| /* BFD support for the ns32k architecture. |
| Copyright (C) 1990-2024 Free Software Foundation, Inc. |
| Almost totally rewritten by Ian Dall from initial work |
| by Andrew Cagney. |
| |
| This file is part of BFD, the Binary File Descriptor library. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, |
| MA 02110-1301, USA. */ |
| |
| #include "sysdep.h" |
| #include "bfd.h" |
| #include "libbfd.h" |
| #include "ns32k.h" |
| |
| #define N(machine, printable, d, next) \ |
| { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d, \ |
| bfd_default_compatible,bfd_default_scan,bfd_arch_default_fill,next, 0 } |
| |
| static const bfd_arch_info_type arch_info_struct[] = |
| { |
| N (32532, "ns32k:32532", true, 0), /* The word ns32k will match this too. */ |
| }; |
| |
| const bfd_arch_info_type bfd_ns32k_arch = |
| N (32032, "ns32k:32032", false, &arch_info_struct[0]); |
| |
| bfd_vma |
| _bfd_ns32k_get_displacement (bfd_byte *buffer, int size) |
| { |
| bfd_signed_vma value; |
| |
| switch (size) |
| { |
| case 1: |
| value = ((*buffer & 0x7f) ^ 0x40) - 0x40; |
| break; |
| |
| case 2: |
| value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; |
| value = (value << 8) | (0xff & *buffer); |
| break; |
| |
| case 4: |
| value = ((*buffer++ & 0x3f) ^ 0x20) - 0x20; |
| value = (value << 8) | (0xff & *buffer++); |
| value = (value << 8) | (0xff & *buffer++); |
| value = (value << 8) | (0xff & *buffer); |
| break; |
| |
| default: |
| abort (); |
| return 0; |
| } |
| |
| return value; |
| } |
| |
| void |
| _bfd_ns32k_put_displacement (bfd_vma value, bfd_byte *buffer, int size) |
| { |
| switch (size) |
| { |
| case 1: |
| value &= 0x7f; |
| *buffer++ = value; |
| break; |
| |
| case 2: |
| value &= 0x3fff; |
| value |= 0x8000; |
| *buffer++ = (value >> 8); |
| *buffer++ = value; |
| break; |
| |
| case 4: |
| value |= (bfd_vma) 0xc0000000; |
| *buffer++ = (value >> 24); |
| *buffer++ = (value >> 16); |
| *buffer++ = (value >> 8); |
| *buffer++ = value; |
| break; |
| } |
| return; |
| } |
| |
| bfd_vma |
| _bfd_ns32k_get_immediate (bfd_byte *buffer, int size) |
| { |
| bfd_vma value = 0; |
| |
| switch (size) |
| { |
| case 4: |
| value = (value << 8) | (*buffer++ & 0xff); |
| value = (value << 8) | (*buffer++ & 0xff); |
| /* Fall through. */ |
| case 2: |
| value = (value << 8) | (*buffer++ & 0xff); |
| /* Fall through. */ |
| case 1: |
| value = (value << 8) | (*buffer++ & 0xff); |
| break; |
| default: |
| abort (); |
| } |
| return value; |
| } |
| |
| void |
| _bfd_ns32k_put_immediate (bfd_vma value, bfd_byte *buffer, int size) |
| { |
| buffer += size - 1; |
| switch (size) |
| { |
| case 4: |
| *buffer-- = (value & 0xff); value >>= 8; |
| *buffer-- = (value & 0xff); value >>= 8; |
| /* Fall through. */ |
| case 2: |
| *buffer-- = (value & 0xff); value >>= 8; |
| /* Fall through. */ |
| case 1: |
| *buffer-- = (value & 0xff); value >>= 8; |
| } |
| } |
| |
| /* This is just like the standard perform_relocation except we |
| use get_data and put_data which know about the ns32k storage |
| methods. This is probably a lot more complicated than it |
| needs to be! */ |
| |
| static bfd_reloc_status_type |
| do_ns32k_reloc (bfd * abfd, |
| arelent * reloc_entry, |
| struct bfd_symbol * symbol, |
| void * data, |
| asection * input_section, |
| bfd * output_bfd, |
| char ** error_message ATTRIBUTE_UNUSED, |
| bfd_vma (* get_data) (bfd_byte *, int), |
| void (* put_data) (bfd_vma, bfd_byte *, int)) |
| { |
| int overflow = 0; |
| bfd_vma relocation; |
| bfd_reloc_status_type flag = bfd_reloc_ok; |
| bfd_size_type addr = reloc_entry->address; |
| bfd_vma output_base = 0; |
| reloc_howto_type *howto = reloc_entry->howto; |
| asection *reloc_target_output_section; |
| bfd_byte *location; |
| |
| if (bfd_is_abs_section (symbol->section) |
| && output_bfd != (bfd *) NULL) |
| { |
| reloc_entry->address += input_section->output_offset; |
| return bfd_reloc_ok; |
| } |
| |
| /* If we are not producing relocatable output, return an error if |
