Update bfd info files for the 2.16 branch again.
diff --git a/bfd/doc/bfd.info b/bfd/doc/bfd.info
index dac1870..08c1414 100644
--- a/bfd/doc/bfd.info
+++ b/bfd/doc/bfd.info
Binary files differ
diff --git a/bfd/doc/bfd.info-1 b/bfd/doc/bfd.info-1
new file mode 100644
index 0000000..d6e8ba0
--- /dev/null
+++ b/bfd/doc/bfd.info-1
@@ -0,0 +1,8006 @@
+This is ../.././bfd/doc/bfd.info, produced by makeinfo version 4.7 from
+../.././bfd/doc/bfd.texinfo.
+
+START-INFO-DIR-ENTRY
+* Bfd: (bfd).                   The Binary File Descriptor library.
+END-INFO-DIR-ENTRY
+
+   This file documents the BFD library.
+
+   Copyright (C) 1991, 2000, 2001, 2003 Free Software Foundation, Inc.
+
+   Permission is granted to copy, distribute and/or modify this document
+     under the terms of the GNU Free Documentation License, Version 1.1
+     or any later version published by the Free Software Foundation;
+   with no Invariant Sections, with no Front-Cover Texts, and with no
+    Back-Cover Texts.  A copy of the license is included in the
+section entitled "GNU Free Documentation License".
+
+
+File: bfd.info,  Node: Top,  Next: Overview,  Prev: (dir),  Up: (dir)
+
+   This file documents the binary file descriptor library libbfd.
+
+* Menu:
+
+* Overview::			Overview of BFD
+* BFD front end::		BFD front end
+* BFD back ends::		BFD back ends
+* GNU Free Documentation License::  GNU Free Documentation License
+* Index::			Index
+
+
+File: bfd.info,  Node: Overview,  Next: BFD front end,  Prev: Top,  Up: Top
+
+1 Introduction
+**************
+
+BFD is a package which allows applications to use the same routines to
+operate on object files whatever the object file format.  A new object
+file format can be supported simply by creating a new BFD back end and
+adding it to the library.
+
+   BFD is split into two parts: the front end, and the back ends (one
+for each object file format).
+   * The front end of BFD provides the interface to the user. It manages
+     memory and various canonical data structures. The front end also
+     decides which back end to use and when to call back end routines.
+
+   * The back ends provide BFD its view of the real world. Each back
+     end provides a set of calls which the BFD front end can use to
+     maintain its canonical form. The back ends also may keep around
+     information for their own use, for greater efficiency.
+
+* Menu:
+
+* History::			History
+* How It Works::		How It Works
+* What BFD Version 2 Can Do::	What BFD Version 2 Can Do
+
+
+File: bfd.info,  Node: History,  Next: How It Works,  Prev: Overview,  Up: Overview
+
+1.1 History
+===========
+
+One spur behind BFD was the desire, on the part of the GNU 960 team at
+Intel Oregon, for interoperability of applications on their COFF and
+b.out file formats.  Cygnus was providing GNU support for the team, and
+was contracted to provide the required functionality.
+
+   The name came from a conversation David Wallace was having with
+Richard Stallman about the library: RMS said that it would be quite
+hard--David said "BFD".  Stallman was right, but the name stuck.
+
+   At the same time, Ready Systems wanted much the same thing, but for
+different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k
+coff.
+
+   BFD was first implemented by members of Cygnus Support; Steve
+Chamberlain (`sac@cygnus.com'), John Gilmore (`gnu@cygnus.com'), K.
+Richard Pixley (`rich@cygnus.com') and David Henkel-Wallace
+(`gumby@cygnus.com').
+
+
+File: bfd.info,  Node: How It Works,  Next: What BFD Version 2 Can Do,  Prev: History,  Up: Overview
+
+1.2 How To Use BFD
+==================
+
+To use the library, include `bfd.h' and link with `libbfd.a'.
+
+   BFD provides a common interface to the parts of an object file for a
+calling application.
+
+   When an application sucessfully opens a target file (object,
+archive, or whatever), a pointer to an internal structure is returned.
+This pointer points to a structure called `bfd', described in `bfd.h'.
+Our convention is to call this pointer a BFD, and instances of it
+within code `abfd'.  All operations on the target object file are
+applied as methods to the BFD.  The mapping is defined within `bfd.h'
+in a set of macros, all beginning with `bfd_' to reduce namespace
+pollution.
+
+   For example, this sequence does what you would probably expect:
+return the number of sections in an object file attached to a BFD
+`abfd'.
+
+     #include "bfd.h"
+
+     unsigned int number_of_sections (abfd)
+     bfd *abfd;
+     {
+       return bfd_count_sections (abfd);
+     }
+
+   The abstraction used within BFD is that an object file has:
+
+   * a header,
+
+   * a number of sections containing raw data (*note Sections::),
+
+   * a set of relocations (*note Relocations::), and
+
+   * some symbol information (*note Symbols::).
+   Also, BFDs opened for archives have the additional attribute of an
+index and contain subordinate BFDs. This approach is fine for a.out and
+coff, but loses efficiency when applied to formats such as S-records and
+IEEE-695.
+
+
+File: bfd.info,  Node: What BFD Version 2 Can Do,  Prev: How It Works,  Up: Overview
+
+1.3 What BFD Version 2 Can Do
+=============================
+
+When an object file is opened, BFD subroutines automatically determine
+the format of the input object file.  They then build a descriptor in
+memory with pointers to routines that will be used to access elements of
+the object file's data structures.
+
+   As different information from the object files is required, BFD
+reads from different sections of the file and processes them.  For
+example, a very common operation for the linker is processing symbol
+tables.  Each BFD back end provides a routine for converting between
+the object file's representation of symbols and an internal canonical
+format. When the linker asks for the symbol table of an object file, it
+calls through a memory pointer to the routine from the relevant BFD
+back end which reads and converts the table into a canonical form.  The
+linker then operates upon the canonical form. When the link is finished
+and the linker writes the output file's symbol table, another BFD back
+end routine is called to take the newly created symbol table and
+convert it into the chosen output format.
+
+* Menu:
+
+* BFD information loss::	Information Loss
+* Canonical format::		The BFD	canonical object-file format
+
+
+File: bfd.info,  Node: BFD information loss,  Next: Canonical format,  Up: What BFD Version 2 Can Do
+
+1.3.1 Information Loss
+----------------------
+
+_Information can be lost during output._ The output formats supported
+by BFD do not provide identical facilities, and information which can
+be described in one form has nowhere to go in another format. One
+example of this is alignment information in `b.out'. There is nowhere
+in an `a.out' format file to store alignment information on the
+contained data, so when a file is linked from `b.out' and an `a.out'
+image is produced, alignment information will not propagate to the
+output file. (The linker will still use the alignment information
+internally, so the link is performed correctly).
+
+   Another example is COFF section names. COFF files may contain an
+unlimited number of sections, each one with a textual section name. If
+the target of the link is a format which does not have many sections
+(e.g., `a.out') or has sections without names (e.g., the Oasys format),
+the link cannot be done simply. You can circumvent this problem by
+describing the desired input-to-output section mapping with the linker
+command language.
+
+   _Information can be lost during canonicalization._ The BFD internal
+canonical form of the external formats is not exhaustive; there are
+structures in input formats for which there is no direct representation
+internally.  This means that the BFD back ends cannot maintain all
+possible data richness through the transformation between external to
+internal and back to external formats.
+
+   This limitation is only a problem when an application reads one
+format and writes another.  Each BFD back end is responsible for
+maintaining as much data as possible, and the internal BFD canonical
+form has structures which are opaque to the BFD core, and exported only
+to the back ends. When a file is read in one format, the canonical form
+is generated for BFD and the application. At the same time, the back
+end saves away any information which may otherwise be lost. If the data
+is then written back in the same format, the back end routine will be
+able to use the canonical form provided by the BFD core as well as the
+information it prepared earlier.  Since there is a great deal of
+commonality between back ends, there is no information lost when
+linking or copying big endian COFF to little endian COFF, or `a.out' to
+`b.out'.  When a mixture of formats is linked, the information is only
+lost from the files whose format differs from the destination.
+
+
+File: bfd.info,  Node: Canonical format,  Prev: BFD information loss,  Up: What BFD Version 2 Can Do
+
+1.3.2 The BFD canonical object-file format
+------------------------------------------
+
+The greatest potential for loss of information occurs when there is the
+least overlap between the information provided by the source format,
+that stored by the canonical format, and that needed by the destination
+format. A brief description of the canonical form may help you
+understand which kinds of data you can count on preserving across
+conversions.  
+
+_files_
+     Information stored on a per-file basis includes target machine
+     architecture, particular implementation format type, a demand
+     pageable bit, and a write protected bit.  Information like Unix
+     magic numbers is not stored here--only the magic numbers' meaning,
+     so a `ZMAGIC' file would have both the demand pageable bit and the
+     write protected text bit set.  The byte order of the target is
+     stored on a per-file basis, so that big- and little-endian object
+     files may be used with one another.
+
+_sections_
+     Each section in the input file contains the name of the section,
+     the section's original address in the object file, size and
+     alignment information, various flags, and pointers into other BFD
+     data structures.
+
+_symbols_
+     Each symbol contains a pointer to the information for the object
+     file which originally defined it, its name, its value, and various
+     flag bits.  When a BFD back end reads in a symbol table, it
+     relocates all symbols to make them relative to the base of the
+     section where they were defined.  Doing this ensures that each
+     symbol points to its containing section.  Each symbol also has a
+     varying amount of hidden private data for the BFD back end.  Since
+     the symbol points to the original file, the private data format
+     for that symbol is accessible.  `ld' can operate on a collection
+     of symbols of wildly different formats without problems.
+
+     Normal global and simple local symbols are maintained on output,
+     so an output file (no matter its format) will retain symbols
+     pointing to functions and to global, static, and common variables.
+     Some symbol information is not worth retaining; in `a.out', type
+     information is stored in the symbol table as long symbol names.
+     This information would be useless to most COFF debuggers; the
+     linker has command line switches to allow users to throw it away.
+
+     There is one word of type information within the symbol, so if the
+     format supports symbol type information within symbols (for
+     example, COFF, IEEE, Oasys) and the type is simple enough to fit
+     within one word (nearly everything but aggregates), the
+     information will be preserved.
+
+_relocation level_
+     Each canonical BFD relocation record contains a pointer to the
+     symbol to relocate to, the offset of the data to relocate, the
+     section the data is in, and a pointer to a relocation type
+     descriptor. Relocation is performed by passing messages through
+     the relocation type descriptor and the symbol pointer. Therefore,
+     relocations can be performed on output data using a relocation
+     method that is only available in one of the input formats. For
+     instance, Oasys provides a byte relocation format.  A relocation
+     record requesting this relocation type would point indirectly to a
+     routine to perform this, so the relocation may be performed on a
+     byte being written to a 68k COFF file, even though 68k COFF has no
+     such relocation type.
+
+_line numbers_
+     Object formats can contain, for debugging purposes, some form of
+     mapping between symbols, source line numbers, and addresses in the
+     output file.  These addresses have to be relocated along with the
+     symbol information.  Each symbol with an associated list of line
+     number records points to the first record of the list.  The head
+     of a line number list consists of a pointer to the symbol, which
+     allows finding out the address of the function whose line number
+     is being described. The rest of the list is made up of pairs:
+     offsets into the section and line numbers. Any format which can
+     simply derive this information can pass it successfully between
+     formats (COFF, IEEE and Oasys).
+
+
+File: bfd.info,  Node: BFD front end,  Next: BFD back ends,  Prev: Overview,  Up: Top
+
+2 BFD Front End
+***************
+
+2.1 `typedef bfd'
+=================
+
+A BFD has type `bfd'; objects of this type are the cornerstone of any
+application using BFD. Using BFD consists of making references though
+the BFD and to data in the BFD.
+
+   Here is the structure that defines the type `bfd'.  It contains the
+major data about the file and pointers to the rest of the data.
+
+
+     struct bfd
+     {
+       /* A unique identifier of the BFD  */
+       unsigned int id;
+
+       /* The filename the application opened the BFD with.  */
+       const char *filename;
+
+       /* A pointer to the target jump table.  */
+       const struct bfd_target *xvec;
+
+       /* The IOSTREAM, and corresponding IO vector that provide access
+          to the file backing the BFD.  */
+       void *iostream;
+       const struct bfd_iovec *iovec;
+
+       /* Is the file descriptor being cached?  That is, can it be closed as
+          needed, and re-opened when accessed later?  */
+       bfd_boolean cacheable;
+
+       /* Marks whether there was a default target specified when the
+          BFD was opened. This is used to select which matching algorithm
+          to use to choose the back end.  */
+       bfd_boolean target_defaulted;
+
+       /* The caching routines use these to maintain a
+          least-recently-used list of BFDs.  */
+       struct bfd *lru_prev, *lru_next;
+
+       /* When a file is closed by the caching routines, BFD retains
+          state information on the file here...  */
+       ufile_ptr where;
+
+       /* ... and here: (``once'' means at least once).  */
+       bfd_boolean opened_once;
+
+       /* Set if we have a locally maintained mtime value, rather than
+          getting it from the file each time.  */
+       bfd_boolean mtime_set;
+
+       /* File modified time, if mtime_set is TRUE.  */
+       long mtime;
+
+       /* Reserved for an unimplemented file locking extension.  */
+       int ifd;
+
+       /* The format which belongs to the BFD. (object, core, etc.)  */
+       bfd_format format;
+
+       /* The direction with which the BFD was opened.  */
+       enum bfd_direction
+         {
+           no_direction = 0,
+           read_direction = 1,
+           write_direction = 2,
+           both_direction = 3
+         }
+       direction;
+
+       /* Format_specific flags.  */
+       flagword flags;
+
+       /* Currently my_archive is tested before adding origin to
+          anything. I believe that this can become always an add of
+          origin, with origin set to 0 for non archive files.  */
+       ufile_ptr origin;
+
+       /* Remember when output has begun, to stop strange things
+          from happening.  */
+       bfd_boolean output_has_begun;
+
+       /* A hash table for section names.  */
+       struct bfd_hash_table section_htab;
+
+       /* Pointer to linked list of sections.  */
+       struct bfd_section *sections;
+
+       /* The place where we add to the section list.  */
+       struct bfd_section **section_tail;
+
+       /* The number of sections.  */
+       unsigned int section_count;
+
+       /* Stuff only useful for object files:
+          The start address.  */
+       bfd_vma start_address;
+
+       /* Used for input and output.  */
+       unsigned int symcount;
+
+       /* Symbol table for output BFD (with symcount entries).  */
+       struct bfd_symbol  **outsymbols;
+
+       /* Used for slurped dynamic symbol tables.  */
+       unsigned int dynsymcount;
+
+       /* Pointer to structure which contains architecture information.  */
+       const struct bfd_arch_info *arch_info;
+
+       /* Flag set if symbols from this BFD should not be exported.  */
+       bfd_boolean no_export;
+
+       /* Stuff only useful for archives.  */
+       void *arelt_data;
+       struct bfd *my_archive;      /* The containing archive BFD.  */
+       struct bfd *next;            /* The next BFD in the archive.  */
+       struct bfd *archive_head;    /* The first BFD in the archive.  */
+       bfd_boolean has_armap;
+
+       /* A chain of BFD structures involved in a link.  */
+       struct bfd *link_next;
+
+       /* A field used by _bfd_generic_link_add_archive_symbols.  This will
+          be used only for archive elements.  */
+       int archive_pass;
+
+       /* Used by the back end to hold private data.  */
+       union
+         {
+           struct aout_data_struct *aout_data;
+           struct artdata *aout_ar_data;
+           struct _oasys_data *oasys_obj_data;
+           struct _oasys_ar_data *oasys_ar_data;
+           struct coff_tdata *coff_obj_data;
+           struct pe_tdata *pe_obj_data;
+           struct xcoff_tdata *xcoff_obj_data;
+           struct ecoff_tdata *ecoff_obj_data;
+           struct ieee_data_struct *ieee_data;
+           struct ieee_ar_data_struct *ieee_ar_data;
+           struct srec_data_struct *srec_data;
+           struct ihex_data_struct *ihex_data;
+           struct tekhex_data_struct *tekhex_data;
+           struct elf_obj_tdata *elf_obj_data;
+           struct nlm_obj_tdata *nlm_obj_data;
+           struct bout_data_struct *bout_data;
+           struct mmo_data_struct *mmo_data;
+           struct sun_core_struct *sun_core_data;
+           struct sco5_core_struct *sco5_core_data;
+           struct trad_core_struct *trad_core_data;
+           struct som_data_struct *som_data;
+           struct hpux_core_struct *hpux_core_data;
+           struct hppabsd_core_struct *hppabsd_core_data;
+           struct sgi_core_struct *sgi_core_data;
+           struct lynx_core_struct *lynx_core_data;
+           struct osf_core_struct *osf_core_data;
+           struct cisco_core_struct *cisco_core_data;
+           struct versados_data_struct *versados_data;
+           struct netbsd_core_struct *netbsd_core_data;
+           struct mach_o_data_struct *mach_o_data;
+           struct mach_o_fat_data_struct *mach_o_fat_data;
+           struct bfd_pef_data_struct *pef_data;
+           struct bfd_pef_xlib_data_struct *pef_xlib_data;
+           struct bfd_sym_data_struct *sym_data;
+           void *any;
+         }
+       tdata;
+
+       /* Used by the application to hold private data.  */
+       void *usrdata;
+
+       /* Where all the allocated stuff under this BFD goes.  This is a
+          struct objalloc *, but we use void * to avoid requiring the inclusion
+          of objalloc.h.  */
+       void *memory;
+     };
+
+2.2 Error reporting
+===================
+
+Most BFD functions return nonzero on success (check their individual
+documentation for precise semantics).  On an error, they call
+`bfd_set_error' to set an error condition that callers can check by
+calling `bfd_get_error'.  If that returns `bfd_error_system_call', then
+check `errno'.
+
+   The easiest way to report a BFD error to the user is to use
+`bfd_perror'.
+
+2.2.1 Type `bfd_error_type'
+---------------------------
+
+The values returned by `bfd_get_error' are defined by the enumerated
+type `bfd_error_type'.
+
+
+     typedef enum bfd_error
+     {
+       bfd_error_no_error = 0,
+       bfd_error_system_call,
+       bfd_error_invalid_target,
+       bfd_error_wrong_format,
+       bfd_error_wrong_object_format,
+       bfd_error_invalid_operation,
+       bfd_error_no_memory,
+       bfd_error_no_symbols,
+       bfd_error_no_armap,
+       bfd_error_no_more_archived_files,
+       bfd_error_malformed_archive,
+       bfd_error_file_not_recognized,
+       bfd_error_file_ambiguously_recognized,
+       bfd_error_no_contents,
+       bfd_error_nonrepresentable_section,
+       bfd_error_no_debug_section,
+       bfd_error_bad_value,
+       bfd_error_file_truncated,
+       bfd_error_file_too_big,
+       bfd_error_invalid_error_code
+     }
+     bfd_error_type;
+   
+2.2.1.1 `bfd_get_error'
+.......................
+
+*Synopsis*
+     bfd_error_type bfd_get_error (void);
+   *Description*
+Return the current BFD error condition.
+
+2.2.1.2 `bfd_set_error'
+.......................
+
+*Synopsis*
+     void bfd_set_error (bfd_error_type error_tag);
+   *Description*
+Set the BFD error condition to be ERROR_TAG.
+
+2.2.1.3 `bfd_errmsg'
+....................
+
+*Synopsis*
+     const char *bfd_errmsg (bfd_error_type error_tag);
+   *Description*
+Return a string describing the error ERROR_TAG, or the system error if
+ERROR_TAG is `bfd_error_system_call'.
+
+2.2.1.4 `bfd_perror'
+....................
+
+*Synopsis*
+     void bfd_perror (const char *message);
+   *Description*
+Print to the standard error stream a string describing the last BFD
+error that occurred, or the last system error if the last BFD error was
+a system call failure.  If MESSAGE is non-NULL and non-empty, the error
+string printed is preceded by MESSAGE, a colon, and a space.  It is
+followed by a newline.
+
+2.2.2 BFD error handler
+-----------------------
+
+Some BFD functions want to print messages describing the problem.  They
+call a BFD error handler function.  This function may be overridden by
+the program.
+
+   The BFD error handler acts like printf.
+
+
+     typedef void (*bfd_error_handler_type) (const char *, ...);
+   
+2.2.2.1 `bfd_set_error_handler'
+...............................
+
+*Synopsis*
+     bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type);
+   *Description*
+Set the BFD error handler function.  Returns the previous function.
+
+2.2.2.2 `bfd_set_error_program_name'
+....................................
+
+*Synopsis*
+     void bfd_set_error_program_name (const char *);
+   *Description*
+Set the program name to use when printing a BFD error.  This is printed
+before the error message followed by a colon and space.  The string
+must not be changed after it is passed to this function.
+
+2.2.2.3 `bfd_get_error_handler'
+...............................
+
+*Synopsis*
+     bfd_error_handler_type bfd_get_error_handler (void);
+   *Description*
+Return the BFD error handler function.
+
+2.3 Symbols
+===========
+
+2.3.0.1 `bfd_get_reloc_upper_bound'
+...................................
+
+*Synopsis*
+     long bfd_get_reloc_upper_bound (bfd *abfd, asection *sect);
+   *Description*
+Return the number of bytes required to store the relocation information
+associated with section SECT attached to bfd ABFD.  If an error occurs,
+return -1.
+
+2.3.0.2 `bfd_canonicalize_reloc'
+................................
+
+*Synopsis*
+     long bfd_canonicalize_reloc
+        (bfd *abfd, asection *sec, arelent **loc, asymbol **syms);
+   *Description*
+Call the back end associated with the open BFD ABFD and translate the
+external form of the relocation information attached to SEC into the
+internal canonical form.  Place the table into memory at LOC, which has
+been preallocated, usually by a call to `bfd_get_reloc_upper_bound'.
+Returns the number of relocs, or -1 on error.
+
+   The SYMS table is also needed for horrible internal magic reasons.
+
+2.3.0.3 `bfd_set_reloc'
+.......................
+
+*Synopsis*
+     void bfd_set_reloc
+        (bfd *abfd, asection *sec, arelent **rel, unsigned int count);
+   *Description*
+Set the relocation pointer and count within section SEC to the values
+REL and COUNT.  The argument ABFD is ignored.
+
+2.3.0.4 `bfd_set_file_flags'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_set_file_flags (bfd *abfd, flagword flags);
+   *Description*
+Set the flag word in the BFD ABFD to the value FLAGS.
+
+   Possible errors are:
+   * `bfd_error_wrong_format' - The target bfd was not of object format.
+
+   * `bfd_error_invalid_operation' - The target bfd was open for
+     reading.
+
+   * `bfd_error_invalid_operation' - The flag word contained a bit
+     which was not applicable to the type of file.  E.g., an attempt
+     was made to set the `D_PAGED' bit on a BFD format which does not
+     support demand paging.
+
+2.3.0.5 `bfd_get_arch_size'
+...........................
+
+*Synopsis*
+     int bfd_get_arch_size (bfd *abfd);
+   *Description*
+Returns the architecture address size, in bits, as determined by the
+object file's format.  For ELF, this information is included in the
+header.
+
+   *Returns*
+Returns the arch size in bits if known, `-1' otherwise.
+
+2.3.0.6 `bfd_get_sign_extend_vma'
+.................................
+
+*Synopsis*
+     int bfd_get_sign_extend_vma (bfd *abfd);
+   *Description*
+Indicates if the target architecture "naturally" sign extends an
+address.  Some architectures implicitly sign extend address values when
+they are converted to types larger than the size of an address.  For
+instance, bfd_get_start_address() will return an address sign extended
+to fill a bfd_vma when this is the case.
+
+   *Returns*
+Returns `1' if the target architecture is known to sign extend
+addresses, `0' if the target architecture is known to not sign extend
+addresses, and `-1' otherwise.
+
+2.3.0.7 `bfd_set_start_address'
+...............................
+
+*Synopsis*
+     bfd_boolean bfd_set_start_address (bfd *abfd, bfd_vma vma);
+   *Description*
+Make VMA the entry point of output BFD ABFD.
+
+   *Returns*
+Returns `TRUE' on success, `FALSE' otherwise.
+
+2.3.0.8 `bfd_get_gp_size'
+.........................
+
+*Synopsis*
+     unsigned int bfd_get_gp_size (bfd *abfd);
+   *Description*
+Return the maximum size of objects to be optimized using the GP
+register under MIPS ECOFF.  This is typically set by the `-G' argument
+to the compiler, assembler or linker.
+
+2.3.0.9 `bfd_set_gp_size'
+.........................
+
+*Synopsis*
+     void bfd_set_gp_size (bfd *abfd, unsigned int i);
+   *Description*
+Set the maximum size of objects to be optimized using the GP register
+under ECOFF or MIPS ELF.  This is typically set by the `-G' argument to
+the compiler, assembler or linker.
+
+2.3.0.10 `bfd_scan_vma'
+.......................
+
+*Synopsis*
+     bfd_vma bfd_scan_vma (const char *string, const char **end, int base);
+   *Description*
+Convert, like `strtoul', a numerical expression STRING into a `bfd_vma'
+integer, and return that integer.  (Though without as many bells and
+whistles as `strtoul'.)  The expression is assumed to be unsigned
+(i.e., positive).  If given a BASE, it is used as the base for
+conversion.  A base of 0 causes the function to interpret the string in
+hex if a leading "0x" or "0X" is found, otherwise in octal if a leading
+zero is found, otherwise in decimal.
+
+   If the value would overflow, the maximum `bfd_vma' value is returned.
+
+2.3.0.11 `bfd_copy_private_header_data'
+.......................................
+
+*Synopsis*
+     bfd_boolean bfd_copy_private_header_data (bfd *ibfd, bfd *obfd);
+   *Description*
+Copy private BFD header information from the BFD IBFD to the the BFD
+OBFD.  This copies information that may require sections to exist, but
+does not require symbol tables.  Return `true' on success, `false' on
+error.  Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OBFD.
+
+     #define bfd_copy_private_header_data(ibfd, obfd) \
+          BFD_SEND (obfd, _bfd_copy_private_header_data, \
+                    (ibfd, obfd))
+
+2.3.0.12 `bfd_copy_private_bfd_data'
+....................................
+
+*Synopsis*
+     bfd_boolean bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd);
+   *Description*
+Copy private BFD information from the BFD IBFD to the the BFD OBFD.
+Return `TRUE' on success, `FALSE' on error.  Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OBFD.
+
+     #define bfd_copy_private_bfd_data(ibfd, obfd) \
+          BFD_SEND (obfd, _bfd_copy_private_bfd_data, \
+                    (ibfd, obfd))
+
+2.3.0.13 `bfd_merge_private_bfd_data'
+.....................................
+
+*Synopsis*
+     bfd_boolean bfd_merge_private_bfd_data (bfd *ibfd, bfd *obfd);
+   *Description*
+Merge private BFD information from the BFD IBFD to the the output file
+BFD OBFD when linking.  Return `TRUE' on success, `FALSE' on error.
+Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OBFD.
+
+     #define bfd_merge_private_bfd_data(ibfd, obfd) \
+          BFD_SEND (obfd, _bfd_merge_private_bfd_data, \
+                    (ibfd, obfd))
+
+2.3.0.14 `bfd_set_private_flags'
+................................
+
+*Synopsis*
+     bfd_boolean bfd_set_private_flags (bfd *abfd, flagword flags);
+   *Description*
+Set private BFD flag information in the BFD ABFD.  Return `TRUE' on
+success, `FALSE' on error.  Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OBFD.
+
+     #define bfd_set_private_flags(abfd, flags) \
+          BFD_SEND (abfd, _bfd_set_private_flags, (abfd, flags))
+
+2.3.0.15 `Other functions'
+..........................
+
+*Description*
+The following functions exist but have not yet been documented.
+     #define bfd_sizeof_headers(abfd, reloc) \
+            BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc))
+
+     #define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \
+            BFD_SEND (abfd, _bfd_find_nearest_line, \
+                      (abfd, sec, syms, off, file, func, line))
+
+     #define bfd_debug_info_start(abfd) \
+            BFD_SEND (abfd, _bfd_debug_info_start, (abfd))
+
+     #define bfd_debug_info_end(abfd) \
+            BFD_SEND (abfd, _bfd_debug_info_end, (abfd))
+
+     #define bfd_debug_info_accumulate(abfd, section) \
+            BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section))
+
+     #define bfd_stat_arch_elt(abfd, stat) \
+            BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat))
+
+     #define bfd_update_armap_timestamp(abfd) \
+            BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd))
+
+     #define bfd_set_arch_mach(abfd, arch, mach)\
+            BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach))
+
+     #define bfd_relax_section(abfd, section, link_info, again) \
+            BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again))
+
+     #define bfd_gc_sections(abfd, link_info) \
+            BFD_SEND (abfd, _bfd_gc_sections, (abfd, link_info))
+
+     #define bfd_merge_sections(abfd, link_info) \
+            BFD_SEND (abfd, _bfd_merge_sections, (abfd, link_info))
+
+     #define bfd_is_group_section(abfd, sec) \
+            BFD_SEND (abfd, _bfd_is_group_section, (abfd, sec))
+
+     #define bfd_discard_group(abfd, sec) \
+            BFD_SEND (abfd, _bfd_discard_group, (abfd, sec))
+
+     #define bfd_link_hash_table_create(abfd) \
+            BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd))
+
+     #define bfd_link_hash_table_free(abfd, hash) \
+            BFD_SEND (abfd, _bfd_link_hash_table_free, (hash))
+
+     #define bfd_link_add_symbols(abfd, info) \
+            BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info))
+
+     #define bfd_link_just_syms(abfd, sec, info) \
+            BFD_SEND (abfd, _bfd_link_just_syms, (sec, info))
+
+     #define bfd_final_link(abfd, info) \
+            BFD_SEND (abfd, _bfd_final_link, (abfd, info))
+
+     #define bfd_free_cached_info(abfd) \
+            BFD_SEND (abfd, _bfd_free_cached_info, (abfd))
+
+     #define bfd_get_dynamic_symtab_upper_bound(abfd) \
+            BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd))
+
+     #define bfd_print_private_bfd_data(abfd, file)\
+            BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file))
+
+     #define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \
+            BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols))
+
+     #define bfd_get_synthetic_symtab(abfd, count, syms, dyncount, dynsyms, ret) \
+            BFD_SEND (abfd, _bfd_get_synthetic_symtab, (abfd, count, syms, \
+                                                        dyncount, dynsyms, ret))
+
+     #define bfd_get_dynamic_reloc_upper_bound(abfd) \
+            BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd))
+
+     #define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \
+            BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms))
+
+     extern bfd_byte *bfd_get_relocated_section_contents
+       (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *,
+        bfd_boolean, asymbol **);
+
+2.3.0.16 `bfd_alt_mach_code'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_alt_mach_code (bfd *abfd, int alternative);
+   *Description*
+When more than one machine code number is available for the same
+machine type, this function can be used to switch between the preferred
+one (alternative == 0) and any others.  Currently, only ELF supports
+this feature, with up to two alternate machine codes.
+
+     struct bfd_preserve
+     {
+       void *marker;
+       void *tdata;
+       flagword flags;
+       const struct bfd_arch_info *arch_info;
+       struct bfd_section *sections;
+       struct bfd_section **section_tail;
+       unsigned int section_count;
+       struct bfd_hash_table section_htab;
+     };
+   
+2.3.0.17 `bfd_preserve_save'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_preserve_save (bfd *, struct bfd_preserve *);
+   *Description*
+When testing an object for compatibility with a particular target
+back-end, the back-end object_p function needs to set up certain fields
+in the bfd on successfully recognizing the object.  This typically
+happens in a piecemeal fashion, with failures possible at many points.
+On failure, the bfd is supposed to be restored to its initial state,
+which is virtually impossible.  However, restoring a subset of the bfd
+state works in practice.  This function stores the subset and
+reinitializes the bfd.
+
+2.3.0.18 `bfd_preserve_restore'
+...............................
+
+*Synopsis*
+     void bfd_preserve_restore (bfd *, struct bfd_preserve *);
+   *Description*
+This function restores bfd state saved by bfd_preserve_save.  If MARKER
+is non-NULL in struct bfd_preserve then that block and all subsequently
+bfd_alloc'd memory is freed.
+
+2.3.0.19 `bfd_preserve_finish'
+..............................
+
+*Synopsis*
+     void bfd_preserve_finish (bfd *, struct bfd_preserve *);
+   *Description*
+This function should be called when the bfd state saved by
+bfd_preserve_save is no longer needed.  ie. when the back-end object_p
+function returns with success.
+
+2.3.0.20 `struct bfd_iovec'
+...........................
+
+*Description*
+The `struct bfd_iovec' contains the internal file I/O class.  Each
+`BFD' has an instance of this class and all file I/O is routed through
+it (it is assumed that the instance implements all methods listed
+below).
+     struct bfd_iovec
+     {
+       /* To avoid problems with macros, a "b" rather than "f"
+          prefix is prepended to each method name.  */
+       /* Attempt to read/write NBYTES on ABFD's IOSTREAM storing/fetching
+          bytes starting at PTR.  Return the number of bytes actually
+          transfered (a read past end-of-file returns less than NBYTES),
+          or -1 (setting `bfd_error') if an error occurs.  */
+       file_ptr (*bread) (struct bfd *abfd, void *ptr, file_ptr nbytes);
+       file_ptr (*bwrite) (struct bfd *abfd, const void *ptr,
+                           file_ptr nbytes);
+       /* Return the current IOSTREAM file offset, or -1 (setting `bfd_error'
+          if an error occurs.  */
+       file_ptr (*btell) (struct bfd *abfd);
+       /* For the following, on successful completion a value of 0 is returned.
+          Otherwise, a value of -1 is returned (and  `bfd_error' is set).  */
+       int (*bseek) (struct bfd *abfd, file_ptr offset, int whence);
+       int (*bclose) (struct bfd *abfd);
+       int (*bflush) (struct bfd *abfd);
+       int (*bstat) (struct bfd *abfd, struct stat *sb);
+     };
+
+2.3.0.21 `bfd_get_mtime'
+........................
+
+*Synopsis*
+     long bfd_get_mtime (bfd *abfd);
+   *Description*
+Return the file modification time (as read from the file system, or
+from the archive header for archive members).
+
+2.3.0.22 `bfd_get_size'
+.......................
+
+*Synopsis*
+     long bfd_get_size (bfd *abfd);
+   *Description*
+Return the file size (as read from file system) for the file associated
+with BFD ABFD.
+
+   The initial motivation for, and use of, this routine is not so we
+can get the exact size of the object the BFD applies to, since that
+might not be generally possible (archive members for example).  It
+would be ideal if someone could eventually modify it so that such
+results were guaranteed.
+
+   Instead, we want to ask questions like "is this NNN byte sized
+object I'm about to try read from file offset YYY reasonable?"  As as
+example of where we might do this, some object formats use string
+tables for which the first `sizeof (long)' bytes of the table contain
+the size of the table itself, including the size bytes.  If an
+application tries to read what it thinks is one of these string tables,
+without some way to validate the size, and for some reason the size is
+wrong (byte swapping error, wrong location for the string table, etc.),
+the only clue is likely to be a read error when it tries to read the
+table, or a "virtual memory exhausted" error when it tries to allocate
+15 bazillon bytes of space for the 15 bazillon byte table it is about
+to read.  This function at least allows us to answer the question, "is
+the size reasonable?".
+
+* Menu:
+
+* Memory Usage::
+* Initialization::
+* Sections::
+* Symbols::
+* Archives::
+* Formats::
+* Relocations::
+* Core Files::
+* Targets::
+* Architectures::
+* Opening and Closing::
+* Internal::
+* File Caching::
+* Linker Functions::
+* Hash Tables::
+
+
+File: bfd.info,  Node: Memory Usage,  Next: Initialization,  Prev: BFD front end,  Up: BFD front end
+
+2.4 Memory Usage
+================
+
+BFD keeps all of its internal structures in obstacks. There is one
+obstack per open BFD file, into which the current state is stored. When
+a BFD is closed, the obstack is deleted, and so everything which has
+been allocated by BFD for the closing file is thrown away.
+
+   BFD does not free anything created by an application, but pointers
+into `bfd' structures become invalid on a `bfd_close'; for example,
+after a `bfd_close' the vector passed to `bfd_canonicalize_symtab' is
+still around, since it has been allocated by the application, but the
+data that it pointed to are lost.
+
+   The general rule is to not close a BFD until all operations dependent
+upon data from the BFD have been completed, or all the data from within
+the file has been copied. To help with the management of memory, there
+is a function (`bfd_alloc_size') which returns the number of bytes in
+obstacks associated with the supplied BFD. This could be used to select
+the greediest open BFD, close it to reclaim the memory, perform some
+operation and reopen the BFD again, to get a fresh copy of the data
+structures.
+
+
+File: bfd.info,  Node: Initialization,  Next: Sections,  Prev: Memory Usage,  Up: BFD front end
+
+2.5 Initialization
+==================
+
+These are the functions that handle initializing a BFD.
+
+2.5.0.1 `bfd_init'
+..................
+
+*Synopsis*
+     void bfd_init (void);
+   *Description*
+This routine must be called before any other BFD function to initialize
+magical internal data structures.
+
+
+File: bfd.info,  Node: Sections,  Next: Symbols,  Prev: Initialization,  Up: BFD front end
+
+2.6 Sections
+============
+
+The raw data contained within a BFD is maintained through the section
+abstraction.  A single BFD may have any number of sections.  It keeps
+hold of them by pointing to the first; each one points to the next in
+the list.
+
+   Sections are supported in BFD in `section.c'.
+
+* Menu:
+
+* Section Input::
+* Section Output::
+* typedef asection::
+* section prototypes::
+
+
+File: bfd.info,  Node: Section Input,  Next: Section Output,  Prev: Sections,  Up: Sections
+
+2.6.1 Section input
+-------------------
+
+When a BFD is opened for reading, the section structures are created
+and attached to the BFD.
+
+   Each section has a name which describes the section in the outside
+world--for example, `a.out' would contain at least three sections,
+called `.text', `.data' and `.bss'.
+
+   Names need not be unique; for example a COFF file may have several
+sections named `.data'.
+
+   Sometimes a BFD will contain more than the "natural" number of
+sections. A back end may attach other sections containing constructor
+data, or an application may add a section (using `bfd_make_section') to
+the sections attached to an already open BFD. For example, the linker
+creates an extra section `COMMON' for each input file's BFD to hold
+information about common storage.
