|  | /* obstack.h - object stack macros | 
|  | Copyright (C) 1988-2023 Free Software Foundation, Inc. | 
|  | This file is part of the GNU C Library. | 
|  |  | 
|  | The GNU C Library is free software; you can redistribute it and/or | 
|  | modify it under the terms of the GNU Lesser General Public | 
|  | License as published by the Free Software Foundation; either | 
|  | version 2.1 of the License, or (at your option) any later version. | 
|  |  | 
|  | The GNU C Library is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | Lesser General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU Lesser General Public | 
|  | License along with the GNU C Library; if not, see | 
|  | <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | /* Summary: | 
|  |  | 
|  | All the apparent functions defined here are macros. The idea | 
|  | is that you would use these pre-tested macros to solve a | 
|  | very specific set of problems, and they would run fast. | 
|  | Caution: no side-effects in arguments please!! They may be | 
|  | evaluated MANY times!! | 
|  |  | 
|  | These macros operate a stack of objects.  Each object starts life | 
|  | small, and may grow to maturity.  (Consider building a word syllable | 
|  | by syllable.)  An object can move while it is growing.  Once it has | 
|  | been "finished" it never changes address again.  So the "top of the | 
|  | stack" is typically an immature growing object, while the rest of the | 
|  | stack is of mature, fixed size and fixed address objects. | 
|  |  | 
|  | These routines grab large chunks of memory, using a function you | 
|  | supply, called 'obstack_chunk_alloc'.  On occasion, they free chunks, | 
|  | by calling 'obstack_chunk_free'.  You must define them and declare | 
|  | them before using any obstack macros. | 
|  |  | 
|  | Each independent stack is represented by a 'struct obstack'. | 
|  | Each of the obstack macros expects a pointer to such a structure | 
|  | as the first argument. | 
|  |  | 
|  | One motivation for this package is the problem of growing char strings | 
|  | in symbol tables.  Unless you are "fascist pig with a read-only mind" | 
|  | --Gosper's immortal quote from HAKMEM item 154, out of context--you | 
|  | would not like to put any arbitrary upper limit on the length of your | 
|  | symbols. | 
|  |  | 
|  | In practice this often means you will build many short symbols and a | 
|  | few long symbols.  At the time you are reading a symbol you don't know | 
|  | how long it is.  One traditional method is to read a symbol into a | 
|  | buffer, realloc()ating the buffer every time you try to read a symbol | 
|  | that is longer than the buffer.  This is beaut, but you still will | 
|  | want to copy the symbol from the buffer to a more permanent | 
|  | symbol-table entry say about half the time. | 
|  |  | 
|  | With obstacks, you can work differently.  Use one obstack for all symbol | 
|  | names.  As you read a symbol, grow the name in the obstack gradually. | 
|  | When the name is complete, finalize it.  Then, if the symbol exists already, | 
|  | free the newly read name. | 
|  |  | 
|  | The way we do this is to take a large chunk, allocating memory from | 
|  | low addresses.  When you want to build a symbol in the chunk you just | 
|  | add chars above the current "high water mark" in the chunk.  When you | 
|  | have finished adding chars, because you got to the end of the symbol, | 
|  | you know how long the chars are, and you can create a new object. | 
|  | Mostly the chars will not burst over the highest address of the chunk, | 
|  | because you would typically expect a chunk to be (say) 100 times as | 
|  | long as an average object. | 
|  |  | 
|  | In case that isn't clear, when we have enough chars to make up | 
|  | the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | 
|  | so we just point to it where it lies.  No moving of chars is | 
