| /* debug.h -- Describe generic debugging information. | |
| Copyright (C) 1995-2024 Free Software Foundation, Inc. | |
| Written by Ian Lance Taylor <ian@cygnus.com>. | |
| This file is part of GNU Binutils. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program; if not, write to the Free Software | |
| Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA | |
| 02110-1301, USA. */ | |
| #ifndef DEBUG_H | |
| #define DEBUG_H | |
| /* This header file describes a generic debugging information format. | |
| We may eventually have readers which convert different formats into | |
| this generic format, and writers which write it out. The initial | |
| impetus for this was writing a converter from stabs to HP IEEE-695 | |
| debugging format. */ | |
| /* Different kinds of types. */ | |
| enum debug_type_kind | |
| { | |
| /* Not used. */ | |
| DEBUG_KIND_ILLEGAL, | |
| /* Indirect via a pointer. */ | |
| DEBUG_KIND_INDIRECT, | |
| /* Void. */ | |
| DEBUG_KIND_VOID, | |
| /* Integer. */ | |
| DEBUG_KIND_INT, | |
| /* Floating point. */ | |
| DEBUG_KIND_FLOAT, | |
| /* Complex. */ | |
| DEBUG_KIND_COMPLEX, | |
| /* Boolean. */ | |
| DEBUG_KIND_BOOL, | |
| /* Struct. */ | |
| DEBUG_KIND_STRUCT, | |
| /* Union. */ | |
| DEBUG_KIND_UNION, | |
| /* Class. */ | |
| DEBUG_KIND_CLASS, | |
| /* Union class (can this really happen?). */ | |
| DEBUG_KIND_UNION_CLASS, | |
| /* Enumeration type. */ | |
| DEBUG_KIND_ENUM, | |
| /* Pointer. */ | |
| DEBUG_KIND_POINTER, | |
| /* Function. */ | |
| DEBUG_KIND_FUNCTION, | |
| /* Reference. */ | |
| DEBUG_KIND_REFERENCE, | |
| /* Range. */ | |
| DEBUG_KIND_RANGE, | |
| /* Array. */ | |
| DEBUG_KIND_ARRAY, | |
| /* Set. */ | |
| DEBUG_KIND_SET, | |
| /* Based pointer. */ | |
| DEBUG_KIND_OFFSET, | |
| /* Method. */ | |
| DEBUG_KIND_METHOD, | |
| /* Const qualified type. */ | |
| DEBUG_KIND_CONST, | |
| /* Volatile qualified type. */ | |
| DEBUG_KIND_VOLATILE, | |
| /* Named type. */ | |
| DEBUG_KIND_NAMED, | |
| /* Tagged type. */ | |
| DEBUG_KIND_TAGGED | |
| }; | |
| /* Different kinds of variables. */ | |
| enum debug_var_kind | |
| { | |
| /* Not used. */ | |
| DEBUG_VAR_ILLEGAL, | |
| /* A global variable. */ | |
| DEBUG_GLOBAL, | |
| /* A static variable. */ | |
| DEBUG_STATIC, | |
| /* A local static variable. */ | |
| DEBUG_LOCAL_STATIC, | |
| /* A local variable. */ | |
| DEBUG_LOCAL, | |
| /* A register variable. */ | |
| DEBUG_REGISTER | |
| }; | |
| /* Different kinds of function parameters. */ | |
| enum debug_parm_kind | |
| { | |
| /* Not used. */ | |
| DEBUG_PARM_ILLEGAL, | |
| /* A stack based parameter. */ | |
| DEBUG_PARM_STACK, | |
| /* A register parameter. */ | |
| DEBUG_PARM_REG, | |
| /* A stack based reference parameter. */ | |
| DEBUG_PARM_REFERENCE, | |
| /* A register reference parameter. */ | |
| DEBUG_PARM_REF_REG | |
| }; | |
| /* Different kinds of visibility. */ | |
| enum debug_visibility | |
| { | |
| /* A public field (e.g., a field in a C struct). */ | |
| DEBUG_VISIBILITY_PUBLIC, | |
| /* A protected field. */ | |
| DEBUG_VISIBILITY_PROTECTED, | |
| /* A private field. */ | |
| DEBUG_VISIBILITY_PRIVATE, | |
| /* A field which should be ignored. */ | |
| DEBUG_VISIBILITY_IGNORE | |
| }; | |
| /* A type. */ | |
| typedef struct debug_type_s *debug_type; | |
| #define DEBUG_TYPE_NULL ((debug_type) NULL) | |
| /* A field in a struct or union. */ | |
| typedef struct debug_field_s *debug_field; | |
| #define DEBUG_FIELD_NULL ((debug_field) NULL) | |
| /* A base class for an object. */ | |
| typedef struct debug_baseclass_s *debug_baseclass; | |
| #define DEBUG_BASECLASS_NULL ((debug_baseclass) NULL) | |
| /* A method of an object. */ | |
| typedef struct debug_method_s *debug_method; | |
| #define DEBUG_METHOD_NULL ((debug_method) NULL) | |
| /* The arguments to a method function of an object. These indicate | |
| which method to run. */ | |
| typedef struct debug_method_variant_s *debug_method_variant; | |
| #define DEBUG_METHOD_VARIANT_NULL ((debug_method_variant) NULL) | |
| /* This structure is passed to debug_write. It holds function | |
| pointers that debug_write will call based on the accumulated | |
| debugging information. */ | |
| struct debug_write_fns | |
| { | |
| /* This is called at the start of each new compilation unit with the | |
| name of the main file in the new unit. */ | |
| bool (*start_compilation_unit) (void *, const char *); | |