| the symbol is not defined. An undefined weak symbol is |
| considered to have a value of zero (SVR4 ABI, p. 4-27). */ |
| if (bfd_is_und_section (symbol->section) |
| && (symbol->flags & BSF_WEAK) == 0 |
| && output_bfd == (bfd *) NULL) |
| flag = bfd_reloc_undefined; |
| |
| /* Is the address of the relocation really within the section? */ |
| if (reloc_entry->address > bfd_get_section_limit (abfd, input_section)) |
| return bfd_reloc_outofrange; |
| |
| /* Work out which section the relocation is targeted at and the |
| initial relocation command value. */ |
| |
| /* Get symbol value. (Common symbols are special.) */ |
| if (bfd_is_com_section (symbol->section)) |
| relocation = 0; |
| else |
| relocation = symbol->value; |
| |
| reloc_target_output_section = symbol->section->output_section; |
| |
| /* Convert input-section-relative symbol value to absolute. */ |
| if (output_bfd != NULL && ! howto->partial_inplace) |
| output_base = 0; |
| else |
| output_base = reloc_target_output_section->vma; |
| |
| relocation += output_base + symbol->section->output_offset; |
| |
| /* Add in supplied addend. */ |
| relocation += reloc_entry->addend; |
| |
| /* Here the variable relocation holds the final address of the |
| symbol we are relocating against, plus any addend. */ |
| |
| if (howto->pc_relative) |
| { |
| /* This is a PC relative relocation. We want to set RELOCATION |
| to the distance between the address of the symbol and the |
| location. RELOCATION is already the address of the symbol. |
| |
| We start by subtracting the address of the section containing |
| the location. |
| |
| If pcrel_offset is set, we must further subtract the position |
| of the location within the section. Some targets arrange for |
| the addend to be the negative of the position of the location |
| within the section; for example, i386-aout does this. For |
| i386-aout, pcrel_offset is FALSE. Some other targets do not |
| include the position of the location; for example, ELF. |
| For those targets, pcrel_offset is TRUE. |
| |
| If we are producing relocatable output, then we must ensure |
| that this reloc will be correctly computed when the final |
| relocation is done. If pcrel_offset is FALSE we want to wind |
| up with the negative of the location within the section, |
| which means we must adjust the existing addend by the change |
| in the location within the section. If pcrel_offset is TRUE |
| we do not want to adjust the existing addend at all. |
| |
| FIXME: This seems logical to me, but for the case of |
| producing relocatable output it is not what the code |
| actually does. I don't want to change it, because it seems |
| far too likely that something will break. */ |
| relocation -= |
| input_section->output_section->vma + input_section->output_offset; |
| |
| if (howto->pcrel_offset) |
| relocation -= reloc_entry->address; |
| } |
| |
| if (output_bfd != (bfd *) NULL) |
| { |
| if (! howto->partial_inplace) |
| { |
| /* This is a partial relocation, and we want to apply the relocation |
| to the reloc entry rather than the raw data. Modify the reloc |
| inplace to reflect what we now know. */ |
| reloc_entry->addend = relocation; |
| reloc_entry->address += input_section->output_offset; |
| return flag; |
| } |
| else |
| { |
| /* This is a partial relocation, but inplace, so modify the |
| reloc record a bit. |
| |
| If we've relocated with a symbol with a section, change |
| into a ref to the section belonging to the symbol. */ |
| |
| reloc_entry->address += input_section->output_offset; |
| |
| /* WTF?? */ |
| if (abfd->xvec->flavour == bfd_target_coff_flavour) |
| { |
| /* For m68k-coff, the addend was being subtracted twice during |
| relocation with -r. Removing the line below this comment |
| fixes that problem; see PR 2953. |
| |
| However, Ian wrote the following, regarding removing the line |
| below, which explains why it is still enabled: --djm |
| |