|  | needed and this is the second win: potentially long strings need | 
|  | never be explicitly shuffled. Once an object is formed, it does not | 
|  | change its address during its lifetime. | 
|  |  | 
|  | When the chars burst over a chunk boundary, we allocate a larger | 
|  | chunk, and then copy the partly formed object from the end of the old | 
|  | chunk to the beginning of the new larger chunk.  We then carry on | 
|  | accreting characters to the end of the object as we normally would. | 
|  |  | 
|  | A special macro is provided to add a single char at a time to a | 
|  | growing object.  This allows the use of register variables, which | 
|  | break the ordinary 'growth' macro. | 
|  |  | 
|  | Summary: | 
|  | We allocate large chunks. | 
|  | We carve out one object at a time from the current chunk. | 
|  | Once carved, an object never moves. | 
|  | We are free to append data of any size to the currently | 
|  | growing object. | 
|  | Exactly one object is growing in an obstack at any one time. | 
|  | You can run one obstack per control block. | 
|  | You may have as many control blocks as you dare. | 
|  | Because of the way we do it, you can "unwind" an obstack | 
|  | back to a previous state. (You may remove objects much | 
|  | as you would with a stack.) | 
|  | */ | 
|  |  | 
|  |  | 
|  | /* Don't do the contents of this file more than once.  */ | 
|  |  | 
|  | #ifndef _OBSTACK_H | 
|  | #define _OBSTACK_H 1 | 
|  |  | 
|  | #ifndef _OBSTACK_INTERFACE_VERSION | 
|  | # define _OBSTACK_INTERFACE_VERSION 2 | 
|  | #endif | 
|  |  | 
|  | #include <stddef.h>             /* For size_t and ptrdiff_t.  */ | 
|  | #include <string.h>             /* For __GNU_LIBRARY__, and memcpy.  */ | 
|  |  | 
|  | #if _OBSTACK_INTERFACE_VERSION == 1 | 
|  | /* For binary compatibility with obstack version 1, which used "int" | 
|  | and "long" for these two types.  */ | 
|  | # define _OBSTACK_SIZE_T unsigned int | 
|  | # define _CHUNK_SIZE_T unsigned long | 
|  | # define _OBSTACK_CAST(type, expr) ((type) (expr)) | 
|  | #else | 
|  | /* Version 2 with sane types, especially for 64-bit hosts.  */ | 
|  | # define _OBSTACK_SIZE_T size_t | 
|  | # define _CHUNK_SIZE_T size_t | 
|  | # define _OBSTACK_CAST(type, expr) (expr) | 
|  | #endif | 
|  |  | 
|  | /* If B is the base of an object addressed by P, return the result of | 
|  | aligning P to the next multiple of A + 1.  B and P must be of type | 
|  | char *.  A + 1 must be a power of 2.  */ | 
|  |  | 
|  | #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) | 
|  |  | 
|  | /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case | 
|  | where pointers can be converted to integers, aligned as integers, | 
|  | and converted back again.  If ptrdiff_t is narrower than a | 
|  | pointer (e.g., the AS/400), play it safe and compute the alignment | 
|  | relative to B.  Otherwise, use the faster strategy of computing the | 
|  | alignment relative to 0.  */ | 
|  |  | 
|  | #define __PTR_ALIGN(B, P, A)						\ | 
|  | (sizeof (ptrdiff_t) < sizeof (void *) ? __BPTR_ALIGN (B, P, A)	\ | 
|  | : (char *) (((ptrdiff_t) (P) + (A)) & ~(A))) | 
|  |  | 
|  | #ifndef __attribute_pure__ | 
|  | # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096 | 
|  | #  define __attribute_pure__ __attribute__ ((__pure__)) | 
|  | # else | 
|  | #  define __attribute_pure__ | 
|  | # endif | 
|  | #endif | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | struct _obstack_chunk           /* Lives at front of each chunk. */ | 
|  | { | 
|  | char *limit;                  /* 1 past end of this chunk */ | 
|  | struct _obstack_chunk *prev;  /* address of prior chunk or NULL */ | 
|  | char contents[4];             /* objects begin here */ | 
|  | }; | 
|  |  | 
|  | struct obstack          /* control current object in current chunk */ | 
|  | { | 
|  | _CHUNK_SIZE_T chunk_size;     /* preferred size to allocate chunks in */ | 