| /* This is called at the start of each source file within a | |
| compilation unit, before outputting any global information for | |
| that file. The argument is the name of the file. */ | |
| bool (*start_source) (void *, const char *); | |
| /* Each writer must keep a stack of types. */ | |
| /* Push an empty type onto the type stack. This type can appear if | |
| there is a reference to a type which is never defined. */ | |
| bool (*empty_type) (void *); | |
| /* Push a void type onto the type stack. */ | |
| bool (*void_type) (void *); | |
| /* Push an integer type onto the type stack, given the size and | |
| whether it is unsigned. */ | |
| bool (*int_type) (void *, unsigned int, bool); | |
| /* Push a floating type onto the type stack, given the size. */ | |
| bool (*float_type) (void *, unsigned int); | |
| /* Push a complex type onto the type stack, given the size. */ | |
| bool (*complex_type) (void *, unsigned int); | |
| /* Push a bool type onto the type stack, given the size. */ | |
| bool (*bool_type) (void *, unsigned int); | |
| /* Push an enum type onto the type stack, given the tag, a NULL | |
| terminated array of names and the associated values. If there is | |
| no tag, the tag argument will be NULL. If this is an undefined | |
| enum, the names and values arguments will be NULL. */ | |
| bool (*enum_type) | |
| (void *, const char *, const char **, bfd_signed_vma *); | |
| /* Pop the top type on the type stack, and push a pointer to that | |
| type onto the type stack. */ | |
| bool (*pointer_type) (void *); | |
| /* Push a function type onto the type stack. The second argument | |
| indicates the number of argument types that have been pushed onto | |
| the stack. If the number of argument types is passed as -1, then | |
| the argument types of the function are unknown, and no types have | |
| been pushed onto the stack. The third argument is TRUE if the | |
| function takes a variable number of arguments. The return type | |
| of the function is pushed onto the type stack below the argument | |
| types, if any. */ | |
| bool (*function_type) (void *, int, bool); | |
| /* Pop the top type on the type stack, and push a reference to that | |
| type onto the type stack. */ | |
| bool (*reference_type) (void *); | |
| /* Pop the top type on the type stack, and push a range of that type | |
| with the given lower and upper bounds onto the type stack. */ | |
| bool (*range_type) (void *, bfd_signed_vma, bfd_signed_vma); | |
| /* Push an array type onto the type stack. The top type on the type | |
| stack is the range, and the next type on the type stack is the | |
| element type. These should be popped before the array type is | |
| pushed. The arguments are the lower bound, the upper bound, and | |
| whether the array is a string. */ | |
| bool (*array_type) | |
| (void *, bfd_signed_vma, bfd_signed_vma, bool); | |
| /* Pop the top type on the type stack, and push a set of that type | |
| onto the type stack. The argument indicates whether this set is | |
| a bitstring. */ | |
| bool (*set_type) (void *, bool); | |
| /* Push an offset type onto the type stack. The top type on the | |
| type stack is the target type, and the next type on the type | |
| stack is the base type. These should be popped before the offset | |
| type is pushed. */ | |
| bool (*offset_type) (void *); | |
| /* Push a method type onto the type stack. If the second argument | |
| is TRUE, the top type on the stack is the class to which the | |
| method belongs; otherwise, the class must be determined by the | |
| class to which the method is attached. The third argument is the | |
| number of argument types; these are pushed onto the type stack in | |
| reverse order (the first type popped is the last argument to the | |
| method). A value of -1 for the third argument means that no | |
| argument information is available. The fourth argument is TRUE | |
| if the function takes a variable number of arguments. The next | |
| type on the type stack below the domain and the argument types is | |
| the return type of the method. All these types must be popped, | |
| and then the method type must be pushed. */ | |
| bool (*method_type) (void *, bool, int, bool); | |
| /* Pop the top type off the type stack, and push a const qualified | |
| version of that type onto the type stack. */ | |