| If you put a patch like that into BFD you need to check all |
| the COFF linkers. I am fairly certain that patch will break |
| coff-i386 (e.g., SCO); see coff_i386_reloc in coff-i386.c |
| where I worked around the problem in a different way. There |
| may very well be a reason that the code works as it does. |
| |
| Hmmm. The first obvious point is that bfd_perform_relocation |
| should not have any tests that depend upon the flavour. It's |
| seem like entirely the wrong place for such a thing. The |
| second obvious point is that the current code ignores the |
| reloc addend when producing relocatable output for COFF. |
| That's peculiar. In fact, I really have no idea what the |
| point of the line you want to remove is. |
| |
| A typical COFF reloc subtracts the old value of the symbol |
| and adds in the new value to the location in the object file |
| (if it's a pc relative reloc it adds the difference between |
| the symbol value and the location). When relocating we need |
| to preserve that property. |
| |
| BFD handles this by setting the addend to the negative of the |
| old value of the symbol. Unfortunately it handles common |
| symbols in a non-standard way (it doesn't subtract the old |
| value) but that's a different story (we can't change it |
| without losing backward compatibility with old object files) |
| (coff-i386 does subtract the old value, to be compatible with |
| existing coff-i386 targets, like SCO). |
| |
| So everything works fine when not producing relocatable |
| output. When we are producing relocatable output, logically |
| we should do exactly what we do when not producing |
| relocatable output. Therefore, your patch is correct. In |
| fact, it should probably always just set reloc_entry->addend |
| to 0 for all cases, since it is, in fact, going to add the |
| value into the object file. This won't hurt the COFF code, |
| which doesn't use the addend; I'm not sure what it will do |
| to other formats (the thing to check for would be whether |
| any formats both use the addend and set partial_inplace). |
| |
| When I wanted to make coff-i386 produce relocatable output, |
| I ran into the problem that you are running into: I wanted |
| to remove that line. Rather than risk it, I made the |
| coff-i386 relocs use a special function; it's coff_i386_reloc |
| in coff-i386.c. The function specifically adds the addend |
| field into the object file, knowing that bfd_perform_relocation |
| is not going to. If you remove that line, then coff-i386.c |
| will wind up adding the addend field in twice. It's trivial |
| to fix; it just needs to be done. |
| |
| The problem with removing the line is just that it may break |
| some working code. With BFD it's hard to be sure of anything. |
| The right way to deal with this is simply to build and test at |
| least all the supported COFF targets. It should be |
| straightforward if time and disk space consuming. For each |
| target: |
| 1) build the linker |
| 2) generate some executable, and link it using -r (I would |
| probably use paranoia.o and link against newlib/libc.a, |
| which for all the supported targets would be available in |
| /usr/cygnus/progressive/H-host/target/lib/libc.a). |
| 3) make the change to reloc.c |
| 4) rebuild the linker |
| 5) repeat step 2 |
| 6) if the resulting object files are the same, you have at |
| least made it no worse |
| 7) if they are different you have to figure out which |
| version is right. */ |
| relocation -= reloc_entry->addend; |
| reloc_entry->addend = 0; |
| } |
| else |
| { |
| reloc_entry->addend = relocation; |
| } |
| } |
| } |
| else |
| { |
| reloc_entry->addend = 0; |
| } |
| |
| /* FIXME: This overflow checking is incomplete, because the value |
| might have overflowed before we get here. For a correct check we |
| need to compute the value in a size larger than bitsize, but we |
| can't reasonably do that for a reloc the same size as a host |
| machine word. |