+
+   The raw data is not necessarily read in when the section descriptor
+is created. Some targets may leave the data in place until a
+`bfd_get_section_contents' call is made. Other back ends may read in
+all the data at once.  For example, an S-record file has to be read
+once to determine the size of the data. An IEEE-695 file doesn't
+contain raw data in sections, but data and relocation expressions
+intermixed, so the data area has to be parsed to get out the data and
+relocations.
+
+
+File: bfd.info,  Node: Section Output,  Next: typedef asection,  Prev: Section Input,  Up: Sections
+
+2.6.2 Section output
+--------------------
+
+To write a new object style BFD, the various sections to be written
+have to be created. They are attached to the BFD in the same way as
+input sections; data is written to the sections using
+`bfd_set_section_contents'.
+
+   Any program that creates or combines sections (e.g., the assembler
+and linker) must use the `asection' fields `output_section' and
+`output_offset' to indicate the file sections to which each section
+must be written.  (If the section is being created from scratch,
+`output_section' should probably point to the section itself and
+`output_offset' should probably be zero.)
+
+   The data to be written comes from input sections attached (via
+`output_section' pointers) to the output sections.  The output section
+structure can be considered a filter for the input section: the output
+section determines the vma of the output data and the name, but the
+input section determines the offset into the output section of the data
+to be written.
+
+   E.g., to create a section "O", starting at 0x100, 0x123 long,
+containing two subsections, "A" at offset 0x0 (i.e., at vma 0x100) and
+"B" at offset 0x20 (i.e., at vma 0x120) the `asection' structures would
+look like:
+
+        section name          "A"
+          output_offset   0x00
+          size            0x20
+          output_section ----------->  section name    "O"
+                                  |    vma             0x100
+        section name          "B" |    size            0x123
+          output_offset   0x20    |
+          size            0x103   |
+          output_section  --------|
+
+2.6.3 Link orders
+-----------------
+
+The data within a section is stored in a "link_order".  These are much
+like the fixups in `gas'.  The link_order abstraction allows a section
+to grow and shrink within itself.
+
+   A link_order knows how big it is, and which is the next link_order
+and where the raw data for it is; it also points to a list of
+relocations which apply to it.
+
+   The link_order is used by the linker to perform relaxing on final
+code.  The compiler creates code which is as big as necessary to make
+it work without relaxing, and the user can select whether to relax.
+Sometimes relaxing takes a lot of time.  The linker runs around the
+relocations to see if any are attached to data which can be shrunk, if
+so it does it on a link_order by link_order basis.
+
+
+File: bfd.info,  Node: typedef asection,  Next: section prototypes,  Prev: Section Output,  Up: Sections
+
+2.6.4 typedef asection
+----------------------
+
+Here is the section structure:
+
+
+     typedef struct bfd_section
+     {
+       /* The name of the section; the name isn't a copy, the pointer is
+          the same as that passed to bfd_make_section.  */
+       const char *name;
+
+       /* A unique sequence number.  */
+       int id;
+
+       /* Which section in the bfd; 0..n-1 as sections are created in a bfd.  */
+       int index;
+
+       /* The next section in the list belonging to the BFD, or NULL.  */
+       struct bfd_section *next;
+
+       /* The field flags contains attributes of the section. Some
+          flags are read in from the object file, and some are
+          synthesized from other information.  */
+       flagword flags;
+
+     #define SEC_NO_FLAGS   0x000
+
+       /* Tells the OS to allocate space for this section when loading.
+          This is clear for a section containing debug information only.  */
+     #define SEC_ALLOC      0x001
+
+       /* Tells the OS to load the section from the file when loading.
+          This is clear for a .bss section.  */
+     #define SEC_LOAD       0x002
+
+       /* The section contains data still to be relocated, so there is
+          some relocation information too.  */
+     #define SEC_RELOC      0x004
+
+       /* A signal to the OS that the section contains read only data.  */
+     #define SEC_READONLY   0x008
+
+       /* The section contains code only.  */
+     #define SEC_CODE       0x010
+
+       /* The section contains data only.  */
+     #define SEC_DATA       0x020
+
+       /* The section will reside in ROM.  */
+     #define SEC_ROM        0x040
+
+       /* The section contains constructor information. This section
+          type is used by the linker to create lists of constructors and
+          destructors used by `g++'. When a back end sees a symbol
+          which should be used in a constructor list, it creates a new
+          section for the type of name (e.g., `__CTOR_LIST__'), attaches
+          the symbol to it, and builds a relocation. To build the lists
+          of constructors, all the linker has to do is catenate all the
+          sections called `__CTOR_LIST__' and relocate the data
+          contained within - exactly the operations it would peform on
+          standard data.  */
+     #define SEC_CONSTRUCTOR 0x080
+
+       /* The section has contents - a data section could be
+          `SEC_ALLOC' | `SEC_HAS_CONTENTS'; a debug section could be
+          `SEC_HAS_CONTENTS'  */
+     #define SEC_HAS_CONTENTS 0x100
+
+       /* An instruction to the linker to not output the section
+          even if it has information which would normally be written.  */
+     #define SEC_NEVER_LOAD 0x200
+
+       /* The section contains thread local data.  */
+     #define SEC_THREAD_LOCAL 0x400
+
+       /* The section has GOT references.  This flag is only for the
+          linker, and is currently only used by the elf32-hppa back end.
+          It will be set if global offset table references were detected
+          in this section, which indicate to the linker that the section
+          contains PIC code, and must be handled specially when doing a
+          static link.  */
+     #define SEC_HAS_GOT_REF 0x800
+
+       /* The section contains common symbols (symbols may be defined
+          multiple times, the value of a symbol is the amount of
+          space it requires, and the largest symbol value is the one
+          used).  Most targets have exactly one of these (which we
+          translate to bfd_com_section_ptr), but ECOFF has two.  */
+     #define SEC_IS_COMMON 0x1000
+
+       /* The section contains only debugging information.  For
+          example, this is set for ELF .debug and .stab sections.
+          strip tests this flag to see if a section can be
+          discarded.  */
+     #define SEC_DEBUGGING 0x2000
+
+       /* The contents of this section are held in memory pointed to
+          by the contents field.  This is checked by bfd_get_section_contents,
+          and the data is retrieved from memory if appropriate.  */
+     #define SEC_IN_MEMORY 0x4000
+
+       /* The contents of this section are to be excluded by the
+          linker for executable and shared objects unless those
+          objects are to be further relocated.  */
+     #define SEC_EXCLUDE 0x8000
+
+       /* The contents of this section are to be sorted based on the sum of
+          the symbol and addend values specified by the associated relocation
+          entries.  Entries without associated relocation entries will be
+          appended to the end of the section in an unspecified order.  */
+     #define SEC_SORT_ENTRIES 0x10000
+
+       /* When linking, duplicate sections of the same name should be
+          discarded, rather than being combined into a single section as
+          is usually done.  This is similar to how common symbols are
+          handled.  See SEC_LINK_DUPLICATES below.  */
+     #define SEC_LINK_ONCE 0x20000
+
+       /* If SEC_LINK_ONCE is set, this bitfield describes how the linker
+          should handle duplicate sections.  */
+     #define SEC_LINK_DUPLICATES 0x40000
+
+       /* This value for SEC_LINK_DUPLICATES means that duplicate
+          sections with the same name should simply be discarded.  */
+     #define SEC_LINK_DUPLICATES_DISCARD 0x0
+
+       /* This value for SEC_LINK_DUPLICATES means that the linker
+          should warn if there are any duplicate sections, although
+          it should still only link one copy.  */
+     #define SEC_LINK_DUPLICATES_ONE_ONLY 0x80000
+
+       /* This value for SEC_LINK_DUPLICATES means that the linker
+          should warn if any duplicate sections are a different size.  */
+     #define SEC_LINK_DUPLICATES_SAME_SIZE 0x100000
+
+       /* This value for SEC_LINK_DUPLICATES means that the linker
+          should warn if any duplicate sections contain different
+          contents.  */
+     #define SEC_LINK_DUPLICATES_SAME_CONTENTS \
+       (SEC_LINK_DUPLICATES_ONE_ONLY | SEC_LINK_DUPLICATES_SAME_SIZE)
+
+       /* This section was created by the linker as part of dynamic
+          relocation or other arcane processing.  It is skipped when
+          going through the first-pass output, trusting that someone
+          else up the line will take care of it later.  */
+     #define SEC_LINKER_CREATED 0x200000
+
+       /* This section should not be subject to garbage collection.  */
+     #define SEC_KEEP 0x400000
+
+       /* This section contains "short" data, and should be placed
+          "near" the GP.  */
+     #define SEC_SMALL_DATA 0x800000
+
+       /* Attempt to merge identical entities in the section.
+          Entity size is given in the entsize field.  */
+     #define SEC_MERGE 0x1000000
+
+       /* If given with SEC_MERGE, entities to merge are zero terminated
+          strings where entsize specifies character size instead of fixed
+          size entries.  */
+     #define SEC_STRINGS 0x2000000
+
+       /* This section contains data about section groups.  */
+     #define SEC_GROUP 0x4000000
+
+       /* The section is a COFF shared library section.  This flag is
+          only for the linker.  If this type of section appears in
+          the input file, the linker must copy it to the output file
+          without changing the vma or size.  FIXME: Although this
+          was originally intended to be general, it really is COFF
+          specific (and the flag was renamed to indicate this).  It
+          might be cleaner to have some more general mechanism to
+          allow the back end to control what the linker does with
+          sections.  */
+     #define SEC_COFF_SHARED_LIBRARY 0x10000000
+
+       /* This section contains data which may be shared with other
+          executables or shared objects. This is for COFF only.  */
+     #define SEC_COFF_SHARED 0x20000000
+
+       /* When a section with this flag is being linked, then if the size of
+          the input section is less than a page, it should not cross a page
+          boundary.  If the size of the input section is one page or more,
+          it should be aligned on a page boundary.  This is for TI
+          TMS320C54X only.  */
+     #define SEC_TIC54X_BLOCK 0x40000000
+
+       /* Conditionally link this section; do not link if there are no
+          references found to any symbol in the section.  This is for TI
+          TMS320C54X only.  */
+     #define SEC_TIC54X_CLINK 0x80000000
+
+       /*  End of section flags.  */
+
+       /* Some internal packed boolean fields.  */
+
+       /* See the vma field.  */
+       unsigned int user_set_vma : 1;
+
+       /* A mark flag used by some of the linker backends.  */
+       unsigned int linker_mark : 1;
+
+       /* Another mark flag used by some of the linker backends.  Set for
+          output sections that have an input section.  */
+       unsigned int linker_has_input : 1;
+
+       /* A mark flag used by some linker backends for garbage collection.  */
+       unsigned int gc_mark : 1;
+
+       /* The following flags are used by the ELF linker. */
+
+       /* Mark sections which have been allocated to segments.  */
+       unsigned int segment_mark : 1;
+
+       /* Type of sec_info information.  */
+       unsigned int sec_info_type:3;
+     #define ELF_INFO_TYPE_NONE      0
+     #define ELF_INFO_TYPE_STABS     1
+     #define ELF_INFO_TYPE_MERGE     2
+     #define ELF_INFO_TYPE_EH_FRAME  3
+     #define ELF_INFO_TYPE_JUST_SYMS 4
+
+       /* Nonzero if this section uses RELA relocations, rather than REL.  */
+       unsigned int use_rela_p:1;
+
+       /* Bits used by various backends.  The generic code doesn't touch
+          these fields.  */
+
+       /* Nonzero if this section has TLS related relocations.  */
+       unsigned int has_tls_reloc:1;
+
+       /* Nonzero if this section has a gp reloc.  */
+       unsigned int has_gp_reloc:1;
+
+       /* Nonzero if this section needs the relax finalize pass.  */
+       unsigned int need_finalize_relax:1;
+
+       /* Whether relocations have been processed.  */
+       unsigned int reloc_done : 1;
+
+       /* End of internal packed boolean fields.  */
+
+       /*  The virtual memory address of the section - where it will be
+           at run time.  The symbols are relocated against this.  The
+           user_set_vma flag is maintained by bfd; if it's not set, the
+           backend can assign addresses (for example, in `a.out', where
+           the default address for `.data' is dependent on the specific
+           target and various flags).  */
+       bfd_vma vma;
+
+       /*  The load address of the section - where it would be in a
+           rom image; really only used for writing section header
+           information.  */
+       bfd_vma lma;
+
+       /* The size of the section in octets, as it will be output.
+          Contains a value even if the section has no contents (e.g., the
+          size of `.bss').  */
+       bfd_size_type size;
+
+       /* For input sections, the original size on disk of the section, in
+          octets.  This field is used by the linker relaxation code.  It is
+          currently only set for sections where the linker relaxation scheme
+          doesn't cache altered section and reloc contents (stabs, eh_frame,
+          SEC_MERGE, some coff relaxing targets), and thus the original size
+          needs to be kept to read the section multiple times.
+          For output sections, rawsize holds the section size calculated on
+          a previous linker relaxation pass.  */
+       bfd_size_type rawsize;
+
+       /* If this section is going to be output, then this value is the
+          offset in *bytes* into the output section of the first byte in the
+          input section (byte ==> smallest addressable unit on the
+          target).  In most cases, if this was going to start at the
+          100th octet (8-bit quantity) in the output section, this value
+          would be 100.  However, if the target byte size is 16 bits
+          (bfd_octets_per_byte is "2"), this value would be 50.  */
+       bfd_vma output_offset;
+
+       /* The output section through which to map on output.  */
+       struct bfd_section *output_section;
+
+       /* The alignment requirement of the section, as an exponent of 2 -
+          e.g., 3 aligns to 2^3 (or 8).  */
+       unsigned int alignment_power;
+
+       /* If an input section, a pointer to a vector of relocation
+          records for the data in this section.  */
+       struct reloc_cache_entry *relocation;
+
+       /* If an output section, a pointer to a vector of pointers to
+          relocation records for the data in this section.  */
+       struct reloc_cache_entry **orelocation;
+
+       /* The number of relocation records in one of the above.  */
+       unsigned reloc_count;
+
+       /* Information below is back end specific - and not always used
+          or updated.  */
+
+       /* File position of section data.  */
+       file_ptr filepos;
+
+       /* File position of relocation info.  */
+       file_ptr rel_filepos;
+
+       /* File position of line data.  */
+       file_ptr line_filepos;
+
+       /* Pointer to data for applications.  */
+       void *userdata;
+
+       /* If the SEC_IN_MEMORY flag is set, this points to the actual
+          contents.  */
+       unsigned char *contents;
+
+       /* Attached line number information.  */
+       alent *lineno;
+
+       /* Number of line number records.  */
+       unsigned int lineno_count;
+
+       /* Entity size for merging purposes.  */
+       unsigned int entsize;
+
+       /* Points to the kept section if this section is a link-once section,
+          and is discarded.  */
+       struct bfd_section *kept_section;
+
+       /* When a section is being output, this value changes as more
+          linenumbers are written out.  */
+       file_ptr moving_line_filepos;
+
+       /* What the section number is in the target world.  */
+       int target_index;
+
+       void *used_by_bfd;
+
+       /* If this is a constructor section then here is a list of the
+          relocations created to relocate items within it.  */
+       struct relent_chain *constructor_chain;
+
+       /* The BFD which owns the section.  */
+       bfd *owner;
+
+       /* A symbol which points at this section only.  */
+       struct bfd_symbol *symbol;
+       struct bfd_symbol **symbol_ptr_ptr;
+
+       struct bfd_link_order *link_order_head;
+       struct bfd_link_order *link_order_tail;
+     } asection;
+
+     /* These sections are global, and are managed by BFD.  The application
+        and target back end are not permitted to change the values in
+        these sections.  New code should use the section_ptr macros rather
+        than referring directly to the const sections.  The const sections
+        may eventually vanish.  */
+     #define BFD_ABS_SECTION_NAME "*ABS*"
+     #define BFD_UND_SECTION_NAME "*UND*"
+     #define BFD_COM_SECTION_NAME "*COM*"
+     #define BFD_IND_SECTION_NAME "*IND*"
+
+     /* The absolute section.  */
+     extern asection bfd_abs_section;
+     #define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
+     #define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
+     /* Pointer to the undefined section.  */
+     extern asection bfd_und_section;
+     #define bfd_und_section_ptr ((asection *) &bfd_und_section)
+     #define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
+     /* Pointer to the common section.  */
+     extern asection bfd_com_section;
+     #define bfd_com_section_ptr ((asection *) &bfd_com_section)
+     /* Pointer to the indirect section.  */
+     extern asection bfd_ind_section;
+     #define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
+     #define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
+
+     #define bfd_is_const_section(SEC)              \
+      (   ((SEC) == bfd_abs_section_ptr)            \
+       || ((SEC) == bfd_und_section_ptr)            \
+       || ((SEC) == bfd_com_section_ptr)            \
+       || ((SEC) == bfd_ind_section_ptr))
+
+     extern const struct bfd_symbol * const bfd_abs_symbol;
+     extern const struct bfd_symbol * const bfd_com_symbol;
+     extern const struct bfd_symbol * const bfd_und_symbol;
+     extern const struct bfd_symbol * const bfd_ind_symbol;
+
+     /* Macros to handle insertion and deletion of a bfd's sections.  These
+        only handle the list pointers, ie. do not adjust section_count,
+        target_index etc.  */
+     #define bfd_section_list_remove(ABFD, PS) \
+       do                                                   \
+         {                                                  \
+           asection **_ps = PS;                             \
+           asection *_s = *_ps;                             \
+           *_ps = _s->next;                                 \
+           if (_s->next == NULL)                            \
+             (ABFD)->section_tail = _ps;                    \
+         }                                                  \
+       while (0)
+     #define bfd_section_list_insert(ABFD, PS, S) \
+       do                                                   \
+         {                                                  \
+           asection **_ps = PS;                             \
+           asection *_s = S;                                \
+           _s->next = *_ps;                                 \
+           *_ps = _s;                                       \
+           if (_s->next == NULL)                            \
+             (ABFD)->section_tail = &_s->next;              \
+         }                                                  \
+       while (0)
+
+
+File: bfd.info,  Node: section prototypes,  Prev: typedef asection,  Up: Sections
+
+2.6.5 Section prototypes
+------------------------
+
+These are the functions exported by the section handling part of BFD.
+
+2.6.5.1 `bfd_section_list_clear'
+................................
+
+*Synopsis*
+     void bfd_section_list_clear (bfd *);
+   *Description*
+Clears the section list, and also resets the section count and hash
+table entries.
+
+2.6.5.2 `bfd_get_section_by_name'
+.................................
+
+*Synopsis*
+     asection *bfd_get_section_by_name (bfd *abfd, const char *name);
+   *Description*
+Run through ABFD and return the one of the `asection's whose name
+matches NAME, otherwise `NULL'.  *Note Sections::, for more information.
+
+   This should only be used in special cases; the normal way to process
+all sections of a given name is to use `bfd_map_over_sections' and
+`strcmp' on the name (or better yet, base it on the section flags or
+something else) for each section.
+
+2.6.5.3 `bfd_get_section_by_name_if'
+....................................
+
+*Synopsis*
+     asection *bfd_get_section_by_name_if
+        (bfd *abfd,
+         const char *name,
+         bfd_boolean (*func) (bfd *abfd, asection *sect, void *obj),
+         void *obj);
+   *Description*
+Call the provided function FUNC for each section attached to the BFD
+ABFD whose name matches NAME, passing OBJ as an argument. The function
+will be called as if by
+
+            func (abfd, the_section, obj);
+
+   It returns the first section for which FUNC returns true, otherwise
+`NULL'.
+
+2.6.5.4 `bfd_get_unique_section_name'
+.....................................
+
+*Synopsis*
+     char *bfd_get_unique_section_name
+        (bfd *abfd, const char *templat, int *count);
+   *Description*
+Invent a section name that is unique in ABFD by tacking a dot and a
+digit suffix onto the original TEMPLAT.  If COUNT is non-NULL, then it
+specifies the first number tried as a suffix to generate a unique name.
+The value pointed to by COUNT will be incremented in this case.
+
+2.6.5.5 `bfd_make_section_old_way'
+..................................
+
+*Synopsis*
+     asection *bfd_make_section_old_way (bfd *abfd, const char *name);
+   *Description*
+Create a new empty section called NAME and attach it to the end of the
+chain of sections for the BFD ABFD. An attempt to create a section with
+a name which is already in use returns its pointer without changing the
+section chain.
+
+   It has the funny name since this is the way it used to be before it
+was rewritten....
+
+   Possible errors are:
+   * `bfd_error_invalid_operation' - If output has already started for
+     this BFD.
+
+   * `bfd_error_no_memory' - If memory allocation fails.
+
+2.6.5.6 `bfd_make_section_anyway'
+.................................
+
+*Synopsis*
+     asection *bfd_make_section_anyway (bfd *abfd, const char *name);
+   *Description*
+Create a new empty section called NAME and attach it to the end of the
+chain of sections for ABFD.  Create a new section even if there is
+already a section with that name.
+
+   Return `NULL' and set `bfd_error' on error; possible errors are:
+   * `bfd_error_invalid_operation' - If output has already started for
+     ABFD.
+
+   * `bfd_error_no_memory' - If memory allocation fails.
+
+2.6.5.7 `bfd_make_section'
+..........................
+
+*Synopsis*
+     asection *bfd_make_section (bfd *, const char *name);
+   *Description*
+Like `bfd_make_section_anyway', but return `NULL' (without calling
+bfd_set_error ()) without changing the section chain if there is
+already a section named NAME.  If there is an error, return `NULL' and
+set `bfd_error'.
+
+2.6.5.8 `bfd_set_section_flags'
+...............................
+
+*Synopsis*
+     bfd_boolean bfd_set_section_flags
+        (bfd *abfd, asection *sec, flagword flags);
+   *Description*
+Set the attributes of the section SEC in the BFD ABFD to the value
+FLAGS. Return `TRUE' on success, `FALSE' on error. Possible error
+returns are:
+
+   * `bfd_error_invalid_operation' - The section cannot have one or
+     more of the attributes requested. For example, a .bss section in
+     `a.out' may not have the `SEC_HAS_CONTENTS' field set.
+
+2.6.5.9 `bfd_map_over_sections'
+...............................
+
+*Synopsis*
+     void bfd_map_over_sections
+        (bfd *abfd,
+         void (*func) (bfd *abfd, asection *sect, void *obj),
+         void *obj);
+   *Description*
+Call the provided function FUNC for each section attached to the BFD
+ABFD, passing OBJ as an argument. The function will be called as if by
+
+            func (abfd, the_section, obj);
+
+   This is the preferred method for iterating over sections; an
+alternative would be to use a loop:
+
+               section *p;
+               for (p = abfd->sections; p != NULL; p = p->next)
+                  func (abfd, p, ...)
+
+2.6.5.10 `bfd_sections_find_if'
+...............................
+
+*Synopsis*
+     asection *bfd_sections_find_if
+        (bfd *abfd,
+         bfd_boolean (*operation) (bfd *abfd, asection *sect, void *obj),
+         void *obj);
+   *Description*
+Call the provided function OPERATION for each section attached to the
+BFD ABFD, passing OBJ as an argument. The function will be called as if
+by
+
+            operation (abfd, the_section, obj);
+
+   It returns the first section for which OPERATION returns true.
+
+2.6.5.11 `bfd_set_section_size'
+...............................
+
+*Synopsis*
+     bfd_boolean bfd_set_section_size
+        (bfd *abfd, asection *sec, bfd_size_type val);
+   *Description*
+Set SEC to the size VAL. If the operation is ok, then `TRUE' is
+returned, else `FALSE'.
+
+   Possible error returns:
+   * `bfd_error_invalid_operation' - Writing has started to the BFD, so
+     setting the size is invalid.
+
+2.6.5.12 `bfd_set_section_contents'
+...................................
+
+*Synopsis*
+     bfd_boolean bfd_set_section_contents
+        (bfd *abfd, asection *section, const void *data,
+         file_ptr offset, bfd_size_type count);
+   *Description*
+Sets the contents of the section SECTION in BFD ABFD to the data
+starting in memory at DATA. The data is written to the output section
+starting at offset OFFSET for COUNT octets.
+
+   Normally `TRUE' is returned, else `FALSE'. Possible error returns
+are:
+   * `bfd_error_no_contents' - The output section does not have the
+     `SEC_HAS_CONTENTS' attribute, so nothing can be written to it.
+
+   * and some more too
+   This routine is front end to the back end function
+`_bfd_set_section_contents'.
+
+2.6.5.13 `bfd_get_section_contents'
+...................................
+
+*Synopsis*
+     bfd_boolean bfd_get_section_contents
+        (bfd *abfd, asection *section, void *location, file_ptr offset,
+         bfd_size_type count);
+   *Description*
+Read data from SECTION in BFD ABFD into memory starting at LOCATION.
+The data is read at an offset of OFFSET from the start of the input
+section, and is read for COUNT bytes.
+
+   If the contents of a constructor with the `SEC_CONSTRUCTOR' flag set
+are requested or if the section does not have the `SEC_HAS_CONTENTS'
+flag set, then the LOCATION is filled with zeroes. If no errors occur,
+`TRUE' is returned, else `FALSE'.
+
+2.6.5.14 `bfd_malloc_and_get_section'
+.....................................
+
+*Synopsis*
+     bfd_boolean bfd_malloc_and_get_section
+        (bfd *abfd, asection *section, bfd_byte **buf);
+   *Description*
+Read all data from SECTION in BFD ABFD into a buffer, *BUF, malloc'd by
+this function.
+
+2.6.5.15 `bfd_copy_private_section_data'
+........................................
+
+*Synopsis*
+     bfd_boolean bfd_copy_private_section_data
+        (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
+   *Description*
+Copy private section information from ISEC in the BFD IBFD to the
+section OSEC in the BFD OBFD.  Return `TRUE' on success, `FALSE' on
+error.  Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OSEC.
+
+     #define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \
+          BFD_SEND (obfd, _bfd_copy_private_section_data, \
+                    (ibfd, isection, obfd, osection))
+
+2.6.5.16 `_bfd_strip_section_from_output'
+.........................................
+
+*Synopsis*
+     void _bfd_strip_section_from_output
+        (struct bfd_link_info *info, asection *section);
+   *Description*
+Remove SECTION from the output.  If the output section becomes empty,
+remove it from the output bfd.
+
+   This function won't actually do anything except twiddle flags if
+called too late in the linking process, when it's not safe to remove
+sections.
+
+2.6.5.17 `bfd_generic_is_group_section'
+.......................................
+
+*Synopsis*
+     bfd_boolean bfd_generic_is_group_section (bfd *, const asection *sec);
+   *Description*
+Returns TRUE if SEC is a member of a group.
+
+2.6.5.18 `bfd_generic_discard_group'
+....................................
+
+*Synopsis*
+     bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
+   *Description*
+Remove all members of GROUP from the output.
+
+
+File: bfd.info,  Node: Symbols,  Next: Archives,  Prev: Sections,  Up: BFD front end
+
+2.7 Symbols
+===========
+
+BFD tries to maintain as much symbol information as it can when it
+moves information from file to file. BFD passes information to
+applications though the `asymbol' structure. When the application
+requests the symbol table, BFD reads the table in the native form and
+translates parts of it into the internal format. To maintain more than
+the information passed to applications, some targets keep some
+information "behind the scenes" in a structure only the particular back
+end knows about. For example, the coff back end keeps the original
+symbol table structure as well as the canonical structure when a BFD is
+read in. On output, the coff back end can reconstruct the output symbol
+table so that no information is lost, even information unique to coff
+which BFD doesn't know or understand. If a coff symbol table were read,
+but were written through an a.out back end, all the coff specific
+information would be lost. The symbol table of a BFD is not necessarily
+read in until a canonicalize request is made. Then the BFD back end
+fills in a table provided by the application with pointers to the
+canonical information.  To output symbols, the application provides BFD
+with a table of pointers to pointers to `asymbol's. This allows
+applications like the linker to output a symbol as it was read, since
+the "behind the scenes" information will be still available.
+
+* Menu:
+
+* Reading Symbols::
+* Writing Symbols::
+* Mini Symbols::
+* typedef asymbol::
+* symbol handling functions::
+
+
+File: bfd.info,  Node: Reading Symbols,  Next: Writing Symbols,  Prev: Symbols,  Up: Symbols
+
+2.7.1 Reading symbols
+---------------------
+
+There are two stages to reading a symbol table from a BFD: allocating
+storage, and the actual reading process. This is an excerpt from an
+application which reads the symbol table:
+
+              long storage_needed;
+              asymbol **symbol_table;
+              long number_of_symbols;
+              long i;
+
+              storage_needed = bfd_get_symtab_upper_bound (abfd);
+
+              if (storage_needed < 0)
+                FAIL
+
+              if (storage_needed == 0)
+                return;
+
+              symbol_table = xmalloc (storage_needed);
+                ...
+              number_of_symbols =
+                 bfd_canonicalize_symtab (abfd, symbol_table);
+
+              if (number_of_symbols < 0)
+                FAIL
+
+              for (i = 0; i < number_of_symbols; i++)
+                process_symbol (symbol_table[i]);
+
+   All storage for the symbols themselves is in an objalloc connected
+to the BFD; it is freed when the BFD is closed.
+
+
+File: bfd.info,  Node: Writing Symbols,  Next: Mini Symbols,  Prev: Reading Symbols,  Up: Symbols
+
+2.7.2 Writing symbols
+---------------------
+
+Writing of a symbol table is automatic when a BFD open for writing is
+closed. The application attaches a vector of pointers to pointers to
+symbols to the BFD being written, and fills in the symbol count. The
+close and cleanup code reads through the table provided and performs
+all the necessary operations. The BFD output code must always be
+provided with an "owned" symbol: one which has come from another BFD,
+or one which has been created using `bfd_make_empty_symbol'.  Here is an
+example showing the creation of a symbol table with only one element:
+
+            #include "bfd.h"
+            int main (void)
+            {
+              bfd *abfd;
+              asymbol *ptrs[2];
+              asymbol *new;
+
+              abfd = bfd_openw ("foo","a.out-sunos-big");
+              bfd_set_format (abfd, bfd_object);
+              new = bfd_make_empty_symbol (abfd);
+              new->name = "dummy_symbol";
+              new->section = bfd_make_section_old_way (abfd, ".text");
+              new->flags = BSF_GLOBAL;
+              new->value = 0x12345;
+
+              ptrs[0] = new;
+              ptrs[1] = 0;
+
+              bfd_set_symtab (abfd, ptrs, 1);
+              bfd_close (abfd);
+              return 0;
+            }
+
+            ./makesym
+            nm foo
+            00012345 A dummy_symbol
+
+   Many formats cannot represent arbitrary symbol information; for
+instance, the `a.out' object format does not allow an arbitrary number
+of sections. A symbol pointing to a section which is not one  of
+`.text', `.data' or `.bss' cannot be described.
+
+
+File: bfd.info,  Node: Mini Symbols,  Next: typedef asymbol,  Prev: Writing Symbols,  Up: Symbols
+
+2.7.3 Mini Symbols
+------------------
+
+Mini symbols provide read-only access to the symbol table.  They use
+less memory space, but require more time to access.  They can be useful
+for tools like nm or objdump, which may have to handle symbol tables of
+extremely large executables.
+
+   The `bfd_read_minisymbols' function will read the symbols into
+memory in an internal form.  It will return a `void *' pointer to a
+block of memory, a symbol count, and the size of each symbol.  The
+pointer is allocated using `malloc', and should be freed by the caller
+when it is no longer needed.
+
+   The function `bfd_minisymbol_to_symbol' will take a pointer to a
+minisymbol, and a pointer to a structure returned by
+`bfd_make_empty_symbol', and return a `asymbol' structure.  The return
+value may or may not be the same as the value from
+`bfd_make_empty_symbol' which was passed in.
+
+
+File: bfd.info,  Node: typedef asymbol,  Next: symbol handling functions,  Prev: Mini Symbols,  Up: Symbols
+
+2.7.4 typedef asymbol
+---------------------
+
+An `asymbol' has the form:
+
+
+     typedef struct bfd_symbol
+     {
+       /* A pointer to the BFD which owns the symbol. This information
+          is necessary so that a back end can work out what additional
+          information (invisible to the application writer) is carried
+          with the symbol.
+
+          This field is *almost* redundant, since you can use section->owner
+          instead, except that some symbols point to the global sections
+          bfd_{abs,com,und}_section.  This could be fixed by making
+          these globals be per-bfd (or per-target-flavor).  FIXME.  */
+       struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field.  */
+
+       /* The text of the symbol. The name is left alone, and not copied; the
+          application may not alter it.  */
+       const char *name;
+
+       /* The value of the symbol.  This really should be a union of a
+          numeric value with a pointer, since some flags indicate that
+          a pointer to another symbol is stored here.  */
+       symvalue value;
+
+       /* Attributes of a symbol.  */
+     #define BSF_NO_FLAGS    0x00
+
+       /* The symbol has local scope; `static' in `C'. The value
+          is the offset into the section of the data.  */
+     #define BSF_LOCAL      0x01
+
+       /* The symbol has global scope; initialized data in `C'. The
+          value is the offset into the section of the data.  */
+     #define BSF_GLOBAL     0x02
+
+       /* The symbol has global scope and is exported. The value is
+          the offset into the section of the data.  */
+     #define BSF_EXPORT     BSF_GLOBAL /* No real difference.  */
+
+       /* A normal C symbol would be one of:
+          `BSF_LOCAL', `BSF_FORT_COMM',  `BSF_UNDEFINED' or
+          `BSF_GLOBAL'.  */
+
+       /* The symbol is a debugging record. The value has an arbitrary
+          meaning, unless BSF_DEBUGGING_RELOC is also set.  */
+     #define BSF_DEBUGGING  0x08
+
+       /* The symbol denotes a function entry point.  Used in ELF,
+          perhaps others someday.  */
+     #define BSF_FUNCTION    0x10
+
+       /* Used by the linker.  */
+     #define BSF_KEEP        0x20
+     #define BSF_KEEP_G      0x40
+
+       /* A weak global symbol, overridable without warnings by
+          a regular global symbol of the same name.  */
+     #define BSF_WEAK        0x80
+
+       /* This symbol was created to point to a section, e.g. ELF's
+          STT_SECTION symbols.  */
+     #define BSF_SECTION_SYM 0x100
+
+       /* The symbol used to be a common symbol, but now it is
+          allocated.  */
+     #define BSF_OLD_COMMON  0x200
+
+       /* The default value for common data.  */
+     #define BFD_FORT_COMM_DEFAULT_VALUE 0
+
+       /* In some files the type of a symbol sometimes alters its
+          location in an output file - ie in coff a `ISFCN' symbol
+          which is also `C_EXT' symbol appears where it was
+          declared and not at the end of a section.  This bit is set
+          by the target BFD part to convey this information.  */
+     #define BSF_NOT_AT_END    0x400
+
+       /* Signal that the symbol is the label of constructor section.  */
+     #define BSF_CONSTRUCTOR   0x800
+
+       /* Signal that the symbol is a warning symbol.  The name is a
+          warning.  The name of the next symbol is the one to warn about;
+          if a reference is made to a symbol with the same name as the next
+          symbol, a warning is issued by the linker.  */
+     #define BSF_WARNING       0x1000
+
+       /* Signal that the symbol is indirect.  This symbol is an indirect
+          pointer to the symbol with the same name as the next symbol.  */
+     #define BSF_INDIRECT      0x2000
+
+       /* BSF_FILE marks symbols that contain a file name.  This is used
+          for ELF STT_FILE symbols.  */
+     #define BSF_FILE          0x4000
+
+       /* Symbol is from dynamic linking information.  */
+     #define BSF_DYNAMIC       0x8000
+
+       /* The symbol denotes a data object.  Used in ELF, and perhaps
+          others someday.  */
+     #define BSF_OBJECT        0x10000
+
+       /* This symbol is a debugging symbol.  The value is the offset
+          into the section of the data.  BSF_DEBUGGING should be set
+          as well.  */
+     #define BSF_DEBUGGING_RELOC 0x20000
+
+       /* This symbol is thread local.  Used in ELF.  */
+     #define BSF_THREAD_LOCAL  0x40000
+
+       flagword flags;
+
+       /* A pointer to the section to which this symbol is
+          relative.  This will always be non NULL, there are special
+          sections for undefined and absolute symbols.  */
+       struct bfd_section *section;
+
+       /* Back end special data.  */
+       union
+         {
+           void *p;
+           bfd_vma i;
+         }
+       udata;
+     }
+     asymbol;
+
+
+File: bfd.info,  Node: symbol handling functions,  Prev: typedef asymbol,  Up: Symbols
+
+2.7.5 Symbol handling functions
+-------------------------------
+
+2.7.5.1 `bfd_get_symtab_upper_bound'
+....................................
+
+*Description*
+Return the number of bytes required to store a vector of pointers to
+`asymbols' for all the symbols in the BFD ABFD, including a terminal
+NULL pointer. If there are no symbols in the BFD, then return 0.  If an
+error occurs, return -1.
+     #define bfd_get_symtab_upper_bound(abfd) \
+          BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
+
+2.7.5.2 `bfd_is_local_label'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
+   *Description*
+Return TRUE if the given symbol SYM in the BFD ABFD is a compiler
+generated local label, else return FALSE.
+
+2.7.5.3 `bfd_is_local_label_name'
+.................................
+
+*Synopsis*
+     bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
+   *Description*
+Return TRUE if a symbol with the name NAME in the BFD ABFD is a
+compiler generated local label, else return FALSE.  This just checks
+whether the name has the form of a local label.
+     #define bfd_is_local_label_name(abfd, name) \
+       BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
+
+2.7.5.4 `bfd_is_target_special_symbol'
+......................................
+
+*Synopsis*
+     bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
+   *Description*
+Return TRUE iff a symbol SYM in the BFD ABFD is something special to
+the particular target represented by the BFD.  Such symbols should
+normally not be mentioned to the user.
+     #define bfd_is_target_special_symbol(abfd, sym) \
+       BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
+
+2.7.5.5 `bfd_canonicalize_symtab'
+.................................
+
+*Description*
+Read the symbols from the BFD ABFD, and fills in the vector LOCATION
+with pointers to the symbols and a trailing NULL.  Return the actual
+number of symbol pointers, not including the NULL.
+     #define bfd_canonicalize_symtab(abfd, location) \
+       BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
+
+2.7.5.6 `bfd_set_symtab'
+........................
+
+*Synopsis*
+     bfd_boolean bfd_set_symtab
+        (bfd *abfd, asymbol **location, unsigned int count);
+   *Description*
+Arrange that when the output BFD ABFD is closed, the table LOCATION of
+COUNT pointers to symbols will be written.
+
+2.7.5.7 `bfd_print_symbol_vandf'
+................................
+
+*Synopsis*
+     void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
+   *Description*
+Print the value and flags of the SYMBOL supplied to the stream FILE.
+
+2.7.5.8 `bfd_make_empty_symbol'
+...............................