| bool (*const_type) (void *); | |
| /* Pop the top type off the type stack, and push a volatile | |
| qualified version of that type onto the type stack. */ | |
| bool (*volatile_type) (void *); | |
| /* Start building a struct. This is followed by calls to the | |
| struct_field function, and finished by a call to the | |
| end_struct_type function. The second argument is the tag; this | |
| will be NULL if there isn't one. If the second argument is NULL, | |
| the third argument is a constant identifying this struct for use | |
| with tag_type. The fourth argument is TRUE for a struct, FALSE | |
| for a union. The fifth argument is the size. If this is an | |
| undefined struct or union, the size will be 0 and struct_field | |
| will not be called before end_struct_type is called. */ | |
| bool (*start_struct_type) | |
| (void *, const char *, unsigned int, bool, unsigned int); | |
| /* Add a field to the struct type currently being built. The type | |
| of the field should be popped off the type stack. The arguments | |
| are the name, the bit position, the bit size (may be zero if the | |
| field is not packed), and the visibility. */ | |
| bool (*struct_field) | |
| (void *, const char *, bfd_vma, bfd_vma, enum debug_visibility); | |
| /* Finish building a struct, and push it onto the type stack. */ | |
| bool (*end_struct_type) (void *); | |
| /* Start building a class. This is followed by calls to several | |
| functions: struct_field, class_static_member, class_baseclass, | |
| class_start_method, class_method_variant, | |
| class_static_method_variant, and class_end_method. The class is | |
| finished by a call to end_class_type. The first five arguments | |
| are the same as for start_struct_type. The sixth argument is | |
| TRUE if there is a virtual function table; if there is, the | |
| seventh argument is TRUE if the virtual function table can be | |
| found in the type itself, and is FALSE if the type of the object | |
| holding the virtual function table should be popped from the type | |
| stack. */ | |
| bool (*start_class_type) | |
| (void *, const char *, unsigned int, bool, unsigned int, bool, bool); | |
| /* Add a static member to the class currently being built. The | |
| arguments are the field name, the physical name, and the | |
| visibility. The type must be popped off the type stack. */ | |
| bool (*class_static_member) | |
| (void *, const char *, const char *, enum debug_visibility); | |
| /* Add a baseclass to the class currently being built. The type of | |
| the baseclass must be popped off the type stack. The arguments | |
| are the bit position, whether the class is virtual, and the | |
| visibility. */ | |
| bool (*class_baseclass) | |
| (void *, bfd_vma, bool, enum debug_visibility); | |
| /* Start adding a method to the class currently being built. This | |
| is followed by calls to class_method_variant and | |
| class_static_method_variant to describe different variants of the | |
| method which take different arguments. The method is finished | |
| with a call to class_end_method. The argument is the method | |
| name. */ | |
| bool (*class_start_method) (void *, const char *); | |
| /* Describe a variant to the class method currently being built. | |
| The type of the variant must be popped off the type stack. The | |
| second argument is the physical name of the function. The | |
| following arguments are the visibility, whether the variant is | |
| const, whether the variant is volatile, the offset in the virtual | |
| function table, and whether the context is on the type stack | |
| (below the variant type). */ | |
| bool (*class_method_variant) | |
| (void *, const char *, enum debug_visibility, bool, bool, bfd_vma, bool); | |
| /* Describe a static variant to the class method currently being | |
| built. The arguments are the same as for class_method_variant, | |
| except that the last two arguments are omitted. The type of the | |
| variant must be popped off the type stack. */ | |
| bool (*class_static_method_variant) | |
| (void *, const char *, enum debug_visibility, bool, bool); | |
| /* Finish describing a class method. */ | |
| bool (*class_end_method) (void *); | |
| /* Finish describing a class, and push it onto the type stack. */ | |
| bool (*end_class_type) (void *); | |
| /* Push a type on the stack which was given a name by an earlier | |