| FIXME: We should also do overflow checking on the result after |
| adding in the value contained in the object file. */ |
| if (howto->complain_on_overflow != complain_overflow_dont) |
| { |
| bfd_vma check; |
| |
| /* Get the value that will be used for the relocation, but |
| starting at bit position zero. */ |
| if (howto->rightshift > howto->bitpos) |
| check = relocation >> (howto->rightshift - howto->bitpos); |
| else |
| check = relocation << (howto->bitpos - howto->rightshift); |
| switch (howto->complain_on_overflow) |
| { |
| case complain_overflow_signed: |
| { |
| /* Assumes two's complement. */ |
| bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; |
| bfd_signed_vma reloc_signed_min = ~reloc_signed_max; |
| |
| /* The above right shift is incorrect for a signed value. |
| Fix it up by forcing on the upper bits. */ |
| if (howto->rightshift > howto->bitpos |
| && (bfd_signed_vma) relocation < 0) |
| check |= ((bfd_vma) - 1 |
| & ~((bfd_vma) - 1 |
| >> (howto->rightshift - howto->bitpos))); |
| if ((bfd_signed_vma) check > reloc_signed_max |
| || (bfd_signed_vma) check < reloc_signed_min) |
| flag = bfd_reloc_overflow; |
| } |
| break; |
| case complain_overflow_unsigned: |
| { |
| /* Assumes two's complement. This expression avoids |
| overflow if howto->bitsize is the number of bits in |
| bfd_vma. */ |
| bfd_vma reloc_unsigned_max = |
| (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; |
| |
| if ((bfd_vma) check > reloc_unsigned_max) |
| flag = bfd_reloc_overflow; |
| } |
| break; |
| case complain_overflow_bitfield: |
| { |
| /* Assumes two's complement. This expression avoids |
| overflow if howto->bitsize is the number of bits in |
| bfd_vma. */ |
| bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; |
| |
| if (((bfd_vma) check & ~reloc_bits) != 0 |
| && (((bfd_vma) check & ~reloc_bits) |
| != (-(bfd_vma) 1 & ~reloc_bits))) |
| { |
| /* The above right shift is incorrect for a signed |
| value. See if turning on the upper bits fixes the |
| overflow. */ |
| if (howto->rightshift > howto->bitpos |
| && (bfd_signed_vma) relocation < 0) |
| { |
| check |= ((bfd_vma) - 1 |
| & ~((bfd_vma) - 1 |
| >> (howto->rightshift - howto->bitpos))); |
| if (((bfd_vma) check & ~reloc_bits) |
| != (-(bfd_vma) 1 & ~reloc_bits)) |
| flag = bfd_reloc_overflow; |
| } |
| else |
| flag = bfd_reloc_overflow; |
| } |
| } |
| break; |
| default: |
| abort (); |
| } |
| } |
| |
| /* Either we are relocating all the way, or we don't want to apply |
| the relocation to the reloc entry (probably because there isn't |
| any room in the output format to describe addends to relocs). */ |
| |
| /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler |
| (OSF version 1.3, compiler version 3.11). It miscompiles the |
| following program: |
| |
| struct str |
| { |
| unsigned int i0; |
| } s = { 0 }; |
| |
| int |
| main () |
| { |
| unsigned long x; |
| |
| x = 0x100000000; |
| x <<= (unsigned long) s.i0; |
| if (x == 0) |
| printf ("failed\n"); |
| else |
| printf ("succeeded (%lx)\n", x); |
| } |
| */ |
| |
| relocation >>= (bfd_vma) howto->rightshift; |
| |
| /* Shift everything up to where it's going to be used. */ |
| relocation <<= (bfd_vma) howto->bitpos; |
| |
| /* Wait for the day when all have the mask in them. */ |
| |
| /* What we do: |
| i instruction to be left alone |
| o offset within instruction |
| r relocation offset to apply |
| S src mask |
| D dst mask |
| N ~dst mask |
| A part 1 |
| B part 2 |
| R result |
| |
| Do this: |
| i i i i i o o o o o from bfd_get<size> |
| and S S S S S to get the size offset we want |
| + r r r r r r r r r r to get the final value to place |
| and D D D D D to chop to right size |
| ----------------------- |
| A A A A A |
| And this: |
| ... i i i i i o o o o o from bfd_get<size> |
| and N N N N N get instruction |
| ----------------------- |
| ... B B B B B |
| |
| And then: |
| B B B B B |
| or A A A A A |
| ----------------------- |
| R R R R R R R R R R put into bfd_put<size>. */ |