+
+*Description*
+Create a new `asymbol' structure for the BFD ABFD and return a pointer
+to it.
+
+   This routine is necessary because each back end has private
+information surrounding the `asymbol'. Building your own `asymbol' and
+pointing to it will not create the private information, and will cause
+problems later on.
+     #define bfd_make_empty_symbol(abfd) \
+       BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
+
+2.7.5.9 `_bfd_generic_make_empty_symbol'
+........................................
+
+*Synopsis*
+     asymbol *_bfd_generic_make_empty_symbol (bfd *);
+   *Description*
+Create a new `asymbol' structure for the BFD ABFD and return a pointer
+to it.  Used by core file routines, binary back-end and anywhere else
+where no private info is needed.
+
+2.7.5.10 `bfd_make_debug_symbol'
+................................
+
+*Description*
+Create a new `asymbol' structure for the BFD ABFD, to be used as a
+debugging symbol.  Further details of its use have yet to be worked out.
+     #define bfd_make_debug_symbol(abfd,ptr,size) \
+       BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
+
+2.7.5.11 `bfd_decode_symclass'
+..............................
+
+*Description*
+Return a character corresponding to the symbol class of SYMBOL, or '?'
+for an unknown class.
+
+   *Synopsis*
+     int bfd_decode_symclass (asymbol *symbol);
+   
+2.7.5.12 `bfd_is_undefined_symclass'
+....................................
+
+*Description*
+Returns non-zero if the class symbol returned by bfd_decode_symclass
+represents an undefined symbol.  Returns zero otherwise.
+
+   *Synopsis*
+     bfd_boolean bfd_is_undefined_symclass (int symclass);
+   
+2.7.5.13 `bfd_symbol_info'
+..........................
+
+*Description*
+Fill in the basic info about symbol that nm needs.  Additional info may
+be added by the back-ends after calling this function.
+
+   *Synopsis*
+     void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
+   
+2.7.5.14 `bfd_copy_private_symbol_data'
+.......................................
+
+*Synopsis*
+     bfd_boolean bfd_copy_private_symbol_data
+        (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
+   *Description*
+Copy private symbol information from ISYM in the BFD IBFD to the symbol
+OSYM in the BFD OBFD.  Return `TRUE' on success, `FALSE' on error.
+Possible error returns are:
+
+   * `bfd_error_no_memory' - Not enough memory exists to create private
+     data for OSEC.
+
+     #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
+       BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
+                 (ibfd, isymbol, obfd, osymbol))
+
+
+File: bfd.info,  Node: Archives,  Next: Formats,  Prev: Symbols,  Up: BFD front end
+
+2.8 Archives
+============
+
+*Description*
+An archive (or library) is just another BFD.  It has a symbol table,
+although there's not much a user program will do with it.
+
+   The big difference between an archive BFD and an ordinary BFD is
+that the archive doesn't have sections.  Instead it has a chain of BFDs
+that are considered its contents.  These BFDs can be manipulated like
+any other.  The BFDs contained in an archive opened for reading will
+all be opened for reading.  You may put either input or output BFDs
+into an archive opened for output; they will be handled correctly when
+the archive is closed.
+
+   Use `bfd_openr_next_archived_file' to step through the contents of
+an archive opened for input.  You don't have to read the entire archive
+if you don't want to!  Read it until you find what you want.
+
+   Archive contents of output BFDs are chained through the `next'
+pointer in a BFD.  The first one is findable through the `archive_head'
+slot of the archive.  Set it with `bfd_set_archive_head' (q.v.).  A
+given BFD may be in only one open output archive at a time.
+
+   As expected, the BFD archive code is more general than the archive
+code of any given environment.  BFD archives may contain files of
+different formats (e.g., a.out and coff) and even different
+architectures.  You may even place archives recursively into archives!
+
+   This can cause unexpected confusion, since some archive formats are
+more expressive than others.  For instance, Intel COFF archives can
+preserve long filenames; SunOS a.out archives cannot.  If you move a
+file from the first to the second format and back again, the filename
+may be truncated.  Likewise, different a.out environments have different
+conventions as to how they truncate filenames, whether they preserve
+directory names in filenames, etc.  When interoperating with native
+tools, be sure your files are homogeneous.
+
+   Beware: most of these formats do not react well to the presence of
+spaces in filenames.  We do the best we can, but can't always handle
+this case due to restrictions in the format of archives.  Many Unix
+utilities are braindead in regards to spaces and such in filenames
+anyway, so this shouldn't be much of a restriction.
+
+   Archives are supported in BFD in `archive.c'.
+
+2.8.0.1 `bfd_get_next_mapent'
+.............................
+
+*Synopsis*
+     symindex bfd_get_next_mapent
+        (bfd *abfd, symindex previous, carsym **sym);
+   *Description*
+Step through archive ABFD's symbol table (if it has one).  Successively
+update SYM with the next symbol's information, returning that symbol's
+(internal) index into the symbol table.
+
+   Supply `BFD_NO_MORE_SYMBOLS' as the PREVIOUS entry to get the first
+one; returns `BFD_NO_MORE_SYMBOLS' when you've already got the last one.
+
+   A `carsym' is a canonical archive symbol.  The only user-visible
+element is its name, a null-terminated string.
+
+2.8.0.2 `bfd_set_archive_head'
+..............................
+
+*Synopsis*
+     bfd_boolean bfd_set_archive_head (bfd *output, bfd *new_head);
+   *Description*
+Set the head of the chain of BFDs contained in the archive OUTPUT to
+NEW_HEAD.
+
+2.8.0.3 `bfd_openr_next_archived_file'
+......................................
+
+*Synopsis*
+     bfd *bfd_openr_next_archived_file (bfd *archive, bfd *previous);
+   *Description*
+Provided a BFD, ARCHIVE, containing an archive and NULL, open an input
+BFD on the first contained element and returns that.  Subsequent calls
+should pass the archive and the previous return value to return a
+created BFD to the next contained element. NULL is returned when there
+are no more.
+
+
+File: bfd.info,  Node: Formats,  Next: Relocations,  Prev: Archives,  Up: BFD front end
+
+2.9 File formats
+================
+
+A format is a BFD concept of high level file contents type. The formats
+supported by BFD are:
+
+   * `bfd_object'
+   The BFD may contain data, symbols, relocations and debug info.
+
+   * `bfd_archive'
+   The BFD contains other BFDs and an optional index.
+
+   * `bfd_core'
+   The BFD contains the result of an executable core dump.
+
+2.9.0.1 `bfd_check_format'
+..........................
+
+*Synopsis*
+     bfd_boolean bfd_check_format (bfd *abfd, bfd_format format);
+   *Description*
+Verify if the file attached to the BFD ABFD is compatible with the
+format FORMAT (i.e., one of `bfd_object', `bfd_archive' or `bfd_core').
+
+   If the BFD has been set to a specific target before the call, only
+the named target and format combination is checked. If the target has
+not been set, or has been set to `default', then all the known target
+backends is interrogated to determine a match.  If the default target
+matches, it is used.  If not, exactly one target must recognize the
+file, or an error results.
+
+   The function returns `TRUE' on success, otherwise `FALSE' with one
+of the following error codes:
+
+   * `bfd_error_invalid_operation' - if `format' is not one of
+     `bfd_object', `bfd_archive' or `bfd_core'.
+
+   * `bfd_error_system_call' - if an error occured during a read - even
+     some file mismatches can cause bfd_error_system_calls.
+
+   * `file_not_recognised' - none of the backends recognised the file
+     format.
+
+   * `bfd_error_file_ambiguously_recognized' - more than one backend
+     recognised the file format.
+
+2.9.0.2 `bfd_check_format_matches'
+..................................
+
+*Synopsis*
+     bfd_boolean bfd_check_format_matches
+        (bfd *abfd, bfd_format format, char ***matching);
+   *Description*
+Like `bfd_check_format', except when it returns FALSE with `bfd_errno'
+set to `bfd_error_file_ambiguously_recognized'.  In that case, if
+MATCHING is not NULL, it will be filled in with a NULL-terminated list
+of the names of the formats that matched, allocated with `malloc'.
+Then the user may choose a format and try again.
+
+   When done with the list that MATCHING points to, the caller should
+free it.
+
+2.9.0.3 `bfd_set_format'
+........................
+
+*Synopsis*
+     bfd_boolean bfd_set_format (bfd *abfd, bfd_format format);
+   *Description*
+This function sets the file format of the BFD ABFD to the format
+FORMAT. If the target set in the BFD does not support the format
+requested, the format is invalid, or the BFD is not open for writing,
+then an error occurs.
+
+2.9.0.4 `bfd_format_string'
+...........................
+
+*Synopsis*
+     const char *bfd_format_string (bfd_format format);
+   *Description*
+Return a pointer to a const string `invalid', `object', `archive',
+`core', or `unknown', depending upon the value of FORMAT.
+
+
+File: bfd.info,  Node: Relocations,  Next: Core Files,  Prev: Formats,  Up: BFD front end
+
+2.10 Relocations
+================
+
+BFD maintains relocations in much the same way it maintains symbols:
+they are left alone until required, then read in en-masse and
+translated into an internal form.  A common routine
+`bfd_perform_relocation' acts upon the canonical form to do the fixup.
+
+   Relocations are maintained on a per section basis, while symbols are
+maintained on a per BFD basis.
+
+   All that a back end has to do to fit the BFD interface is to create
+a `struct reloc_cache_entry' for each relocation in a particular
+section, and fill in the right bits of the structures.
+
+* Menu:
+
+* typedef arelent::
+* howto manager::
+
+
+File: bfd.info,  Node: typedef arelent,  Next: howto manager,  Prev: Relocations,  Up: Relocations
+
+2.10.1 typedef arelent
+----------------------
+
+This is the structure of a relocation entry:
+
+
+     typedef enum bfd_reloc_status
+     {
+       /* No errors detected.  */
+       bfd_reloc_ok,
+
+       /* The relocation was performed, but there was an overflow.  */
+       bfd_reloc_overflow,
+
+       /* The address to relocate was not within the section supplied.  */
+       bfd_reloc_outofrange,
+
+       /* Used by special functions.  */
+       bfd_reloc_continue,
+
+       /* Unsupported relocation size requested.  */
+       bfd_reloc_notsupported,
+
+       /* Unused.  */
+       bfd_reloc_other,
+
+       /* The symbol to relocate against was undefined.  */
+       bfd_reloc_undefined,
+
+       /* The relocation was performed, but may not be ok - presently
+          generated only when linking i960 coff files with i960 b.out
+          symbols.  If this type is returned, the error_message argument
+          to bfd_perform_relocation will be set.  */
+       bfd_reloc_dangerous
+      }
+      bfd_reloc_status_type;
+
+
+     typedef struct reloc_cache_entry
+     {
+       /* A pointer into the canonical table of pointers.  */
+       struct bfd_symbol **sym_ptr_ptr;
+
+       /* offset in section.  */
+       bfd_size_type address;
+
+       /* addend for relocation value.  */
+       bfd_vma addend;
+
+       /* Pointer to how to perform the required relocation.  */
+       reloc_howto_type *howto;
+
+     }
+     arelent;
+   *Description*
+Here is a description of each of the fields within an `arelent':
+
+   * `sym_ptr_ptr'
+   The symbol table pointer points to a pointer to the symbol
+associated with the relocation request.  It is the pointer into the
+table returned by the back end's `canonicalize_symtab' action. *Note
+Symbols::. The symbol is referenced through a pointer to a pointer so
+that tools like the linker can fix up all the symbols of the same name
+by modifying only one pointer. The relocation routine looks in the
+symbol and uses the base of the section the symbol is attached to and
+the value of the symbol as the initial relocation offset. If the symbol
+pointer is zero, then the section provided is looked up.
+
+   * `address'
+   The `address' field gives the offset in bytes from the base of the
+section data which owns the relocation record to the first byte of
+relocatable information. The actual data relocated will be relative to
+this point; for example, a relocation type which modifies the bottom
+two bytes of a four byte word would not touch the first byte pointed to
+in a big endian world.
+
+   * `addend'
+   The `addend' is a value provided by the back end to be added (!)  to
+the relocation offset. Its interpretation is dependent upon the howto.
+For example, on the 68k the code:
+
+             char foo[];
+             main()
+                     {
+                     return foo[0x12345678];
+                     }
+
+   Could be compiled into:
+
+             linkw fp,#-4
+             moveb @#12345678,d0
+             extbl d0
+             unlk fp
+             rts
+
+   This could create a reloc pointing to `foo', but leave the offset in
+the data, something like:
+
+     RELOCATION RECORDS FOR [.text]:
+     offset   type      value
+     00000006 32        _foo
+
+     00000000 4e56 fffc          ; linkw fp,#-4
+     00000004 1039 1234 5678     ; moveb @#12345678,d0
+     0000000a 49c0               ; extbl d0
+     0000000c 4e5e               ; unlk fp
+     0000000e 4e75               ; rts
+
+   Using coff and an 88k, some instructions don't have enough space in
+them to represent the full address range, and pointers have to be
+loaded in two parts. So you'd get something like:
+
+             or.u     r13,r0,hi16(_foo+0x12345678)
+             ld.b     r2,r13,lo16(_foo+0x12345678)
+             jmp      r1
+
+   This should create two relocs, both pointing to `_foo', and with
+0x12340000 in their addend field. The data would consist of:
+
+     RELOCATION RECORDS FOR [.text]:
+     offset   type      value
+     00000002 HVRT16    _foo+0x12340000
+     00000006 LVRT16    _foo+0x12340000
+
+     00000000 5da05678           ; or.u r13,r0,0x5678
+     00000004 1c4d5678           ; ld.b r2,r13,0x5678
+     00000008 f400c001           ; jmp r1
+
+   The relocation routine digs out the value from the data, adds it to
+the addend to get the original offset, and then adds the value of
+`_foo'. Note that all 32 bits have to be kept around somewhere, to cope
+with carry from bit 15 to bit 16.
+
+   One further example is the sparc and the a.out format. The sparc has
+a similar problem to the 88k, in that some instructions don't have room
+for an entire offset, but on the sparc the parts are created in odd
+sized lumps. The designers of the a.out format chose to not use the
+data within the section for storing part of the offset; all the offset
+is kept within the reloc. Anything in the data should be ignored.
+
+             save %sp,-112,%sp
+             sethi %hi(_foo+0x12345678),%g2
+             ldsb [%g2+%lo(_foo+0x12345678)],%i0
+             ret
+             restore
+
+   Both relocs contain a pointer to `foo', and the offsets contain junk.
+
+     RELOCATION RECORDS FOR [.text]:
+     offset   type      value
+     00000004 HI22      _foo+0x12345678
+     00000008 LO10      _foo+0x12345678
+
+     00000000 9de3bf90     ; save %sp,-112,%sp
+     00000004 05000000     ; sethi %hi(_foo+0),%g2
+     00000008 f048a000     ; ldsb [%g2+%lo(_foo+0)],%i0
+     0000000c 81c7e008     ; ret
+     00000010 81e80000     ; restore
+
+   * `howto'
+   The `howto' field can be imagined as a relocation instruction. It is
+a pointer to a structure which contains information on what to do with
+all of the other information in the reloc record and data section. A
+back end would normally have a relocation instruction set and turn
+relocations into pointers to the correct structure on input - but it
+would be possible to create each howto field on demand.
+
+2.10.1.1 `enum complain_overflow'
+.................................
+
+Indicates what sort of overflow checking should be done when performing
+a relocation.
+
+
+     enum complain_overflow
+     {
+       /* Do not complain on overflow.  */
+       complain_overflow_dont,
+
+       /* Complain if the bitfield overflows, whether it is considered
+          as signed or unsigned.  */
+       complain_overflow_bitfield,
+
+       /* Complain if the value overflows when considered as signed
+          number.  */
+       complain_overflow_signed,
+
+       /* Complain if the value overflows when considered as an
+          unsigned number.  */
+       complain_overflow_unsigned
+     };
+
+2.10.1.2 `reloc_howto_type'
+...........................
+
+The `reloc_howto_type' is a structure which contains all the
+information that libbfd needs to know to tie up a back end's data.
+
+     struct bfd_symbol;             /* Forward declaration.  */
+
+     struct reloc_howto_struct
+     {
+       /*  The type field has mainly a documentary use - the back end can
+           do what it wants with it, though normally the back end's
+           external idea of what a reloc number is stored
+           in this field.  For example, a PC relative word relocation
+           in a coff environment has the type 023 - because that's
+           what the outside world calls a R_PCRWORD reloc.  */
+       unsigned int type;
+
+       /*  The value the final relocation is shifted right by.  This drops
+           unwanted data from the relocation.  */
+       unsigned int rightshift;
+
+       /*  The size of the item to be relocated.  This is *not* a
+           power-of-two measure.  To get the number of bytes operated
+           on by a type of relocation, use bfd_get_reloc_size.  */
+       int size;
+
+       /*  The number of bits in the item to be relocated.  This is used
+           when doing overflow checking.  */
+       unsigned int bitsize;
+
+       /*  Notes that the relocation is relative to the location in the
+           data section of the addend.  The relocation function will
+           subtract from the relocation value the address of the location
+           being relocated.  */
+       bfd_boolean pc_relative;
+
+       /*  The bit position of the reloc value in the destination.
+           The relocated value is left shifted by this amount.  */
+       unsigned int bitpos;
+
+       /* What type of overflow error should be checked for when
+          relocating.  */
+       enum complain_overflow complain_on_overflow;
+
+       /* If this field is non null, then the supplied function is
+          called rather than the normal function.  This allows really
+          strange relocation methods to be accommodated (e.g., i960 callj
+          instructions).  */
+       bfd_reloc_status_type (*special_function)
+         (bfd *, arelent *, struct bfd_symbol *, void *, asection *,
+          bfd *, char **);
+
+       /* The textual name of the relocation type.  */
+       char *name;
+
+       /* Some formats record a relocation addend in the section contents
+          rather than with the relocation.  For ELF formats this is the
+          distinction between USE_REL and USE_RELA (though the code checks
+          for USE_REL == 1/0).  The value of this field is TRUE if the
+          addend is recorded with the section contents; when performing a
+          partial link (ld -r) the section contents (the data) will be
+          modified.  The value of this field is FALSE if addends are
+          recorded with the relocation (in arelent.addend); when performing
+          a partial link the relocation will be modified.
+          All relocations for all ELF USE_RELA targets should set this field
+          to FALSE (values of TRUE should be looked on with suspicion).
+          However, the converse is not true: not all relocations of all ELF
+          USE_REL targets set this field to TRUE.  Why this is so is peculiar
+          to each particular target.  For relocs that aren't used in partial
+          links (e.g. GOT stuff) it doesn't matter what this is set to.  */
+       bfd_boolean partial_inplace;
+
+       /* src_mask selects the part of the instruction (or data) to be used
+          in the relocation sum.  If the target relocations don't have an
+          addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
+          dst_mask to extract the addend from the section contents.  If
+          relocations do have an addend in the reloc, eg. ELF USE_RELA, this
+          field should be zero.  Non-zero values for ELF USE_RELA targets are
+          bogus as in those cases the value in the dst_mask part of the
+          section contents should be treated as garbage.  */
+       bfd_vma src_mask;
+
+       /* dst_mask selects which parts of the instruction (or data) are
+          replaced with a relocated value.  */
+       bfd_vma dst_mask;
+
+       /* When some formats create PC relative instructions, they leave
+          the value of the pc of the place being relocated in the offset
+          slot of the instruction, so that a PC relative relocation can
+          be made just by adding in an ordinary offset (e.g., sun3 a.out).
+          Some formats leave the displacement part of an instruction
+          empty (e.g., m88k bcs); this flag signals the fact.  */
+       bfd_boolean pcrel_offset;
+     };
+   
+2.10.1.3 `The HOWTO Macro'
+..........................
+
+*Description*
+The HOWTO define is horrible and will go away.
+     #define HOWTO(C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \
+       { (unsigned) C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC }
+
+   *Description*
+And will be replaced with the totally magic way. But for the moment, we
+are compatible, so do it this way.
+     #define NEWHOWTO(FUNCTION, NAME, SIZE, REL, IN) \
+       HOWTO (0, 0, SIZE, 0, REL, 0, complain_overflow_dont, FUNCTION, \
+              NAME, FALSE, 0, 0, IN)
+
+   *Description*
+This is used to fill in an empty howto entry in an array.
+     #define EMPTY_HOWTO(C) \
+       HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \
+              NULL, FALSE, 0, 0, FALSE)
+
+   *Description*
+Helper routine to turn a symbol into a relocation value.
+     #define HOWTO_PREPARE(relocation, symbol)               \
+       {                                                     \
+         if (symbol != NULL)                                 \
+           {                                                 \
+             if (bfd_is_com_section (symbol->section))       \
+               {                                             \
+                 relocation = 0;                             \
+               }                                             \
+             else                                            \
+               {                                             \
+                 relocation = symbol->value;                 \
+               }                                             \
+           }                                                 \
+       }
+
+2.10.1.4 `bfd_get_reloc_size'
+.............................
+
+*Synopsis*
+     unsigned int bfd_get_reloc_size (reloc_howto_type *);
+   *Description*
+For a reloc_howto_type that operates on a fixed number of bytes, this
+returns the number of bytes operated on.
+
+2.10.1.5 `arelent_chain'
+........................
+
+*Description*
+How relocs are tied together in an `asection':
+     typedef struct relent_chain
+     {
+       arelent relent;
+       struct relent_chain *next;
+     }
+     arelent_chain;
+
+2.10.1.6 `bfd_check_overflow'
+.............................
+
+*Synopsis*
+     bfd_reloc_status_type bfd_check_overflow
+        (enum complain_overflow how,
+         unsigned int bitsize,
+         unsigned int rightshift,
+         unsigned int addrsize,
+         bfd_vma relocation);
+   *Description*
+Perform overflow checking on RELOCATION which has BITSIZE significant
+bits and will be shifted right by RIGHTSHIFT bits, on a machine with
+addresses containing ADDRSIZE significant bits.  The result is either of
+`bfd_reloc_ok' or `bfd_reloc_overflow'.
+
+2.10.1.7 `bfd_perform_relocation'
+.................................
+
+*Synopsis*
+     bfd_reloc_status_type bfd_perform_relocation
+        (bfd *abfd,
+         arelent *reloc_entry,
+         void *data,
+         asection *input_section,
+         bfd *output_bfd,
+         char **error_message);
+   *Description*
+If OUTPUT_BFD is supplied to this function, the generated image will be
+relocatable; the relocations are copied to the output file after they
+have been changed to reflect the new state of the world. There are two
+ways of reflecting the results of partial linkage in an output file: by
+modifying the output data in place, and by modifying the relocation
+record.  Some native formats (e.g., basic a.out and basic coff) have no
+way of specifying an addend in the relocation type, so the addend has
+to go in the output data.  This is no big deal since in these formats
+the output data slot will always be big enough for the addend. Complex
+reloc types with addends were invented to solve just this problem.  The
+ERROR_MESSAGE argument is set to an error message if this return
+`bfd_reloc_dangerous'.
+
+2.10.1.8 `bfd_install_relocation'
+.................................
+
+*Synopsis*
+     bfd_reloc_status_type bfd_install_relocation
+        (bfd *abfd,
+         arelent *reloc_entry,
+         void *data, bfd_vma data_start,
+         asection *input_section,
+         char **error_message);
+   *Description*
+This looks remarkably like `bfd_perform_relocation', except it does not
+expect that the section contents have been filled in.  I.e., it's
+suitable for use when creating, rather than applying a relocation.
+
+   For now, this function should be considered reserved for the
+assembler.
+
+
+File: bfd.info,  Node: howto manager,  Prev: typedef arelent,  Up: Relocations
+
+2.11 The howto manager
+======================
+
+When an application wants to create a relocation, but doesn't know what
+the target machine might call it, it can find out by using this bit of
+code.
+
+2.11.0.1 `bfd_reloc_code_type'
+..............................
+
+*Description*
+The insides of a reloc code.  The idea is that, eventually, there will
+be one enumerator for every type of relocation we ever do.  Pass one of
+these values to `bfd_reloc_type_lookup', and it'll return a howto
+pointer.
+
+   This does mean that the application must determine the correct
+enumerator value; you can't get a howto pointer from a random set of
+attributes.
+
+   Here are the possible values for `enum bfd_reloc_code_real':
+
+ -- : BFD_RELOC_64
+ -- : BFD_RELOC_32
+ -- : BFD_RELOC_26
+ -- : BFD_RELOC_24
+ -- : BFD_RELOC_16
+ -- : BFD_RELOC_14
+ -- : BFD_RELOC_8
+     Basic absolute relocations of N bits.
+
+ -- : BFD_RELOC_64_PCREL
+ -- : BFD_RELOC_32_PCREL
+ -- : BFD_RELOC_24_PCREL
+ -- : BFD_RELOC_16_PCREL
+ -- : BFD_RELOC_12_PCREL
+ -- : BFD_RELOC_8_PCREL
+     PC-relative relocations.  Sometimes these are relative to the
+     address of the relocation itself; sometimes they are relative to
+     the start of the section containing the relocation.  It depends on
+     the specific target.
+
+     The 24-bit relocation is used in some Intel 960 configurations.
+
+ -- : BFD_RELOC_32_SECREL
+     Section relative relocations.  Some targets need this for DWARF2.
+
+ -- : BFD_RELOC_32_GOT_PCREL
+ -- : BFD_RELOC_16_GOT_PCREL
+ -- : BFD_RELOC_8_GOT_PCREL
+ -- : BFD_RELOC_32_GOTOFF
+ -- : BFD_RELOC_16_GOTOFF
+ -- : BFD_RELOC_LO16_GOTOFF
+ -- : BFD_RELOC_HI16_GOTOFF
+ -- : BFD_RELOC_HI16_S_GOTOFF
+ -- : BFD_RELOC_8_GOTOFF
+ -- : BFD_RELOC_64_PLT_PCREL
+ -- : BFD_RELOC_32_PLT_PCREL
+ -- : BFD_RELOC_24_PLT_PCREL
+ -- : BFD_RELOC_16_PLT_PCREL
+ -- : BFD_RELOC_8_PLT_PCREL
+ -- : BFD_RELOC_64_PLTOFF
+ -- : BFD_RELOC_32_PLTOFF
+ -- : BFD_RELOC_16_PLTOFF
+ -- : BFD_RELOC_LO16_PLTOFF
+ -- : BFD_RELOC_HI16_PLTOFF
+ -- : BFD_RELOC_HI16_S_PLTOFF
+ -- : BFD_RELOC_8_PLTOFF
+     For ELF.
+
+ -- : BFD_RELOC_68K_GLOB_DAT
+ -- : BFD_RELOC_68K_JMP_SLOT
+ -- : BFD_RELOC_68K_RELATIVE
+     Relocations used by 68K ELF.
+
+ -- : BFD_RELOC_32_BASEREL
+ -- : BFD_RELOC_16_BASEREL
+ -- : BFD_RELOC_LO16_BASEREL
+ -- : BFD_RELOC_HI16_BASEREL
+ -- : BFD_RELOC_HI16_S_BASEREL
+ -- : BFD_RELOC_8_BASEREL
+ -- : BFD_RELOC_RVA
+     Linkage-table relative.
+
+ -- : BFD_RELOC_8_FFnn
+     Absolute 8-bit relocation, but used to form an address like 0xFFnn.
+
+ -- : BFD_RELOC_32_PCREL_S2
+ -- : BFD_RELOC_16_PCREL_S2
+ -- : BFD_RELOC_23_PCREL_S2
+     These PC-relative relocations are stored as word displacements -
+     i.e., byte displacements shifted right two bits.  The 30-bit word
+     displacement (<<32_PCREL_S2>> - 32 bits, shifted 2) is used on the
+     SPARC.  (SPARC tools generally refer to this as <<WDISP30>>.)  The
+     signed 16-bit displacement is used on the MIPS, and the 23-bit
+     displacement is used on the Alpha.
+
+ -- : BFD_RELOC_HI22
+ -- : BFD_RELOC_LO10
+     High 22 bits and low 10 bits of 32-bit value, placed into lower
+     bits of the target word.  These are used on the SPARC.
+
+ -- : BFD_RELOC_GPREL16
+ -- : BFD_RELOC_GPREL32
+     For systems that allocate a Global Pointer register, these are
+     displacements off that register.  These relocation types are
+     handled specially, because the value the register will have is
+     decided relatively late.
+
+ -- : BFD_RELOC_I960_CALLJ
+     Reloc types used for i960/b.out.
+
+ -- : BFD_RELOC_NONE
+ -- : BFD_RELOC_SPARC_WDISP22
+ -- : BFD_RELOC_SPARC22
+ -- : BFD_RELOC_SPARC13
+ -- : BFD_RELOC_SPARC_GOT10
+ -- : BFD_RELOC_SPARC_GOT13
+ -- : BFD_RELOC_SPARC_GOT22
+ -- : BFD_RELOC_SPARC_PC10
+ -- : BFD_RELOC_SPARC_PC22
+ -- : BFD_RELOC_SPARC_WPLT30
+ -- : BFD_RELOC_SPARC_COPY
+ -- : BFD_RELOC_SPARC_GLOB_DAT
+ -- : BFD_RELOC_SPARC_JMP_SLOT
+ -- : BFD_RELOC_SPARC_RELATIVE
+ -- : BFD_RELOC_SPARC_UA16
+ -- : BFD_RELOC_SPARC_UA32
+ -- : BFD_RELOC_SPARC_UA64
+     SPARC ELF relocations.  There is probably some overlap with other
+     relocation types already defined.
+
+ -- : BFD_RELOC_SPARC_BASE13
+ -- : BFD_RELOC_SPARC_BASE22
+     I think these are specific to SPARC a.out (e.g., Sun 4).
+
+ -- : BFD_RELOC_SPARC_64
+ -- : BFD_RELOC_SPARC_10
+ -- : BFD_RELOC_SPARC_11
+ -- : BFD_RELOC_SPARC_OLO10
+ -- : BFD_RELOC_SPARC_HH22
+ -- : BFD_RELOC_SPARC_HM10
+ -- : BFD_RELOC_SPARC_LM22
+ -- : BFD_RELOC_SPARC_PC_HH22
+ -- : BFD_RELOC_SPARC_PC_HM10
+ -- : BFD_RELOC_SPARC_PC_LM22
+ -- : BFD_RELOC_SPARC_WDISP16
+ -- : BFD_RELOC_SPARC_WDISP19
+ -- : BFD_RELOC_SPARC_7
+ -- : BFD_RELOC_SPARC_6
+ -- : BFD_RELOC_SPARC_5
+ -- : BFD_RELOC_SPARC_DISP64
+ -- : BFD_RELOC_SPARC_PLT32
+ -- : BFD_RELOC_SPARC_PLT64
+ -- : BFD_RELOC_SPARC_HIX22
+ -- : BFD_RELOC_SPARC_LOX10
+ -- : BFD_RELOC_SPARC_H44
+ -- : BFD_RELOC_SPARC_M44
+ -- : BFD_RELOC_SPARC_L44
+ -- : BFD_RELOC_SPARC_REGISTER
+     SPARC64 relocations
+
+ -- : BFD_RELOC_SPARC_REV32
+     SPARC little endian relocation
+
+ -- : BFD_RELOC_SPARC_TLS_GD_HI22
+ -- : BFD_RELOC_SPARC_TLS_GD_LO10
+ -- : BFD_RELOC_SPARC_TLS_GD_ADD
+ -- : BFD_RELOC_SPARC_TLS_GD_CALL
+ -- : BFD_RELOC_SPARC_TLS_LDM_HI22
+ -- : BFD_RELOC_SPARC_TLS_LDM_LO10
+ -- : BFD_RELOC_SPARC_TLS_LDM_ADD
+ -- : BFD_RELOC_SPARC_TLS_LDM_CALL
+ -- : BFD_RELOC_SPARC_TLS_LDO_HIX22
+ -- : BFD_RELOC_SPARC_TLS_LDO_LOX10
+ -- : BFD_RELOC_SPARC_TLS_LDO_ADD
+ -- : BFD_RELOC_SPARC_TLS_IE_HI22
+ -- : BFD_RELOC_SPARC_TLS_IE_LO10
+ -- : BFD_RELOC_SPARC_TLS_IE_LD
+ -- : BFD_RELOC_SPARC_TLS_IE_LDX
+ -- : BFD_RELOC_SPARC_TLS_IE_ADD
+ -- : BFD_RELOC_SPARC_TLS_LE_HIX22
+ -- : BFD_RELOC_SPARC_TLS_LE_LOX10
+ -- : BFD_RELOC_SPARC_TLS_DTPMOD32
+ -- : BFD_RELOC_SPARC_TLS_DTPMOD64
+ -- : BFD_RELOC_SPARC_TLS_DTPOFF32
+ -- : BFD_RELOC_SPARC_TLS_DTPOFF64
+ -- : BFD_RELOC_SPARC_TLS_TPOFF32
+ -- : BFD_RELOC_SPARC_TLS_TPOFF64
+     SPARC TLS relocations
+
+ -- : BFD_RELOC_ALPHA_GPDISP_HI16
+     Alpha ECOFF and ELF relocations.  Some of these treat the symbol or
+     "addend" in some special way.  For GPDISP_HI16 ("gpdisp")
+     relocations, the symbol is ignored when writing; when reading, it
+     will be the absolute section symbol.  The addend is the
+     displacement in bytes of the "lda" instruction from the "ldah"
+     instruction (which is at the address of this reloc).
+
+ -- : BFD_RELOC_ALPHA_GPDISP_LO16
+     For GPDISP_LO16 ("ignore") relocations, the symbol is handled as
+     with GPDISP_HI16 relocs.  The addend is ignored when writing the
+     relocations out, and is filled in with the file's GP value on
+     reading, for convenience.
+
+ -- : BFD_RELOC_ALPHA_GPDISP
+     The ELF GPDISP relocation is exactly the same as the GPDISP_HI16
+     relocation except that there is no accompanying GPDISP_LO16
+     relocation.
+
+ -- : BFD_RELOC_ALPHA_LITERAL
+ -- : BFD_RELOC_ALPHA_ELF_LITERAL
+ -- : BFD_RELOC_ALPHA_LITUSE
+     The Alpha LITERAL/LITUSE relocs are produced by a symbol reference;
+     the assembler turns it into a LDQ instruction to load the address
+     of the symbol, and then fills in a register in the real
+     instruction.
+
+     The LITERAL reloc, at the LDQ instruction, refers to the .lita
+     section symbol.  The addend is ignored when writing, but is filled
+     in with the file's GP value on reading, for convenience, as with
+     the GPDISP_LO16 reloc.
+
+     The ELF_LITERAL reloc is somewhere between 16_GOTOFF and
+     GPDISP_LO16.  It should refer to the symbol to be referenced, as
+     with 16_GOTOFF, but it generates output not based on the position
+     within the .got section, but relative to the GP value chosen for
+     the file during the final link stage.
+
+     The LITUSE reloc, on the instruction using the loaded address,
+     gives information to the linker that it might be able to use to
+     optimize away some literal section references.  The symbol is
+     ignored (read as the absolute section symbol), and the "addend"
+     indicates the type of instruction using the register: 1 - "memory"
+     fmt insn 2 - byte-manipulation (byte offset reg) 3 - jsr (target
+     of branch)
+
+ -- : BFD_RELOC_ALPHA_HINT
+     The HINT relocation indicates a value that should be filled into
+     the "hint" field of a jmp/jsr/ret instruction, for possible branch-
+     prediction logic which may be provided on some processors.
+
+ -- : BFD_RELOC_ALPHA_LINKAGE
+     The LINKAGE relocation outputs a linkage pair in the object file,
+     which is filled by the linker.
+
+ -- : BFD_RELOC_ALPHA_CODEADDR
+     The CODEADDR relocation outputs a STO_CA in the object file, which
+     is filled by the linker.
+
+ -- : BFD_RELOC_ALPHA_GPREL_HI16
+ -- : BFD_RELOC_ALPHA_GPREL_LO16
+     The GPREL_HI/LO relocations together form a 32-bit offset from the
+     GP register.
+
+ -- : BFD_RELOC_ALPHA_BRSGP
+     Like BFD_RELOC_23_PCREL_S2, except that the source and target must
+     share a common GP, and the target address is adjusted for
+     STO_ALPHA_STD_GPLOAD.
+
+ -- : BFD_RELOC_ALPHA_TLSGD
+ -- : BFD_RELOC_ALPHA_TLSLDM
+ -- : BFD_RELOC_ALPHA_DTPMOD64
+ -- : BFD_RELOC_ALPHA_GOTDTPREL16
+ -- : BFD_RELOC_ALPHA_DTPREL64
+ -- : BFD_RELOC_ALPHA_DTPREL_HI16
+ -- : BFD_RELOC_ALPHA_DTPREL_LO16
+ -- : BFD_RELOC_ALPHA_DTPREL16
+ -- : BFD_RELOC_ALPHA_GOTTPREL16
+ -- : BFD_RELOC_ALPHA_TPREL64
+ -- : BFD_RELOC_ALPHA_TPREL_HI16
+ -- : BFD_RELOC_ALPHA_TPREL_LO16
+ -- : BFD_RELOC_ALPHA_TPREL16
+     Alpha thread-local storage relocations.
+
+ -- : BFD_RELOC_MIPS_JMP
+     Bits 27..2 of the relocation address shifted right 2 bits; simple
+     reloc otherwise.
+
+ -- : BFD_RELOC_MIPS16_JMP
+     The MIPS16 jump instruction.
+
+ -- : BFD_RELOC_MIPS16_GPREL
+     MIPS16 GP relative reloc.
+
+ -- : BFD_RELOC_HI16
+     High 16 bits of 32-bit value; simple reloc.
+
+ -- : BFD_RELOC_HI16_S
+     High 16 bits of 32-bit value but the low 16 bits will be sign
+     extended and added to form the final result.  If the low 16 bits
+     form a negative number, we need to add one to the high value to
+     compensate for the borrow when the low bits are added.
+
+ -- : BFD_RELOC_LO16
+     Low 16 bits.
+
+ -- : BFD_RELOC_MIPS16_HI16
+     MIPS16 high 16 bits of 32-bit value.
+
+ -- : BFD_RELOC_MIPS16_HI16_S
+     MIPS16 high 16 bits of 32-bit value but the low 16 bits will be
+     sign extended and added to form the final result.  If the low 16
+     bits form a negative number, we need to add one to the high value
+     to compensate for the borrow when the low bits are added.
+
+ -- : BFD_RELOC_MIPS16_LO16
+     MIPS16 low 16 bits.
+
+ -- : BFD_RELOC_MIPS_LITERAL
+     Relocation against a MIPS literal section.