|  | struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | 
|  | char *object_base;            /* address of object we are building */ | 
|  | char *next_free;              /* where to add next char to current object */ | 
|  | char *chunk_limit;            /* address of char after current chunk */ | 
|  | union | 
|  | { | 
|  | _OBSTACK_SIZE_T i; | 
|  | void *p; | 
|  | } temp;                       /* Temporary for some macros.  */ | 
|  | _OBSTACK_SIZE_T alignment_mask;  /* Mask of alignment for each object. */ | 
|  |  | 
|  | /* These prototypes vary based on 'use_extra_arg'.  */ | 
|  | union | 
|  | { | 
|  | void *(*plain) (size_t); | 
|  | void *(*extra) (void *, size_t); | 
|  | } chunkfun; | 
|  | union | 
|  | { | 
|  | void (*plain) (void *); | 
|  | void (*extra) (void *, void *); | 
|  | } freefun; | 
|  |  | 
|  | void *extra_arg;              /* first arg for chunk alloc/dealloc funcs */ | 
|  | unsigned use_extra_arg : 1;     /* chunk alloc/dealloc funcs take extra arg */ | 
|  | unsigned maybe_empty_object : 1; /* There is a possibility that the current | 
|  | chunk contains a zero-length object.  This | 
|  | prevents freeing the chunk if we allocate | 
|  | a bigger chunk to replace it. */ | 
|  | unsigned alloc_failed : 1;      /* No longer used, as we now call the failed | 
|  | handler on error, but retained for binary | 
|  | compatibility.  */ | 
|  | }; | 
|  |  | 
|  | /* Declare the external functions we use; they are in obstack.c.  */ | 
|  |  | 
|  | extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); | 
|  | extern void _obstack_free (struct obstack *, void *); | 
|  | extern int _obstack_begin (struct obstack *, | 
|  | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, | 
|  | void *(*) (size_t), void (*) (void *)); | 
|  | extern int _obstack_begin_1 (struct obstack *, | 
|  | _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, | 
|  | void *(*) (void *, size_t), | 
|  | void (*) (void *, void *), void *); | 
|  | extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) | 
|  | __attribute_pure__; | 
|  |  | 
|  |  | 
|  | /* Error handler called when 'obstack_chunk_alloc' failed to allocate | 
|  | more memory.  This can be set to a user defined function which | 
|  | should either abort gracefully or use longjump - but shouldn't | 
|  | return.  The default action is to print a message and abort.  */ | 
|  | extern void (*obstack_alloc_failed_handler) (void); | 
|  |  | 
|  | /* Exit value used when 'print_and_abort' is used.  */ | 
|  | extern int obstack_exit_failure; | 
|  |  | 
|  | /* Pointer to beginning of object being allocated or to be allocated next. | 
|  | Note that this might not be the final address of the object | 
|  | because a new chunk might be needed to hold the final size.  */ | 
|  |  | 
|  | #define obstack_base(h) ((void *) (h)->object_base) | 
|  |  | 
|  | /* Size for allocating ordinary chunks.  */ | 
|  |  | 
|  | #define obstack_chunk_size(h) ((h)->chunk_size) | 
|  |  | 
|  | /* Pointer to next byte not yet allocated in current chunk.  */ | 
|  |  | 
|  | #define obstack_next_free(h) ((void *) (h)->next_free) | 
|  |  | 
|  | /* Mask specifying low bits that should be clear in address of an object.  */ | 
|  |  | 
|  | #define obstack_alignment_mask(h) ((h)->alignment_mask) | 
|  |  | 
|  | /* To prevent prototype warnings provide complete argument list.  */ | 
|  | #define obstack_init(h)							      \ | 
|  | _obstack_begin ((h), 0, 0,						      \ | 
|  | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc),    \ | 
|  | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) | 
|  |  | 
|  | #define obstack_begin(h, size)						      \ | 
|  | _obstack_begin ((h), (size), 0,					      \ | 
|  | _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ | 
|  | _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) | 
|  |  | 
|  | #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)     \ | 