| call to typdef. */ | |
| bool (*typedef_type) (void *, const char *); | |
| /* Push a tagged type on the stack which was defined earlier. If | |
| the second argument is not NULL, the type was defined by a call | |
| to tag. If the second argument is NULL, the type was defined by | |
| a call to start_struct_type or start_class_type with a tag of | |
| NULL and the number of the third argument. Either way, the | |
| fourth argument is the tag kind. Note that this may be called | |
| for a struct (class) being defined, in between the call to | |
| start_struct_type (start_class_type) and the call to | |
| end_struct_type (end_class_type). */ | |
| bool (*tag_type) | |
| (void *, const char *, unsigned int, enum debug_type_kind); | |
| /* Pop the type stack, and typedef it to the given name. */ | |
| bool (*typdef) (void *, const char *); | |
| /* Pop the type stack, and declare it as a tagged struct or union or | |
| enum or whatever. The tag passed down here is redundant, since | |
| was also passed when enum_type, start_struct_type, or | |
| start_class_type was called. */ | |
| bool (*tag) (void *, const char *); | |
| /* This is called to record a named integer constant. */ | |
| bool (*int_constant) (void *, const char *, bfd_vma); | |
| /* This is called to record a named floating point constant. */ | |
| bool (*float_constant) (void *, const char *, double); | |
| /* This is called to record a typed integer constant. The type is | |
| popped off the type stack. */ | |
| bool (*typed_constant) (void *, const char *, bfd_vma); | |
| /* This is called to record a variable. The type is popped off the | |
| type stack. */ | |
| bool (*variable) | |
| (void *, const char *, enum debug_var_kind, bfd_vma); | |
| /* Start writing out a function. The return type must be popped off | |
| the stack. The bool is TRUE if the function is global. This | |
| is followed by calls to function_parameter, followed by block | |
| information. */ | |
| bool (*start_function) (void *, const char *, bool); | |
| /* Record a function parameter for the current function. The type | |
| must be popped off the stack. */ | |
| bool (*function_parameter) | |
| (void *, const char *, enum debug_parm_kind, bfd_vma); | |
| /* Start writing out a block. There is at least one top level block | |
| per function. Blocks may be nested. The argument is the | |
| starting address of the block. */ | |
| bool (*start_block) (void *, bfd_vma); | |
| /* Finish writing out a block. The argument is the ending address | |
| of the block. */ | |
| bool (*end_block) (void *, bfd_vma); | |
| /* Finish writing out a function. */ | |
| bool (*end_function) (void *); | |
| /* Record line number information for the current compilation unit. */ | |
| bool (*lineno) (void *, const char *, unsigned long, bfd_vma); | |
| }; | |
| /* Exported functions. */ | |
| /* The first argument to most of these functions is a handle. This | |
| handle is returned by the debug_init function. The purpose of the | |
| handle is to permit the debugging routines to not use static | |
| variables, and hence to be reentrant. This would be useful for a | |
| program which wanted to handle two executables simultaneously. */ | |
| /* Return a debugging handle. */ | |
| extern void *debug_init (bfd *); | |
| /* Allocate bytes on the debug handle objalloc memory pool. */ | |
| extern void *debug_xalloc (void *, size_t); | |
| extern void *debug_xzalloc (void *, size_t); | |
| /* Set the source filename. This implicitly starts a new compilation | |
| unit. */ | |
| extern bool debug_set_filename (void *, const char *); | |
| /* Change source files to the given file name. This is used for | |
| include files in a single compilation unit. */ | |
| extern bool debug_start_source (void *, const char *); | |
| /* Record a function definition. This implicitly starts a function | |
| block. The debug_type argument is the type of the return value. | |
| The bool indicates whether the function is globally visible. | |
| The bfd_vma is the address of the start of the function. Currently | |
| the parameter types are specified by calls to | |
| debug_record_parameter. */ | |
| extern bool debug_record_function | |
| (void *, const char *, debug_type, bool, bfd_vma); | |
| /* Record a parameter for the current function. */ | |
| extern bool debug_record_parameter | |