+
+ -- : BFD_RELOC_MIPS_GOT16
+ -- : BFD_RELOC_MIPS_CALL16
+ -- : BFD_RELOC_MIPS_GOT_HI16
+ -- : BFD_RELOC_MIPS_GOT_LO16
+ -- : BFD_RELOC_MIPS_CALL_HI16
+ -- : BFD_RELOC_MIPS_CALL_LO16
+ -- : BFD_RELOC_MIPS_SUB
+ -- : BFD_RELOC_MIPS_GOT_PAGE
+ -- : BFD_RELOC_MIPS_GOT_OFST
+ -- : BFD_RELOC_MIPS_GOT_DISP
+ -- : BFD_RELOC_MIPS_SHIFT5
+ -- : BFD_RELOC_MIPS_SHIFT6
+ -- : BFD_RELOC_MIPS_INSERT_A
+ -- : BFD_RELOC_MIPS_INSERT_B
+ -- : BFD_RELOC_MIPS_DELETE
+ -- : BFD_RELOC_MIPS_HIGHEST
+ -- : BFD_RELOC_MIPS_HIGHER
+ -- : BFD_RELOC_MIPS_SCN_DISP
+ -- : BFD_RELOC_MIPS_REL16
+ -- : BFD_RELOC_MIPS_RELGOT
+ -- : BFD_RELOC_MIPS_JALR
+ -- : BFD_RELOC_MIPS_TLS_DTPMOD32
+ -- : BFD_RELOC_MIPS_TLS_DTPREL32
+ -- : BFD_RELOC_MIPS_TLS_DTPMOD64
+ -- : BFD_RELOC_MIPS_TLS_DTPREL64
+ -- : BFD_RELOC_MIPS_TLS_GD
+ -- : BFD_RELOC_MIPS_TLS_LDM
+ -- : BFD_RELOC_MIPS_TLS_DTPREL_HI16
+ -- : BFD_RELOC_MIPS_TLS_DTPREL_LO16
+ -- : BFD_RELOC_MIPS_TLS_GOTTPREL
+ -- : BFD_RELOC_MIPS_TLS_TPREL32
+ -- : BFD_RELOC_MIPS_TLS_TPREL64
+ -- : BFD_RELOC_MIPS_TLS_TPREL_HI16
+ -- : BFD_RELOC_MIPS_TLS_TPREL_LO16
+     MIPS ELF relocations.
+
+ -- : BFD_RELOC_FRV_LABEL16
+ -- : BFD_RELOC_FRV_LABEL24
+ -- : BFD_RELOC_FRV_LO16
+ -- : BFD_RELOC_FRV_HI16
+ -- : BFD_RELOC_FRV_GPREL12
+ -- : BFD_RELOC_FRV_GPRELU12
+ -- : BFD_RELOC_FRV_GPREL32
+ -- : BFD_RELOC_FRV_GPRELHI
+ -- : BFD_RELOC_FRV_GPRELLO
+ -- : BFD_RELOC_FRV_GOT12
+ -- : BFD_RELOC_FRV_GOTHI
+ -- : BFD_RELOC_FRV_GOTLO
+ -- : BFD_RELOC_FRV_FUNCDESC
+ -- : BFD_RELOC_FRV_FUNCDESC_GOT12
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTHI
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTLO
+ -- : BFD_RELOC_FRV_FUNCDESC_VALUE
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFF12
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFHI
+ -- : BFD_RELOC_FRV_FUNCDESC_GOTOFFLO
+ -- : BFD_RELOC_FRV_GOTOFF12
+ -- : BFD_RELOC_FRV_GOTOFFHI
+ -- : BFD_RELOC_FRV_GOTOFFLO
+ -- : BFD_RELOC_FRV_GETTLSOFF
+ -- : BFD_RELOC_FRV_TLSDESC_VALUE
+ -- : BFD_RELOC_FRV_GOTTLSDESC12
+ -- : BFD_RELOC_FRV_GOTTLSDESCHI
+ -- : BFD_RELOC_FRV_GOTTLSDESCLO
+ -- : BFD_RELOC_FRV_TLSMOFF12
+ -- : BFD_RELOC_FRV_TLSMOFFHI
+ -- : BFD_RELOC_FRV_TLSMOFFLO
+ -- : BFD_RELOC_FRV_GOTTLSOFF12
+ -- : BFD_RELOC_FRV_GOTTLSOFFHI
+ -- : BFD_RELOC_FRV_GOTTLSOFFLO
+ -- : BFD_RELOC_FRV_TLSOFF
+ -- : BFD_RELOC_FRV_TLSDESC_RELAX
+ -- : BFD_RELOC_FRV_GETTLSOFF_RELAX
+ -- : BFD_RELOC_FRV_TLSOFF_RELAX
+ -- : BFD_RELOC_FRV_TLSMOFF
+     Fujitsu Frv Relocations.
+
+ -- : BFD_RELOC_MN10300_GOTOFF24
+     This is a 24bit GOT-relative reloc for the mn10300.
+
+ -- : BFD_RELOC_MN10300_GOT32
+     This is a 32bit GOT-relative reloc for the mn10300, offset by two
+     bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_GOT24
+     This is a 24bit GOT-relative reloc for the mn10300, offset by two
+     bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_GOT16
+     This is a 16bit GOT-relative reloc for the mn10300, offset by two
+     bytes in the instruction.
+
+ -- : BFD_RELOC_MN10300_COPY
+     Copy symbol at runtime.
+
+ -- : BFD_RELOC_MN10300_GLOB_DAT
+     Create GOT entry.
+
+ -- : BFD_RELOC_MN10300_JMP_SLOT
+     Create PLT entry.
+
+ -- : BFD_RELOC_MN10300_RELATIVE
+     Adjust by program base.
+
+ -- : BFD_RELOC_386_GOT32
+ -- : BFD_RELOC_386_PLT32
+ -- : BFD_RELOC_386_COPY
+ -- : BFD_RELOC_386_GLOB_DAT
+ -- : BFD_RELOC_386_JUMP_SLOT
+ -- : BFD_RELOC_386_RELATIVE
+ -- : BFD_RELOC_386_GOTOFF
+ -- : BFD_RELOC_386_GOTPC
+ -- : BFD_RELOC_386_TLS_TPOFF
+ -- : BFD_RELOC_386_TLS_IE
+ -- : BFD_RELOC_386_TLS_GOTIE
+ -- : BFD_RELOC_386_TLS_LE
+ -- : BFD_RELOC_386_TLS_GD
+ -- : BFD_RELOC_386_TLS_LDM
+ -- : BFD_RELOC_386_TLS_LDO_32
+ -- : BFD_RELOC_386_TLS_IE_32
+ -- : BFD_RELOC_386_TLS_LE_32
+ -- : BFD_RELOC_386_TLS_DTPMOD32
+ -- : BFD_RELOC_386_TLS_DTPOFF32
+ -- : BFD_RELOC_386_TLS_TPOFF32
+     i386/elf relocations
+
+ -- : BFD_RELOC_X86_64_GOT32
+ -- : BFD_RELOC_X86_64_PLT32
+ -- : BFD_RELOC_X86_64_COPY
+ -- : BFD_RELOC_X86_64_GLOB_DAT
+ -- : BFD_RELOC_X86_64_JUMP_SLOT
+ -- : BFD_RELOC_X86_64_RELATIVE
+ -- : BFD_RELOC_X86_64_GOTPCREL
+ -- : BFD_RELOC_X86_64_32S
+ -- : BFD_RELOC_X86_64_DTPMOD64
+ -- : BFD_RELOC_X86_64_DTPOFF64
+ -- : BFD_RELOC_X86_64_TPOFF64
+ -- : BFD_RELOC_X86_64_TLSGD
+ -- : BFD_RELOC_X86_64_TLSLD
+ -- : BFD_RELOC_X86_64_DTPOFF32
+ -- : BFD_RELOC_X86_64_GOTTPOFF
+ -- : BFD_RELOC_X86_64_TPOFF32
+     x86-64/elf relocations
+
+ -- : BFD_RELOC_NS32K_IMM_8
+ -- : BFD_RELOC_NS32K_IMM_16
+ -- : BFD_RELOC_NS32K_IMM_32
+ -- : BFD_RELOC_NS32K_IMM_8_PCREL
+ -- : BFD_RELOC_NS32K_IMM_16_PCREL
+ -- : BFD_RELOC_NS32K_IMM_32_PCREL
+ -- : BFD_RELOC_NS32K_DISP_8
+ -- : BFD_RELOC_NS32K_DISP_16
+ -- : BFD_RELOC_NS32K_DISP_32
+ -- : BFD_RELOC_NS32K_DISP_8_PCREL
+ -- : BFD_RELOC_NS32K_DISP_16_PCREL
+ -- : BFD_RELOC_NS32K_DISP_32_PCREL
+     ns32k relocations
+
+ -- : BFD_RELOC_PDP11_DISP_8_PCREL
+ -- : BFD_RELOC_PDP11_DISP_6_PCREL
+     PDP11 relocations
+
+ -- : BFD_RELOC_PJ_CODE_HI16
+ -- : BFD_RELOC_PJ_CODE_LO16
+ -- : BFD_RELOC_PJ_CODE_DIR16
+ -- : BFD_RELOC_PJ_CODE_DIR32
+ -- : BFD_RELOC_PJ_CODE_REL16
+ -- : BFD_RELOC_PJ_CODE_REL32
+     Picojava relocs.  Not all of these appear in object files.
+
+ -- : BFD_RELOC_PPC_B26
+ -- : BFD_RELOC_PPC_BA26
+ -- : BFD_RELOC_PPC_TOC16
+ -- : BFD_RELOC_PPC_B16
+ -- : BFD_RELOC_PPC_B16_BRTAKEN
+ -- : BFD_RELOC_PPC_B16_BRNTAKEN
+ -- : BFD_RELOC_PPC_BA16
+ -- : BFD_RELOC_PPC_BA16_BRTAKEN
+ -- : BFD_RELOC_PPC_BA16_BRNTAKEN
+ -- : BFD_RELOC_PPC_COPY
+ -- : BFD_RELOC_PPC_GLOB_DAT
+ -- : BFD_RELOC_PPC_JMP_SLOT
+ -- : BFD_RELOC_PPC_RELATIVE
+ -- : BFD_RELOC_PPC_LOCAL24PC
+ -- : BFD_RELOC_PPC_EMB_NADDR32
+ -- : BFD_RELOC_PPC_EMB_NADDR16
+ -- : BFD_RELOC_PPC_EMB_NADDR16_LO
+ -- : BFD_RELOC_PPC_EMB_NADDR16_HI
+ -- : BFD_RELOC_PPC_EMB_NADDR16_HA
+ -- : BFD_RELOC_PPC_EMB_SDAI16
+ -- : BFD_RELOC_PPC_EMB_SDA2I16
+ -- : BFD_RELOC_PPC_EMB_SDA2REL
+ -- : BFD_RELOC_PPC_EMB_SDA21
+ -- : BFD_RELOC_PPC_EMB_MRKREF
+ -- : BFD_RELOC_PPC_EMB_RELSEC16
+ -- : BFD_RELOC_PPC_EMB_RELST_LO
+ -- : BFD_RELOC_PPC_EMB_RELST_HI
+ -- : BFD_RELOC_PPC_EMB_RELST_HA
+ -- : BFD_RELOC_PPC_EMB_BIT_FLD
+ -- : BFD_RELOC_PPC_EMB_RELSDA
+ -- : BFD_RELOC_PPC64_HIGHER
+ -- : BFD_RELOC_PPC64_HIGHER_S
+ -- : BFD_RELOC_PPC64_HIGHEST
+ -- : BFD_RELOC_PPC64_HIGHEST_S
+ -- : BFD_RELOC_PPC64_TOC16_LO
+ -- : BFD_RELOC_PPC64_TOC16_HI
+ -- : BFD_RELOC_PPC64_TOC16_HA
+ -- : BFD_RELOC_PPC64_TOC
+ -- : BFD_RELOC_PPC64_PLTGOT16
+ -- : BFD_RELOC_PPC64_PLTGOT16_LO
+ -- : BFD_RELOC_PPC64_PLTGOT16_HI
+ -- : BFD_RELOC_PPC64_PLTGOT16_HA
+ -- : BFD_RELOC_PPC64_ADDR16_DS
+ -- : BFD_RELOC_PPC64_ADDR16_LO_DS
+ -- : BFD_RELOC_PPC64_GOT16_DS
+ -- : BFD_RELOC_PPC64_GOT16_LO_DS
+ -- : BFD_RELOC_PPC64_PLT16_LO_DS
+ -- : BFD_RELOC_PPC64_SECTOFF_DS
+ -- : BFD_RELOC_PPC64_SECTOFF_LO_DS
+ -- : BFD_RELOC_PPC64_TOC16_DS
+ -- : BFD_RELOC_PPC64_TOC16_LO_DS
+ -- : BFD_RELOC_PPC64_PLTGOT16_DS
+ -- : BFD_RELOC_PPC64_PLTGOT16_LO_DS
+     Power(rs6000) and PowerPC relocations.
+
+ -- : BFD_RELOC_PPC_TLS
+ -- : BFD_RELOC_PPC_DTPMOD
+ -- : BFD_RELOC_PPC_TPREL16
+ -- : BFD_RELOC_PPC_TPREL16_LO
+ -- : BFD_RELOC_PPC_TPREL16_HI
+ -- : BFD_RELOC_PPC_TPREL16_HA
+ -- : BFD_RELOC_PPC_TPREL
+ -- : BFD_RELOC_PPC_DTPREL16
+ -- : BFD_RELOC_PPC_DTPREL16_LO
+ -- : BFD_RELOC_PPC_DTPREL16_HI
+ -- : BFD_RELOC_PPC_DTPREL16_HA
+ -- : BFD_RELOC_PPC_DTPREL
+ -- : BFD_RELOC_PPC_GOT_TLSGD16
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_LO
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_HI
+ -- : BFD_RELOC_PPC_GOT_TLSGD16_HA
+ -- : BFD_RELOC_PPC_GOT_TLSLD16
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_LO
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_HI
+ -- : BFD_RELOC_PPC_GOT_TLSLD16_HA
+ -- : BFD_RELOC_PPC_GOT_TPREL16
+ -- : BFD_RELOC_PPC_GOT_TPREL16_LO
+ -- : BFD_RELOC_PPC_GOT_TPREL16_HI
+ -- : BFD_RELOC_PPC_GOT_TPREL16_HA
+ -- : BFD_RELOC_PPC_GOT_DTPREL16
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_LO
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_HI
+ -- : BFD_RELOC_PPC_GOT_DTPREL16_HA
+ -- : BFD_RELOC_PPC64_TPREL16_DS
+ -- : BFD_RELOC_PPC64_TPREL16_LO_DS
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHER
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHERA
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHEST
+ -- : BFD_RELOC_PPC64_TPREL16_HIGHESTA
+ -- : BFD_RELOC_PPC64_DTPREL16_DS
+ -- : BFD_RELOC_PPC64_DTPREL16_LO_DS
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHER
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHERA
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHEST
+ -- : BFD_RELOC_PPC64_DTPREL16_HIGHESTA
+     PowerPC and PowerPC64 thread-local storage relocations.
+
+ -- : BFD_RELOC_I370_D12
+     IBM 370/390 relocations
+
+ -- : BFD_RELOC_CTOR
+     The type of reloc used to build a constructor table - at the moment
+     probably a 32 bit wide absolute relocation, but the target can
+     choose.  It generally does map to one of the other relocation
+     types.
+
+ -- : BFD_RELOC_ARM_PCREL_BRANCH
+     ARM 26 bit pc-relative branch.  The lowest two bits must be zero
+     and are not stored in the instruction.
+
+ -- : BFD_RELOC_ARM_PCREL_BLX
+     ARM 26 bit pc-relative branch.  The lowest bit must be zero and is
+     not stored in the instruction.  The 2nd lowest bit comes from a 1
+     bit field in the instruction.
+
+ -- : BFD_RELOC_THUMB_PCREL_BLX
+     Thumb 22 bit pc-relative branch.  The lowest bit must be zero and
+     is not stored in the instruction.  The 2nd lowest bit comes from a
+     1 bit field in the instruction.
+
+ -- : BFD_RELOC_ARM_IMMEDIATE
+ -- : BFD_RELOC_ARM_ADRL_IMMEDIATE
+ -- : BFD_RELOC_ARM_OFFSET_IMM
+ -- : BFD_RELOC_ARM_SHIFT_IMM
+ -- : BFD_RELOC_ARM_SMI
+ -- : BFD_RELOC_ARM_SWI
+ -- : BFD_RELOC_ARM_MULTI
+ -- : BFD_RELOC_ARM_CP_OFF_IMM
+ -- : BFD_RELOC_ARM_CP_OFF_IMM_S2
+ -- : BFD_RELOC_ARM_ADR_IMM
+ -- : BFD_RELOC_ARM_LDR_IMM
+ -- : BFD_RELOC_ARM_LITERAL
+ -- : BFD_RELOC_ARM_IN_POOL
+ -- : BFD_RELOC_ARM_OFFSET_IMM8
+ -- : BFD_RELOC_ARM_HWLITERAL
+ -- : BFD_RELOC_ARM_THUMB_ADD
+ -- : BFD_RELOC_ARM_THUMB_IMM
+ -- : BFD_RELOC_ARM_THUMB_SHIFT
+ -- : BFD_RELOC_ARM_THUMB_OFFSET
+ -- : BFD_RELOC_ARM_GOT12
+ -- : BFD_RELOC_ARM_GOT32
+ -- : BFD_RELOC_ARM_JUMP_SLOT
+ -- : BFD_RELOC_ARM_COPY
+ -- : BFD_RELOC_ARM_GLOB_DAT
+ -- : BFD_RELOC_ARM_PLT32
+ -- : BFD_RELOC_ARM_RELATIVE
+ -- : BFD_RELOC_ARM_GOTOFF
+ -- : BFD_RELOC_ARM_GOTPC
+     These relocs are only used within the ARM assembler.  They are not
+     (at present) written to any object files.
+
+ -- : BFD_RELOC_ARM_TARGET1
+     Pc-relative or absolute relocation depending on target.  Used for
+     entries in .init_array sections.
+
+ -- : BFD_RELOC_ARM_ROSEGREL32
+     Read-only segment base relative address.
+
+ -- : BFD_RELOC_ARM_SBREL32
+     Data segment base relative address.
+
+ -- : BFD_RELOC_ARM_TARGET2
+     This reloc is used for References to RTTI dta from exception
+     handling tables.  The actual definition depends on the target.  It
+     may be a pc-relative or some form of GOT-indirect relocation.
+
+ -- : BFD_RELOC_ARM_PREL31
+     31-bit PC relative address.
+
+ -- : BFD_RELOC_SH_PCDISP8BY2
+ -- : BFD_RELOC_SH_PCDISP12BY2
+ -- : BFD_RELOC_SH_IMM3
+ -- : BFD_RELOC_SH_IMM3U
+ -- : BFD_RELOC_SH_DISP12
+ -- : BFD_RELOC_SH_DISP12BY2
+ -- : BFD_RELOC_SH_DISP12BY4
+ -- : BFD_RELOC_SH_DISP12BY8
+ -- : BFD_RELOC_SH_DISP20
+ -- : BFD_RELOC_SH_DISP20BY8
+ -- : BFD_RELOC_SH_IMM4
+ -- : BFD_RELOC_SH_IMM4BY2
+ -- : BFD_RELOC_SH_IMM4BY4
+ -- : BFD_RELOC_SH_IMM8
+ -- : BFD_RELOC_SH_IMM8BY2
+ -- : BFD_RELOC_SH_IMM8BY4
+ -- : BFD_RELOC_SH_PCRELIMM8BY2
+ -- : BFD_RELOC_SH_PCRELIMM8BY4
+ -- : BFD_RELOC_SH_SWITCH16
+ -- : BFD_RELOC_SH_SWITCH32
+ -- : BFD_RELOC_SH_USES
+ -- : BFD_RELOC_SH_COUNT
+ -- : BFD_RELOC_SH_ALIGN
+ -- : BFD_RELOC_SH_CODE
+ -- : BFD_RELOC_SH_DATA
+ -- : BFD_RELOC_SH_LABEL
+ -- : BFD_RELOC_SH_LOOP_START
+ -- : BFD_RELOC_SH_LOOP_END
+ -- : BFD_RELOC_SH_COPY
+ -- : BFD_RELOC_SH_GLOB_DAT
+ -- : BFD_RELOC_SH_JMP_SLOT
+ -- : BFD_RELOC_SH_RELATIVE
+ -- : BFD_RELOC_SH_GOTPC
+ -- : BFD_RELOC_SH_GOT_LOW16
+ -- : BFD_RELOC_SH_GOT_MEDLOW16
+ -- : BFD_RELOC_SH_GOT_MEDHI16
+ -- : BFD_RELOC_SH_GOT_HI16
+ -- : BFD_RELOC_SH_GOTPLT_LOW16
+ -- : BFD_RELOC_SH_GOTPLT_MEDLOW16
+ -- : BFD_RELOC_SH_GOTPLT_MEDHI16
+ -- : BFD_RELOC_SH_GOTPLT_HI16
+ -- : BFD_RELOC_SH_PLT_LOW16
+ -- : BFD_RELOC_SH_PLT_MEDLOW16
+ -- : BFD_RELOC_SH_PLT_MEDHI16
+ -- : BFD_RELOC_SH_PLT_HI16
+ -- : BFD_RELOC_SH_GOTOFF_LOW16
+ -- : BFD_RELOC_SH_GOTOFF_MEDLOW16
+ -- : BFD_RELOC_SH_GOTOFF_MEDHI16
+ -- : BFD_RELOC_SH_GOTOFF_HI16
+ -- : BFD_RELOC_SH_GOTPC_LOW16
+ -- : BFD_RELOC_SH_GOTPC_MEDLOW16
+ -- : BFD_RELOC_SH_GOTPC_MEDHI16
+ -- : BFD_RELOC_SH_GOTPC_HI16
+ -- : BFD_RELOC_SH_COPY64
+ -- : BFD_RELOC_SH_GLOB_DAT64
+ -- : BFD_RELOC_SH_JMP_SLOT64
+ -- : BFD_RELOC_SH_RELATIVE64
+ -- : BFD_RELOC_SH_GOT10BY4
+ -- : BFD_RELOC_SH_GOT10BY8
+ -- : BFD_RELOC_SH_GOTPLT10BY4
+ -- : BFD_RELOC_SH_GOTPLT10BY8
+ -- : BFD_RELOC_SH_GOTPLT32
+ -- : BFD_RELOC_SH_SHMEDIA_CODE
+ -- : BFD_RELOC_SH_IMMU5
+ -- : BFD_RELOC_SH_IMMS6
+ -- : BFD_RELOC_SH_IMMS6BY32
+ -- : BFD_RELOC_SH_IMMU6
+ -- : BFD_RELOC_SH_IMMS10
+ -- : BFD_RELOC_SH_IMMS10BY2
+ -- : BFD_RELOC_SH_IMMS10BY4
+ -- : BFD_RELOC_SH_IMMS10BY8
+ -- : BFD_RELOC_SH_IMMS16
+ -- : BFD_RELOC_SH_IMMU16
+ -- : BFD_RELOC_SH_IMM_LOW16
+ -- : BFD_RELOC_SH_IMM_LOW16_PCREL
+ -- : BFD_RELOC_SH_IMM_MEDLOW16
+ -- : BFD_RELOC_SH_IMM_MEDLOW16_PCREL
+ -- : BFD_RELOC_SH_IMM_MEDHI16
+ -- : BFD_RELOC_SH_IMM_MEDHI16_PCREL
+ -- : BFD_RELOC_SH_IMM_HI16
+ -- : BFD_RELOC_SH_IMM_HI16_PCREL
+ -- : BFD_RELOC_SH_PT_16
+ -- : BFD_RELOC_SH_TLS_GD_32
+ -- : BFD_RELOC_SH_TLS_LD_32
+ -- : BFD_RELOC_SH_TLS_LDO_32
+ -- : BFD_RELOC_SH_TLS_IE_32
+ -- : BFD_RELOC_SH_TLS_LE_32
+ -- : BFD_RELOC_SH_TLS_DTPMOD32
+ -- : BFD_RELOC_SH_TLS_DTPOFF32
+ -- : BFD_RELOC_SH_TLS_TPOFF32
+     Renesas / SuperH SH relocs.  Not all of these appear in object
+     files.
+
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH9
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH12
+ -- : BFD_RELOC_THUMB_PCREL_BRANCH23
+     Thumb 23-, 12- and 9-bit pc-relative branches.  The lowest bit must
+     be zero and is not stored in the instruction.
+
+ -- : BFD_RELOC_ARC_B22_PCREL
+     ARC Cores relocs.  ARC 22 bit pc-relative branch.  The lowest two
+     bits must be zero and are not stored in the instruction.  The high
+     20 bits are installed in bits 26 through 7 of the instruction.
+
+ -- : BFD_RELOC_ARC_B26
+     ARC 26 bit absolute branch.  The lowest two bits must be zero and
+     are not stored in the instruction.  The high 24 bits are installed
+     in bits 23 through 0.
+
+ -- : BFD_RELOC_D10V_10_PCREL_R
+     Mitsubishi D10V relocs.  This is a 10-bit reloc with the right 2
+     bits assumed to be 0.
+
+ -- : BFD_RELOC_D10V_10_PCREL_L
+     Mitsubishi D10V relocs.  This is a 10-bit reloc with the right 2
+     bits assumed to be 0.  This is the same as the previous reloc
+     except it is in the left container, i.e., shifted left 15 bits.
+
+ -- : BFD_RELOC_D10V_18
+     This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_D10V_18_PCREL
+     This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_D30V_6
+     Mitsubishi D30V relocs.  This is a 6-bit absolute reloc.
+
+ -- : BFD_RELOC_D30V_9_PCREL
+     This is a 6-bit pc-relative reloc with the right 3 bits assumed to
+     be 0.
+
+ -- : BFD_RELOC_D30V_9_PCREL_R
+     This is a 6-bit pc-relative reloc with the right 3 bits assumed to
+     be 0. Same as the previous reloc but on the right side of the
+     container.
+
+ -- : BFD_RELOC_D30V_15
+     This is a 12-bit absolute reloc with the right 3 bitsassumed to be
+     0.
+
+ -- : BFD_RELOC_D30V_15_PCREL
+     This is a 12-bit pc-relative reloc with the right 3 bits assumed
+     to be 0.
+
+ -- : BFD_RELOC_D30V_15_PCREL_R
+     This is a 12-bit pc-relative reloc with the right 3 bits assumed
+     to be 0. Same as the previous reloc but on the right side of the
+     container.
+
+ -- : BFD_RELOC_D30V_21
+     This is an 18-bit absolute reloc with the right 3 bits assumed to
+     be 0.
+
+ -- : BFD_RELOC_D30V_21_PCREL
+     This is an 18-bit pc-relative reloc with the right 3 bits assumed
+     to be 0.
+
+ -- : BFD_RELOC_D30V_21_PCREL_R
+     This is an 18-bit pc-relative reloc with the right 3 bits assumed
+     to be 0. Same as the previous reloc but on the right side of the
+     container.
+
+ -- : BFD_RELOC_D30V_32
+     This is a 32-bit absolute reloc.
+
+ -- : BFD_RELOC_D30V_32_PCREL
+     This is a 32-bit pc-relative reloc.
+
+ -- : BFD_RELOC_DLX_HI16_S
+     DLX relocs
+
+ -- : BFD_RELOC_DLX_LO16
+     DLX relocs
+
+ -- : BFD_RELOC_DLX_JMP26
+     DLX relocs
+
+ -- : BFD_RELOC_M32R_24
+     Renesas M32R (formerly Mitsubishi M32R) relocs.  This is a 24 bit
+     absolute address.
+
+ -- : BFD_RELOC_M32R_10_PCREL
+     This is a 10-bit pc-relative reloc with the right 2 bits assumed
+     to be 0.
+
+ -- : BFD_RELOC_M32R_18_PCREL
+     This is an 18-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_M32R_26_PCREL
+     This is a 26-bit reloc with the right 2 bits assumed to be 0.
+
+ -- : BFD_RELOC_M32R_HI16_ULO
+     This is a 16-bit reloc containing the high 16 bits of an address
+     used when the lower 16 bits are treated as unsigned.
+
+ -- : BFD_RELOC_M32R_HI16_SLO
+     This is a 16-bit reloc containing the high 16 bits of an address
+     used when the lower 16 bits are treated as signed.
+
+ -- : BFD_RELOC_M32R_LO16
+     This is a 16-bit reloc containing the lower 16 bits of an address.
+
+ -- : BFD_RELOC_M32R_SDA16
+     This is a 16-bit reloc containing the small data area offset for
+     use in add3, load, and store instructions.
+
+ -- : BFD_RELOC_M32R_GOT24
+ -- : BFD_RELOC_M32R_26_PLTREL
+ -- : BFD_RELOC_M32R_COPY
+ -- : BFD_RELOC_M32R_GLOB_DAT
+ -- : BFD_RELOC_M32R_JMP_SLOT
+ -- : BFD_RELOC_M32R_RELATIVE
+ -- : BFD_RELOC_M32R_GOTOFF
+ -- : BFD_RELOC_M32R_GOTOFF_HI_ULO
+ -- : BFD_RELOC_M32R_GOTOFF_HI_SLO
+ -- : BFD_RELOC_M32R_GOTOFF_LO
+ -- : BFD_RELOC_M32R_GOTPC24
+ -- : BFD_RELOC_M32R_GOT16_HI_ULO
+ -- : BFD_RELOC_M32R_GOT16_HI_SLO
+ -- : BFD_RELOC_M32R_GOT16_LO
+ -- : BFD_RELOC_M32R_GOTPC_HI_ULO
+ -- : BFD_RELOC_M32R_GOTPC_HI_SLO
+ -- : BFD_RELOC_M32R_GOTPC_LO
+     For PIC.
+
+ -- : BFD_RELOC_V850_9_PCREL
+     This is a 9-bit reloc
+
+ -- : BFD_RELOC_V850_22_PCREL
+     This is a 22-bit reloc
+
+ -- : BFD_RELOC_V850_SDA_16_16_OFFSET
+     This is a 16 bit offset from the short data area pointer.
+
+ -- : BFD_RELOC_V850_SDA_15_16_OFFSET
+     This is a 16 bit offset (of which only 15 bits are used) from the
+     short data area pointer.
+
+ -- : BFD_RELOC_V850_ZDA_16_16_OFFSET
+     This is a 16 bit offset from the zero data area pointer.
+
+ -- : BFD_RELOC_V850_ZDA_15_16_OFFSET
+     This is a 16 bit offset (of which only 15 bits are used) from the
+     zero data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_6_8_OFFSET
+     This is an 8 bit offset (of which only 6 bits are used) from the
+     tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_7_8_OFFSET
+     This is an 8bit offset (of which only 7 bits are used) from the
+     tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_7_7_OFFSET
+     This is a 7 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_16_16_OFFSET
+     This is a 16 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_4_5_OFFSET
+     This is a 5 bit offset (of which only 4 bits are used) from the
+     tiny data area pointer.
+
+ -- : BFD_RELOC_V850_TDA_4_4_OFFSET
+     This is a 4 bit offset from the tiny data area pointer.
+
+ -- : BFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET
+     This is a 16 bit offset from the short data area pointer, with the
+     bits placed non-contiguously in the instruction.
+
+ -- : BFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET
+     This is a 16 bit offset from the zero data area pointer, with the
+     bits placed non-contiguously in the instruction.
+
+ -- : BFD_RELOC_V850_CALLT_6_7_OFFSET
+     This is a 6 bit offset from the call table base pointer.
+
+ -- : BFD_RELOC_V850_CALLT_16_16_OFFSET
+     This is a 16 bit offset from the call table base pointer.
+
+ -- : BFD_RELOC_V850_LONGCALL
+     Used for relaxing indirect function calls.
+
+ -- : BFD_RELOC_V850_LONGJUMP
+     Used for relaxing indirect jumps.
+
+ -- : BFD_RELOC_V850_ALIGN
+     Used to maintain alignment whilst relaxing.
+
+ -- : BFD_RELOC_V850_LO16_SPLIT_OFFSET
+     This is a variation of BFD_RELOC_LO16 that can be used in v850e
+     ld.bu instructions.
+
+ -- : BFD_RELOC_MN10300_32_PCREL
+     This is a 32bit pcrel reloc for the mn10300, offset by two bytes
+     in the instruction.
+
+ -- : BFD_RELOC_MN10300_16_PCREL
+     This is a 16bit pcrel reloc for the mn10300, offset by two bytes
+     in the instruction.
+
+ -- : BFD_RELOC_TIC30_LDP
+     This is a 8bit DP reloc for the tms320c30, where the most
+     significant 8 bits of a 24 bit word are placed into the least
+     significant 8 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_PARTLS7
+     This is a 7bit reloc for the tms320c54x, where the least
+     significant 7 bits of a 16 bit word are placed into the least
+     significant 7 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_PARTMS9
+     This is a 9bit DP reloc for the tms320c54x, where the most
+     significant 9 bits of a 16 bit word are placed into the least
+     significant 9 bits of the opcode.
+
+ -- : BFD_RELOC_TIC54X_23
+     This is an extended address 23-bit reloc for the tms320c54x.
+
+ -- : BFD_RELOC_TIC54X_16_OF_23
+     This is a 16-bit reloc for the tms320c54x, where the least
+     significant 16 bits of a 23-bit extended address are placed into
+     the opcode.
+
+ -- : BFD_RELOC_TIC54X_MS7_OF_23
+     This is a reloc for the tms320c54x, where the most significant 7
+     bits of a 23-bit extended address are placed into the opcode.
+
+ -- : BFD_RELOC_FR30_48
+     This is a 48 bit reloc for the FR30 that stores 32 bits.
+
+ -- : BFD_RELOC_FR30_20
+     This is a 32 bit reloc for the FR30 that stores 20 bits split up
+     into two sections.
+
+ -- : BFD_RELOC_FR30_6_IN_4
+     This is a 16 bit reloc for the FR30 that stores a 6 bit word
+     offset in 4 bits.
+
+ -- : BFD_RELOC_FR30_8_IN_8
+     This is a 16 bit reloc for the FR30 that stores an 8 bit byte
+     offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_9_IN_8
+     This is a 16 bit reloc for the FR30 that stores a 9 bit short
+     offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_10_IN_8
+     This is a 16 bit reloc for the FR30 that stores a 10 bit word
+     offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_9_PCREL
+     This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative
+     short offset into 8 bits.
+
+ -- : BFD_RELOC_FR30_12_PCREL
+     This is a 16 bit reloc for the FR30 that stores a 12 bit pc
+     relative short offset into 11 bits.
+
+ -- : BFD_RELOC_MCORE_PCREL_IMM8BY4
+ -- : BFD_RELOC_MCORE_PCREL_IMM11BY2
+ -- : BFD_RELOC_MCORE_PCREL_IMM4BY2
+ -- : BFD_RELOC_MCORE_PCREL_32
+ -- : BFD_RELOC_MCORE_PCREL_JSR_IMM11BY2
+ -- : BFD_RELOC_MCORE_RVA
+     Motorola Mcore relocations.
+
+ -- : BFD_RELOC_MMIX_GETA
+ -- : BFD_RELOC_MMIX_GETA_1
+ -- : BFD_RELOC_MMIX_GETA_2
+ -- : BFD_RELOC_MMIX_GETA_3
+     These are relocations for the GETA instruction.
+
+ -- : BFD_RELOC_MMIX_CBRANCH
+ -- : BFD_RELOC_MMIX_CBRANCH_J
+ -- : BFD_RELOC_MMIX_CBRANCH_1
+ -- : BFD_RELOC_MMIX_CBRANCH_2
+ -- : BFD_RELOC_MMIX_CBRANCH_3
+     These are relocations for a conditional branch instruction.
+
+ -- : BFD_RELOC_MMIX_PUSHJ
+ -- : BFD_RELOC_MMIX_PUSHJ_1
+ -- : BFD_RELOC_MMIX_PUSHJ_2
+ -- : BFD_RELOC_MMIX_PUSHJ_3
+ -- : BFD_RELOC_MMIX_PUSHJ_STUBBABLE
+     These are relocations for the PUSHJ instruction.
+
+ -- : BFD_RELOC_MMIX_JMP
+ -- : BFD_RELOC_MMIX_JMP_1
+ -- : BFD_RELOC_MMIX_JMP_2
+ -- : BFD_RELOC_MMIX_JMP_3
+     These are relocations for the JMP instruction.
+
+ -- : BFD_RELOC_MMIX_ADDR19
+     This is a relocation for a relative address as in a GETA
+     instruction or a branch.
+
+ -- : BFD_RELOC_MMIX_ADDR27
+     This is a relocation for a relative address as in a JMP
+     instruction.
+
+ -- : BFD_RELOC_MMIX_REG_OR_BYTE
+     This is a relocation for an instruction field that may be a general
+     register or a value 0..255.
+
+ -- : BFD_RELOC_MMIX_REG
+     This is a relocation for an instruction field that may be a general
+     register.
+
+ -- : BFD_RELOC_MMIX_BASE_PLUS_OFFSET
+     This is a relocation for two instruction fields holding a register
+     and an offset, the equivalent of the relocation.
+
+ -- : BFD_RELOC_MMIX_LOCAL
+     This relocation is an assertion that the expression is not
+     allocated as a global register.  It does not modify contents.
+
+ -- : BFD_RELOC_AVR_7_PCREL
+     This is a 16 bit reloc for the AVR that stores 8 bit pc relative
+     short offset into 7 bits.
+
+ -- : BFD_RELOC_AVR_13_PCREL
+     This is a 16 bit reloc for the AVR that stores 13 bit pc relative
+     short offset into 12 bits.
+
+ -- : BFD_RELOC_AVR_16_PM
+     This is a 16 bit reloc for the AVR that stores 17 bit value
+     (usually program memory address) into 16 bits.
+
+ -- : BFD_RELOC_AVR_LO8_LDI
+     This is a 16 bit reloc for the AVR that stores 8 bit value (usually
+     data memory address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI
+     This is a 16 bit reloc for the AVR that stores 8 bit value (high 8
+     bit of data memory address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI
+     This is a 16 bit reloc for the AVR that stores 8 bit value (most
+     high 8 bit of program memory address) into 8 bit immediate value
+     of LDI insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (usually data memory address) into 8 bit immediate value of SUBI
+     insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (high 8 bit of data memory address) into 8 bit immediate value of
+     SUBI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (most high 8 bit of program memory address) into 8 bit immediate
+     value of LDI or SUBI insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_PM
+     This is a 16 bit reloc for the AVR that stores 8 bit value (usually
+     command address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_PM
+     This is a 16 bit reloc for the AVR that stores 8 bit value (high 8
+     bit of command address) into 8 bit immediate value of LDI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_PM
+     This is a 16 bit reloc for the AVR that stores 8 bit value (most
+     high 8 bit of command address) into 8 bit immediate value of LDI
+     insn.