|  | _obstack_begin ((h), (size), (alignment),				      \ | 
|  | _OBSTACK_CAST (void *(*) (size_t), chunkfun),		      \ | 
|  | _OBSTACK_CAST (void (*) (void *), freefun)) | 
|  |  | 
|  | #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | 
|  | _obstack_begin_1 ((h), (size), (alignment),				      \ | 
|  | _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun),     \ | 
|  | _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) | 
|  |  | 
|  | #define obstack_chunkfun(h, newchunkfun)				      \ | 
|  | ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) | 
|  |  | 
|  | #define obstack_freefun(h, newfreefun)					      \ | 
|  | ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) | 
|  |  | 
|  | #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) | 
|  |  | 
|  | #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) | 
|  |  | 
|  | #define obstack_memory_used(h) _obstack_memory_used (h) | 
|  |  | 
|  | #if defined __GNUC__ | 
|  | # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 | 
|  | #  define __extension__ | 
|  | # endif | 
|  |  | 
|  | /* For GNU C, if not -traditional, | 
|  | we can define these macros to compute all args only once | 
|  | without using a global variable. | 
|  | Also, we can avoid using the 'temp' slot, to make faster code.  */ | 
|  |  | 
|  | # define obstack_object_size(OBSTACK)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack const *__o = (OBSTACK);				      \ | 
|  | (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) | 
|  |  | 
|  | /* The local variable is named __o1 to avoid a shadowed variable | 
|  | warning when invoked from other obstack macros.  */ | 
|  | # define obstack_room(OBSTACK)						      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack const *__o1 = (OBSTACK);				      \ | 
|  | (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) | 
|  |  | 
|  | # define obstack_make_room(OBSTACK, length)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | _OBSTACK_SIZE_T __len = (length);				      \ | 
|  | if (obstack_room (__o) < __len)					      \ | 
|  | _obstack_newchunk (__o, __len);				      \ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_empty_p(OBSTACK)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack const *__o = (OBSTACK);				      \ | 
|  | (__o->chunk->prev == 0						      \ | 
|  | && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		      \ | 
|  | __o->chunk->contents,		      \ | 
|  | __o->alignment_mask)); }) | 
|  |  | 
|  | # define obstack_grow(OBSTACK, where, length)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | _OBSTACK_SIZE_T __len = (length);				      \ | 
|  | if (obstack_room (__o) < __len)					      \ | 
|  | _obstack_newchunk (__o, __len);				      \ | 
|  | memcpy (__o->next_free, where, __len);				      \ | 
|  | __o->next_free += __len;						      \ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_grow0(OBSTACK, where, length)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | _OBSTACK_SIZE_T __len = (length);				      \ | 
|  | if (obstack_room (__o) < __len + 1)				      \ | 
|  | _obstack_newchunk (__o, __len + 1);				      \ | 
|  | memcpy (__o->next_free, where, __len);				      \ | 
|  | __o->next_free += __len;						      \ | 
|  | *(__o->next_free)++ = 0;						      \ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_1grow(OBSTACK, datum)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | if (obstack_room (__o) < 1)					      \ | 
|  | _obstack_newchunk (__o, 1);					      \ | 
|  | obstack_1grow_fast (__o, datum); }) | 
|  |  | 
|  | /* These assume that the obstack alignment is good enough for pointers | 
|  | or ints, and that the data added so far to the current object | 
|  | shares that much alignment.  */ | 
|  |  | 
|  | # define obstack_ptr_grow(OBSTACK, datum)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | if (obstack_room (__o) < sizeof (void *))			      \ | 
|  | _obstack_newchunk (__o, sizeof (void *));			      \ | 