| |
| if (howto->negate) |
| relocation = -relocation; |
| |
| #define DOIT(x) \ |
| x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask)) |
| |
| location = (bfd_byte *) data + addr; |
| switch (bfd_get_reloc_size (howto)) |
| { |
| case 0: |
| break; |
| |
| case 1: |
| { |
| bfd_vma x = get_data (location, 1); |
| DOIT (x); |
| put_data ((bfd_vma) x, location, 1); |
| } |
| break; |
| |
| case 2: |
| if (relocation) |
| { |
| bfd_vma x = get_data (location, 2); |
| DOIT (x); |
| put_data ((bfd_vma) x, location, 2); |
| } |
| break; |
| case 4: |
| if (relocation) |
| { |
| bfd_vma x = get_data (location, 4); |
| DOIT (x); |
| put_data ((bfd_vma) x, location, 4); |
| } |
| break; |
| |
| case 8: |
| #ifdef BFD64 |
| if (relocation) |
| { |
| bfd_vma x = get_data (location, 8); |
| DOIT (x); |
| put_data (x, location, 8); |
| } |
| #else |
| abort (); |
| #endif |
| break; |
| default: |
| return bfd_reloc_other; |
| } |
| if ((howto->complain_on_overflow != complain_overflow_dont) && overflow) |
| return bfd_reloc_overflow; |
| |
| return flag; |
| } |
| |
| /* Relocate a given location using a given value and howto. */ |
| |
| bfd_reloc_status_type |
| _bfd_do_ns32k_reloc_contents (reloc_howto_type *howto, |
| bfd *input_bfd ATTRIBUTE_UNUSED, |
| bfd_vma relocation, |
| bfd_byte *location, |
| bfd_vma (*get_data) (bfd_byte *, int), |
| void (*put_data) (bfd_vma, bfd_byte *, int)) |
| { |
| int size; |
| bfd_vma x; |
| bool overflow; |
| |
| if (howto->negate) |
| relocation = -relocation; |
| |
| /* Get the value we are going to relocate. */ |
| size = bfd_get_reloc_size (howto); |
| switch (size) |
| { |
| default: |
| abort (); |
| case 0: |
| return bfd_reloc_ok; |
| case 1: |
| case 2: |
| case 4: |
| #ifdef BFD64 |
| case 8: |
| #endif |
| x = get_data (location, size); |
| break; |
| } |
| |
| /* Check for overflow. FIXME: We may drop bits during the addition |
| which we don't check for. We must either check at every single |
| operation, which would be tedious, or we must do the computations |
| in a type larger than bfd_vma, which would be inefficient. */ |
| overflow = false; |
| if (howto->complain_on_overflow != complain_overflow_dont) |
| { |
| bfd_vma check; |
| bfd_signed_vma signed_check; |
| bfd_vma add; |
| bfd_signed_vma signed_add; |
| |
| if (howto->rightshift == 0) |
| { |
| check = relocation; |
| signed_check = (bfd_signed_vma) relocation; |
| } |
| else |
| { |
| /* Drop unwanted bits from the value we are relocating to. */ |
| check = relocation >> howto->rightshift; |
| |
| /* If this is a signed value, the rightshift just dropped |
| leading 1 bits (assuming twos complement). */ |
| if ((bfd_signed_vma) relocation >= 0) |
| signed_check = check; |
| else |
| signed_check = (check |
| | ((bfd_vma) - 1 |
| & ~((bfd_vma) - 1 >> howto->rightshift))); |
| } |
| |
| /* Get the value from the object file. */ |
| add = x & howto->src_mask; |
| |
| /* Get the value from the object file with an appropriate sign. |
| The expression involving howto->src_mask isolates the upper |
| bit of src_mask. If that bit is set in the value we are |
| adding, it is negative, and we subtract out that number times |
| two. If src_mask includes the highest possible bit, then we |
| can not get the upper bit, but that does not matter since |
| signed_add needs no adjustment to become negative in that |
| case. */ |
| signed_add = add; |
| if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0) |
| signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1; |
| |
| /* Add the value from the object file, shifted so that it is a |
| straight number. */ |
| if (howto->bitpos == 0) |
| { |
| check += add; |
| signed_check += signed_add; |
| } |
| else |
| { |
| check += add >> howto->bitpos; |
| |
| /* For the signed case we use ADD, rather than SIGNED_ADD, |
| to avoid warnings from SVR4 cc. This is OK since we |
| explicitly handle the sign bits. */ |
| if (signed_add >= 0) |