+
+ -- : BFD_RELOC_AVR_LO8_LDI_PM_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (usually command address) into 8 bit immediate value of SUBI insn.
+
+ -- : BFD_RELOC_AVR_HI8_LDI_PM_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (high 8 bit of 16 bit command address) into 8 bit immediate value
+     of SUBI insn.
+
+ -- : BFD_RELOC_AVR_HH8_LDI_PM_NEG
+     This is a 16 bit reloc for the AVR that stores negated 8 bit value
+     (high 6 bit of 22 bit command address) into 8 bit immediate value
+     of SUBI insn.
+
+ -- : BFD_RELOC_AVR_CALL
+     This is a 32 bit reloc for the AVR that stores 23 bit value into
+     22 bits.
+
+ -- : BFD_RELOC_AVR_LDI
+     This is a 16 bit reloc for the AVR that stores all needed bits for
+     absolute addressing with ldi with overflow check to linktime
+
+ -- : BFD_RELOC_AVR_6
+     This is a 6 bit reloc for the AVR that stores offset for ldd/std
+     instructions
+
+ -- : BFD_RELOC_AVR_6_ADIW
+     This is a 6 bit reloc for the AVR that stores offset for adiw/sbiw
+     instructions
+
+ -- : BFD_RELOC_390_12
+     Direct 12 bit.
+
+ -- : BFD_RELOC_390_GOT12
+     12 bit GOT offset.
+
+ -- : BFD_RELOC_390_PLT32
+     32 bit PC relative PLT address.
+
+ -- : BFD_RELOC_390_COPY
+     Copy symbol at runtime.
+
+ -- : BFD_RELOC_390_GLOB_DAT
+     Create GOT entry.
+
+ -- : BFD_RELOC_390_JMP_SLOT
+     Create PLT entry.
+
+ -- : BFD_RELOC_390_RELATIVE
+     Adjust by program base.
+
+ -- : BFD_RELOC_390_GOTPC
+     32 bit PC relative offset to GOT.
+
+ -- : BFD_RELOC_390_GOT16
+     16 bit GOT offset.
+
+ -- : BFD_RELOC_390_PC16DBL
+     PC relative 16 bit shifted by 1.
+
+ -- : BFD_RELOC_390_PLT16DBL
+     16 bit PC rel. PLT shifted by 1.
+
+ -- : BFD_RELOC_390_PC32DBL
+     PC relative 32 bit shifted by 1.
+
+ -- : BFD_RELOC_390_PLT32DBL
+     32 bit PC rel. PLT shifted by 1.
+
+ -- : BFD_RELOC_390_GOTPCDBL
+     32 bit PC rel. GOT shifted by 1.
+
+ -- : BFD_RELOC_390_GOT64
+     64 bit GOT offset.
+
+ -- : BFD_RELOC_390_PLT64
+     64 bit PC relative PLT address.
+
+ -- : BFD_RELOC_390_GOTENT
+     32 bit rel. offset to GOT entry.
+
+ -- : BFD_RELOC_390_GOTOFF64
+     64 bit offset to GOT.
+
+ -- : BFD_RELOC_390_GOTPLT12
+     12-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT16
+     16-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT32
+     32-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLT64
+     64-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_GOTPLTENT
+     32-bit rel. offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_390_PLTOFF16
+     16-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_PLTOFF32
+     32-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_PLTOFF64
+     64-bit rel. offset from the GOT to a PLT entry.
+
+ -- : BFD_RELOC_390_TLS_LOAD
+ -- : BFD_RELOC_390_TLS_GDCALL
+ -- : BFD_RELOC_390_TLS_LDCALL
+ -- : BFD_RELOC_390_TLS_GD32
+ -- : BFD_RELOC_390_TLS_GD64
+ -- : BFD_RELOC_390_TLS_GOTIE12
+ -- : BFD_RELOC_390_TLS_GOTIE32
+ -- : BFD_RELOC_390_TLS_GOTIE64
+ -- : BFD_RELOC_390_TLS_LDM32
+ -- : BFD_RELOC_390_TLS_LDM64
+ -- : BFD_RELOC_390_TLS_IE32
+ -- : BFD_RELOC_390_TLS_IE64
+ -- : BFD_RELOC_390_TLS_IEENT
+ -- : BFD_RELOC_390_TLS_LE32
+ -- : BFD_RELOC_390_TLS_LE64
+ -- : BFD_RELOC_390_TLS_LDO32
+ -- : BFD_RELOC_390_TLS_LDO64
+ -- : BFD_RELOC_390_TLS_DTPMOD
+ -- : BFD_RELOC_390_TLS_DTPOFF
+ -- : BFD_RELOC_390_TLS_TPOFF
+     s390 tls relocations.
+
+ -- : BFD_RELOC_390_20
+ -- : BFD_RELOC_390_GOT20
+ -- : BFD_RELOC_390_GOTPLT20
+ -- : BFD_RELOC_390_TLS_GOTIE20
+     Long displacement extension.
+
+ -- : BFD_RELOC_IP2K_FR9
+     Scenix IP2K - 9-bit register number / data address
+
+ -- : BFD_RELOC_IP2K_BANK
+     Scenix IP2K - 4-bit register/data bank number
+
+ -- : BFD_RELOC_IP2K_ADDR16CJP
+     Scenix IP2K - low 13 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_PAGE3
+     Scenix IP2K - high 3 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_LO8DATA
+ -- : BFD_RELOC_IP2K_HI8DATA
+ -- : BFD_RELOC_IP2K_EX8DATA
+     Scenix IP2K - ext/low/high 8 bits of data address
+
+ -- : BFD_RELOC_IP2K_LO8INSN
+ -- : BFD_RELOC_IP2K_HI8INSN
+     Scenix IP2K - low/high 8 bits of instruction word address
+
+ -- : BFD_RELOC_IP2K_PC_SKIP
+     Scenix IP2K - even/odd PC modifier to modify snb pcl.0
+
+ -- : BFD_RELOC_IP2K_TEXT
+     Scenix IP2K - 16 bit word address in text section.
+
+ -- : BFD_RELOC_IP2K_FR_OFFSET
+     Scenix IP2K - 7-bit sp or dp offset
+
+ -- : BFD_RELOC_VPE4KMATH_DATA
+ -- : BFD_RELOC_VPE4KMATH_INSN
+     Scenix VPE4K coprocessor - data/insn-space addressing
+
+ -- : BFD_RELOC_VTABLE_INHERIT
+ -- : BFD_RELOC_VTABLE_ENTRY
+     These two relocations are used by the linker to determine which of
+     the entries in a C++ virtual function table are actually used.
+     When the -gc-sections option is given, the linker will zero out
+     the entries that are not used, so that the code for those
+     functions need not be included in the output.
+
+     VTABLE_INHERIT is a zero-space relocation used to describe to the
+     linker the inheritance tree of a C++ virtual function table.  The
+     relocation's symbol should be the parent class' vtable, and the
+     relocation should be located at the child vtable.
+
+     VTABLE_ENTRY is a zero-space relocation that describes the use of a
+     virtual function table entry.  The reloc's symbol should refer to
+     the table of the class mentioned in the code.  Off of that base,
+     an offset describes the entry that is being used.  For Rela hosts,
+     this offset is stored in the reloc's addend.  For Rel hosts, we
+     are forced to put this offset in the reloc's section offset.
+
+ -- : BFD_RELOC_IA64_IMM14
+ -- : BFD_RELOC_IA64_IMM22
+ -- : BFD_RELOC_IA64_IMM64
+ -- : BFD_RELOC_IA64_DIR32MSB
+ -- : BFD_RELOC_IA64_DIR32LSB
+ -- : BFD_RELOC_IA64_DIR64MSB
+ -- : BFD_RELOC_IA64_DIR64LSB
+ -- : BFD_RELOC_IA64_GPREL22
+ -- : BFD_RELOC_IA64_GPREL64I
+ -- : BFD_RELOC_IA64_GPREL32MSB
+ -- : BFD_RELOC_IA64_GPREL32LSB
+ -- : BFD_RELOC_IA64_GPREL64MSB
+ -- : BFD_RELOC_IA64_GPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF22
+ -- : BFD_RELOC_IA64_LTOFF64I
+ -- : BFD_RELOC_IA64_PLTOFF22
+ -- : BFD_RELOC_IA64_PLTOFF64I
+ -- : BFD_RELOC_IA64_PLTOFF64MSB
+ -- : BFD_RELOC_IA64_PLTOFF64LSB
+ -- : BFD_RELOC_IA64_FPTR64I
+ -- : BFD_RELOC_IA64_FPTR32MSB
+ -- : BFD_RELOC_IA64_FPTR32LSB
+ -- : BFD_RELOC_IA64_FPTR64MSB
+ -- : BFD_RELOC_IA64_FPTR64LSB
+ -- : BFD_RELOC_IA64_PCREL21B
+ -- : BFD_RELOC_IA64_PCREL21BI
+ -- : BFD_RELOC_IA64_PCREL21M
+ -- : BFD_RELOC_IA64_PCREL21F
+ -- : BFD_RELOC_IA64_PCREL22
+ -- : BFD_RELOC_IA64_PCREL60B
+ -- : BFD_RELOC_IA64_PCREL64I
+ -- : BFD_RELOC_IA64_PCREL32MSB
+ -- : BFD_RELOC_IA64_PCREL32LSB
+ -- : BFD_RELOC_IA64_PCREL64MSB
+ -- : BFD_RELOC_IA64_PCREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR22
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64I
+ -- : BFD_RELOC_IA64_LTOFF_FPTR32MSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR32LSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64MSB
+ -- : BFD_RELOC_IA64_LTOFF_FPTR64LSB
+ -- : BFD_RELOC_IA64_SEGREL32MSB
+ -- : BFD_RELOC_IA64_SEGREL32LSB
+ -- : BFD_RELOC_IA64_SEGREL64MSB
+ -- : BFD_RELOC_IA64_SEGREL64LSB
+ -- : BFD_RELOC_IA64_SECREL32MSB
+ -- : BFD_RELOC_IA64_SECREL32LSB
+ -- : BFD_RELOC_IA64_SECREL64MSB
+ -- : BFD_RELOC_IA64_SECREL64LSB
+ -- : BFD_RELOC_IA64_REL32MSB
+ -- : BFD_RELOC_IA64_REL32LSB
+ -- : BFD_RELOC_IA64_REL64MSB
+ -- : BFD_RELOC_IA64_REL64LSB
+ -- : BFD_RELOC_IA64_LTV32MSB
+ -- : BFD_RELOC_IA64_LTV32LSB
+ -- : BFD_RELOC_IA64_LTV64MSB
+ -- : BFD_RELOC_IA64_LTV64LSB
+ -- : BFD_RELOC_IA64_IPLTMSB
+ -- : BFD_RELOC_IA64_IPLTLSB
+ -- : BFD_RELOC_IA64_COPY
+ -- : BFD_RELOC_IA64_LTOFF22X
+ -- : BFD_RELOC_IA64_LDXMOV
+ -- : BFD_RELOC_IA64_TPREL14
+ -- : BFD_RELOC_IA64_TPREL22
+ -- : BFD_RELOC_IA64_TPREL64I
+ -- : BFD_RELOC_IA64_TPREL64MSB
+ -- : BFD_RELOC_IA64_TPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_TPREL22
+ -- : BFD_RELOC_IA64_DTPMOD64MSB
+ -- : BFD_RELOC_IA64_DTPMOD64LSB
+ -- : BFD_RELOC_IA64_LTOFF_DTPMOD22
+ -- : BFD_RELOC_IA64_DTPREL14
+ -- : BFD_RELOC_IA64_DTPREL22
+ -- : BFD_RELOC_IA64_DTPREL64I
+ -- : BFD_RELOC_IA64_DTPREL32MSB
+ -- : BFD_RELOC_IA64_DTPREL32LSB
+ -- : BFD_RELOC_IA64_DTPREL64MSB
+ -- : BFD_RELOC_IA64_DTPREL64LSB
+ -- : BFD_RELOC_IA64_LTOFF_DTPREL22
+     Intel IA64 Relocations.
+
+ -- : BFD_RELOC_M68HC11_HI8
+     Motorola 68HC11 reloc.  This is the 8 bit high part of an absolute
+     address.
+
+ -- : BFD_RELOC_M68HC11_LO8
+     Motorola 68HC11 reloc.  This is the 8 bit low part of an absolute
+     address.
+
+ -- : BFD_RELOC_M68HC11_3B
+     Motorola 68HC11 reloc.  This is the 3 bit of a value.
+
+ -- : BFD_RELOC_M68HC11_RL_JUMP
+     Motorola 68HC11 reloc.  This reloc marks the beginning of a
+     jump/call instruction.  It is used for linker relaxation to
+     correctly identify beginning of instruction and change some
+     branches to use PC-relative addressing mode.
+
+ -- : BFD_RELOC_M68HC11_RL_GROUP
+     Motorola 68HC11 reloc.  This reloc marks a group of several
+     instructions that gcc generates and for which the linker
+     relaxation pass can modify and/or remove some of them.
+
+ -- : BFD_RELOC_M68HC11_LO16
+     Motorola 68HC11 reloc.  This is the 16-bit lower part of an
+     address.  It is used for 'call' instruction to specify the symbol
+     address without any special transformation (due to memory bank
+     window).
+
+ -- : BFD_RELOC_M68HC11_PAGE
+     Motorola 68HC11 reloc.  This is a 8-bit reloc that specifies the
+     page number of an address.  It is used by 'call' instruction to
+     specify the page number of the symbol.
+
+ -- : BFD_RELOC_M68HC11_24
+     Motorola 68HC11 reloc.  This is a 24-bit reloc that represents the
+     address with a 16-bit value and a 8-bit page number.  The symbol
+     address is transformed to follow the 16K memory bank of 68HC12
+     (seen as mapped in the window).
+
+ -- : BFD_RELOC_M68HC12_5B
+     Motorola 68HC12 reloc.  This is the 5 bits of a value.
+
+ -- : BFD_RELOC_16C_NUM08
+ -- : BFD_RELOC_16C_NUM08_C
+ -- : BFD_RELOC_16C_NUM16
+ -- : BFD_RELOC_16C_NUM16_C
+ -- : BFD_RELOC_16C_NUM32
+ -- : BFD_RELOC_16C_NUM32_C
+ -- : BFD_RELOC_16C_DISP04
+ -- : BFD_RELOC_16C_DISP04_C
+ -- : BFD_RELOC_16C_DISP08
+ -- : BFD_RELOC_16C_DISP08_C
+ -- : BFD_RELOC_16C_DISP16
+ -- : BFD_RELOC_16C_DISP16_C
+ -- : BFD_RELOC_16C_DISP24
+ -- : BFD_RELOC_16C_DISP24_C
+ -- : BFD_RELOC_16C_DISP24a
+ -- : BFD_RELOC_16C_DISP24a_C
+ -- : BFD_RELOC_16C_REG04
+ -- : BFD_RELOC_16C_REG04_C
+ -- : BFD_RELOC_16C_REG04a
+ -- : BFD_RELOC_16C_REG04a_C
+ -- : BFD_RELOC_16C_REG14
+ -- : BFD_RELOC_16C_REG14_C
+ -- : BFD_RELOC_16C_REG16
+ -- : BFD_RELOC_16C_REG16_C
+ -- : BFD_RELOC_16C_REG20
+ -- : BFD_RELOC_16C_REG20_C
+ -- : BFD_RELOC_16C_ABS20
+ -- : BFD_RELOC_16C_ABS20_C
+ -- : BFD_RELOC_16C_ABS24
+ -- : BFD_RELOC_16C_ABS24_C
+ -- : BFD_RELOC_16C_IMM04
+ -- : BFD_RELOC_16C_IMM04_C
+ -- : BFD_RELOC_16C_IMM16
+ -- : BFD_RELOC_16C_IMM16_C
+ -- : BFD_RELOC_16C_IMM20
+ -- : BFD_RELOC_16C_IMM20_C
+ -- : BFD_RELOC_16C_IMM24
+ -- : BFD_RELOC_16C_IMM24_C
+ -- : BFD_RELOC_16C_IMM32
+ -- : BFD_RELOC_16C_IMM32_C
+     NS CR16C Relocations.
+
+ -- : BFD_RELOC_CRX_REL4
+ -- : BFD_RELOC_CRX_REL8
+ -- : BFD_RELOC_CRX_REL8_CMP
+ -- : BFD_RELOC_CRX_REL16
+ -- : BFD_RELOC_CRX_REL24
+ -- : BFD_RELOC_CRX_REL32
+ -- : BFD_RELOC_CRX_REGREL12
+ -- : BFD_RELOC_CRX_REGREL22
+ -- : BFD_RELOC_CRX_REGREL28
+ -- : BFD_RELOC_CRX_REGREL32
+ -- : BFD_RELOC_CRX_ABS16
+ -- : BFD_RELOC_CRX_ABS32
+ -- : BFD_RELOC_CRX_NUM8
+ -- : BFD_RELOC_CRX_NUM16
+ -- : BFD_RELOC_CRX_NUM32
+ -- : BFD_RELOC_CRX_IMM16
+ -- : BFD_RELOC_CRX_IMM32
+ -- : BFD_RELOC_CRX_SWITCH8
+ -- : BFD_RELOC_CRX_SWITCH16
+ -- : BFD_RELOC_CRX_SWITCH32
+     NS CRX Relocations.
+
+ -- : BFD_RELOC_CRIS_BDISP8
+ -- : BFD_RELOC_CRIS_UNSIGNED_5
+ -- : BFD_RELOC_CRIS_SIGNED_6
+ -- : BFD_RELOC_CRIS_UNSIGNED_6
+ -- : BFD_RELOC_CRIS_SIGNED_8
+ -- : BFD_RELOC_CRIS_UNSIGNED_8
+ -- : BFD_RELOC_CRIS_SIGNED_16
+ -- : BFD_RELOC_CRIS_UNSIGNED_16
+ -- : BFD_RELOC_CRIS_LAPCQ_OFFSET
+ -- : BFD_RELOC_CRIS_UNSIGNED_4
+     These relocs are only used within the CRIS assembler.  They are not
+     (at present) written to any object files.
+
+ -- : BFD_RELOC_CRIS_COPY
+ -- : BFD_RELOC_CRIS_GLOB_DAT
+ -- : BFD_RELOC_CRIS_JUMP_SLOT
+ -- : BFD_RELOC_CRIS_RELATIVE
+     Relocs used in ELF shared libraries for CRIS.
+
+ -- : BFD_RELOC_CRIS_32_GOT
+     32-bit offset to symbol-entry within GOT.
+
+ -- : BFD_RELOC_CRIS_16_GOT
+     16-bit offset to symbol-entry within GOT.
+
+ -- : BFD_RELOC_CRIS_32_GOTPLT
+     32-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_CRIS_16_GOTPLT
+     16-bit offset to symbol-entry within GOT, with PLT handling.
+
+ -- : BFD_RELOC_CRIS_32_GOTREL
+     32-bit offset to symbol, relative to GOT.
+
+ -- : BFD_RELOC_CRIS_32_PLT_GOTREL
+     32-bit offset to symbol with PLT entry, relative to GOT.
+
+ -- : BFD_RELOC_CRIS_32_PLT_PCREL
+     32-bit offset to symbol with PLT entry, relative to this
+     relocation.
+
+ -- : BFD_RELOC_860_COPY
+ -- : BFD_RELOC_860_GLOB_DAT
+ -- : BFD_RELOC_860_JUMP_SLOT
+ -- : BFD_RELOC_860_RELATIVE
+ -- : BFD_RELOC_860_PC26
+ -- : BFD_RELOC_860_PLT26
+ -- : BFD_RELOC_860_PC16
+ -- : BFD_RELOC_860_LOW0
+ -- : BFD_RELOC_860_SPLIT0
+ -- : BFD_RELOC_860_LOW1
+ -- : BFD_RELOC_860_SPLIT1
+ -- : BFD_RELOC_860_LOW2
+ -- : BFD_RELOC_860_SPLIT2
+ -- : BFD_RELOC_860_LOW3
+ -- : BFD_RELOC_860_LOGOT0
+ -- : BFD_RELOC_860_SPGOT0
+ -- : BFD_RELOC_860_LOGOT1
+ -- : BFD_RELOC_860_SPGOT1
+ -- : BFD_RELOC_860_LOGOTOFF0
+ -- : BFD_RELOC_860_SPGOTOFF0
+ -- : BFD_RELOC_860_LOGOTOFF1
+ -- : BFD_RELOC_860_SPGOTOFF1
+ -- : BFD_RELOC_860_LOGOTOFF2
+ -- : BFD_RELOC_860_LOGOTOFF3
+ -- : BFD_RELOC_860_LOPC
+ -- : BFD_RELOC_860_HIGHADJ
+ -- : BFD_RELOC_860_HAGOT
+ -- : BFD_RELOC_860_HAGOTOFF
+ -- : BFD_RELOC_860_HAPC
+ -- : BFD_RELOC_860_HIGH
+ -- : BFD_RELOC_860_HIGOT
+ -- : BFD_RELOC_860_HIGOTOFF
+     Intel i860 Relocations.
+
+ -- : BFD_RELOC_OPENRISC_ABS_26
+ -- : BFD_RELOC_OPENRISC_REL_26
+     OpenRISC Relocations.
+
+ -- : BFD_RELOC_H8_DIR16A8
+ -- : BFD_RELOC_H8_DIR16R8
+ -- : BFD_RELOC_H8_DIR24A8
+ -- : BFD_RELOC_H8_DIR24R8
+ -- : BFD_RELOC_H8_DIR32A16
+     H8 elf Relocations.
+
+ -- : BFD_RELOC_XSTORMY16_REL_12
+ -- : BFD_RELOC_XSTORMY16_12
+ -- : BFD_RELOC_XSTORMY16_24
+ -- : BFD_RELOC_XSTORMY16_FPTR16
+     Sony Xstormy16 Relocations.
+
+ -- : BFD_RELOC_VAX_GLOB_DAT
+ -- : BFD_RELOC_VAX_JMP_SLOT
+ -- : BFD_RELOC_VAX_RELATIVE
+     Relocations used by VAX ELF.
+
+ -- : BFD_RELOC_MSP430_10_PCREL
+ -- : BFD_RELOC_MSP430_16_PCREL
+ -- : BFD_RELOC_MSP430_16
+ -- : BFD_RELOC_MSP430_16_PCREL_BYTE
+ -- : BFD_RELOC_MSP430_16_BYTE
+ -- : BFD_RELOC_MSP430_2X_PCREL
+ -- : BFD_RELOC_MSP430_RL_PCREL
+     msp430 specific relocation codes
+
+ -- : BFD_RELOC_IQ2000_OFFSET_16
+ -- : BFD_RELOC_IQ2000_OFFSET_21
+ -- : BFD_RELOC_IQ2000_UHI16
+     IQ2000 Relocations.
+
+ -- : BFD_RELOC_XTENSA_RTLD
+     Special Xtensa relocation used only by PLT entries in ELF shared
+     objects to indicate that the runtime linker should set the value
+     to one of its own internal functions or data structures.
+
+ -- : BFD_RELOC_XTENSA_GLOB_DAT
+ -- : BFD_RELOC_XTENSA_JMP_SLOT
+ -- : BFD_RELOC_XTENSA_RELATIVE
+     Xtensa relocations for ELF shared objects.
+
+ -- : BFD_RELOC_XTENSA_PLT
+     Xtensa relocation used in ELF object files for symbols that may
+     require PLT entries.  Otherwise, this is just a generic 32-bit
+     relocation.
+
+ -- : BFD_RELOC_XTENSA_DIFF8
+ -- : BFD_RELOC_XTENSA_DIFF16
+ -- : BFD_RELOC_XTENSA_DIFF32
+     Xtensa relocations to mark the difference of two local symbols.
+     These are only needed to support linker relaxation and can be
+     ignored when not relaxing.  The field is set to the value of the
+     difference assuming no relaxation.  The relocation encodes the
+     position of the first symbol so the linker can determine whether
+     to adjust the field value.
+
+ -- : BFD_RELOC_XTENSA_SLOT0_OP
+ -- : BFD_RELOC_XTENSA_SLOT1_OP
+ -- : BFD_RELOC_XTENSA_SLOT2_OP
+ -- : BFD_RELOC_XTENSA_SLOT3_OP
+ -- : BFD_RELOC_XTENSA_SLOT4_OP
+ -- : BFD_RELOC_XTENSA_SLOT5_OP
+ -- : BFD_RELOC_XTENSA_SLOT6_OP
+ -- : BFD_RELOC_XTENSA_SLOT7_OP
+ -- : BFD_RELOC_XTENSA_SLOT8_OP
+ -- : BFD_RELOC_XTENSA_SLOT9_OP
+ -- : BFD_RELOC_XTENSA_SLOT10_OP
+ -- : BFD_RELOC_XTENSA_SLOT11_OP
+ -- : BFD_RELOC_XTENSA_SLOT12_OP
+ -- : BFD_RELOC_XTENSA_SLOT13_OP
+ -- : BFD_RELOC_XTENSA_SLOT14_OP
+     Generic Xtensa relocations for instruction operands.  Only the slot
+     number is encoded in the relocation.  The relocation applies to the
+     last PC-relative immediate operand, or if there are no PC-relative
+     immediates, to the last immediate operand.
+
+ -- : BFD_RELOC_XTENSA_SLOT0_ALT
+ -- : BFD_RELOC_XTENSA_SLOT1_ALT
+ -- : BFD_RELOC_XTENSA_SLOT2_ALT
+ -- : BFD_RELOC_XTENSA_SLOT3_ALT
+ -- : BFD_RELOC_XTENSA_SLOT4_ALT
+ -- : BFD_RELOC_XTENSA_SLOT5_ALT
+ -- : BFD_RELOC_XTENSA_SLOT6_ALT
+ -- : BFD_RELOC_XTENSA_SLOT7_ALT
+ -- : BFD_RELOC_XTENSA_SLOT8_ALT
+ -- : BFD_RELOC_XTENSA_SLOT9_ALT
+ -- : BFD_RELOC_XTENSA_SLOT10_ALT
+ -- : BFD_RELOC_XTENSA_SLOT11_ALT
+ -- : BFD_RELOC_XTENSA_SLOT12_ALT
+ -- : BFD_RELOC_XTENSA_SLOT13_ALT
+ -- : BFD_RELOC_XTENSA_SLOT14_ALT
+     Alternate Xtensa relocations.  Only the slot is encoded in the
+     relocation.  The meaning of these relocations is opcode-specific.
+
+ -- : BFD_RELOC_XTENSA_OP0
+ -- : BFD_RELOC_XTENSA_OP1
+ -- : BFD_RELOC_XTENSA_OP2
+     Xtensa relocations for backward compatibility.  These have all been
+     replaced by BFD_RELOC_XTENSA_SLOT0_OP.
+
+ -- : BFD_RELOC_XTENSA_ASM_EXPAND
+     Xtensa relocation to mark that the assembler expanded the
+     instructions from an original target.  The expansion size is
+     encoded in the reloc size.
+
+ -- : BFD_RELOC_XTENSA_ASM_SIMPLIFY
+     Xtensa relocation to mark that the linker should simplify
+     assembler-expanded instructions.  This is commonly used internally
+     by the linker after analysis of a BFD_RELOC_XTENSA_ASM_EXPAND.
+
+
+     typedef enum bfd_reloc_code_real bfd_reloc_code_real_type;
+   
+2.11.0.2 `bfd_reloc_type_lookup'
+................................
+
+*Synopsis*
+     reloc_howto_type *bfd_reloc_type_lookup
+        (bfd *abfd, bfd_reloc_code_real_type code);
+   *Description*
+Return a pointer to a howto structure which, when invoked, will perform
+the relocation CODE on data from the architecture noted.
+
+2.11.0.3 `bfd_default_reloc_type_lookup'
+........................................
+
+*Synopsis*
+     reloc_howto_type *bfd_default_reloc_type_lookup
+        (bfd *abfd, bfd_reloc_code_real_type  code);
+   *Description*
+Provides a default relocation lookup routine for any architecture.
+
+2.11.0.4 `bfd_get_reloc_code_name'
+..................................
+
+*Synopsis*
+     const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code);
+   *Description*
+Provides a printable name for the supplied relocation code.  Useful
+mainly for printing error messages.
+
+2.11.0.5 `bfd_generic_relax_section'
+....................................
+
+*Synopsis*
+     bfd_boolean bfd_generic_relax_section
+        (bfd *abfd,
+         asection *section,
+         struct bfd_link_info *,
+         bfd_boolean *);
+   *Description*
+Provides default handling for relaxing for back ends which don't do
+relaxing.
+
+2.11.0.6 `bfd_generic_gc_sections'
+..................................
+
+*Synopsis*
+     bfd_boolean bfd_generic_gc_sections
+        (bfd *, struct bfd_link_info *);
+   *Description*
+Provides default handling for relaxing for back ends which don't do
+section gc - i.e., does nothing.
+
+2.11.0.7 `bfd_generic_merge_sections'
+.....................................
+
+*Synopsis*
+     bfd_boolean bfd_generic_merge_sections
+        (bfd *, struct bfd_link_info *);
+   *Description*
+Provides default handling for SEC_MERGE section merging for back ends
+which don't have SEC_MERGE support - i.e., does nothing.
+
+2.11.0.8 `bfd_generic_get_relocated_section_contents'
+.....................................................
+
+*Synopsis*
+     bfd_byte *bfd_generic_get_relocated_section_contents
+        (bfd *abfd,
+         struct bfd_link_info *link_info,
+         struct bfd_link_order *link_order,
+         bfd_byte *data,
+         bfd_boolean relocatable,
+         asymbol **symbols);
+   *Description*
+Provides default handling of relocation effort for back ends which
+can't be bothered to do it efficiently.
+
+
+File: bfd.info,  Node: Core Files,  Next: Targets,  Prev: Relocations,  Up: BFD front end
+
+2.12 Core files
+===============
+
+*Description*
+These are functions pertaining to core files.
+
+2.12.0.1 `bfd_core_file_failing_command'
+........................................
+
+*Synopsis*
+     const char *bfd_core_file_failing_command (bfd *abfd);
+   *Description*
+Return a read-only string explaining which program was running when it
+failed and produced the core file ABFD.
+
+2.12.0.2 `bfd_core_file_failing_signal'
+.......................................
+
+*Synopsis*
+     int bfd_core_file_failing_signal (bfd *abfd);
+   *Description*
+Returns the signal number which caused the core dump which generated
+the file the BFD ABFD is attached to.
+
+2.12.0.3 `core_file_matches_executable_p'
+.........................................
+
+*Synopsis*
+     bfd_boolean core_file_matches_executable_p
+        (bfd *core_bfd, bfd *exec_bfd);
+   *Description*
+Return `TRUE' if the core file attached to CORE_BFD was generated by a
+run of the executable file attached to EXEC_BFD, `FALSE' otherwise.
+
+
+File: bfd.info,  Node: Targets,  Next: Architectures,  Prev: Core Files,  Up: BFD front end
+
+2.13 Targets
+============
+
+*Description*
+Each port of BFD to a different machine requires the creation of a
+target back end. All the back end provides to the root part of BFD is a
+structure containing pointers to functions which perform certain low
+level operations on files. BFD translates the applications's requests
+through a pointer into calls to the back end routines.
+
+   When a file is opened with `bfd_openr', its format and target are
+unknown. BFD uses various mechanisms to determine how to interpret the
+file. The operations performed are:
+
+   * Create a BFD by calling the internal routine `_bfd_new_bfd', then
+     call `bfd_find_target' with the target string supplied to
+     `bfd_openr' and the new BFD pointer.
+
+   * If a null target string was provided to `bfd_find_target', look up
+     the environment variable `GNUTARGET' and use that as the target
+     string.
+
+   * If the target string is still `NULL', or the target string is
+     `default', then use the first item in the target vector as the
+     target type, and set `target_defaulted' in the BFD to cause
+     `bfd_check_format' to loop through all the targets.  *Note
+     bfd_target::.  *Note Formats::.
+
+   * Otherwise, inspect the elements in the target vector one by one,
+     until a match on target name is found. When found, use it.
+
+   * Otherwise return the error `bfd_error_invalid_target' to
+     `bfd_openr'.
+
+   * `bfd_openr' attempts to open the file using `bfd_open_file', and
+     returns the BFD.
+   Once the BFD has been opened and the target selected, the file
+format may be determined. This is done by calling `bfd_check_format' on
+the BFD with a suggested format.  If `target_defaulted' has been set,
+each possible target type is tried to see if it recognizes the
+specified format.  `bfd_check_format' returns `TRUE' when the caller
+guesses right.
+
+* Menu:
+
+* bfd_target::
+
+
+File: bfd.info,  Node: bfd_target,  Prev: Targets,  Up: Targets
+
+2.13.1 bfd_target
+-----------------
+
+*Description*
+This structure contains everything that BFD knows about a target. It
+includes things like its byte order, name, and which routines to call
+to do various operations.
+
+   Every BFD points to a target structure with its `xvec' member.
+
+   The macros below are used to dispatch to functions through the
+`bfd_target' vector. They are used in a number of macros further down
+in `bfd.h', and are also used when calling various routines by hand
+inside the BFD implementation.  The ARGLIST argument must be
+parenthesized; it contains all the arguments to the called function.
+
+   They make the documentation (more) unpleasant to read, so if someone
+wants to fix this and not break the above, please do.
+     #define BFD_SEND(bfd, message, arglist) \
+       ((*((bfd)->xvec->message)) arglist)
+
+     #ifdef DEBUG_BFD_SEND
+     #undef BFD_SEND
+     #define BFD_SEND(bfd, message, arglist) \
+       (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \
+         ((*((bfd)->xvec->message)) arglist) : \
+         (bfd_assert (__FILE__,__LINE__), NULL))
+     #endif
+   For operations which index on the BFD format:
+     #define BFD_SEND_FMT(bfd, message, arglist) \
+       (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist)
+
+     #ifdef DEBUG_BFD_SEND
+     #undef BFD_SEND_FMT
+     #define BFD_SEND_FMT(bfd, message, arglist) \
+       (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \
+        (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) : \
+        (bfd_assert (__FILE__,__LINE__), NULL))
+     #endif
+   This is the structure which defines the type of BFD this is.  The
+`xvec' member of the struct `bfd' itself points here.  Each module that
+implements access to a different target under BFD, defines one of these.
+
+   FIXME, these names should be rationalised with the names of the
+entry points which call them. Too bad we can't have one macro to define
+them both!
+     enum bfd_flavour
+     {
+       bfd_target_unknown_flavour,
+       bfd_target_aout_flavour,
+       bfd_target_coff_flavour,
+       bfd_target_ecoff_flavour,
+       bfd_target_xcoff_flavour,
+       bfd_target_elf_flavour,
+       bfd_target_ieee_flavour,
+       bfd_target_nlm_flavour,
+       bfd_target_oasys_flavour,
+       bfd_target_tekhex_flavour,
+       bfd_target_srec_flavour,
+       bfd_target_ihex_flavour,
+       bfd_target_som_flavour,
+       bfd_target_os9k_flavour,
+       bfd_target_versados_flavour,
+       bfd_target_msdos_flavour,
+       bfd_target_ovax_flavour,
+       bfd_target_evax_flavour,
+       bfd_target_mmo_flavour,
+       bfd_target_mach_o_flavour,
+       bfd_target_pef_flavour,
+       bfd_target_pef_xlib_flavour,
+       bfd_target_sym_flavour
+     };
+
+     enum bfd_endian { BFD_ENDIAN_BIG, BFD_ENDIAN_LITTLE, BFD_ENDIAN_UNKNOWN };
+
+     /* Forward declaration.  */
+     typedef struct bfd_link_info _bfd_link_info;
+
+     typedef struct bfd_target
+     {
+       /* Identifies the kind of target, e.g., SunOS4, Ultrix, etc.  */
+       char *name;
+
+      /* The "flavour" of a back end is a general indication about
+         the contents of a file.  */
+       enum bfd_flavour flavour;
+
+       /* The order of bytes within the data area of a file.  */
+       enum bfd_endian byteorder;
+
+      /* The order of bytes within the header parts of a file.  */
+       enum bfd_endian header_byteorder;
+
+       /* A mask of all the flags which an executable may have set -
+          from the set `BFD_NO_FLAGS', `HAS_RELOC', ...`D_PAGED'.  */
+       flagword object_flags;
+
+      /* A mask of all the flags which a section may have set - from
+         the set `SEC_NO_FLAGS', `SEC_ALLOC', ...`SET_NEVER_LOAD'.  */
+       flagword section_flags;
+
+      /* The character normally found at the front of a symbol.
+         (if any), perhaps `_'.  */
+       char symbol_leading_char;
+
+      /* The pad character for file names within an archive header.  */
+       char ar_pad_char;
+
+       /* The maximum number of characters in an archive header.  */
+       unsigned short ar_max_namelen;
+
+       /* Entries for byte swapping for data. These are different from the
+          other entry points, since they don't take a BFD as the first argument.
+          Certain other handlers could do the same.  */
+       bfd_uint64_t   (*bfd_getx64) (const void *);
+       bfd_int64_t    (*bfd_getx_signed_64) (const void *);
+       void           (*bfd_putx64) (bfd_uint64_t, void *);
+       bfd_vma        (*bfd_getx32) (const void *);
+       bfd_signed_vma (*bfd_getx_signed_32) (const void *);
+       void           (*bfd_putx32) (bfd_vma, void *);
+       bfd_vma        (*bfd_getx16) (const void *);
+       bfd_signed_vma (*bfd_getx_signed_16) (const void *);
+       void           (*bfd_putx16) (bfd_vma, void *);
+
+       /* Byte swapping for the headers.  */
+       bfd_uint64_t   (*bfd_h_getx64) (const void *);
+       bfd_int64_t    (*bfd_h_getx_signed_64) (const void *);
+       void           (*bfd_h_putx64) (bfd_uint64_t, void *);
+       bfd_vma        (*bfd_h_getx32) (const void *);
+       bfd_signed_vma (*bfd_h_getx_signed_32) (const void *);
+       void           (*bfd_h_putx32) (bfd_vma, void *);
+       bfd_vma        (*bfd_h_getx16) (const void *);
+       bfd_signed_vma (*bfd_h_getx_signed_16) (const void *);
+       void           (*bfd_h_putx16) (bfd_vma, void *);
+
+       /* Format dependent routines: these are vectors of entry points
+          within the target vector structure, one for each format to check.  */
+
+       /* Check the format of a file being read.  Return a `bfd_target *' or zero.  */
+       const struct bfd_target *(*_bfd_check_format[bfd_type_end]) (bfd *);
+
+       /* Set the format of a file being written.  */
+       bfd_boolean (*_bfd_set_format[bfd_type_end]) (bfd *);
+
+       /* Write cached information into a file being written, at `bfd_close'.  */
+       bfd_boolean (*_bfd_write_contents[bfd_type_end]) (bfd *);
+   The general target vector.  These vectors are initialized using the
+BFD_JUMP_TABLE macros.