|  | obstack_ptr_grow_fast (__o, datum); }) | 
|  |  | 
|  | # define obstack_int_grow(OBSTACK, datum)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | if (obstack_room (__o) < sizeof (int))				      \ | 
|  | _obstack_newchunk (__o, sizeof (int));				      \ | 
|  | obstack_int_grow_fast (__o, datum); }) | 
|  |  | 
|  | # define obstack_ptr_grow_fast(OBSTACK, aptr)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
|  | void *__p1 = __o1->next_free;					      \ | 
|  | *(const void **) __p1 = (aptr);					      \ | 
|  | __o1->next_free += sizeof (const void *);			      \ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_int_grow_fast(OBSTACK, aint)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
|  | void *__p1 = __o1->next_free;					      \ | 
|  | *(int *) __p1 = (aint);						      \ | 
|  | __o1->next_free += sizeof (int);					      \ | 
|  | (void) 0; }) | 
|  |  | 
|  | # define obstack_blank(OBSTACK, length)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | _OBSTACK_SIZE_T __len = (length);				      \ | 
|  | if (obstack_room (__o) < __len)					      \ | 
|  | _obstack_newchunk (__o, __len);				      \ | 
|  | obstack_blank_fast (__o, __len); }) | 
|  |  | 
|  | # define obstack_alloc(OBSTACK, length)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__h = (OBSTACK);					      \ | 
|  | obstack_blank (__h, (length));					      \ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | # define obstack_copy(OBSTACK, where, length)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__h = (OBSTACK);					      \ | 
|  | obstack_grow (__h, (where), (length));				      \ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | # define obstack_copy0(OBSTACK, where, length)				      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__h = (OBSTACK);					      \ | 
|  | obstack_grow0 (__h, (where), (length));				      \ | 
|  | obstack_finish (__h); }) | 
|  |  | 
|  | /* The local variable is named __o1 to avoid a shadowed variable | 
|  | warning when invoked from other obstack macros, typically obstack_free.  */ | 
|  | # define obstack_finish(OBSTACK)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o1 = (OBSTACK);				      \ | 
|  | void *__value = (void *) __o1->object_base;			      \ | 
|  | if (__o1->next_free == __value)					      \ | 
|  | __o1->maybe_empty_object = 1;					      \ | 
|  | __o1->next_free							      \ | 
|  | = __PTR_ALIGN (__o1->object_base, __o1->next_free,		      \ | 
|  | __o1->alignment_mask);				      \ | 
|  | if ((size_t) (__o1->next_free - (char *) __o1->chunk)		      \ | 
|  | > (size_t) (__o1->chunk_limit - (char *) __o1->chunk))	      \ | 
|  | __o1->next_free = __o1->chunk_limit;				      \ | 
|  | __o1->object_base = __o1->next_free;				      \ | 
|  | __value; }) | 
|  |  | 
|  | # define obstack_free(OBSTACK, OBJ)					      \ | 
|  | __extension__								      \ | 
|  | ({ struct obstack *__o = (OBSTACK);					      \ | 
|  | void *__obj = (void *) (OBJ);					      \ | 
|  | if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit)  \ | 
|  | __o->next_free = __o->object_base = (char *) __obj;		      \ | 
|  | else								      \ | 
|  | _obstack_free (__o, __obj); }) | 
|  |  | 
|  | #else /* not __GNUC__ */ | 
|  |  | 
|  | # define obstack_object_size(h)						      \ | 
|  | ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) | 
|  |  | 
|  | # define obstack_room(h)						      \ | 
|  | ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) | 
|  |  | 
|  | # define obstack_empty_p(h)						      \ | 
|  | ((h)->chunk->prev == 0						      \ | 
|  | && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		      \ | 
|  | (h)->chunk->contents,		      \ | 
|  | (h)->alignment_mask)) | 
|  |  | 
|  | /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | 
|  | so that we can avoid having void expressions | 
|  | in the arms of the conditional expression. | 