| (void *, const char *, debug_type, enum debug_parm_kind, bfd_vma); | |
| /* End a function definition. The argument is the address where the | |
| function ends. */ | |
| extern bool debug_end_function (void *, bfd_vma); | |
| /* Start a block in a function. All local information will be | |
| recorded in this block, until the matching call to debug_end_block. | |
| debug_start_block and debug_end_block may be nested. The argument | |
| is the address at which this block starts. */ | |
| extern bool debug_start_block (void *, bfd_vma); | |
| /* Finish a block in a function. This matches the call to | |
| debug_start_block. The argument is the address at which this block | |
| ends. */ | |
| extern bool debug_end_block (void *, bfd_vma); | |
| /* Associate a line number in the current source file with a given | |
| address. */ | |
| extern bool debug_record_line (void *, unsigned long, bfd_vma); | |
| /* Start a named common block. This is a block of variables that may | |
| move in memory. */ | |
| extern bool debug_start_common_block (void *, const char *); | |
| /* End a named common block. */ | |
| extern bool debug_end_common_block (void *, const char *); | |
| /* Record a named integer constant. */ | |
| extern bool debug_record_int_const (void *, const char *, bfd_vma); | |
| /* Record a named floating point constant. */ | |
| extern bool debug_record_float_const (void *, const char *, double); | |
| /* Record a typed constant with an integral value. */ | |
| extern bool debug_record_typed_const | |
| (void *, const char *, debug_type, bfd_vma); | |
| /* Record a label. */ | |
| extern bool debug_record_label | |
| (void *, const char *, debug_type, bfd_vma); | |
| /* Record a variable. */ | |
| extern bool debug_record_variable | |
| (void *, const char *, debug_type, enum debug_var_kind, bfd_vma); | |
| /* Make an indirect type. The first argument is a pointer to the | |
| location where the real type will be placed. The second argument | |
| is the type tag, if there is one; this may be NULL; the only | |
| purpose of this argument is so that debug_get_type_name can return | |
| something useful. This function may be used when a type is | |
| referenced before it is defined. */ | |
| extern debug_type debug_make_indirect_type | |
| (void *, debug_type *, const char *); | |
| /* Make a void type. */ | |
| extern debug_type debug_make_void_type (void *); | |
| /* Make an integer type of a given size. The bool argument is TRUE | |
| if the integer is unsigned. */ | |
| extern debug_type debug_make_int_type (void *, unsigned int, bool); | |
| /* Make a floating point type of a given size. FIXME: On some | |
| platforms, like an Alpha, you probably need to be able to specify | |
| the format. */ | |
| extern debug_type debug_make_float_type (void *, unsigned int); | |
| /* Make a boolean type of a given size. */ | |
| extern debug_type debug_make_bool_type (void *, unsigned int); | |
| /* Make a complex type of a given size. */ | |
| extern debug_type debug_make_complex_type (void *, unsigned int); | |
| /* Make a structure type. The second argument is TRUE for a struct, | |
| FALSE for a union. The third argument is the size of the struct. | |
| The fourth argument is a NULL terminated array of fields. */ | |
| extern debug_type debug_make_struct_type | |
| (void *, bool, bfd_vma, debug_field *); | |
| /* Make an object type. The first three arguments after the handle | |
| are the same as for debug_make_struct_type. The next arguments are | |
| a NULL terminated array of base classes, a NULL terminated array of | |
| methods, the type of the object holding the virtual function table | |
| if it is not this object, and a bool which is TRUE if this | |
| object has its own virtual function table. */ | |
| extern debug_type debug_make_object_type | |
| (void *, bool, bfd_vma, debug_field *, debug_baseclass *, | |
| debug_method *, debug_type, bool); | |
| /* Make an enumeration type. The arguments are a null terminated | |
| array of strings, and an array of corresponding values. */ | |
| extern debug_type debug_make_enum_type | |
| (void *, const char **, bfd_signed_vma *); | |
| /* Make a pointer to a given type. */ | |
| extern debug_type debug_make_pointer_type (void *, debug_type); | |
| /* Make a function type. The second argument is the return type. The | |