+
+       /* Generic entry points.  */
+     #define BFD_JUMP_TABLE_GENERIC(NAME) \
+       NAME##_close_and_cleanup, \
+       NAME##_bfd_free_cached_info, \
+       NAME##_new_section_hook, \
+       NAME##_get_section_contents, \
+       NAME##_get_section_contents_in_window
+
+       /* Called when the BFD is being closed to do any necessary cleanup.  */
+       bfd_boolean (*_close_and_cleanup) (bfd *);
+       /* Ask the BFD to free all cached information.  */
+       bfd_boolean (*_bfd_free_cached_info) (bfd *);
+       /* Called when a new section is created.  */
+       bfd_boolean (*_new_section_hook) (bfd *, sec_ptr);
+       /* Read the contents of a section.  */
+       bfd_boolean (*_bfd_get_section_contents)
+         (bfd *, sec_ptr, void *, file_ptr, bfd_size_type);
+       bfd_boolean (*_bfd_get_section_contents_in_window)
+         (bfd *, sec_ptr, bfd_window *, file_ptr, bfd_size_type);
+
+       /* Entry points to copy private data.  */
+     #define BFD_JUMP_TABLE_COPY(NAME) \
+       NAME##_bfd_copy_private_bfd_data, \
+       NAME##_bfd_merge_private_bfd_data, \
+       NAME##_bfd_copy_private_section_data, \
+       NAME##_bfd_copy_private_symbol_data, \
+       NAME##_bfd_copy_private_header_data, \
+       NAME##_bfd_set_private_flags, \
+       NAME##_bfd_print_private_bfd_data
+
+       /* Called to copy BFD general private data from one object file
+          to another.  */
+       bfd_boolean (*_bfd_copy_private_bfd_data) (bfd *, bfd *);
+       /* Called to merge BFD general private data from one object file
+          to a common output file when linking.  */
+       bfd_boolean (*_bfd_merge_private_bfd_data) (bfd *, bfd *);
+       /* Called to copy BFD private section data from one object file
+          to another.  */
+       bfd_boolean (*_bfd_copy_private_section_data)
+         (bfd *, sec_ptr, bfd *, sec_ptr);
+       /* Called to copy BFD private symbol data from one symbol
+          to another.  */
+       bfd_boolean (*_bfd_copy_private_symbol_data)
+         (bfd *, asymbol *, bfd *, asymbol *);
+       /* Called to copy BFD private header data from one object file
+          to another.  */
+       bfd_boolean (*_bfd_copy_private_header_data)
+         (bfd *, bfd *);
+       /* Called to set private backend flags.  */
+       bfd_boolean (*_bfd_set_private_flags) (bfd *, flagword);
+
+       /* Called to print private BFD data.  */
+       bfd_boolean (*_bfd_print_private_bfd_data) (bfd *, void *);
+
+       /* Core file entry points.  */
+     #define BFD_JUMP_TABLE_CORE(NAME) \
+       NAME##_core_file_failing_command, \
+       NAME##_core_file_failing_signal, \
+       NAME##_core_file_matches_executable_p
+
+       char *      (*_core_file_failing_command) (bfd *);
+       int         (*_core_file_failing_signal) (bfd *);
+       bfd_boolean (*_core_file_matches_executable_p) (bfd *, bfd *);
+
+       /* Archive entry points.  */
+     #define BFD_JUMP_TABLE_ARCHIVE(NAME) \
+       NAME##_slurp_armap, \
+       NAME##_slurp_extended_name_table, \
+       NAME##_construct_extended_name_table, \
+       NAME##_truncate_arname, \
+       NAME##_write_armap, \
+       NAME##_read_ar_hdr, \
+       NAME##_openr_next_archived_file, \
+       NAME##_get_elt_at_index, \
+       NAME##_generic_stat_arch_elt, \
+       NAME##_update_armap_timestamp
+
+       bfd_boolean (*_bfd_slurp_armap) (bfd *);
+       bfd_boolean (*_bfd_slurp_extended_name_table) (bfd *);
+       bfd_boolean (*_bfd_construct_extended_name_table)
+         (bfd *, char **, bfd_size_type *, const char **);
+       void        (*_bfd_truncate_arname) (bfd *, const char *, char *);
+       bfd_boolean (*write_armap)
+         (bfd *, unsigned int, struct orl *, unsigned int, int);
+       void *      (*_bfd_read_ar_hdr_fn) (bfd *);
+       bfd *       (*openr_next_archived_file) (bfd *, bfd *);
+     #define bfd_get_elt_at_index(b,i) BFD_SEND (b, _bfd_get_elt_at_index, (b,i))
+       bfd *       (*_bfd_get_elt_at_index) (bfd *, symindex);
+       int         (*_bfd_stat_arch_elt) (bfd *, struct stat *);
+       bfd_boolean (*_bfd_update_armap_timestamp) (bfd *);
+
+       /* Entry points used for symbols.  */
+     #define BFD_JUMP_TABLE_SYMBOLS(NAME) \
+       NAME##_get_symtab_upper_bound, \
+       NAME##_canonicalize_symtab, \
+       NAME##_make_empty_symbol, \
+       NAME##_print_symbol, \
+       NAME##_get_symbol_info, \
+       NAME##_bfd_is_local_label_name, \
+       NAME##_bfd_is_target_special_symbol, \
+       NAME##_get_lineno, \
+       NAME##_find_nearest_line, \
+       NAME##_bfd_make_debug_symbol, \
+       NAME##_read_minisymbols, \
+       NAME##_minisymbol_to_symbol
+
+       long        (*_bfd_get_symtab_upper_bound) (bfd *);
+       long        (*_bfd_canonicalize_symtab)
+         (bfd *, struct bfd_symbol **);
+       struct bfd_symbol *
+                   (*_bfd_make_empty_symbol) (bfd *);
+       void        (*_bfd_print_symbol)
+         (bfd *, void *, struct bfd_symbol *, bfd_print_symbol_type);
+     #define bfd_print_symbol(b,p,s,e) BFD_SEND (b, _bfd_print_symbol, (b,p,s,e))
+       void        (*_bfd_get_symbol_info)
+         (bfd *, struct bfd_symbol *, symbol_info *);
+     #define bfd_get_symbol_info(b,p,e) BFD_SEND (b, _bfd_get_symbol_info, (b,p,e))
+       bfd_boolean (*_bfd_is_local_label_name) (bfd *, const char *);
+       bfd_boolean (*_bfd_is_target_special_symbol) (bfd *, asymbol *);
+       alent *     (*_get_lineno) (bfd *, struct bfd_symbol *);
+       bfd_boolean (*_bfd_find_nearest_line)
+         (bfd *, struct bfd_section *, struct bfd_symbol **, bfd_vma,
+          const char **, const char **, unsigned int *);
+      /* Back-door to allow format-aware applications to create debug symbols
+         while using BFD for everything else.  Currently used by the assembler
+         when creating COFF files.  */
+       asymbol *   (*_bfd_make_debug_symbol)
+         (bfd *, void *, unsigned long size);
+     #define bfd_read_minisymbols(b, d, m, s) \
+       BFD_SEND (b, _read_minisymbols, (b, d, m, s))
+       long        (*_read_minisymbols)
+         (bfd *, bfd_boolean, void **, unsigned int *);
+     #define bfd_minisymbol_to_symbol(b, d, m, f) \
+       BFD_SEND (b, _minisymbol_to_symbol, (b, d, m, f))
+       asymbol *   (*_minisymbol_to_symbol)
+         (bfd *, bfd_boolean, const void *, asymbol *);
+
+       /* Routines for relocs.  */
+     #define BFD_JUMP_TABLE_RELOCS(NAME) \
+       NAME##_get_reloc_upper_bound, \
+       NAME##_canonicalize_reloc, \
+       NAME##_bfd_reloc_type_lookup
+
+       long        (*_get_reloc_upper_bound) (bfd *, sec_ptr);
+       long        (*_bfd_canonicalize_reloc)
+         (bfd *, sec_ptr, arelent **, struct bfd_symbol **);
+       /* See documentation on reloc types.  */
+       reloc_howto_type *
+                   (*reloc_type_lookup) (bfd *, bfd_reloc_code_real_type);
+
+       /* Routines used when writing an object file.  */
+     #define BFD_JUMP_TABLE_WRITE(NAME) \
+       NAME##_set_arch_mach, \
+       NAME##_set_section_contents
+
+       bfd_boolean (*_bfd_set_arch_mach)
+         (bfd *, enum bfd_architecture, unsigned long);
+       bfd_boolean (*_bfd_set_section_contents)
+         (bfd *, sec_ptr, const void *, file_ptr, bfd_size_type);
+
+       /* Routines used by the linker.  */
+     #define BFD_JUMP_TABLE_LINK(NAME) \
+       NAME##_sizeof_headers, \
+       NAME##_bfd_get_relocated_section_contents, \
+       NAME##_bfd_relax_section, \
+       NAME##_bfd_link_hash_table_create, \
+       NAME##_bfd_link_hash_table_free, \
+       NAME##_bfd_link_add_symbols, \
+       NAME##_bfd_link_just_syms, \
+       NAME##_bfd_final_link, \
+       NAME##_bfd_link_split_section, \
+       NAME##_bfd_gc_sections, \
+       NAME##_bfd_merge_sections, \
+       NAME##_bfd_is_group_section, \
+       NAME##_bfd_discard_group, \
+       NAME##_section_already_linked \
+
+       int         (*_bfd_sizeof_headers) (bfd *, bfd_boolean);
+       bfd_byte *  (*_bfd_get_relocated_section_contents)
+         (bfd *, struct bfd_link_info *, struct bfd_link_order *,
+          bfd_byte *, bfd_boolean, struct bfd_symbol **);
+
+       bfd_boolean (*_bfd_relax_section)
+         (bfd *, struct bfd_section *, struct bfd_link_info *, bfd_boolean *);
+
+       /* Create a hash table for the linker.  Different backends store
+          different information in this table.  */
+       struct bfd_link_hash_table *
+                   (*_bfd_link_hash_table_create) (bfd *);
+
+       /* Release the memory associated with the linker hash table.  */
+       void        (*_bfd_link_hash_table_free) (struct bfd_link_hash_table *);
+
+       /* Add symbols from this object file into the hash table.  */
+       bfd_boolean (*_bfd_link_add_symbols) (bfd *, struct bfd_link_info *);
+
+       /* Indicate that we are only retrieving symbol values from this section.  */
+       void        (*_bfd_link_just_syms) (asection *, struct bfd_link_info *);
+
+       /* Do a link based on the link_order structures attached to each
+          section of the BFD.  */
+       bfd_boolean (*_bfd_final_link) (bfd *, struct bfd_link_info *);
+
+       /* Should this section be split up into smaller pieces during linking.  */
+       bfd_boolean (*_bfd_link_split_section) (bfd *, struct bfd_section *);
+
+       /* Remove sections that are not referenced from the output.  */
+       bfd_boolean (*_bfd_gc_sections) (bfd *, struct bfd_link_info *);
+
+       /* Attempt to merge SEC_MERGE sections.  */
+       bfd_boolean (*_bfd_merge_sections) (bfd *, struct bfd_link_info *);
+
+       /* Is this section a member of a group?  */
+       bfd_boolean (*_bfd_is_group_section) (bfd *, const struct bfd_section *);
+
+       /* Discard members of a group.  */
+       bfd_boolean (*_bfd_discard_group) (bfd *, struct bfd_section *);
+
+       /* Check if SEC has been already linked during a reloceatable or
+          final link.  */
+       void (*_section_already_linked) (bfd *, struct bfd_section *);
+
+       /* Routines to handle dynamic symbols and relocs.  */
+     #define BFD_JUMP_TABLE_DYNAMIC(NAME) \
+       NAME##_get_dynamic_symtab_upper_bound, \
+       NAME##_canonicalize_dynamic_symtab, \
+       NAME##_get_synthetic_symtab, \
+       NAME##_get_dynamic_reloc_upper_bound, \
+       NAME##_canonicalize_dynamic_reloc
+
+       /* Get the amount of memory required to hold the dynamic symbols.  */
+       long        (*_bfd_get_dynamic_symtab_upper_bound) (bfd *);
+       /* Read in the dynamic symbols.  */
+       long        (*_bfd_canonicalize_dynamic_symtab)
+         (bfd *, struct bfd_symbol **);
+       /* Create synthetized symbols.  */
+       long        (*_bfd_get_synthetic_symtab)
+         (bfd *, long, struct bfd_symbol **, long, struct bfd_symbol **,
+          struct bfd_symbol **);
+       /* Get the amount of memory required to hold the dynamic relocs.  */
+       long        (*_bfd_get_dynamic_reloc_upper_bound) (bfd *);
+       /* Read in the dynamic relocs.  */
+       long        (*_bfd_canonicalize_dynamic_reloc)
+         (bfd *, arelent **, struct bfd_symbol **);
+   A pointer to an alternative bfd_target in case the current one is not
+satisfactory.  This can happen when the target cpu supports both big
+and little endian code, and target chosen by the linker has the wrong
+endianness.  The function open_output() in ld/ldlang.c uses this field
+to find an alternative output format that is suitable.
+       /* Opposite endian version of this target.  */
+       const struct bfd_target * alternative_target;
+
+       /* Data for use by back-end routines, which isn't
+          generic enough to belong in this structure.  */
+       const void *backend_data;
+
+     } bfd_target;
+
+2.13.1.1 `bfd_set_default_target'
+.................................
+
+*Synopsis*
+     bfd_boolean bfd_set_default_target (const char *name);
+   *Description*
+Set the default target vector to use when recognizing a BFD.  This
+takes the name of the target, which may be a BFD target name or a
+configuration triplet.
+
+2.13.1.2 `bfd_find_target'
+..........................
+
+*Synopsis*
+     const bfd_target *bfd_find_target (const char *target_name, bfd *abfd);
+   *Description*
+Return a pointer to the transfer vector for the object target named
+TARGET_NAME.  If TARGET_NAME is `NULL', choose the one in the
+environment variable `GNUTARGET'; if that is null or not defined, then
+choose the first entry in the target list.  Passing in the string
+"default" or setting the environment variable to "default" will cause
+the first entry in the target list to be returned, and
+"target_defaulted" will be set in the BFD.  This causes
+`bfd_check_format' to loop over all the targets to find the one that
+matches the file being read.
+
+2.13.1.3 `bfd_target_list'
+..........................
+
+*Synopsis*
+     const char ** bfd_target_list (void);
+   *Description*
+Return a freshly malloced NULL-terminated vector of the names of all
+the valid BFD targets. Do not modify the names.
+
+2.13.1.4 `bfd_seach_for_target'
+...............................
+
+*Synopsis*
+     const bfd_target *bfd_search_for_target
+        (int (*search_func) (const bfd_target *, void *),
+         void *);
+   *Description*
+Return a pointer to the first transfer vector in the list of transfer
+vectors maintained by BFD that produces a non-zero result when passed
+to the function SEARCH_FUNC.  The parameter DATA is passed, unexamined,
+to the search function.
+
+
+File: bfd.info,  Node: Architectures,  Next: Opening and Closing,  Prev: Targets,  Up: BFD front end
+
+2.14 Architectures
+==================
+
+BFD keeps one atom in a BFD describing the architecture of the data
+attached to the BFD: a pointer to a `bfd_arch_info_type'.
+
+   Pointers to structures can be requested independently of a BFD so
+that an architecture's information can be interrogated without access
+to an open BFD.
+
+   The architecture information is provided by each architecture
+package.  The set of default architectures is selected by the macro
+`SELECT_ARCHITECTURES'.  This is normally set up in the
+`config/TARGET.mt' file of your choice.  If the name is not defined,
+then all the architectures supported are included.
+
+   When BFD starts up, all the architectures are called with an
+initialize method.  It is up to the architecture back end to insert as
+many items into the list of architectures as it wants to; generally
+this would be one for each machine and one for the default case (an
+item with a machine field of 0).
+
+   BFD's idea of an architecture is implemented in `archures.c'.
+
+2.14.1 bfd_architecture
+-----------------------
+
+*Description*
+This enum gives the object file's CPU architecture, in a global
+sense--i.e., what processor family does it belong to?  Another field
+indicates which processor within the family is in use.  The machine
+gives a number which distinguishes different versions of the
+architecture, containing, for example, 2 and 3 for Intel i960 KA and
+i960 KB, and 68020 and 68030 for Motorola 68020 and 68030.
+     enum bfd_architecture
+     {
+       bfd_arch_unknown,   /* File arch not known.  */
+       bfd_arch_obscure,   /* Arch known, not one of these.  */
+       bfd_arch_m68k,      /* Motorola 68xxx */
+     #define bfd_mach_m68000 1
+     #define bfd_mach_m68008 2
+     #define bfd_mach_m68010 3
+     #define bfd_mach_m68020 4
+     #define bfd_mach_m68030 5
+     #define bfd_mach_m68040 6
+     #define bfd_mach_m68060 7
+     #define bfd_mach_cpu32  8
+     #define bfd_mach_mcf5200  9
+     #define bfd_mach_mcf5206e 10
+     #define bfd_mach_mcf5307  11
+     #define bfd_mach_mcf5407  12
+     #define bfd_mach_mcf528x  13
+     #define bfd_mach_mcfv4e   14
+     #define bfd_mach_mcf521x   15
+     #define bfd_mach_mcf5249   16
+     #define bfd_mach_mcf547x   17
+     #define bfd_mach_mcf548x   18
+       bfd_arch_vax,       /* DEC Vax */
+       bfd_arch_i960,      /* Intel 960 */
+         /* The order of the following is important.
+            lower number indicates a machine type that
+            only accepts a subset of the instructions
+            available to machines with higher numbers.
+            The exception is the "ca", which is
+            incompatible with all other machines except
+            "core".  */
+
+     #define bfd_mach_i960_core      1
+     #define bfd_mach_i960_ka_sa     2
+     #define bfd_mach_i960_kb_sb     3
+     #define bfd_mach_i960_mc        4
+     #define bfd_mach_i960_xa        5
+     #define bfd_mach_i960_ca        6
+     #define bfd_mach_i960_jx        7
+     #define bfd_mach_i960_hx        8
+
+       bfd_arch_or32,      /* OpenRISC 32 */
+
+       bfd_arch_a29k,      /* AMD 29000 */
+       bfd_arch_sparc,     /* SPARC */
+     #define bfd_mach_sparc                 1
+     /* The difference between v8plus and v9 is that v9 is a true 64 bit env.  */
+     #define bfd_mach_sparc_sparclet        2
+     #define bfd_mach_sparc_sparclite       3
+     #define bfd_mach_sparc_v8plus          4
+     #define bfd_mach_sparc_v8plusa         5 /* with ultrasparc add'ns.  */
+     #define bfd_mach_sparc_sparclite_le    6
+     #define bfd_mach_sparc_v9              7
+     #define bfd_mach_sparc_v9a             8 /* with ultrasparc add'ns.  */
+     #define bfd_mach_sparc_v8plusb         9 /* with cheetah add'ns.  */
+     #define bfd_mach_sparc_v9b             10 /* with cheetah add'ns.  */
+     /* Nonzero if MACH has the v9 instruction set.  */
+     #define bfd_mach_sparc_v9_p(mach) \
+       ((mach) >= bfd_mach_sparc_v8plus && (mach) <= bfd_mach_sparc_v9b \
+        && (mach) != bfd_mach_sparc_sparclite_le)
+     /* Nonzero if MACH is a 64 bit sparc architecture.  */
+     #define bfd_mach_sparc_64bit_p(mach) \
+       ((mach) >= bfd_mach_sparc_v9 && (mach) != bfd_mach_sparc_v8plusb)
+       bfd_arch_mips,      /* MIPS Rxxxx */
+     #define bfd_mach_mips3000              3000
+     #define bfd_mach_mips3900              3900
+     #define bfd_mach_mips4000              4000
+     #define bfd_mach_mips4010              4010
+     #define bfd_mach_mips4100              4100
+     #define bfd_mach_mips4111              4111
+     #define bfd_mach_mips4120              4120
+     #define bfd_mach_mips4300              4300
+     #define bfd_mach_mips4400              4400
+     #define bfd_mach_mips4600              4600
+     #define bfd_mach_mips4650              4650
+     #define bfd_mach_mips5000              5000
+     #define bfd_mach_mips5400              5400
+     #define bfd_mach_mips5500              5500
+     #define bfd_mach_mips6000              6000
+     #define bfd_mach_mips7000              7000
+     #define bfd_mach_mips8000              8000
+     #define bfd_mach_mips9000              9000
+     #define bfd_mach_mips10000             10000
+     #define bfd_mach_mips12000             12000
+     #define bfd_mach_mips16                16
+     #define bfd_mach_mips5                 5
+     #define bfd_mach_mips_sb1              12310201 /* octal 'SB', 01 */
+     #define bfd_mach_mipsisa32             32
+     #define bfd_mach_mipsisa32r2           33
+     #define bfd_mach_mipsisa64             64
+     #define bfd_mach_mipsisa64r2           65
+       bfd_arch_i386,      /* Intel 386 */
+     #define bfd_mach_i386_i386 1
+     #define bfd_mach_i386_i8086 2
+     #define bfd_mach_i386_i386_intel_syntax 3
+     #define bfd_mach_x86_64 64
+     #define bfd_mach_x86_64_intel_syntax 65
+       bfd_arch_we32k,     /* AT&T WE32xxx */
+       bfd_arch_tahoe,     /* CCI/Harris Tahoe */
+       bfd_arch_i860,      /* Intel 860 */
+       bfd_arch_i370,      /* IBM 360/370 Mainframes */
+       bfd_arch_romp,      /* IBM ROMP PC/RT */
+       bfd_arch_alliant,   /* Alliant */
+       bfd_arch_convex,    /* Convex */
+       bfd_arch_m88k,      /* Motorola 88xxx */
+       bfd_arch_m98k,      /* Motorola 98xxx */
+       bfd_arch_pyramid,   /* Pyramid Technology */
+       bfd_arch_h8300,     /* Renesas H8/300 (formerly Hitachi H8/300) */
+     #define bfd_mach_h8300    1
+     #define bfd_mach_h8300h   2
+     #define bfd_mach_h8300s   3
+     #define bfd_mach_h8300hn  4
+     #define bfd_mach_h8300sn  5
+     #define bfd_mach_h8300sx  6
+     #define bfd_mach_h8300sxn 7
+       bfd_arch_pdp11,     /* DEC PDP-11 */
+       bfd_arch_powerpc,   /* PowerPC */
+     #define bfd_mach_ppc           32
+     #define bfd_mach_ppc64         64
+     #define bfd_mach_ppc_403       403
+     #define bfd_mach_ppc_403gc     4030
+     #define bfd_mach_ppc_505       505
+     #define bfd_mach_ppc_601       601
+     #define bfd_mach_ppc_602       602
+     #define bfd_mach_ppc_603       603
+     #define bfd_mach_ppc_ec603e    6031
+     #define bfd_mach_ppc_604       604
+     #define bfd_mach_ppc_620       620
+     #define bfd_mach_ppc_630       630
+     #define bfd_mach_ppc_750       750
+     #define bfd_mach_ppc_860       860
+     #define bfd_mach_ppc_a35       35
+     #define bfd_mach_ppc_rs64ii    642
+     #define bfd_mach_ppc_rs64iii   643
+     #define bfd_mach_ppc_7400      7400
+     #define bfd_mach_ppc_e500      500
+       bfd_arch_rs6000,    /* IBM RS/6000 */
+     #define bfd_mach_rs6k          6000
+     #define bfd_mach_rs6k_rs1      6001
+     #define bfd_mach_rs6k_rsc      6003
+     #define bfd_mach_rs6k_rs2      6002
+       bfd_arch_hppa,      /* HP PA RISC */
+     #define bfd_mach_hppa10        10
+     #define bfd_mach_hppa11        11
+     #define bfd_mach_hppa20        20
+     #define bfd_mach_hppa20w       25
+       bfd_arch_d10v,      /* Mitsubishi D10V */
+     #define bfd_mach_d10v          1
+     #define bfd_mach_d10v_ts2      2
+     #define bfd_mach_d10v_ts3      3
+       bfd_arch_d30v,      /* Mitsubishi D30V */
+       bfd_arch_dlx,       /* DLX */
+       bfd_arch_m68hc11,   /* Motorola 68HC11 */
+       bfd_arch_m68hc12,   /* Motorola 68HC12 */
+     #define bfd_mach_m6812_default 0
+     #define bfd_mach_m6812         1
+     #define bfd_mach_m6812s        2
+       bfd_arch_z8k,       /* Zilog Z8000 */
+     #define bfd_mach_z8001         1
+     #define bfd_mach_z8002         2
+       bfd_arch_h8500,     /* Renesas H8/500 (formerly Hitachi H8/500) */
+       bfd_arch_sh,        /* Renesas / SuperH SH (formerly Hitachi SH) */
+     #define bfd_mach_sh            1
+     #define bfd_mach_sh2        0x20
+     #define bfd_mach_sh_dsp     0x2d
+     #define bfd_mach_sh2a       0x2a
+     #define bfd_mach_sh2a_nofpu 0x2b
+     #define bfd_mach_sh2a_nofpu_or_sh4_nommu_nofpu 0x2a1
+     #define bfd_mach_sh2a_nofpu_or_sh3_nommu 0x2a2
+     #define bfd_mach_sh2a_or_sh4  0x2a3
+     #define bfd_mach_sh2a_or_sh3e 0x2a4
+     #define bfd_mach_sh2e       0x2e
+     #define bfd_mach_sh3        0x30
+     #define bfd_mach_sh3_nommu  0x31
+     #define bfd_mach_sh3_dsp    0x3d
+     #define bfd_mach_sh3e       0x3e
+     #define bfd_mach_sh4        0x40
+     #define bfd_mach_sh4_nofpu  0x41
+     #define bfd_mach_sh4_nommu_nofpu  0x42
+     #define bfd_mach_sh4a       0x4a
+     #define bfd_mach_sh4a_nofpu 0x4b
+     #define bfd_mach_sh4al_dsp  0x4d
+     #define bfd_mach_sh5        0x50
+       bfd_arch_alpha,     /* Dec Alpha */
+     #define bfd_mach_alpha_ev4  0x10
+     #define bfd_mach_alpha_ev5  0x20
+     #define bfd_mach_alpha_ev6  0x30
+       bfd_arch_arm,       /* Advanced Risc Machines ARM.  */
+     #define bfd_mach_arm_unknown   0
+     #define bfd_mach_arm_2         1
+     #define bfd_mach_arm_2a        2
+     #define bfd_mach_arm_3         3
+     #define bfd_mach_arm_3M        4
+     #define bfd_mach_arm_4         5
+     #define bfd_mach_arm_4T        6
+     #define bfd_mach_arm_5         7
+     #define bfd_mach_arm_5T        8
+     #define bfd_mach_arm_5TE       9
+     #define bfd_mach_arm_XScale    10
+     #define bfd_mach_arm_ep9312    11
+     #define bfd_mach_arm_iWMMXt    12
+       bfd_arch_ns32k,     /* National Semiconductors ns32000 */
+       bfd_arch_w65,       /* WDC 65816 */
+       bfd_arch_tic30,     /* Texas Instruments TMS320C30 */
+       bfd_arch_tic4x,     /* Texas Instruments TMS320C3X/4X */
+     #define bfd_mach_tic3x         30
+     #define bfd_mach_tic4x         40
+       bfd_arch_tic54x,    /* Texas Instruments TMS320C54X */
+       bfd_arch_tic80,     /* TI TMS320c80 (MVP) */
+       bfd_arch_v850,      /* NEC V850 */
+     #define bfd_mach_v850          1
+     #define bfd_mach_v850e         'E'
+     #define bfd_mach_v850e1        '1'
+       bfd_arch_arc,       /* ARC Cores */
+     #define bfd_mach_arc_5         5
+     #define bfd_mach_arc_6         6
+     #define bfd_mach_arc_7         7
+     #define bfd_mach_arc_8         8
+       bfd_arch_m32r,      /* Renesas M32R (formerly Mitsubishi M32R/D) */
+     #define bfd_mach_m32r          1 /* For backwards compatibility.  */
+     #define bfd_mach_m32rx         'x'
+     #define bfd_mach_m32r2         '2'
+       bfd_arch_mn10200,   /* Matsushita MN10200 */
+       bfd_arch_mn10300,   /* Matsushita MN10300 */
+     #define bfd_mach_mn10300               300
+     #define bfd_mach_am33          330
+     #define bfd_mach_am33_2        332
+       bfd_arch_fr30,
+     #define bfd_mach_fr30          0x46523330
+       bfd_arch_frv,
+     #define bfd_mach_frv           1
+     #define bfd_mach_frvsimple     2
+     #define bfd_mach_fr300         300
+     #define bfd_mach_fr400         400
+     #define bfd_mach_fr450         450
+     #define bfd_mach_frvtomcat     499     /* fr500 prototype */
+     #define bfd_mach_fr500         500
+     #define bfd_mach_fr550         550
+       bfd_arch_mcore,
+       bfd_arch_ia64,      /* HP/Intel ia64 */
+     #define bfd_mach_ia64_elf64    64
+     #define bfd_mach_ia64_elf32    32
+       bfd_arch_ip2k,      /* Ubicom IP2K microcontrollers. */
+     #define bfd_mach_ip2022        1
+     #define bfd_mach_ip2022ext     2
+      bfd_arch_iq2000,     /* Vitesse IQ2000.  */
+     #define bfd_mach_iq2000        1
+     #define bfd_mach_iq10          2
+       bfd_arch_pj,
+       bfd_arch_avr,       /* Atmel AVR microcontrollers.  */
+     #define bfd_mach_avr1          1
+     #define bfd_mach_avr2          2
+     #define bfd_mach_avr3          3
+     #define bfd_mach_avr4          4
+     #define bfd_mach_avr5          5
+       bfd_arch_cr16c,       /* National Semiconductor CompactRISC. */
+     #define bfd_mach_cr16c         1
+       bfd_arch_crx,       /*  National Semiconductor CRX.  */
+     #define bfd_mach_crx           1
+       bfd_arch_cris,      /* Axis CRIS */
+     #define bfd_mach_cris_v0_v10   255
+     #define bfd_mach_cris_v32      32
+     #define bfd_mach_cris_v10_v32  1032
+       bfd_arch_s390,      /* IBM s390 */
+     #define bfd_mach_s390_31       31
+     #define bfd_mach_s390_64       64
+       bfd_arch_openrisc,  /* OpenRISC */
+       bfd_arch_mmix,      /* Donald Knuth's educational processor.  */
+       bfd_arch_xstormy16,
+     #define bfd_mach_xstormy16     1
+       bfd_arch_msp430,    /* Texas Instruments MSP430 architecture.  */
+     #define bfd_mach_msp11          11
+     #define bfd_mach_msp110         110
+     #define bfd_mach_msp12          12
+     #define bfd_mach_msp13          13
+     #define bfd_mach_msp14          14
+     #define bfd_mach_msp15          15
+     #define bfd_mach_msp16          16
+     #define bfd_mach_msp31          31
+     #define bfd_mach_msp32          32
+     #define bfd_mach_msp33          33
+     #define bfd_mach_msp41          41
+     #define bfd_mach_msp42          42
+     #define bfd_mach_msp43          43
+     #define bfd_mach_msp44          44
+       bfd_arch_xtensa,    /* Tensilica's Xtensa cores.  */
+     #define bfd_mach_xtensa        1
+        bfd_arch_maxq,     /* Dallas MAXQ 10/20 */
+     #define bfd_mach_maxq10    10
+     #define bfd_mach_maxq20    20
+       bfd_arch_last
+       };
+
+2.14.2 bfd_arch_info
+--------------------
+
+*Description*
+This structure contains information on architectures for use within BFD.
+
+     typedef struct bfd_arch_info
+     {
+       int bits_per_word;
+       int bits_per_address;
+       int bits_per_byte;
+       enum bfd_architecture arch;
+       unsigned long mach;
+       const char *arch_name;
+       const char *printable_name;
+       unsigned int section_align_power;
+       /* TRUE if this is the default machine for the architecture.
+          The default arch should be the first entry for an arch so that
+          all the entries for that arch can be accessed via `next'.  */
+       bfd_boolean the_default;
+       const struct bfd_arch_info * (*compatible)
+         (const struct bfd_arch_info *a, const struct bfd_arch_info *b);
+
+       bfd_boolean (*scan) (const struct bfd_arch_info *, const char *);
+
+       const struct bfd_arch_info *next;
+     }
+     bfd_arch_info_type;
+
+2.14.2.1 `bfd_printable_name'
+.............................
+
+*Synopsis*
+     const char *bfd_printable_name (bfd *abfd);
+   *Description*
+Return a printable string representing the architecture and machine
+from the pointer to the architecture info structure.
+
+2.14.2.2 `bfd_scan_arch'
+........................
+
+*Synopsis*
+     const bfd_arch_info_type *bfd_scan_arch (const char *string);
+   *Description*
+Figure out if BFD supports any cpu which could be described with the
+name STRING.  Return a pointer to an `arch_info' structure if a machine
+is found, otherwise NULL.
+
+2.14.2.3 `bfd_arch_list'
+........................
+
+*Synopsis*
+     const char **bfd_arch_list (void);
+   *Description*
+Return a freshly malloced NULL-terminated vector of the names of all
+the valid BFD architectures.  Do not modify the names.
+
+2.14.2.4 `bfd_arch_get_compatible'
+..................................
+
+*Synopsis*
+     const bfd_arch_info_type *bfd_arch_get_compatible
+        (const bfd *abfd, const bfd *bbfd, bfd_boolean accept_unknowns);
+   *Description*
+Determine whether two BFDs' architectures and machine types are
+compatible.  Calculates the lowest common denominator between the two
+architectures and machine types implied by the BFDs and returns a
+pointer to an `arch_info' structure describing the compatible machine.
+
+2.14.2.5 `bfd_default_arch_struct'
+..................................
+
+*Description*
+The `bfd_default_arch_struct' is an item of `bfd_arch_info_type' which
+has been initialized to a fairly generic state.  A BFD starts life by
+pointing to this structure, until the correct back end has determined
+the real architecture of the file.
+     extern const bfd_arch_info_type bfd_default_arch_struct;
+
+2.14.2.6 `bfd_set_arch_info'
+............................
+
+*Synopsis*
+     void bfd_set_arch_info (bfd *abfd, const bfd_arch_info_type *arg);
+   *Description*
+Set the architecture info of ABFD to ARG.
+
+2.14.2.7 `bfd_default_set_arch_mach'
+....................................
+
+*Synopsis*
+     bfd_boolean bfd_default_set_arch_mach
+        (bfd *abfd, enum bfd_architecture arch, unsigned long mach);
+   *Description*
+Set the architecture and machine type in BFD ABFD to ARCH and MACH.
+Find the correct pointer to a structure and insert it into the
+`arch_info' pointer.
+
+2.14.2.8 `bfd_get_arch'
+.......................
+
+*Synopsis*
+     enum bfd_architecture bfd_get_arch (bfd *abfd);
+   *Description*
+Return the enumerated type which describes the BFD ABFD's architecture.
+
+2.14.2.9 `bfd_get_mach'
+.......................
+
+*Synopsis*
+     unsigned long bfd_get_mach (bfd *abfd);
+   *Description*
+Return the long type which describes the BFD ABFD's machine.
+
+2.14.2.10 `bfd_arch_bits_per_byte'
+..................................
+
+*Synopsis*
+     unsigned int bfd_arch_bits_per_byte (bfd *abfd);
+   *Description*
+Return the number of bits in one of the BFD ABFD's architecture's bytes.
+
+2.14.2.11 `bfd_arch_bits_per_address'
+.....................................
+
+*Synopsis*
+     unsigned int bfd_arch_bits_per_address (bfd *abfd);
+   *Description*
+Return the number of bits in one of the BFD ABFD's architecture's
+addresses.
+
+2.14.2.12 `bfd_default_compatible'
+..................................
+
+*Synopsis*
+     const bfd_arch_info_type *bfd_default_compatible
+        (const bfd_arch_info_type *a, const bfd_arch_info_type *b);
+   *Description*
+The default function for testing for compatibility.
+
+2.14.2.13 `bfd_default_scan'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_default_scan
+        (const struct bfd_arch_info *info, const char *string);
+   *Description*
+The default function for working out whether this is an architecture
+hit and a machine hit.
+
+2.14.2.14 `bfd_get_arch_info'
+.............................
+
+*Synopsis*
+     const bfd_arch_info_type *bfd_get_arch_info (bfd *abfd);
+   *Description*
+Return the architecture info struct in ABFD.
+
+2.14.2.15 `bfd_lookup_arch'
+...........................
+
+*Synopsis*
+     const bfd_arch_info_type *bfd_lookup_arch
+        (enum bfd_architecture arch, unsigned long machine);
+   *Description*
+Look for the architecture info structure which matches the arguments
+ARCH and MACHINE. A machine of 0 matches the machine/architecture
+structure which marks itself as the default.
+
+2.14.2.16 `bfd_printable_arch_mach'
+...................................
+
+*Synopsis*
+     const char *bfd_printable_arch_mach
+        (enum bfd_architecture arch, unsigned long machine);
+   *Description*
+Return a printable string representing the architecture and machine
+type.
+
+   This routine is depreciated.
+
+2.14.2.17 `bfd_octets_per_byte'
+...............................
+
+*Synopsis*
+     unsigned int bfd_octets_per_byte (bfd *abfd);
+   *Description*
+Return the number of octets (8-bit quantities) per target byte (minimum
+addressable unit).  In most cases, this will be one, but some DSP
+targets have 16, 32, or even 48 bits per byte.
+
+2.14.2.18 `bfd_arch_mach_octets_per_byte'
+.........................................
+
+*Synopsis*
+     unsigned int bfd_arch_mach_octets_per_byte
+        (enum bfd_architecture arch, unsigned long machine);
+   *Description*
+See bfd_octets_per_byte.
+
+   This routine is provided for those cases where a bfd * is not
+available
+
+
+File: bfd.info,  Node: Opening and Closing,  Next: Internal,  Prev: Architectures,  Up: BFD front end
+
+2.15 Opening and closing BFDs
+=============================
+
+2.15.0.1 `bfd_openr'
+....................
+
+*Synopsis*
+     bfd *bfd_openr (const char *filename, const char *target);
+   *Description*
+Open the file FILENAME (using `fopen') with the target TARGET.  Return
+a pointer to the created BFD.