| signed_check += add >> howto->bitpos; |
| else |
| signed_check += ((add >> howto->bitpos) |
| | ((bfd_vma) - 1 |
| & ~((bfd_vma) - 1 >> howto->bitpos))); |
| } |
| |
| switch (howto->complain_on_overflow) |
| { |
| case complain_overflow_signed: |
| { |
| /* Assumes two's complement. */ |
| bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1; |
| bfd_signed_vma reloc_signed_min = ~reloc_signed_max; |
| |
| if (signed_check > reloc_signed_max |
| || signed_check < reloc_signed_min) |
| overflow = true; |
| } |
| break; |
| case complain_overflow_unsigned: |
| { |
| /* Assumes two's complement. This expression avoids |
| overflow if howto->bitsize is the number of bits in |
| bfd_vma. */ |
| bfd_vma reloc_unsigned_max = |
| (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; |
| |
| if (check > reloc_unsigned_max) |
| overflow = true; |
| } |
| break; |
| case complain_overflow_bitfield: |
| { |
| /* Assumes two's complement. This expression avoids |
| overflow if howto->bitsize is the number of bits in |
| bfd_vma. */ |
| bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1; |
| |
| if ((check & ~reloc_bits) != 0 |
| && (((bfd_vma) signed_check & ~reloc_bits) |
| != (-(bfd_vma) 1 & ~reloc_bits))) |
| overflow = true; |
| } |
| break; |
| default: |
| abort (); |
| } |
| } |
| |
| /* Put RELOCATION in the right bits. */ |
| relocation >>= (bfd_vma) howto->rightshift; |
| relocation <<= (bfd_vma) howto->bitpos; |
| |
| /* Add RELOCATION to the right bits of X. */ |
| x = ((x & ~howto->dst_mask) |
| | (((x & howto->src_mask) + relocation) & howto->dst_mask)); |
| |
| /* Put the relocated value back in the object file. */ |
| switch (size) |
| { |
| default: |
| case 0: |
| abort (); |
| case 1: |
| case 2: |
| case 4: |
| #ifdef BFD64 |
| case 8: |
| #endif |
| put_data (x, location, size); |
| break; |
| } |
| |
| return overflow ? bfd_reloc_overflow : bfd_reloc_ok; |
| } |
| |
| bfd_reloc_status_type |
| _bfd_ns32k_reloc_disp (bfd *abfd, |
| arelent *reloc_entry, |
| struct bfd_symbol *symbol, |
| void * data, |
| asection *input_section, |
| bfd *output_bfd, |
| char **error_message) |
| { |
| return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, |
| output_bfd, error_message, |
| _bfd_ns32k_get_displacement, |
| _bfd_ns32k_put_displacement); |
| } |
| |
| bfd_reloc_status_type |
| _bfd_ns32k_reloc_imm (bfd *abfd, |
| arelent *reloc_entry, |
| struct bfd_symbol *symbol, |
| void * data, |
| asection *input_section, |
| bfd *output_bfd, |
| char **error_message) |
| { |
| return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, |
| output_bfd, error_message, _bfd_ns32k_get_immediate, |
| _bfd_ns32k_put_immediate); |
| } |
| |
| bfd_reloc_status_type |
| _bfd_ns32k_final_link_relocate (reloc_howto_type *howto, |
| bfd *input_bfd, |
| asection *input_section, |
| bfd_byte *contents, |
| bfd_vma address, |
| bfd_vma value, |
| bfd_vma addend) |
| { |
| bfd_vma relocation; |
| |
| /* Sanity check the address. */ |
| if (address > bfd_get_section_limit (input_bfd, input_section)) |
| return bfd_reloc_outofrange; |
| |
| /* This function assumes that we are dealing with a basic relocation |
| against a symbol. We want to compute the value of the symbol to |
| relocate to. This is just VALUE, the value of the symbol, plus |
| ADDEND, any addend associated with the reloc. */ |
| relocation = value + addend; |
| |
| /* If the relocation is PC relative, we want to set RELOCATION to |
| the distance between the symbol (currently in RELOCATION) and the |
| location we are relocating. If pcrel_offset is FALSE we do not |
| need to subtract out the offset of the location within the |
| section (which is just ADDRESS). */ |
| if (howto->pc_relative) |
| { |
| relocation -= (input_section->output_section->vma |
| + input_section->output_offset); |
| if (howto->pcrel_offset) |
| relocation -= address; |
| } |
| |
| return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation, |
| contents + address); |
| } |