|  | Casting the third operand to void was tried before, | 
|  | but some compilers won't accept it.  */ | 
|  |  | 
|  | # define obstack_make_room(h, length)					      \ | 
|  | ((h)->temp.i = (length),						      \ | 
|  | ((obstack_room (h) < (h)->temp.i)					      \ | 
|  | ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0),			      \ | 
|  | (void) 0) | 
|  |  | 
|  | # define obstack_grow(h, where, length)					      \ | 
|  | ((h)->temp.i = (length),						      \ | 
|  | ((obstack_room (h) < (h)->temp.i)					      \ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),			      \ | 
|  | memcpy ((h)->next_free, where, (h)->temp.i),				      \ | 
|  | (h)->next_free += (h)->temp.i,					      \ | 
|  | (void) 0) | 
|  |  | 
|  | # define obstack_grow0(h, where, length)				      \ | 
|  | ((h)->temp.i = (length),						      \ | 
|  | ((obstack_room (h) < (h)->temp.i + 1)				      \ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0),		      \ | 
|  | memcpy ((h)->next_free, where, (h)->temp.i),				      \ | 
|  | (h)->next_free += (h)->temp.i,					      \ | 
|  | *((h)->next_free)++ = 0,						      \ | 
|  | (void) 0) | 
|  |  | 
|  | # define obstack_1grow(h, datum)					      \ | 
|  | (((obstack_room (h) < 1)						      \ | 
|  | ? (_obstack_newchunk ((h), 1), 0) : 0),				      \ | 
|  | obstack_1grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_ptr_grow(h, datum)					      \ | 
|  | (((obstack_room (h) < sizeof (char *))				      \ | 
|  | ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		      \ | 
|  | obstack_ptr_grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_int_grow(h, datum)					      \ | 
|  | (((obstack_room (h) < sizeof (int))					      \ | 
|  | ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			      \ | 
|  | obstack_int_grow_fast (h, datum)) | 
|  |  | 
|  | # define obstack_ptr_grow_fast(h, aptr)					      \ | 
|  | (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr),	      \ | 
|  | (void) 0) | 
|  |  | 
|  | # define obstack_int_grow_fast(h, aint)					      \ | 
|  | (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint),		      \ | 
|  | (void) 0) | 
|  |  | 
|  | # define obstack_blank(h, length)					      \ | 
|  | ((h)->temp.i = (length),						      \ | 
|  | ((obstack_room (h) < (h)->temp.i)					      \ | 
|  | ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0),			      \ | 
|  | obstack_blank_fast (h, (h)->temp.i)) | 
|  |  | 
|  | # define obstack_alloc(h, length)					      \ | 
|  | (obstack_blank ((h), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_copy(h, where, length)					      \ | 
|  | (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_copy0(h, where, length)				      \ | 
|  | (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | 
|  |  | 
|  | # define obstack_finish(h)						      \ | 
|  | (((h)->next_free == (h)->object_base					      \ | 
|  | ? (((h)->maybe_empty_object = 1), 0)				      \ | 
|  | : 0),								      \ | 
|  | (h)->temp.p = (h)->object_base,					      \ | 
|  | (h)->next_free							      \ | 
|  | = __PTR_ALIGN ((h)->object_base, (h)->next_free,			      \ | 
|  | (h)->alignment_mask),				      \ | 
|  | (((size_t) ((h)->next_free - (char *) (h)->chunk)			      \ | 
|  | > (size_t) ((h)->chunk_limit - (char *) (h)->chunk))		      \ | 
|  | ? ((h)->next_free = (h)->chunk_limit) : 0),				      \ | 
|  | (h)->object_base = (h)->next_free,					      \ | 
|  | (h)->temp.p) | 
|  |  | 
|  | # define obstack_free(h, obj)						      \ | 
|  | ((h)->temp.p = (void *) (obj),					      \ | 
|  | (((h)->temp.p > (void *) (h)->chunk					      \ | 
|  | && (h)->temp.p < (void *) (h)->chunk_limit)			      \ | 
|  | ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p)       \ | 
|  | : _obstack_free ((h), (h)->temp.p))) | 
|  |  | 
|  | #endif /* not __GNUC__ */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | }       /* C++ */ | 
|  | #endif | 
|  |  | 
|  | #endif /* _OBSTACK_H */ |