+
+   Calls `bfd_find_target', so TARGET is interpreted as by that
+function.
+
+   If `NULL' is returned then an error has occured.   Possible errors
+are `bfd_error_no_memory', `bfd_error_invalid_target' or `system_call'
+error.
+
+2.15.0.2 `bfd_fdopenr'
+......................
+
+*Synopsis*
+     bfd *bfd_fdopenr (const char *filename, const char *target, int fd);
+   *Description*
+`bfd_fdopenr' is to `bfd_fopenr' much like `fdopen' is to `fopen'.  It
+opens a BFD on a file already described by the FD supplied.
+
+   When the file is later `bfd_close'd, the file descriptor will be
+closed.  If the caller desires that this file descriptor be cached by
+BFD (opened as needed, closed as needed to free descriptors for other
+opens), with the supplied FD used as an initial file descriptor (but
+subject to closure at any time), call bfd_set_cacheable(bfd, 1) on the
+returned BFD.  The default is to assume no caching; the file descriptor
+will remain open until `bfd_close', and will not be affected by BFD
+operations on other files.
+
+   Possible errors are `bfd_error_no_memory',
+`bfd_error_invalid_target' and `bfd_error_system_call'.
+
+2.15.0.3 `bfd_openstreamr'
+..........................
+
+*Synopsis*
+     bfd *bfd_openstreamr (const char *, const char *, void *);
+   *Description*
+Open a BFD for read access on an existing stdio stream.  When the BFD
+is passed to `bfd_close', the stream will be closed.
+
+2.15.0.4 `bfd_openr_iovec'
+..........................
+
+*Synopsis*
+     bfd *bfd_openr_iovec (const char *filename, const char *target,
+         void *(*open) (struct bfd *nbfd,
+         void *open_closure),
+         void *open_closure,
+         file_ptr (*pread) (struct bfd *nbfd,
+         void *stream,
+         void *buf,
+         file_ptr nbytes,
+         file_ptr offset),
+         int (*close) (struct bfd *nbfd,
+         void *stream));
+   *Description*
+Create and return a BFD backed by a read-only STREAM.  The STREAM is
+created using OPEN, accessed using PREAD and destroyed using CLOSE.
+
+   Calls `bfd_find_target', so TARGET is interpreted as by that
+function.
+
+   Calls OPEN (which can call `bfd_zalloc' and `bfd_get_filename') to
+obtain the read-only stream backing the BFD.  OPEN either succeeds
+returning the non-`NULL' STREAM, or fails returning `NULL' (setting
+`bfd_error').
+
+   Calls PREAD to request NBYTES of data from STREAM starting at OFFSET
+(e.g., via a call to `bfd_read').  PREAD either succeeds returning the
+number of bytes read (which can be less than NBYTES when end-of-file),
+or fails returning -1 (setting `bfd_error').
+
+   Calls CLOSE when the BFD is later closed using `bfd_close'.  CLOSE
+either succeeds returning 0, or fails returning -1 (setting
+`bfd_error').
+
+   If `bfd_openr_iovec' returns `NULL' then an error has occurred.
+Possible errors are `bfd_error_no_memory', `bfd_error_invalid_target'
+and `bfd_error_system_call'.
+
+2.15.0.5 `bfd_openw'
+....................
+
+*Synopsis*
+     bfd *bfd_openw (const char *filename, const char *target);
+   *Description*
+Create a BFD, associated with file FILENAME, using the file format
+TARGET, and return a pointer to it.
+
+   Possible errors are `bfd_error_system_call', `bfd_error_no_memory',
+`bfd_error_invalid_target'.
+
+2.15.0.6 `bfd_close'
+....................
+
+*Synopsis*
+     bfd_boolean bfd_close (bfd *abfd);
+   *Description*
+Close a BFD. If the BFD was open for writing, then pending operations
+are completed and the file written out and closed.  If the created file
+is executable, then `chmod' is called to mark it as such.
+
+   All memory attached to the BFD is released.
+
+   The file descriptor associated with the BFD is closed (even if it
+was passed in to BFD by `bfd_fdopenr').
+
+   *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.15.0.7 `bfd_close_all_done'
+.............................
+
+*Synopsis*
+     bfd_boolean bfd_close_all_done (bfd *);
+   *Description*
+Close a BFD.  Differs from `bfd_close' since it does not complete any
+pending operations.  This routine would be used if the application had
+just used BFD for swapping and didn't want to use any of the writing
+code.
+
+   If the created file is executable, then `chmod' is called to mark it
+as such.
+
+   All memory attached to the BFD is released.
+
+   *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.15.0.8 `bfd_create'
+.....................
+
+*Synopsis*
+     bfd *bfd_create (const char *filename, bfd *templ);
+   *Description*
+Create a new BFD in the manner of `bfd_openw', but without opening a
+file. The new BFD takes the target from the target used by TEMPLATE.
+The format is always set to `bfd_object'.
+
+2.15.0.9 `bfd_make_writable'
+............................
+
+*Synopsis*
+     bfd_boolean bfd_make_writable (bfd *abfd);
+   *Description*
+Takes a BFD as created by `bfd_create' and converts it into one like as
+returned by `bfd_openw'.  It does this by converting the BFD to
+BFD_IN_MEMORY.  It's assumed that you will call `bfd_make_readable' on
+this bfd later.
+
+   *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.15.0.10 `bfd_make_readable'
+.............................
+
+*Synopsis*
+     bfd_boolean bfd_make_readable (bfd *abfd);
+   *Description*
+Takes a BFD as created by `bfd_create' and `bfd_make_writable' and
+converts it into one like as returned by `bfd_openr'.  It does this by
+writing the contents out to the memory buffer, then reversing the
+direction.
+
+   *Returns*
+`TRUE' is returned if all is ok, otherwise `FALSE'.
+
+2.15.0.11 `bfd_alloc'
+.....................
+
+*Synopsis*
+     void *bfd_alloc (bfd *abfd, bfd_size_type wanted);
+   *Description*
+Allocate a block of WANTED bytes of memory attached to `abfd' and
+return a pointer to it.
+
+2.15.0.12 `bfd_zalloc'
+......................
+
+*Synopsis*
+     void *bfd_zalloc (bfd *abfd, bfd_size_type wanted);
+   *Description*
+Allocate a block of WANTED bytes of zeroed memory attached to `abfd'
+and return a pointer to it.
+
+2.15.0.13 `bfd_calc_gnu_debuglink_crc32'
+........................................
+
+*Synopsis*
+     unsigned long bfd_calc_gnu_debuglink_crc32
+        (unsigned long crc, const unsigned char *buf, bfd_size_type len);
+   *Description*
+Computes a CRC value as used in the .gnu_debuglink section.  Advances
+the previously computed CRC value by computing and adding in the crc32
+for LEN bytes of BUF.
+
+   *Returns*
+Return the updated CRC32 value.
+
+2.15.0.14 `get_debug_link_info'
+...............................
+
+*Synopsis*
+     char *get_debug_link_info (bfd *abfd, unsigned long *crc32_out);
+   *Description*
+fetch the filename and CRC32 value for any separate debuginfo
+associated with ABFD. Return NULL if no such info found, otherwise
+return filename and update CRC32_OUT.
+
+2.15.0.15 `separate_debug_file_exists'
+......................................
+
+*Synopsis*
+     bfd_boolean separate_debug_file_exists
+        (char *name, unsigned long crc32);
+   *Description*
+Checks to see if NAME is a file and if its contents match CRC32.
+
+2.15.0.16 `find_separate_debug_file'
+....................................
+
+*Synopsis*
+     char *find_separate_debug_file (bfd *abfd);
+   *Description*
+Searches ABFD for a reference to separate debugging information, scans
+various locations in the filesystem, including the file tree rooted at
+DEBUG_FILE_DIRECTORY, and returns a filename of such debugging
+information if the file is found and has matching CRC32.  Returns NULL
+if no reference to debugging file exists, or file cannot be found.
+
+2.15.0.17 `bfd_follow_gnu_debuglink'
+....................................
+
+*Synopsis*
+     char *bfd_follow_gnu_debuglink (bfd *abfd, const char *dir);
+   *Description*
+Takes a BFD and searches it for a .gnu_debuglink section.  If this
+section is found, it examines the section for the name and checksum of
+a '.debug' file containing auxiliary debugging information.  It then
+searches the filesystem for this .debug file in some standard
+locations, including the directory tree rooted at DIR, and if found
+returns the full filename.
+
+   If DIR is NULL, it will search a default path configured into libbfd
+at build time.  [XXX this feature is not currently implemented].
+
+   *Returns*
+`NULL' on any errors or failure to locate the .debug file, otherwise a
+pointer to a heap-allocated string containing the filename.  The caller
+is responsible for freeing this string.
+
+2.15.0.18 `bfd_create_gnu_debuglink_section'
+............................................
+
+*Synopsis*
+     struct bfd_section *bfd_create_gnu_debuglink_section
+        (bfd *abfd, const char *filename);
+   *Description*
+Takes a BFD and adds a .gnu_debuglink section to it.  The section is
+sized to be big enough to contain a link to the specified FILENAME.
+
+   *Returns*
+A pointer to the new section is returned if all is ok.  Otherwise
+`NULL' is returned and bfd_error is set.
+
+2.15.0.19 `bfd_fill_in_gnu_debuglink_section'
+.............................................
+
+*Synopsis*
+     bfd_boolean bfd_fill_in_gnu_debuglink_section
+        (bfd *abfd, struct bfd_section *sect, const char *filename);
+   *Description*
+Takes a BFD and containing a .gnu_debuglink section SECT and fills in
+the contents of the section to contain a link to the specified
+FILENAME.  The filename should be relative to the current directory.
+
+   *Returns*
+`TRUE' is returned if all is ok.  Otherwise `FALSE' is returned and
+bfd_error is set.
+
+
+File: bfd.info,  Node: Internal,  Next: File Caching,  Prev: Opening and Closing,  Up: BFD front end
+
+2.16 Internal functions
+=======================
+
+*Description*
+These routines are used within BFD.  They are not intended for export,
+but are documented here for completeness.
+
+2.16.0.1 `bfd_write_bigendian_4byte_int'
+........................................
+
+*Synopsis*
+     bfd_boolean bfd_write_bigendian_4byte_int (bfd *, unsigned int);
+   *Description*
+Write a 4 byte integer I to the output BFD ABFD, in big endian order
+regardless of what else is going on.  This is useful in archives.
+
+2.16.0.2 `bfd_put_size'
+.......................
+
+2.16.0.3 `bfd_get_size'
+.......................
+
+*Description*
+These macros as used for reading and writing raw data in sections; each
+access (except for bytes) is vectored through the target format of the
+BFD and mangled accordingly. The mangling performs any necessary endian
+translations and removes alignment restrictions.  Note that types
+accepted and returned by these macros are identical so they can be
+swapped around in macros--for example, `libaout.h' defines `GET_WORD'
+to either `bfd_get_32' or `bfd_get_64'.
+
+   In the put routines, VAL must be a `bfd_vma'.  If we are on a system
+without prototypes, the caller is responsible for making sure that is
+true, with a cast if necessary.  We don't cast them in the macro
+definitions because that would prevent `lint' or `gcc -Wall' from
+detecting sins such as passing a pointer.  To detect calling these with
+less than a `bfd_vma', use `gcc -Wconversion' on a host with 64 bit
+`bfd_vma''s.
+
+     /* Byte swapping macros for user section data.  */
+
+     #define bfd_put_8(abfd, val, ptr) \
+       ((void) (*((unsigned char *) (ptr)) = (val) & 0xff))
+     #define bfd_put_signed_8 \
+       bfd_put_8
+     #define bfd_get_8(abfd, ptr) \
+       (*(unsigned char *) (ptr) & 0xff)
+     #define bfd_get_signed_8(abfd, ptr) \
+       (((*(unsigned char *) (ptr) & 0xff) ^ 0x80) - 0x80)
+
+     #define bfd_put_16(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_putx16, ((val),(ptr)))
+     #define bfd_put_signed_16 \
+       bfd_put_16
+     #define bfd_get_16(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx16, (ptr))
+     #define bfd_get_signed_16(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx_signed_16, (ptr))
+
+     #define bfd_put_32(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_putx32, ((val),(ptr)))
+     #define bfd_put_signed_32 \
+       bfd_put_32
+     #define bfd_get_32(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx32, (ptr))
+     #define bfd_get_signed_32(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx_signed_32, (ptr))
+
+     #define bfd_put_64(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_putx64, ((val), (ptr)))
+     #define bfd_put_signed_64 \
+       bfd_put_64
+     #define bfd_get_64(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx64, (ptr))
+     #define bfd_get_signed_64(abfd, ptr) \
+       BFD_SEND (abfd, bfd_getx_signed_64, (ptr))
+
+     #define bfd_get(bits, abfd, ptr)                       \
+       ((bits) == 8 ? (bfd_vma) bfd_get_8 (abfd, ptr)       \
+        : (bits) == 16 ? bfd_get_16 (abfd, ptr)             \
+        : (bits) == 32 ? bfd_get_32 (abfd, ptr)             \
+        : (bits) == 64 ? bfd_get_64 (abfd, ptr)             \
+        : (abort (), (bfd_vma) - 1))
+
+     #define bfd_put(bits, abfd, val, ptr)                  \
+       ((bits) == 8 ? bfd_put_8  (abfd, val, ptr)           \
+        : (bits) == 16 ? bfd_put_16 (abfd, val, ptr)                \
+        : (bits) == 32 ? bfd_put_32 (abfd, val, ptr)                \
+        : (bits) == 64 ? bfd_put_64 (abfd, val, ptr)                \
+        : (abort (), (void) 0))
+
+2.16.0.4 `bfd_h_put_size'
+.........................
+
+*Description*
+These macros have the same function as their `bfd_get_x' brethren,
+except that they are used for removing information for the header
+records of object files. Believe it or not, some object files keep
+their header records in big endian order and their data in little
+endian order.
+
+     /* Byte swapping macros for file header data.  */
+
+     #define bfd_h_put_8(abfd, val, ptr) \
+       bfd_put_8 (abfd, val, ptr)
+     #define bfd_h_put_signed_8(abfd, val, ptr) \
+       bfd_put_8 (abfd, val, ptr)
+     #define bfd_h_get_8(abfd, ptr) \
+       bfd_get_8 (abfd, ptr)
+     #define bfd_h_get_signed_8(abfd, ptr) \
+       bfd_get_signed_8 (abfd, ptr)
+
+     #define bfd_h_put_16(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_h_putx16, (val, ptr))
+     #define bfd_h_put_signed_16 \
+       bfd_h_put_16
+     #define bfd_h_get_16(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx16, (ptr))
+     #define bfd_h_get_signed_16(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx_signed_16, (ptr))
+
+     #define bfd_h_put_32(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_h_putx32, (val, ptr))
+     #define bfd_h_put_signed_32 \
+       bfd_h_put_32
+     #define bfd_h_get_32(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx32, (ptr))
+     #define bfd_h_get_signed_32(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx_signed_32, (ptr))
+
+     #define bfd_h_put_64(abfd, val, ptr) \
+       BFD_SEND (abfd, bfd_h_putx64, (val, ptr))
+     #define bfd_h_put_signed_64 \
+       bfd_h_put_64
+     #define bfd_h_get_64(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx64, (ptr))
+     #define bfd_h_get_signed_64(abfd, ptr) \
+       BFD_SEND (abfd, bfd_h_getx_signed_64, (ptr))
+
+     /* Aliases for the above, which should eventually go away.  */
+
+     #define H_PUT_64  bfd_h_put_64
+     #define H_PUT_32  bfd_h_put_32
+     #define H_PUT_16  bfd_h_put_16
+     #define H_PUT_8   bfd_h_put_8
+     #define H_PUT_S64 bfd_h_put_signed_64
+     #define H_PUT_S32 bfd_h_put_signed_32
+     #define H_PUT_S16 bfd_h_put_signed_16
+     #define H_PUT_S8  bfd_h_put_signed_8
+     #define H_GET_64  bfd_h_get_64
+     #define H_GET_32  bfd_h_get_32
+     #define H_GET_16  bfd_h_get_16
+     #define H_GET_8   bfd_h_get_8
+     #define H_GET_S64 bfd_h_get_signed_64
+     #define H_GET_S32 bfd_h_get_signed_32
+     #define H_GET_S16 bfd_h_get_signed_16
+     #define H_GET_S8  bfd_h_get_signed_8
+
+2.16.0.5 `bfd_log2'
+...................
+
+*Synopsis*
+     unsigned int bfd_log2 (bfd_vma x);
+   *Description*
+Return the log base 2 of the value supplied, rounded up.  E.g., an X of
+1025 returns 11.  A X of 0 returns 0.
+
+
+File: bfd.info,  Node: File Caching,  Next: Linker Functions,  Prev: Internal,  Up: BFD front end
+
+2.17 File caching
+=================
+
+The file caching mechanism is embedded within BFD and allows the
+application to open as many BFDs as it wants without regard to the
+underlying operating system's file descriptor limit (often as low as 20
+open files).  The module in `cache.c' maintains a least recently used
+list of `BFD_CACHE_MAX_OPEN' files, and exports the name
+`bfd_cache_lookup', which runs around and makes sure that the required
+BFD is open. If not, then it chooses a file to close, closes it and
+opens the one wanted, returning its file handle.
+
+2.17.0.1 `BFD_CACHE_MAX_OPEN macro'
+...................................
+
+*Description*
+The maximum number of files which the cache will keep open at one time.
+     #define BFD_CACHE_MAX_OPEN 10
+
+2.17.0.2 `bfd_last_cache'
+.........................
+
+*Synopsis*
+     extern bfd *bfd_last_cache;
+   *Description*
+Zero, or a pointer to the topmost BFD on the chain.  This is used by
+the `bfd_cache_lookup' macro in `libbfd.h' to determine when it can
+avoid a function call.
+
+2.17.0.3 `bfd_cache_lookup'
+...........................
+
+*Description*
+Check to see if the required BFD is the same as the last one looked up.
+If so, then it can use the stream in the BFD with impunity, since it
+can't have changed since the last lookup; otherwise, it has to perform
+the complicated lookup function.
+     #define bfd_cache_lookup(x) \
+         ((x) == bfd_last_cache ? \
+           (FILE *) (bfd_last_cache->iostream): \
+            bfd_cache_lookup_worker (x))
+
+2.17.0.4 `bfd_cache_init'
+.........................
+
+*Synopsis*
+     bfd_boolean bfd_cache_init (bfd *abfd);
+   *Description*
+Add a newly opened BFD to the cache.
+
+2.17.0.5 `bfd_cache_close'
+..........................
+
+*Synopsis*
+     bfd_boolean bfd_cache_close (bfd *abfd);
+   *Description*
+Remove the BFD ABFD from the cache. If the attached file is open, then
+close it too.
+
+   *Returns*
+`FALSE' is returned if closing the file fails, `TRUE' is returned if
+all is well.
+
+2.17.0.6 `bfd_cache_close_all'
+..............................
+
+*Synopsis*
+     bfd_boolean bfd_cache_close_all (void);
+   *Description*
+Remove all BFDs from the cache. If the attached file is open, then
+close it too.
+
+   *Returns*
+`FALSE' is returned if closing one of the file fails, `TRUE' is
+returned if all is well.
+
+2.17.0.7 `bfd_open_file'
+........................
+
+*Synopsis*
+     FILE* bfd_open_file (bfd *abfd);
+   *Description*
+Call the OS to open a file for ABFD.  Return the `FILE *' (possibly
+`NULL') that results from this operation.  Set up the BFD so that
+future accesses know the file is open. If the `FILE *' returned is
+`NULL', then it won't have been put in the cache, so it won't have to
+be removed from it.
+
+2.17.0.8 `bfd_cache_lookup_worker'
+..................................
+
+*Synopsis*
+     FILE *bfd_cache_lookup_worker (bfd *abfd);
+   *Description*
+Called when the macro `bfd_cache_lookup' fails to find a quick answer.
+Find a file descriptor for ABFD.  If necessary, it open it.  If there
+are already more than `BFD_CACHE_MAX_OPEN' files open, it tries to
+close one first, to avoid running out of file descriptors.  It will
+abort rather than returning NULL if it is unable to (re)open the ABFD.
+
+
+File: bfd.info,  Node: Linker Functions,  Next: Hash Tables,  Prev: File Caching,  Up: BFD front end
+
+2.18 Linker Functions
+=====================
+
+The linker uses three special entry points in the BFD target vector.
+It is not necessary to write special routines for these entry points
+when creating a new BFD back end, since generic versions are provided.
+However, writing them can speed up linking and make it use
+significantly less runtime memory.
+
+   The first routine creates a hash table used by the other routines.
+The second routine adds the symbols from an object file to the hash
+table.  The third routine takes all the object files and links them
+together to create the output file.  These routines are designed so
+that the linker proper does not need to know anything about the symbols
+in the object files that it is linking.  The linker merely arranges the
+sections as directed by the linker script and lets BFD handle the
+details of symbols and relocs.
+
+   The second routine and third routines are passed a pointer to a
+`struct bfd_link_info' structure (defined in `bfdlink.h') which holds
+information relevant to the link, including the linker hash table
+(which was created by the first routine) and a set of callback
+functions to the linker proper.
+
+   The generic linker routines are in `linker.c', and use the header
+file `genlink.h'.  As of this writing, the only back ends which have
+implemented versions of these routines are a.out (in `aoutx.h') and
+ECOFF (in `ecoff.c').  The a.out routines are used as examples
+throughout this section.
+
+* Menu:
+
+* Creating a Linker Hash Table::
+* Adding Symbols to the Hash Table::
+* Performing the Final Link::
+
+
+File: bfd.info,  Node: Creating a Linker Hash Table,  Next: Adding Symbols to the Hash Table,  Prev: Linker Functions,  Up: Linker Functions
+
+2.18.1 Creating a linker hash table
+-----------------------------------
+
+The linker routines must create a hash table, which must be derived
+from `struct bfd_link_hash_table' described in `bfdlink.c'.  *Note Hash
+Tables::, for information on how to create a derived hash table.  This
+entry point is called using the target vector of the linker output file.
+
+   The `_bfd_link_hash_table_create' entry point must allocate and
+initialize an instance of the desired hash table.  If the back end does
+not require any additional information to be stored with the entries in
+the hash table, the entry point may simply create a `struct
+bfd_link_hash_table'.  Most likely, however, some additional
+information will be needed.
+
+   For example, with each entry in the hash table the a.out linker
+keeps the index the symbol has in the final output file (this index
+number is used so that when doing a relocatable link the symbol index
+used in the output file can be quickly filled in when copying over a
+reloc).  The a.out linker code defines the required structures and
+functions for a hash table derived from `struct bfd_link_hash_table'.
+The a.out linker hash table is created by the function
+`NAME(aout,link_hash_table_create)'; it simply allocates space for the
+hash table, initializes it, and returns a pointer to it.
+
+   When writing the linker routines for a new back end, you will
+generally not know exactly which fields will be required until you have
+finished.  You should simply create a new hash table which defines no
+additional fields, and then simply add fields as they become necessary.
+
+
+File: bfd.info,  Node: Adding Symbols to the Hash Table,  Next: Performing the Final Link,  Prev: Creating a Linker Hash Table,  Up: Linker Functions
+
+2.18.2 Adding symbols to the hash table
+---------------------------------------
+
+The linker proper will call the `_bfd_link_add_symbols' entry point for
+each object file or archive which is to be linked (typically these are
+the files named on the command line, but some may also come from the
+linker script).  The entry point is responsible for examining the file.
+For an object file, BFD must add any relevant symbol information to
+the hash table.  For an archive, BFD must determine which elements of
+the archive should be used and adding them to the link.
+
+   The a.out version of this entry point is
+`NAME(aout,link_add_symbols)'.
+
+* Menu:
+
+* Differing file formats::
+* Adding symbols from an object file::
+* Adding symbols from an archive::
+
+
+File: bfd.info,  Node: Differing file formats,  Next: Adding symbols from an object file,  Prev: Adding Symbols to the Hash Table,  Up: Adding Symbols to the Hash Table
+
+2.18.2.1 Differing file formats
+...............................
+
+Normally all the files involved in a link will be of the same format,
+but it is also possible to link together different format object files,
+and the back end must support that.  The `_bfd_link_add_symbols' entry
+point is called via the target vector of the file to be added.  This
+has an important consequence: the function may not assume that the hash
+table is the type created by the corresponding
+`_bfd_link_hash_table_create' vector.  All the `_bfd_link_add_symbols'
+function can assume about the hash table is that it is derived from
+`struct bfd_link_hash_table'.
+
+   Sometimes the `_bfd_link_add_symbols' function must store some
+information in the hash table entry to be used by the `_bfd_final_link'
+function.  In such a case the `creator' field of the hash table must be
+checked to make sure that the hash table was created by an object file
+of the same format.
+
+   The `_bfd_final_link' routine must be prepared to handle a hash
+entry without any extra information added by the
+`_bfd_link_add_symbols' function.  A hash entry without extra
+information will also occur when the linker script directs the linker
+to create a symbol.  Note that, regardless of how a hash table entry is
+added, all the fields will be initialized to some sort of null value by
+the hash table entry initialization function.
+
+   See `ecoff_link_add_externals' for an example of how to check the
+`creator' field before saving information (in this case, the ECOFF
+external symbol debugging information) in a hash table entry.
+
+
+File: bfd.info,  Node: Adding symbols from an object file,  Next: Adding symbols from an archive,  Prev: Differing file formats,  Up: Adding Symbols to the Hash Table
+
+2.18.2.2 Adding symbols from an object file
+...........................................
+
+When the `_bfd_link_add_symbols' routine is passed an object file, it
+must add all externally visible symbols in that object file to the hash
+table.  The actual work of adding the symbol to the hash table is
+normally handled by the function `_bfd_generic_link_add_one_symbol'.
+The `_bfd_link_add_symbols' routine is responsible for reading all the
+symbols from the object file and passing the correct information to
+`_bfd_generic_link_add_one_symbol'.
+
+   The `_bfd_link_add_symbols' routine should not use
+`bfd_canonicalize_symtab' to read the symbols.  The point of providing
+this routine is to avoid the overhead of converting the symbols into
+generic `asymbol' structures.
+
+   `_bfd_generic_link_add_one_symbol' handles the details of combining
+common symbols, warning about multiple definitions, and so forth.  It
+takes arguments which describe the symbol to add, notably symbol flags,
+a section, and an offset.  The symbol flags include such things as
+`BSF_WEAK' or `BSF_INDIRECT'.  The section is a section in the object
+file, or something like `bfd_und_section_ptr' for an undefined symbol
+or `bfd_com_section_ptr' for a common symbol.
+
+   If the `_bfd_final_link' routine is also going to need to read the
+symbol information, the `_bfd_link_add_symbols' routine should save it
+somewhere attached to the object file BFD.  However, the information
+should only be saved if the `keep_memory' field of the `info' argument
+is TRUE, so that the `-no-keep-memory' linker switch is effective.
+
+   The a.out function which adds symbols from an object file is
+`aout_link_add_object_symbols', and most of the interesting work is in
+`aout_link_add_symbols'.  The latter saves pointers to the hash tables
+entries created by `_bfd_generic_link_add_one_symbol' indexed by symbol
+number, so that the `_bfd_final_link' routine does not have to call the
+hash table lookup routine to locate the entry.
+
+
+File: bfd.info,  Node: Adding symbols from an archive,  Prev: Adding symbols from an object file,  Up: Adding Symbols to the Hash Table
+
+2.18.2.3 Adding symbols from an archive
+.......................................
+
+When the `_bfd_link_add_symbols' routine is passed an archive, it must
+look through the symbols defined by the archive and decide which
+elements of the archive should be included in the link.  For each such
+element it must call the `add_archive_element' linker callback, and it
+must add the symbols from the object file to the linker hash table.
+
+   In most cases the work of looking through the symbols in the archive
+should be done by the `_bfd_generic_link_add_archive_symbols' function.
+This function builds a hash table from the archive symbol table and
+looks through the list of undefined symbols to see which elements
+should be included.  `_bfd_generic_link_add_archive_symbols' is passed
+a function to call to make the final decision about adding an archive
+element to the link and to do the actual work of adding the symbols to
+the linker hash table.
+
+   The function passed to `_bfd_generic_link_add_archive_symbols' must
+read the symbols of the archive element and decide whether the archive
+element should be included in the link.  If the element is to be
+included, the `add_archive_element' linker callback routine must be
+called with the element as an argument, and the elements symbols must
+be added to the linker hash table just as though the element had itself
+been passed to the `_bfd_link_add_symbols' function.
+
+   When the a.out `_bfd_link_add_symbols' function receives an archive,
+it calls `_bfd_generic_link_add_archive_symbols' passing
+`aout_link_check_archive_element' as the function argument.
+`aout_link_check_archive_element' calls `aout_link_check_ar_symbols'.
+If the latter decides to add the element (an element is only added if
+it provides a real, non-common, definition for a previously undefined
+or common symbol) it calls the `add_archive_element' callback and then
+`aout_link_check_archive_element' calls `aout_link_add_symbols' to
+actually add the symbols to the linker hash table.
+
+   The ECOFF back end is unusual in that it does not normally call
+`_bfd_generic_link_add_archive_symbols', because ECOFF archives already
+contain a hash table of symbols.  The ECOFF back end searches the
+archive itself to avoid the overhead of creating a new hash table.
+
+
+File: bfd.info,  Node: Performing the Final Link,  Prev: Adding Symbols to the Hash Table,  Up: Linker Functions
+
+2.18.3 Performing the final link
+--------------------------------
+
+When all the input files have been processed, the linker calls the
+`_bfd_final_link' entry point of the output BFD.  This routine is
+responsible for producing the final output file, which has several
+aspects.  It must relocate the contents of the input sections and copy
+the data into the output sections.  It must build an output symbol
+table including any local symbols from the input files and the global
+symbols from the hash table.  When producing relocatable output, it must
+modify the input relocs and write them into the output file.  There may
+also be object format dependent work to be done.
+
+   The linker will also call the `write_object_contents' entry point
+when the BFD is closed.  The two entry points must work together in
+order to produce the correct output file.
+
+   The details of how this works are inevitably dependent upon the
+specific object file format.  The a.out `_bfd_final_link' routine is
+`NAME(aout,final_link)'.
+
+* Menu:
+
+* Information provided by the linker::
+* Relocating the section contents::
+* Writing the symbol table::
+
+
+File: bfd.info,  Node: Information provided by the linker,  Next: Relocating the section contents,  Prev: Performing the Final Link,  Up: Performing the Final Link
+
+2.18.3.1 Information provided by the linker
+...........................................
+
+Before the linker calls the `_bfd_final_link' entry point, it sets up
+some data structures for the function to use.
+
+   The `input_bfds' field of the `bfd_link_info' structure will point
+to a list of all the input files included in the link.  These files are
+linked through the `link_next' field of the `bfd' structure.
+
+   Each section in the output file will have a list of `link_order'
+structures attached to the `link_order_head' field (the `link_order'
+structure is defined in `bfdlink.h').  These structures describe how to
+create the contents of the output section in terms of the contents of
+various input sections, fill constants, and, eventually, other types of
+information.  They also describe relocs that must be created by the BFD
+backend, but do not correspond to any input file; this is used to
+support -Ur, which builds constructors while generating a relocatable
+object file.
+
+
+File: bfd.info,  Node: Relocating the section contents,  Next: Writing the symbol table,  Prev: Information provided by the linker,  Up: Performing the Final Link
+
+2.18.3.2 Relocating the section contents
+........................................
+
+The `_bfd_final_link' function should look through the `link_order'
+structures attached to each section of the output file.  Each
+`link_order' structure should either be handled specially, or it should
+be passed to the function `_bfd_default_link_order' which will do the
+right thing (`_bfd_default_link_order' is defined in `linker.c').
+
+   For efficiency, a `link_order' of type `bfd_indirect_link_order'
+whose associated section belongs to a BFD of the same format as the
+output BFD must be handled specially.  This type of `link_order'
+describes part of an output section in terms of a section belonging to
+one of the input files.  The `_bfd_final_link' function should read the
+contents of the section and any associated relocs, apply the relocs to
+the section contents, and write out the modified section contents.  If
+performing a relocatable link, the relocs themselves must also be
+modified and written out.
+
+   The functions `_bfd_relocate_contents' and
+`_bfd_final_link_relocate' provide some general support for performing
+the actual relocations, notably overflow checking.  Their arguments
+include information about the symbol the relocation is against and a
+`reloc_howto_type' argument which describes the relocation to perform.
+These functions are defined in `reloc.c'.
+
+   The a.out function which handles reading, relocating, and writing
+section contents is `aout_link_input_section'.  The actual relocation
+is done in `aout_link_input_section_std' and
+`aout_link_input_section_ext'.
+
+
+File: bfd.info,  Node: Writing the symbol table,  Prev: Relocating the section contents,  Up: Performing the Final Link
+
+2.18.3.3 Writing the symbol table
+.................................
+
+The `_bfd_final_link' function must gather all the symbols in the input
+files and write them out.  It must also write out all the symbols in
+the global hash table.  This must be controlled by the `strip' and
+`discard' fields of the `bfd_link_info' structure.
+
+   The local symbols of the input files will not have been entered into
+the linker hash table.  The `_bfd_final_link' routine must consider
+each input file and include the symbols in the output file.  It may be
+convenient to do this when looking through the `link_order' structures,
+or it may be done by stepping through the `input_bfds' list.
+
+   The `_bfd_final_link' routine must also traverse the global hash
+table to gather all the externally visible symbols.  It is possible
+that most of the externally visible symbols may be written out when
+considering the symbols of each input file, but it is still necessary
+to traverse the hash table since the linker script may have defined
+some symbols that are not in any of the input files.
+
+   The `strip' field of the `bfd_link_info' structure controls which
+symbols are written out.  The possible values are listed in
+`bfdlink.h'.  If the value is `strip_some', then the `keep_hash' field
+of the `bfd_link_info' structure is a hash table of symbols to keep;
+each symbol should be looked up in this hash table, and only symbols
+which are present should be included in the output file.
+
+   If the `strip' field of the `bfd_link_info' structure permits local
+symbols to be written out, the `discard' field is used to further
+controls which local symbols are included in the output file.  If the
+value is `discard_l', then all local symbols which begin with a certain
+prefix are discarded; this is controlled by the
+`bfd_is_local_label_name' entry point.
+
+   The a.out backend handles symbols by calling
+`aout_link_write_symbols' on each input BFD and then traversing the
+global hash table with the function `aout_link_write_other_symbol'.  It
+builds a string table while writing out the symbols, which is written
+to the output file at the end of `NAME(aout,final_link)'.
+
+2.18.3.4 `bfd_link_split_section'
+.................................
+
+*Synopsis*
+     bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec);
+   *Description*
+Return nonzero if SEC should be split during a reloceatable or final
+link.
+     #define bfd_link_split_section(abfd, sec) \
+            BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec))
+
+2.18.3.5 `bfd_section_already_linked'
+.....................................
+
+*Synopsis*
+     void bfd_section_already_linked (bfd *abfd, asection *sec);
+   *Description*
+Check if SEC has been already linked during a reloceatable or final
+link.
+     #define bfd_section_already_linked(abfd, sec) \
+            BFD_SEND (abfd, _section_already_linked, (abfd, sec))
+
+
+File: bfd.info,  Node: Hash Tables,  Prev: Linker Functions,  Up: BFD front end
+
+2.19 Hash Tables
+================
+
+BFD provides a simple set of hash table functions.  Routines are
+provided to initialize a hash table, to free a hash table, to look up a
+string in a hash table and optionally create an entry for it, and to
+traverse a hash table.  There is currently no routine to delete an
+string from a hash table.
+
+   The basic hash table does not permit any data to be stored with a
+string.  However, a hash table is designed to present a base class from
+which other types of hash tables may be derived.  These derived types
+may store additional information with the string.  Hash tables were
+implemented in this way, rather than simply providing a data pointer in
+a hash table entry, because they were designed for use by the linker
+back ends.  The linker may create thousands of hash table entries, and
+the overhead of allocating private data and storing and following
+pointers becomes noticeable.
+
+   The basic hash table code is in `hash.c'.
+
+* Menu:
+
+* Creating and Freeing a Hash Table::
+* Looking Up or Entering a String::
+* Traversing a Hash Table::
+* Deriving a New Hash Table Type::
+
+
+File: bfd.info,  Node: Creating and Freeing a Hash Table,  Next: Looking Up or Entering a String,  Prev: Hash Tables,  Up: Hash Tables
+
+2.19.1 Creating and freeing a hash table
+----------------------------------------
+
+To create a hash table, create an instance of a `struct bfd_hash_table'
+(defined in `bfd.h') and call `bfd_hash_table_init' (if you know
+approximately how many entries you will need, the function
+`bfd_hash_table_init_n', which takes a SIZE argument, may be used).
+`bfd_hash_table_init' returns `FALSE' if some sort of error occurs.
+
+   The function `bfd_hash_table_init' take as an argument a function to
+use to create new entries.  For a basic hash table, use the function
+`bfd_hash_newfunc'.  *Note Deriving a New Hash Table Type::, for why
+you would want to use a different value for this argument.
+
+   `bfd_hash_table_init' will create an objalloc which will be used to
+allocate new entries.  You may allocate memory on this objalloc using
+`bfd_hash_allocate'.
+
+   Use `bfd_hash_table_free' to free up all the memory that has been
+allocated for a hash table.  This will not free up the `struct
+bfd_hash_table' itself, which you must provide.
+
+   Use `bfd_hash_set_default_size' to set the default size of hash
+table to use.
+
+
+File: bfd.info,  Node: Looking Up or Entering a String,  Next: Traversing a Hash Table,  Prev: Creating and Freeing a Hash Table,  Up: Hash Tables
+
+2.19.2 Looking up or entering a string
+--------------------------------------
+
+The function `bfd_hash_lookup' is used both to look up a string in the
+hash table and to create a new entry.
+
+   If the CREATE argument is `FALSE', `bfd_hash_lookup' will look up a
+string.  If the string is found, it will returns a pointer to a `struct
+bfd_hash_entry'.  If the string is not found in the table
+`bfd_hash_lookup' will return `NULL'.  You should not modify any of the
+fields in the returns `struct bfd_hash_entry'.
+
+   If the CREATE argument is `TRUE', the string will be entered into
+the hash table if it is not already there.  Either way a pointer to a
+`struct bfd_hash_entry' will be returned, either to the existing
+structure or to a newly created one.  In this case, a `NULL' return
+means that an error occurred.
+
+   If the CREATE argument is `TRUE', and a new entry is created, the
+COPY argument is used to decide whether to copy the string onto the
+hash table objalloc or not.  If COPY is passed as `FALSE', you must be
+careful not to deallocate or modify the string as long as the hash table
+exists.