| third argument is a NULL terminated array of argument types. The | |
| fourth argument is TRUE if the function takes a variable number of | |
| arguments. If the third argument is NULL, then the argument types | |
| are unknown. */ | |
| extern debug_type debug_make_function_type | |
| (void *, debug_type, debug_type *, bool); | |
| /* Make a reference to a given type. */ | |
| extern debug_type debug_make_reference_type (void *, debug_type); | |
| /* Make a range of a given type from a lower to an upper bound. */ | |
| extern debug_type debug_make_range_type | |
| (void *, debug_type, bfd_signed_vma, bfd_signed_vma); | |
| /* Make an array type. The second argument is the type of an element | |
| of the array. The third argument is the type of a range of the | |
| array. The fourth and fifth argument are the lower and upper | |
| bounds, respectively (if the bounds are not known, lower should be | |
| 0 and upper should be -1). The sixth argument is TRUE if this | |
| array is actually a string, as in C. */ | |
| extern debug_type debug_make_array_type | |
| (void *, debug_type, debug_type, bfd_signed_vma, bfd_signed_vma, | |
| bool); | |
| /* Make a set of a given type. For example, a Pascal set type. The | |
| bool argument is TRUE if this set is actually a bitstring, as in | |
| CHILL. */ | |
| extern debug_type debug_make_set_type (void *, debug_type, bool); | |
| /* Make a type for a pointer which is relative to an object. The | |
| second argument is the type of the object to which the pointer is | |
| relative. The third argument is the type that the pointer points | |
| to. */ | |
| extern debug_type debug_make_offset_type (void *, debug_type, debug_type); | |
| /* Make a type for a method function. The second argument is the | |
| return type. The third argument is the domain. The fourth | |
| argument is a NULL terminated array of argument types. The fifth | |
| argument is TRUE if the function takes a variable number of | |
| arguments, in which case the array of argument types indicates the | |
| types of the first arguments. The domain and the argument array | |
| may be NULL, in which case this is a stub method and that | |
| information is not available. Stabs debugging uses this, and gets | |
| the argument types from the mangled name. */ | |
| extern debug_type debug_make_method_type | |
| (void *, debug_type, debug_type, debug_type *, bool); | |
| /* Make a const qualified version of a given type. */ | |
| extern debug_type debug_make_const_type (void *, debug_type); | |
| /* Make a volatile qualified version of a given type. */ | |
| extern debug_type debug_make_volatile_type (void *, debug_type); | |
| /* Make an undefined tagged type. For example, a struct which has | |
| been mentioned, but not defined. */ | |
| extern debug_type debug_make_undefined_tagged_type | |
| (void *, const char *, enum debug_type_kind); | |
| /* Make a base class for an object. The second argument is the base | |
| class type. The third argument is the bit position of this base | |
| class in the object. The fourth argument is whether this is a | |
| virtual class. The fifth argument is the visibility of the base | |
| class. */ | |
| extern debug_baseclass debug_make_baseclass | |
| (void *, debug_type, bfd_vma, bool, enum debug_visibility); | |
| /* Make a field for a struct. The second argument is the name. The | |
| third argument is the type of the field. The fourth argument is | |
| the bit position of the field. The fifth argument is the size of | |
| the field (it may be zero). The sixth argument is the visibility | |
| of the field. */ | |
| extern debug_field debug_make_field | |
| (void *, const char *, debug_type, bfd_vma, bfd_vma, enum debug_visibility); | |
| /* Make a static member of an object. The second argument is the | |
| name. The third argument is the type of the member. The fourth | |
| argument is the physical name of the member (i.e., the name as a | |
| global variable). The fifth argument is the visibility of the | |
| member. */ | |
| extern debug_field debug_make_static_member | |
| (void *, const char *, debug_type, const char *, enum debug_visibility); | |
| /* Make a method. The second argument is the name, and the third | |
| argument is a NULL terminated array of method variants. Each | |
| method variant is a method with this name but with different | |
| argument types. */ | |
