW_SYMBOL is the symbol naming | 
|  | the type.  STREAM is the output stream on which to print.  */ | 
|  |  | 
|  | virtual void print_typedef (struct type *type, struct symbol *new_symbol, | 
|  | struct ui_file *stream) const; | 
|  |  | 
|  | /* Return true if TYPE is a string type.  */ | 
|  | virtual bool is_string_type_p (struct type *type) const; | 
|  |  | 
|  | /* Return true if TYPE is array-like.  */ | 
|  | virtual bool is_array_like (struct type *type) const | 
|  | { return false; } | 
|  |  | 
|  | /* Underlying implementation of value_to_array.  Return a value of | 
|  | array type that corresponds to VAL.  The caller must ensure that | 
|  | is_array_like is true for VAL's type.  Return nullptr if the type | 
|  | cannot be handled.  */ | 
|  | virtual struct value *to_array (struct value *val) const | 
|  | { return nullptr; } | 
|  |  | 
|  | /* Return a string that is used by the 'set print max-depth' setting. | 
|  | When GDB replaces a struct or union (during value printing) that is | 
|  | "too deep" this string is displayed instead.  The default value here | 
|  | suits most languages.  If overriding then the string here should | 
|  | ideally be similar in style to the default; an opener, three '.', and | 
|  | a closer.  */ | 
|  |  | 
|  | virtual const char *struct_too_deep_ellipsis () const | 
|  | { return "{...}"; } | 
|  |  | 
|  | /* If this returns non-NULL then the string returned specifies the name | 
|  | of the implicit local variable that refers to the current object | 
|  | instance.  Return NULL (the default) for languages that have no name | 
|  | for the current object instance.  */ | 
|  |  | 
|  | virtual const char *name_of_this () const | 
|  | { return nullptr; } | 
|  |  | 
|  | /* Return false if the language has first-class arrays.  Return true if | 
|  | there are no array values, and array objects decay to pointers, as in | 
|  | C.  The default is true as currently most supported languages behave | 
|  | in this manner.  */ | 
|  |  | 
|  | virtual bool c_style_arrays_p () const | 
|  | { return true; } | 
|  |  | 
|  | /* Return the index to use for extracting the first element of a string, | 
|  | or as the lower bound when creating a new string.  The default of | 
|  | choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently | 
|  | supported languages except Modula-2.  */ | 
|  |  | 
|  | virtual char string_lower_bound () const | 
|  | { return c_style_arrays_p () ? 0 : 1; } | 
|  |  | 
|  | /* Return the LEN characters long string at PTR as a value suitable for | 
|  | this language.  GDBARCH is used to infer the character type.  The | 
|  | default implementation returns a null-terminated C string.  */ | 
|  | virtual struct value *value_string (struct gdbarch *gdbarch, | 
|  | const char *ptr, ssize_t len) const; | 
|  |  | 
|  | /* Returns true if the symbols names should be stored in GDB's data | 
|  | structures for minimal/partial/full symbols using their linkage (aka | 
|  | mangled) form; false if the symbol names should be demangled first. | 
|  |  | 
|  | Most languages implement symbol lookup by comparing the demangled | 
|  | names, in which case it is advantageous to store that information | 
|  | already demangled, and so would return false, which is the default. | 
|  |  | 
|  | On the other hand, some languages have opted for doing symbol lookups | 
|  | by comparing mangled names instead, for reasons usually specific to | 
|  | the language.  Those languages should override this function and | 
|  | return true. | 
|  |  | 
|  | And finally, other languages such as C or Asm do not have the concept | 
|  | of mangled vs demangled name, so those languages should also override | 
|  | this function and return true, to prevent any accidental demangling | 
|  | through an unrelated language's demangler.  */ | 
|  |  | 
|  | virtual bool store_sym_names_in_linkage_form_p () const | 
|  | { return false; } | 
|  |  | 
|  | /* Default range checking preference.  The return value from this | 
|  | function provides the automatic setting for 'set check range'.  As a | 
|  | consequence a user is free to override this setting if they want.  */ | 
|  |  | 
|  | virtual bool range_checking_on_by_default () const | 
|  | { return false; } | 
|  |  | 
|  | /* Is this language case sensitive?  The return value from this function | 
|  | provides the automatic setting for 'set case-sensitive', as a | 
|  | consequence, a user is free to override this setting if they want.  */ | 
|  |  | 
|  | virtual enum case_sensitivity case_sensitivity () const | 
|  | { return case_sensitive_on; } | 
|  |  | 
|  |  | 
|  | /* Multi-dimensional array ordering.  */ | 
|  |  | 
|  | virtual enum array_ordering array_ordering () const | 
|  | { return array_row_major; } | 
|  |  | 
|  | /* Style of macro expansion, if any, supported by this language.  The | 
|  | default is no macro expansion.  */ | 
|  |  | 
|  | virtual enum macro_expansion macro_expansion () const | 
|  | { return macro_expansion_no; } | 
|  |  | 
|  | /* Return a structure containing various operations on varobj specific | 
|  | for this language.  */ | 
|  |  | 
|  | virtual const struct lang_varobj_ops *varobj_ops () const; | 
|  |  | 
|  | protected: | 
|  |  | 
|  | /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method. | 
|  | See that method for a description of the arguments.  */ | 
|  |  | 
|  | virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner | 
|  | (const lookup_name_info &lookup_name) const; | 
|  | }; | 
|  |  | 
|  | /* Pointer to the language_defn for our current language.  This pointer | 
|  | always points to *some* valid struct; it can be used without checking | 
|  | it for validity. | 
|  |  | 
|  | The current language affects expression parsing and evaluation | 
|  | (FIXME: it might be cleaner to make the evaluation-related stuff | 
|  | separate exp_opcodes for each different set of semantics.  We | 
|  | should at least think this through more clearly with respect to | 
|  | what happens if the language is changed between parsing and | 
|  | evaluation) and printing of things like types and arrays.  It does | 
|  | *not* affect symbol-reading-- each source file in a symbol-file has | 
|  | its own language and we should keep track of that regardless of the | 
|  | language when symbols are read.  If we want some manual setting for | 
|  | the language of symbol files (e.g. detecting when ".c" files are | 
|  | C++), it should be a separate setting from the current_language.  */ | 
|  |  | 
|  | extern const struct language_defn *current_language; | 
|  |  | 
|  | /* Pointer to the language_defn expected by the user, e.g. the language | 
|  | of main(), or the language we last mentioned in a message, or C.  */ | 
|  |  | 
|  | extern const struct language_defn *expected_language; | 
|  |  | 
|  | /* Warning issued when current_language and the language of the current | 
|  | frame do not match.  */ | 
|  |  | 
|  | extern const char lang_frame_mismatch_warn[]; | 
|  |  | 
|  | /* language_mode == | 
|  | language_mode_auto:   current_language automatically set upon selection | 
|  | of scope (e.g. stack frame) | 
|  | language_mode_manual: current_language set only by user.  */ | 
|  |  | 
|  | extern enum language_mode | 
|  | { | 
|  | language_mode_auto, language_mode_manual | 
|  | } | 
|  | language_mode; | 
|  |  | 
|  | /* Return the type that should be used for booleans for language L in | 
|  | GDBARCH.  */ | 
|  |  | 
|  | struct type *language_bool_type (const struct language_defn *l, | 
|  | struct gdbarch *gdbarch); | 
|  |  | 
|  | /* Return the type that should be used for characters within a string for | 
|  | language L in GDBARCH.  */ | 
|  |  | 
|  | struct type *language_string_char_type (const struct language_defn *l, | 
|  | struct gdbarch *gdbarch); | 
|  |  | 
|  | /* Look up a type from the set of OS/ABI specific types defined in | 
|  | GDBARCH for language L.  NAME is used for selecting the matching | 
|  | type, and is passed through to the corresponding | 
|  | lookup_primitive_type member function inside the language_arch_info | 
|  | class.  */ | 
|  |  | 
|  | struct type *language_lookup_primitive_type (const struct language_defn *l, | 
|  | struct gdbarch *gdbarch, | 
|  | const char *name); | 
|  |  | 
|  | /* Look up a type from the set of OS/ABI specific types defined in | 
|  | GDBARCH for language L.  FILTER is used for selecting the matching | 
|  | type, and is passed through to the corresponding | 
|  | lookup_primitive_type member function inside the language_arch_info | 
|  | class.  */ | 
|  |  | 
|  | struct type *language_lookup_primitive_type | 
|  | (const struct language_defn *la, | 
|  | struct gdbarch *gdbarch, | 
|  | gdb::function_view<bool (struct type *)> filter); | 
|  |  | 
|  | /* Wrapper around language_lookup_primitive_type to return the | 
|  | corresponding symbol.  */ | 
|  |  | 
|  | struct symbol * | 
|  | language_lookup_primitive_type_as_symbol (const struct language_defn *l, | 
|  | struct gdbarch *gdbarch, | 
|  | const char *name); | 
|  |  | 
|  |  | 
|  | /* These macros define the behaviour of the expression | 