| extern debug_method debug_make_method | |
| (void *, const char *, debug_method_variant *); | |
| /* Make a method variant. The second argument is the physical name of | |
| the function. The third argument is the type of the function, | |
| probably constructed by debug_make_method_type. The fourth | |
| argument is the visibility. The fifth argument is whether this is | |
| a const function. The sixth argument is whether this is a volatile | |
| function. The seventh argument is the index in the virtual | |
| function table, if any. The eighth argument is the virtual | |
| function context. */ | |
| extern debug_method_variant debug_make_method_variant | |
| (void *, const char *, debug_type, enum debug_visibility, bool, | |
| bool, bfd_vma, debug_type); | |
| /* Make a static method argument. The arguments are the same as for | |
| debug_make_method_variant, except that the last two are omitted | |
| since a static method can not also be virtual. */ | |
| extern debug_method_variant debug_make_static_method_variant | |
| (void *, const char *, debug_type, enum debug_visibility, bool, | |
| bool); | |
| /* Name a type. This returns a new type with an attached name. */ | |
| extern debug_type debug_name_type (void *, const char *, debug_type); | |
| /* Give a tag to a type, such as a struct or union. This returns a | |
| new type with an attached tag. */ | |
| extern debug_type debug_tag_type (void *, const char *, debug_type); | |
| /* Record the size of a given type. */ | |
| extern bool debug_record_type_size (void *, debug_type, unsigned int); | |
| /* Find a named type. */ | |
| extern debug_type debug_find_named_type (void *, const char *); | |
| /* Find a tagged type. */ | |
| extern debug_type debug_find_tagged_type | |
| (void *, const char *, enum debug_type_kind); | |
| /* Get the kind of a type. */ | |
| extern enum debug_type_kind debug_get_type_kind (void *, debug_type); | |
| /* Get the name of a type. */ | |
| extern const char *debug_get_type_name (void *, debug_type); | |
| /* Get the size of a type. */ | |
| extern bfd_vma debug_get_type_size (void *, debug_type); | |
| /* Get the return type of a function or method type. */ | |
| extern debug_type debug_get_return_type (void *, debug_type); | |
| /* Get the NULL terminated array of parameter types for a function or | |
| method type (actually, parameter types are not currently stored for | |
| function types). This may be used to determine whether a method | |
| type is a stub method or not. The last argument points to a | |
| bool which is set to TRUE if the function takes a variable | |
| number of arguments. */ | |
| extern const debug_type *debug_get_parameter_types | |
| (void *, debug_type, bool *); | |
| /* Get the target type of a pointer or reference or const or volatile | |
| type. */ | |
| extern debug_type debug_get_target_type (void *, debug_type); | |
| /* Get the NULL terminated array of fields for a struct, union, or | |
| class. */ | |
| extern const debug_field *debug_get_fields (void *, debug_type); | |
| /* Get the type of a field. */ | |
| extern debug_type debug_get_field_type (void *, debug_field); | |
| /* Get the name of a field. */ | |
| extern const char *debug_get_field_name (void *, debug_field); | |
| /* Get the bit position of a field within the containing structure. | |
| If the field is a static member, this will return (bfd_vma) -1. */ | |
| extern bfd_vma debug_get_field_bitpos (void *, debug_field); | |
| /* Get the bit size of a field. If the field is a static member, this | |
| will return (bfd_vma) -1. */ | |
| extern bfd_vma debug_get_field_bitsize (void *, debug_field); | |
| /* Get the visibility of a field. */ | |
| extern enum debug_visibility debug_get_field_visibility (void *, debug_field); | |
| /* Get the physical name of a field, if it is a static member. If the | |
| field is not a static member, this will return NULL. */ | |
| extern const char *debug_get_field_physname (void *, debug_field); | |
| /* Write out the recorded debugging information. This takes a set of | |
| function pointers which are called to do the actual writing. The | |
| first void * is the debugging handle. The second void * is a handle | |
| which is passed to the functions. */ | |
| extern bool debug_write | |
| (void *, const struct debug_write_fns *, void *); | |
| #endif /* DEBUG_H */ |