|  | evaluator.  */ | 
|  |  | 
|  | /* Should we range check values against the domain of their type?  */ | 
|  | #define RANGE_CHECK (range_check != range_check_off) | 
|  |  | 
|  | /* "cast" really means conversion.  */ | 
|  | /* FIXME -- should be a setting in language_defn.  */ | 
|  | #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c  || \ | 
|  | (LANG)->la_language == language_cplus || \ | 
|  | (LANG)->la_language == language_objc) | 
|  |  | 
|  | /* Print out the current language settings: language, range and | 
|  | type checking.  */ | 
|  |  | 
|  | extern void language_info (); | 
|  |  | 
|  | /* Set the current language to LANG.  */ | 
|  |  | 
|  | extern void set_language (enum language lang); | 
|  |  | 
|  | /* Test a character to decide whether it can be printed in literal form | 
|  | or needs to be printed in another representation.  For example, | 
|  | in C the literal form of the character with octal value 141 is 'a' | 
|  | and the "other representation" is '\141'.  The "other representation" | 
|  | is program language dependent.  */ | 
|  |  | 
|  | #define PRINT_LITERAL_FORM(c)		\ | 
|  | ((c) >= 0x20				\ | 
|  | && ((c) < 0x7F || (c) >= 0xA0)	\ | 
|  | && (!sevenbit_strings || (c) < 0x80)) | 
|  |  | 
|  | /* Error messages */ | 
|  |  | 
|  | extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2); | 
|  |  | 
|  | /* Misc:  The string representing a particular enum language.  */ | 
|  |  | 
|  | extern enum language language_enum (const char *str); | 
|  |  | 
|  | extern const struct language_defn *language_def (enum language); | 
|  |  | 
|  | extern const char *language_str (enum language); | 
|  |  | 
|  | /* Check for a language-specific trampoline.  */ | 
|  |  | 
|  | extern CORE_ADDR skip_language_trampoline (const frame_info_ptr &, CORE_ADDR pc); | 
|  |  | 
|  | /* Return information about whether TYPE should be passed | 
|  | (and returned) by reference at the language level.  */ | 
|  | struct language_pass_by_ref_info language_pass_by_reference (struct type *type); | 
|  |  | 
|  | void c_get_string (struct value *value, | 
|  | gdb::unique_xmalloc_ptr<gdb_byte> *buffer, | 
|  | int *length, struct type **char_type, | 
|  | const char **charset); | 
|  |  | 
|  | /* Get LANG's symbol_name_matcher method for LOOKUP_NAME.  Returns | 
|  | default_symbol_name_matcher if not set.  LANG is used as a hint; | 
|  | the function may ignore it depending on the current language and | 
|  | LOOKUP_NAME.  Specifically, if the current language is Ada, this | 
|  | may return an Ada matcher regardless of LANG.  */ | 
|  | symbol_name_matcher_ftype *get_symbol_name_matcher | 
|  | (const language_defn *lang, const lookup_name_info &lookup_name); | 
|  |  | 
|  | /* Save the current language and restore it upon destruction.  */ | 
|  |  | 
|  | class scoped_restore_current_language | 
|  | { | 
|  | public: | 
|  |  | 
|  | explicit scoped_restore_current_language () | 
|  | : m_lang (current_language->la_language) | 
|  | { | 
|  | } | 
|  |  | 
|  | ~scoped_restore_current_language () | 
|  | { | 
|  | set_language (m_lang); | 
|  | } | 
|  |  | 
|  | scoped_restore_current_language (const scoped_restore_current_language &) | 
|  | = delete; | 
|  | scoped_restore_current_language &operator= | 
|  | (const scoped_restore_current_language &) = delete; | 
|  |  | 
|  | private: | 
|  |  | 
|  | enum language m_lang; | 
|  | }; | 
|  |  | 
|  | /* If language_mode is language_mode_auto, | 
|  | then switch current language to the language of SYM | 
|  | and restore current language upon destruction. | 
|  |  | 
|  | Else do nothing.  */ | 
|  |  | 
|  | class scoped_switch_to_sym_language_if_auto | 
|  | { | 
|  | public: | 
|  |  | 
|  | explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym) | 
|  | { | 
|  | if (language_mode == language_mode_auto) | 
|  | { | 
|  | m_lang = current_language->la_language; | 
|  | m_switched = true; | 
|  | set_language (sym->language ()); | 
|  | } | 
|  | else | 
|  | { | 
|  | m_switched = false; | 
|  | /* Assign to m_lang to silence a GCC warning.  See | 
|  | https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635.  */ | 
|  | m_lang = language_unknown; | 
|  | } | 
|  | } | 
|  |  | 
|  | ~scoped_switch_to_sym_language_if_auto () | 
|  | { | 
|  | if (m_switched) | 
|  | set_language (m_lang); | 
|  | } | 
|  |  | 
|  | DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto); | 
|  |  | 
|  | private: | 
|  | bool m_switched; | 
|  | enum language m_lang; | 
|  | }; | 
|  |  | 
|  | #endif /* defined (LANGUAGE_H) */ |