+
+
+File: bfd.info,  Node: Traversing a Hash Table,  Next: Deriving a New Hash Table Type,  Prev: Looking Up or Entering a String,  Up: Hash Tables
+
+2.19.3 Traversing a hash table
+------------------------------
+
+The function `bfd_hash_traverse' may be used to traverse a hash table,
+calling a function on each element.  The traversal is done in a random
+order.
+
+   `bfd_hash_traverse' takes as arguments a function and a generic
+`void *' pointer.  The function is called with a hash table entry (a
+`struct bfd_hash_entry *') and the generic pointer passed to
+`bfd_hash_traverse'.  The function must return a `boolean' value, which
+indicates whether to continue traversing the hash table.  If the
+function returns `FALSE', `bfd_hash_traverse' will stop the traversal
+and return immediately.
+
+
+File: bfd.info,  Node: Deriving a New Hash Table Type,  Prev: Traversing a Hash Table,  Up: Hash Tables
+
+2.19.4 Deriving a new hash table type
+-------------------------------------
+
+Many uses of hash tables want to store additional information which
+each entry in the hash table.  Some also find it convenient to store
+additional information with the hash table itself.  This may be done
+using a derived hash table.
+
+   Since C is not an object oriented language, creating a derived hash
+table requires sticking together some boilerplate routines with a few
+differences specific to the type of hash table you want to create.
+
+   An example of a derived hash table is the linker hash table.  The
+structures for this are defined in `bfdlink.h'.  The functions are in
+`linker.c'.
+
+   You may also derive a hash table from an already derived hash table.
+For example, the a.out linker backend code uses a hash table derived
+from the linker hash table.
+
+* Menu:
+
+* Define the Derived Structures::
+* Write the Derived Creation Routine::
+* Write Other Derived Routines::
+
+
+File: bfd.info,  Node: Define the Derived Structures,  Next: Write the Derived Creation Routine,  Prev: Deriving a New Hash Table Type,  Up: Deriving a New Hash Table Type
+
+2.19.4.1 Define the derived structures
+......................................
+
+You must define a structure for an entry in the hash table, and a
+structure for the hash table itself.
+
+   The first field in the structure for an entry in the hash table must
+be of the type used for an entry in the hash table you are deriving
+from.  If you are deriving from a basic hash table this is `struct
+bfd_hash_entry', which is defined in `bfd.h'.  The first field in the
+structure for the hash table itself must be of the type of the hash
+table you are deriving from itself.  If you are deriving from a basic
+hash table, this is `struct bfd_hash_table'.
+
+   For example, the linker hash table defines `struct
+bfd_link_hash_entry' (in `bfdlink.h').  The first field, `root', is of
+type `struct bfd_hash_entry'.  Similarly, the first field in `struct
+bfd_link_hash_table', `table', is of type `struct bfd_hash_table'.
+
+
+File: bfd.info,  Node: Write the Derived Creation Routine,  Next: Write Other Derived Routines,  Prev: Define the Derived Structures,  Up: Deriving a New Hash Table Type
+
+2.19.4.2 Write the derived creation routine
+...........................................
+
+You must write a routine which will create and initialize an entry in
+the hash table.  This routine is passed as the function argument to
+`bfd_hash_table_init'.
+
+   In order to permit other hash tables to be derived from the hash
+table you are creating, this routine must be written in a standard way.
+
+   The first argument to the creation routine is a pointer to a hash
+table entry.  This may be `NULL', in which case the routine should
+allocate the right amount of space.  Otherwise the space has already
+been allocated by a hash table type derived from this one.
+
+   After allocating space, the creation routine must call the creation
+routine of the hash table type it is derived from, passing in a pointer
+to the space it just allocated.  This will initialize any fields used
+by the base hash table.
+
+   Finally the creation routine must initialize any local fields for
+the new hash table type.
+
+   Here is a boilerplate example of a creation routine.  FUNCTION_NAME
+is the name of the routine.  ENTRY_TYPE is the type of an entry in the
+hash table you are creating.  BASE_NEWFUNC is the name of the creation
+routine of the hash table type your hash table is derived from.
+
+     struct bfd_hash_entry *
+     FUNCTION_NAME (entry, table, string)
+          struct bfd_hash_entry *entry;
+          struct bfd_hash_table *table;
+          const char *string;
+     {
+       struct ENTRY_TYPE *ret = (ENTRY_TYPE *) entry;
+
+      /* Allocate the structure if it has not already been allocated by a
+         derived class.  */
+       if (ret == (ENTRY_TYPE *) NULL)
+         {
+           ret = ((ENTRY_TYPE *)
+                  bfd_hash_allocate (table, sizeof (ENTRY_TYPE)));
+           if (ret == (ENTRY_TYPE *) NULL)
+             return NULL;
+         }
+
+      /* Call the allocation method of the base class.  */
+       ret = ((ENTRY_TYPE *)
+             BASE_NEWFUNC ((struct bfd_hash_entry *) ret, table, string));
+
+      /* Initialize the local fields here.  */
+
+       return (struct bfd_hash_entry *) ret;
+     }
+   *Description*
+The creation routine for the linker hash table, which is in `linker.c',
+looks just like this example.  FUNCTION_NAME is
+`_bfd_link_hash_newfunc'.  ENTRY_TYPE is `struct bfd_link_hash_entry'.
+BASE_NEWFUNC is `bfd_hash_newfunc', the creation routine for a basic
+hash table.
+
+   `_bfd_link_hash_newfunc' also initializes the local fields in a
+linker hash table entry: `type', `written' and `next'.
+
+
+File: bfd.info,  Node: Write Other Derived Routines,  Prev: Write the Derived Creation Routine,  Up: Deriving a New Hash Table Type
+
+2.19.4.3 Write other derived routines
+.....................................
+
+You will want to write other routines for your new hash table, as well.
+
+   You will want an initialization routine which calls the
+initialization routine of the hash table you are deriving from and
+initializes any other local fields.  For the linker hash table, this is
+`_bfd_link_hash_table_init' in `linker.c'.
+
+   You will want a lookup routine which calls the lookup routine of the
+hash table you are deriving from and casts the result.  The linker hash
+table uses `bfd_link_hash_lookup' in `linker.c' (this actually takes an
+additional argument which it uses to decide how to return the looked up
+value).
+
+   You may want a traversal routine.  This should just call the
+traversal routine of the hash table you are deriving from with
+appropriate casts.  The linker hash table uses `bfd_link_hash_traverse'
+in `linker.c'.
+
+   These routines may simply be defined as macros.  For example, the
+a.out backend linker hash table, which is derived from the linker hash
+table, uses macros for the lookup and traversal routines.  These are
+`aout_link_hash_lookup' and `aout_link_hash_traverse' in aoutx.h.
+
+
+File: bfd.info,  Node: BFD back ends,  Next: GNU Free Documentation License,  Prev: BFD front end,  Up: Top
+
+3 BFD back ends
+***************
+
+* Menu:
+
+* What to Put Where::
+* aout ::	a.out backends
+* coff ::	coff backends
+* elf  ::	elf backends
+* mmo  ::	mmo backend
+
+
+File: bfd.info,  Node: What to Put Where,  Next: aout,  Prev: BFD back ends,  Up: BFD back ends
+
+   All of BFD lives in one directory.
+
+
+File: bfd.info,  Node: aout,  Next: coff,  Prev: What to Put Where,  Up: BFD back ends
+
+3.1 a.out backends
+==================
+
+*Description*
+BFD supports a number of different flavours of a.out format, though the
+major differences are only the sizes of the structures on disk, and the
+shape of the relocation information.
+
+   The support is split into a basic support file `aoutx.h' and other
+files which derive functions from the base. One derivation file is
+`aoutf1.h' (for a.out flavour 1), and adds to the basic a.out functions
+support for sun3, sun4, 386 and 29k a.out files, to create a target
+jump vector for a specific target.
+
+   This information is further split out into more specific files for
+each machine, including `sunos.c' for sun3 and sun4, `newsos3.c' for
+the Sony NEWS, and `demo64.c' for a demonstration of a 64 bit a.out
+format.
+
+   The base file `aoutx.h' defines general mechanisms for reading and
+writing records to and from disk and various other methods which BFD
+requires. It is included by `aout32.c' and `aout64.c' to form the names
+`aout_32_swap_exec_header_in', `aout_64_swap_exec_header_in', etc.
+
+   As an example, this is what goes on to make the back end for a sun4,
+from `aout32.c':
+
+            #define ARCH_SIZE 32
+            #include "aoutx.h"
+
+   Which exports names:
+
+            ...
+            aout_32_canonicalize_reloc
+            aout_32_find_nearest_line
+            aout_32_get_lineno
+            aout_32_get_reloc_upper_bound
+            ...
+
+   from `sunos.c':
+
+            #define TARGET_NAME "a.out-sunos-big"
+            #define VECNAME    sunos_big_vec
+            #include "aoutf1.h"
+
+   requires all the names from `aout32.c', and produces the jump vector
+
+            sunos_big_vec
+
+   The file `host-aout.c' is a special case.  It is for a large set of
+hosts that use "more or less standard" a.out files, and for which
+cross-debugging is not interesting.  It uses the standard 32-bit a.out
+support routines, but determines the file offsets and addresses of the
+text, data, and BSS sections, the machine architecture and machine
+type, and the entry point address, in a host-dependent manner.  Once
+these values have been determined, generic code is used to handle the
+object file.
+
+   When porting it to run on a new system, you must supply:
+
+             HOST_PAGE_SIZE
+             HOST_SEGMENT_SIZE
+             HOST_MACHINE_ARCH       (optional)
+             HOST_MACHINE_MACHINE    (optional)
+             HOST_TEXT_START_ADDR
+             HOST_STACK_END_ADDR
+
+   in the file `../include/sys/h-XXX.h' (for your host).  These values,
+plus the structures and macros defined in `a.out.h' on your host
+system, will produce a BFD target that will access ordinary a.out files
+on your host. To configure a new machine to use `host-aout.c', specify:
+
+            TDEFAULTS = -DDEFAULT_VECTOR=host_aout_big_vec
+            TDEPFILES= host-aout.o trad-core.o
+
+   in the `config/XXX.mt' file, and modify `configure.in' to use the
+`XXX.mt' file (by setting "`bfd_target=XXX'") when your configuration
+is selected.
+
+3.1.1 Relocations
+-----------------
+
+*Description*
+The file `aoutx.h' provides for both the _standard_ and _extended_
+forms of a.out relocation records.
+
+   The standard records contain only an address, a symbol index, and a
+type field. The extended records (used on 29ks and sparcs) also have a
+full integer for an addend.
+
+3.1.2 Internal entry points
+---------------------------
+
+*Description*
+`aoutx.h' exports several routines for accessing the contents of an
+a.out file, which are gathered and exported in turn by various format
+specific files (eg sunos.c).
+
+3.1.2.1 `aout_SIZE_swap_exec_header_in'
+.......................................
+
+*Synopsis*
+     void aout_SIZE_swap_exec_header_in,
+        (bfd *abfd,
+         struct external_exec *raw_bytes,
+         struct internal_exec *execp);
+   *Description*
+Swap the information in an executable header RAW_BYTES taken from a raw
+byte stream memory image into the internal exec header structure EXECP.
+
+3.1.2.2 `aout_SIZE_swap_exec_header_out'
+........................................
+
+*Synopsis*
+     void aout_SIZE_swap_exec_header_out
+        (bfd *abfd,
+         struct internal_exec *execp,
+         struct external_exec *raw_bytes);
+   *Description*
+Swap the information in an internal exec header structure EXECP into
+the buffer RAW_BYTES ready for writing to disk.
+
+3.1.2.3 `aout_SIZE_some_aout_object_p'
+......................................
+
+*Synopsis*
+     const bfd_target *aout_SIZE_some_aout_object_p
+        (bfd *abfd,
+         const bfd_target *(*callback_to_real_object_p) ());
+   *Description*
+Some a.out variant thinks that the file open in ABFD checking is an
+a.out file.  Do some more checking, and set up for access if it really
+is.  Call back to the calling environment's "finish up" function just
+before returning, to handle any last-minute setup.
+
+3.1.2.4 `aout_SIZE_mkobject'
+............................
+
+*Synopsis*
+     bfd_boolean aout_SIZE_mkobject, (bfd *abfd);
+   *Description*
+Initialize BFD ABFD for use with a.out files.
+
+3.1.2.5 `aout_SIZE_machine_type'
+................................
+
+*Synopsis*
+     enum machine_type  aout_SIZE_machine_type
+        (enum bfd_architecture arch,
+         unsigned long machine));
+   *Description*
+Keep track of machine architecture and machine type for a.out's. Return
+the `machine_type' for a particular architecture and machine, or
+`M_UNKNOWN' if that exact architecture and machine can't be represented
+in a.out format.
+
+   If the architecture is understood, machine type 0 (default) is
+always understood.
+
+3.1.2.6 `aout_SIZE_set_arch_mach'
+.................................
+
+*Synopsis*
+     bfd_boolean aout_SIZE_set_arch_mach,
+        (bfd *,
+         enum bfd_architecture arch,
+         unsigned long machine));
+   *Description*
+Set the architecture and the machine of the BFD ABFD to the values ARCH
+and MACHINE.  Verify that ABFD's format can support the architecture
+required.
+
+3.1.2.7 `aout_SIZE_new_section_hook'
+....................................
+
+*Synopsis*
+     bfd_boolean aout_SIZE_new_section_hook,
+        (bfd *abfd,
+         asection *newsect));
+   *Description*
+Called by the BFD in response to a `bfd_make_section' request.
+
+
+File: bfd.info,  Node: coff,  Next: elf,  Prev: aout,  Up: BFD back ends
+
+3.2 coff backends
+=================
+
+BFD supports a number of different flavours of coff format.  The major
+differences between formats are the sizes and alignments of fields in
+structures on disk, and the occasional extra field.
+
+   Coff in all its varieties is implemented with a few common files and
+a number of implementation specific files. For example, The 88k bcs
+coff format is implemented in the file `coff-m88k.c'. This file
+`#include's `coff/m88k.h' which defines the external structure of the
+coff format for the 88k, and `coff/internal.h' which defines the
+internal structure. `coff-m88k.c' also defines the relocations used by
+the 88k format *Note Relocations::.
+
+   The Intel i960 processor version of coff is implemented in
+`coff-i960.c'. This file has the same structure as `coff-m88k.c',
+except that it includes `coff/i960.h' rather than `coff-m88k.h'.
+
+3.2.1 Porting to a new version of coff
+--------------------------------------
+
+The recommended method is to select from the existing implementations
+the version of coff which is most like the one you want to use.  For
+example, we'll say that i386 coff is the one you select, and that your
+coff flavour is called foo.  Copy `i386coff.c' to `foocoff.c', copy
+`../include/coff/i386.h' to `../include/coff/foo.h', and add the lines
+to `targets.c' and `Makefile.in' so that your new back end is used.
+Alter the shapes of the structures in `../include/coff/foo.h' so that
+they match what you need. You will probably also have to add `#ifdef's
+to the code in `coff/internal.h' and `coffcode.h' if your version of
+coff is too wild.
+
+   You can verify that your new BFD backend works quite simply by
+building `objdump' from the `binutils' directory, and making sure that
+its version of what's going on and your host system's idea (assuming it
+has the pretty standard coff dump utility, usually called `att-dump' or
+just `dump') are the same.  Then clean up your code, and send what
+you've done to Cygnus. Then your stuff will be in the next release, and
+you won't have to keep integrating it.
+
+3.2.2 How the coff backend works
+--------------------------------
+
+3.2.2.1 File layout
+...................
+
+The Coff backend is split into generic routines that are applicable to
+any Coff target and routines that are specific to a particular target.
+The target-specific routines are further split into ones which are
+basically the same for all Coff targets except that they use the
+external symbol format or use different values for certain constants.
+
+   The generic routines are in `coffgen.c'.  These routines work for
+any Coff target.  They use some hooks into the target specific code;
+the hooks are in a `bfd_coff_backend_data' structure, one of which
+exists for each target.
+
+   The essentially similar target-specific routines are in
+`coffcode.h'.  This header file includes executable C code.  The
+various Coff targets first include the appropriate Coff header file,
+make any special defines that are needed, and then include `coffcode.h'.
+
+   Some of the Coff targets then also have additional routines in the
+target source file itself.
+
+   For example, `coff-i960.c' includes `coff/internal.h' and
+`coff/i960.h'.  It then defines a few constants, such as `I960', and
+includes `coffcode.h'.  Since the i960 has complex relocation types,
+`coff-i960.c' also includes some code to manipulate the i960 relocs.
+This code is not in `coffcode.h' because it would not be used by any
+other target.
+
+3.2.2.2 Bit twiddling
+.....................
+
+Each flavour of coff supported in BFD has its own header file
+describing the external layout of the structures. There is also an
+internal description of the coff layout, in `coff/internal.h'. A major
+function of the coff backend is swapping the bytes and twiddling the
+bits to translate the external form of the structures into the normal
+internal form. This is all performed in the `bfd_swap'_thing_direction
+routines. Some elements are different sizes between different versions
+of coff; it is the duty of the coff version specific include file to
+override the definitions of various packing routines in `coffcode.h'.
+E.g., the size of line number entry in coff is sometimes 16 bits, and
+sometimes 32 bits. `#define'ing `PUT_LNSZ_LNNO' and `GET_LNSZ_LNNO'
+will select the correct one. No doubt, some day someone will find a
+version of coff which has a varying field size not catered to at the
+moment. To port BFD, that person will have to add more `#defines'.
+Three of the bit twiddling routines are exported to `gdb';
+`coff_swap_aux_in', `coff_swap_sym_in' and `coff_swap_lineno_in'. `GDB'
+reads the symbol table on its own, but uses BFD to fix things up.  More
+of the bit twiddlers are exported for `gas'; `coff_swap_aux_out',
+`coff_swap_sym_out', `coff_swap_lineno_out', `coff_swap_reloc_out',
+`coff_swap_filehdr_out', `coff_swap_aouthdr_out',
+`coff_swap_scnhdr_out'. `Gas' currently keeps track of all the symbol
+table and reloc drudgery itself, thereby saving the internal BFD
+overhead, but uses BFD to swap things on the way out, making cross
+ports much safer.  Doing so also allows BFD (and thus the linker) to
+use the same header files as `gas', which makes one avenue to disaster
+disappear.
+
+3.2.2.3 Symbol reading
+......................
+
+The simple canonical form for symbols used by BFD is not rich enough to
+keep all the information available in a coff symbol table. The back end
+gets around this problem by keeping the original symbol table around,
+"behind the scenes".
+
+   When a symbol table is requested (through a call to
+`bfd_canonicalize_symtab'), a request gets through to
+`coff_get_normalized_symtab'. This reads the symbol table from the coff
+file and swaps all the structures inside into the internal form. It
+also fixes up all the pointers in the table (represented in the file by
+offsets from the first symbol in the table) into physical pointers to
+elements in the new internal table. This involves some work since the
+meanings of fields change depending upon context: a field that is a
+pointer to another structure in the symbol table at one moment may be
+the size in bytes of a structure at the next.  Another pass is made
+over the table. All symbols which mark file names (`C_FILE' symbols)
+are modified so that the internal string points to the value in the
+auxent (the real filename) rather than the normal text associated with
+the symbol (`".file"').
+
+   At this time the symbol names are moved around. Coff stores all
+symbols less than nine characters long physically within the symbol
+table; longer strings are kept at the end of the file in the string
+table. This pass moves all strings into memory and replaces them with
+pointers to the strings.
+
+   The symbol table is massaged once again, this time to create the
+canonical table used by the BFD application. Each symbol is inspected
+in turn, and a decision made (using the `sclass' field) about the
+various flags to set in the `asymbol'.  *Note Symbols::. The generated
+canonical table shares strings with the hidden internal symbol table.
+
+   Any linenumbers are read from the coff file too, and attached to the
+symbols which own the functions the linenumbers belong to.
+
+3.2.2.4 Symbol writing
+......................
+
+Writing a symbol to a coff file which didn't come from a coff file will
+lose any debugging information. The `asymbol' structure remembers the
+BFD from which the symbol was taken, and on output the back end makes
+sure that the same destination target as source target is present.
+
+   When the symbols have come from a coff file then all the debugging
+information is preserved.
+
+   Symbol tables are provided for writing to the back end in a vector
+of pointers to pointers. This allows applications like the linker to
+accumulate and output large symbol tables without having to do too much
+byte copying.
+
+   This function runs through the provided symbol table and patches
+each symbol marked as a file place holder (`C_FILE') to point to the
+next file place holder in the list. It also marks each `offset' field
+in the list with the offset from the first symbol of the current symbol.
+
+   Another function of this procedure is to turn the canonical value
+form of BFD into the form used by coff. Internally, BFD expects symbol
+values to be offsets from a section base; so a symbol physically at
+0x120, but in a section starting at 0x100, would have the value 0x20.
+Coff expects symbols to contain their final value, so symbols have
+their values changed at this point to reflect their sum with their
+owning section.  This transformation uses the `output_section' field of
+the `asymbol''s `asection' *Note Sections::.
+
+   * `coff_mangle_symbols'
+   This routine runs though the provided symbol table and uses the
+offsets generated by the previous pass and the pointers generated when
+the symbol table was read in to create the structured hierarchy
+required by coff. It changes each pointer to a symbol into the index
+into the symbol table of the asymbol.
+
+   * `coff_write_symbols'
+   This routine runs through the symbol table and patches up the
+symbols from their internal form into the coff way, calls the bit
+twiddlers, and writes out the table to the file.
+
+3.2.2.5 `coff_symbol_type'
+..........................
+
+*Description*
+The hidden information for an `asymbol' is described in a
+`combined_entry_type':
+
+
+     typedef struct coff_ptr_struct
+     {
+       /* Remembers the offset from the first symbol in the file for
+          this symbol. Generated by coff_renumber_symbols. */
+       unsigned int offset;
+
+       /* Should the value of this symbol be renumbered.  Used for
+          XCOFF C_BSTAT symbols.  Set by coff_slurp_symbol_table.  */
+       unsigned int fix_value : 1;
+
+       /* Should the tag field of this symbol be renumbered.
+          Created by coff_pointerize_aux. */
+       unsigned int fix_tag : 1;
+
+       /* Should the endidx field of this symbol be renumbered.
+          Created by coff_pointerize_aux. */
+       unsigned int fix_end : 1;
+
+       /* Should the x_csect.x_scnlen field be renumbered.
+          Created by coff_pointerize_aux. */
+       unsigned int fix_scnlen : 1;
+
+       /* Fix up an XCOFF C_BINCL/C_EINCL symbol.  The value is the
+          index into the line number entries.  Set by coff_slurp_symbol_table.  */
+       unsigned int fix_line : 1;
+
+       /* The container for the symbol structure as read and translated
+          from the file. */
+       union
+       {
+         union internal_auxent auxent;
+         struct internal_syment syment;
+       } u;
+     } combined_entry_type;
+
+
+     /* Each canonical asymbol really looks like this: */
+
+     typedef struct coff_symbol_struct
+     {
+       /* The actual symbol which the rest of BFD works with */
+       asymbol symbol;
+
+       /* A pointer to the hidden information for this symbol */
+       combined_entry_type *native;
+
+       /* A pointer to the linenumber information for this symbol */
+       struct lineno_cache_entry *lineno;
+
+       /* Have the line numbers been relocated yet ? */
+       bfd_boolean done_lineno;
+     } coff_symbol_type;
+   
+3.2.2.6 `bfd_coff_backend_data'
+...............................
+
+     /* COFF symbol classifications.  */
+
+     enum coff_symbol_classification
+     {
+       /* Global symbol.  */
+       COFF_SYMBOL_GLOBAL,
+       /* Common symbol.  */
+       COFF_SYMBOL_COMMON,
+       /* Undefined symbol.  */
+       COFF_SYMBOL_UNDEFINED,
+       /* Local symbol.  */
+       COFF_SYMBOL_LOCAL,
+       /* PE section symbol.  */
+       COFF_SYMBOL_PE_SECTION
+     };
+Special entry points for gdb to swap in coff symbol table parts:
+     typedef struct
+     {
+       void (*_bfd_coff_swap_aux_in)
+         PARAMS ((bfd *, PTR, int, int, int, int, PTR));
+
+       void (*_bfd_coff_swap_sym_in)
+         PARAMS ((bfd *, PTR, PTR));
+
+       void (*_bfd_coff_swap_lineno_in)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_aux_out)
+         PARAMS ((bfd *, PTR, int, int, int, int, PTR));
+
+       unsigned int (*_bfd_coff_swap_sym_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_lineno_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_reloc_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_filehdr_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_aouthdr_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int (*_bfd_coff_swap_scnhdr_out)
+         PARAMS ((bfd *, PTR, PTR));
+
+       unsigned int _bfd_filhsz;
+       unsigned int _bfd_aoutsz;
+       unsigned int _bfd_scnhsz;
+       unsigned int _bfd_symesz;
+       unsigned int _bfd_auxesz;
+       unsigned int _bfd_relsz;
+       unsigned int _bfd_linesz;
+       unsigned int _bfd_filnmlen;
+       bfd_boolean _bfd_coff_long_filenames;
+       bfd_boolean _bfd_coff_long_section_names;
+       unsigned int _bfd_coff_default_section_alignment_power;
+       bfd_boolean _bfd_coff_force_symnames_in_strings;
+       unsigned int _bfd_coff_debug_string_prefix_length;
+
+       void (*_bfd_coff_swap_filehdr_in)
+         PARAMS ((bfd *, PTR, PTR));
+
+       void (*_bfd_coff_swap_aouthdr_in)
+         PARAMS ((bfd *, PTR, PTR));
+
+       void (*_bfd_coff_swap_scnhdr_in)
+         PARAMS ((bfd *, PTR, PTR));
+
+       void (*_bfd_coff_swap_reloc_in)
+         PARAMS ((bfd *abfd, PTR, PTR));
+
+       bfd_boolean (*_bfd_coff_bad_format_hook)
+         PARAMS ((bfd *, PTR));
+
+       bfd_boolean (*_bfd_coff_set_arch_mach_hook)
+         PARAMS ((bfd *, PTR));
+
+       PTR (*_bfd_coff_mkobject_hook)
+         PARAMS ((bfd *, PTR, PTR));
+
+       bfd_boolean (*_bfd_styp_to_sec_flags_hook)
+         PARAMS ((bfd *, PTR, const char *, asection *, flagword *));
+
+       void (*_bfd_set_alignment_hook)
+         PARAMS ((bfd *, asection *, PTR));
+
+       bfd_boolean (*_bfd_coff_slurp_symbol_table)
+         PARAMS ((bfd *));
+
+       bfd_boolean (*_bfd_coff_symname_in_debug)
+         PARAMS ((bfd *, struct internal_syment *));
+
+       bfd_boolean (*_bfd_coff_pointerize_aux_hook)
+         PARAMS ((bfd *, combined_entry_type *, combined_entry_type *,
+                 unsigned int, combined_entry_type *));
+
+       bfd_boolean (*_bfd_coff_print_aux)
+         PARAMS ((bfd *, FILE *, combined_entry_type *, combined_entry_type *,
+                 combined_entry_type *, unsigned int));
+
+       void (*_bfd_coff_reloc16_extra_cases)
+         PARAMS ((bfd *, struct bfd_link_info *, struct bfd_link_order *, arelent *,
+                bfd_byte *, unsigned int *, unsigned int *));
+
+       int (*_bfd_coff_reloc16_estimate)
+         PARAMS ((bfd *, asection *, arelent *, unsigned int,
+                 struct bfd_link_info *));
+
+       enum coff_symbol_classification (*_bfd_coff_classify_symbol)
+         PARAMS ((bfd *, struct internal_syment *));
+
+       bfd_boolean (*_bfd_coff_compute_section_file_positions)
+         PARAMS ((bfd *));
+
+       bfd_boolean (*_bfd_coff_start_final_link)
+         PARAMS ((bfd *, struct bfd_link_info *));
+
+       bfd_boolean (*_bfd_coff_relocate_section)
+         PARAMS ((bfd *, struct bfd_link_info *, bfd *, asection *, bfd_byte *,
+                 struct internal_reloc *, struct internal_syment *, asection **));
+
+       reloc_howto_type *(*_bfd_coff_rtype_to_howto)
+         PARAMS ((bfd *, asection *, struct internal_reloc *,
+                 struct coff_link_hash_entry *, struct internal_syment *,
+                 bfd_vma *));
+
+       bfd_boolean (*_bfd_coff_adjust_symndx)
+         PARAMS ((bfd *, struct bfd_link_info *, bfd *, asection *,
+                 struct internal_reloc *, bfd_boolean *));
+
+       bfd_boolean (*_bfd_coff_link_add_one_symbol)
+         PARAMS ((struct bfd_link_info *, bfd *, const char *, flagword,
+                 asection *, bfd_vma, const char *, bfd_boolean, bfd_boolean,
+                 struct bfd_link_hash_entry **));
+
+       bfd_boolean (*_bfd_coff_link_output_has_begun)
+         PARAMS ((bfd *, struct coff_final_link_info *));
+
+       bfd_boolean (*_bfd_coff_final_link_postscript)
+         PARAMS ((bfd *, struct coff_final_link_info *));
+
+     } bfd_coff_backend_data;
+
+     #define coff_backend_info(abfd) \
+       ((bfd_coff_backend_data *) (abfd)->xvec->backend_data)
+
+     #define bfd_coff_swap_aux_in(a,e,t,c,ind,num,i) \
+       ((coff_backend_info (a)->_bfd_coff_swap_aux_in) (a,e,t,c,ind,num,i))
+
+     #define bfd_coff_swap_sym_in(a,e,i) \
+       ((coff_backend_info (a)->_bfd_coff_swap_sym_in) (a,e,i))
+
+     #define bfd_coff_swap_lineno_in(a,e,i) \
+       ((coff_backend_info ( a)->_bfd_coff_swap_lineno_in) (a,e,i))
+
+     #define bfd_coff_swap_reloc_out(abfd, i, o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_out) (abfd, i, o))
+
+     #define bfd_coff_swap_lineno_out(abfd, i, o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_lineno_out) (abfd, i, o))
+
+     #define bfd_coff_swap_aux_out(a,i,t,c,ind,num,o) \
+       ((coff_backend_info (a)->_bfd_coff_swap_aux_out) (a,i,t,c,ind,num,o))
+
+     #define bfd_coff_swap_sym_out(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_sym_out) (abfd, i, o))
+
+     #define bfd_coff_swap_scnhdr_out(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_out) (abfd, i, o))
+
+     #define bfd_coff_swap_filehdr_out(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_out) (abfd, i, o))
+
+     #define bfd_coff_swap_aouthdr_out(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_out) (abfd, i, o))
+
+     #define bfd_coff_filhsz(abfd) (coff_backend_info (abfd)->_bfd_filhsz)
+     #define bfd_coff_aoutsz(abfd) (coff_backend_info (abfd)->_bfd_aoutsz)
+     #define bfd_coff_scnhsz(abfd) (coff_backend_info (abfd)->_bfd_scnhsz)
+     #define bfd_coff_symesz(abfd) (coff_backend_info (abfd)->_bfd_symesz)
+     #define bfd_coff_auxesz(abfd) (coff_backend_info (abfd)->_bfd_auxesz)
+     #define bfd_coff_relsz(abfd)  (coff_backend_info (abfd)->_bfd_relsz)
+     #define bfd_coff_linesz(abfd) (coff_backend_info (abfd)->_bfd_linesz)
+     #define bfd_coff_filnmlen(abfd) (coff_backend_info (abfd)->_bfd_filnmlen)
+     #define bfd_coff_long_filenames(abfd) \
+       (coff_backend_info (abfd)->_bfd_coff_long_filenames)
+     #define bfd_coff_long_section_names(abfd) \
+       (coff_backend_info (abfd)->_bfd_coff_long_section_names)
+     #define bfd_coff_default_section_alignment_power(abfd) \
+       (coff_backend_info (abfd)->_bfd_coff_default_section_alignment_power)
+     #define bfd_coff_swap_filehdr_in(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_in) (abfd, i, o))
+
+     #define bfd_coff_swap_aouthdr_in(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_in) (abfd, i, o))
+
+     #define bfd_coff_swap_scnhdr_in(abfd, i,o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_in) (abfd, i, o))
+
+     #define bfd_coff_swap_reloc_in(abfd, i, o) \
+       ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_in) (abfd, i, o))
+
+     #define bfd_coff_bad_format_hook(abfd, filehdr) \
+       ((coff_backend_info (abfd)->_bfd_coff_bad_format_hook) (abfd, filehdr))
+
+     #define bfd_coff_set_arch_mach_hook(abfd, filehdr)\
+       ((coff_backend_info (abfd)->_bfd_coff_set_arch_mach_hook) (abfd, filehdr))
+     #define bfd_coff_mkobject_hook(abfd, filehdr, aouthdr)\
+       ((coff_backend_info (abfd)->_bfd_coff_mkobject_hook)\
+        (abfd, filehdr, aouthdr))
+
+     #define bfd_coff_styp_to_sec_flags_hook(abfd, scnhdr, name, section, flags_ptr)\
+       ((coff_backend_info (abfd)->_bfd_styp_to_sec_flags_hook)\
+        (abfd, scnhdr, name, section, flags_ptr))
+
+     #define bfd_coff_set_alignment_hook(abfd, sec, scnhdr)\
+       ((coff_backend_info (abfd)->_bfd_set_alignment_hook) (abfd, sec, scnhdr))
+
+     #define bfd_coff_slurp_symbol_table(abfd)\
+       ((coff_backend_info (abfd)->_bfd_coff_slurp_symbol_table) (abfd))
+
+     #define bfd_coff_symname_in_debug(abfd, sym)\
+       ((coff_backend_info (abfd)->_bfd_coff_symname_in_debug) (abfd, sym))
+
+     #define bfd_coff_force_symnames_in_strings(abfd)\
+       (coff_backend_info (abfd)->_bfd_coff_force_symnames_in_strings)
+
+     #define bfd_coff_debug_string_prefix_length(abfd)\
+       (coff_backend_info (abfd)->_bfd_coff_debug_string_prefix_length)
+
+     #define bfd_coff_print_aux(abfd, file, base, symbol, aux, indaux)\
+       ((coff_backend_info (abfd)->_bfd_coff_print_aux)\
+        (abfd, file, base, symbol, aux, indaux))
+
+     #define bfd_coff_reloc16_extra_cases(abfd, link_info, link_order,\
+                                          reloc, data, src_ptr, dst_ptr)\
+       ((coff_backend_info (abfd)->_bfd_coff_reloc16_extra_cases)\
+        (abfd, link_info, link_order, reloc, data, src_ptr, dst_ptr))
+
+     #define bfd_coff_reloc16_estimate(abfd, section, reloc, shrink, link_info)\
+       ((coff_backend_info (abfd)->_bfd_coff_reloc16_estimate)\
+        (abfd, section, reloc, shrink, link_info))
+
+     #define bfd_coff_classify_symbol(abfd, sym)\
+       ((coff_backend_info (abfd)->_bfd_coff_classify_symbol)\
+        (abfd, sym))
+
+     #define bfd_coff_compute_section_file_positions(abfd)\
+       ((coff_backend_info (abfd)->_bfd_coff_compute_section_file_positions)\
+        (abfd))
+
+     #define bfd_coff_start_final_link(obfd, info)\
+       ((coff_backend_info (obfd)->_bfd_coff_start_final_link)\
+        (obfd, info))
+     #define bfd_coff_relocate_section(obfd,info,ibfd,o,con,rel,isyms,secs)\
+       ((coff_backend_info (ibfd)->_bfd_coff_relocate_section)\
+        (obfd, info, ibfd, o, con, rel, isyms, secs))
+     #define bfd_coff_rtype_to_howto(abfd, sec, rel, h, sym, addendp)\
+       ((coff_backend_info (abfd)->_bfd_coff_rtype_to_howto)\
+        (abfd, sec, rel, h, sym, addendp))
+     #define bfd_coff_adjust_symndx(obfd, info, ibfd, sec, rel, adjustedp)\
+       ((coff_backend_info (abfd)->_bfd_coff_adjust_symndx)\
+        (obfd, info, ibfd, sec, rel, adjustedp))
+     #define bfd_coff_link_add_one_symbol(info, abfd, name, flags, section,\
+                                          value, string, cp, coll, hashp)\
+       ((coff_backend_info (abfd)->_bfd_coff_link_add_one_symbol)\
+        (info, abfd, name, flags, section, value, string, cp, coll, hashp))
+
+     #define bfd_coff_link_output_has_begun(a,p) \
+       ((coff_backend_info (a)->_bfd_coff_link_output_has_begun) (a,p))
+     #define bfd_coff_final_link_postscript(a,p) \
+       ((coff_backend_info (a)->_bfd_coff_final_link_postscript) (a,p))
+
+3.2.2.7 Writing relocations
+...........................
+
+To write relocations, the back end steps though the canonical
+relocation table and create an `internal_reloc'. The symbol index to
+use is removed from the `offset' field in the symbol table supplied.
+The address comes directly from the sum of the section base address and
+the relocation offset; the type is dug directly from the howto field.
+Then the `internal_reloc' is swapped into the shape of an
+`external_reloc' and written out to disk.
+
+3.2.2.8 Reading linenumbers
+...........................
+
+Creating the linenumber table is done by reading in the entire coff
+linenumber table, and creating another table for internal use.
+
+   A coff linenumber table is structured so that each function is
+marked as having a line number of 0. Each line within the function is
+an offset from the first line in the function. The base of the line
+number information for the table is stored in the symbol associated
+with the function.
+
+   Note: The PE format uses line number 0 for a flag indicating a new
+source file.
+
+   The information is copied from the external to the internal table,
+and each symbol which marks a function is marked by pointing its...
+
+   How does this work ?
+
+3.2.2.9 Reading relocations
+...........................
+
+Coff relocations are easily transformed into the internal BFD form
+(`arelent').
+
+   Reading a coff relocation table is done in the following stages:
+
+   * Read the entire coff relocation table into memory.
+
+   * Process each relocation in turn; first swap it from the external
+     to the internal form.
+
+   * Turn the symbol referenced in the relocation's symbol index into a
+     pointer into the canonical symbol table.  This table is the same
+     as the one returned by a call to `bfd_canonicalize_symtab'. The
+     back end will call that routine and save the result if a
+     canonicalization hasn't been done.
+
+   * The reloc index is turned into a pointer to a howto structure, in
+     a back end specific way. For instance, the 386 and 960 use the
+     `r_type' to directly produce an index into a howto table vector;
+     the 88k subtracts a number from the `r_type' field and creates an
+     addend field.
+
+
+File: bfd.info,  Node: elf,  Next: mmo,  Prev: coff,  Up: BFD back ends
+
+3.3
+===
+
+ELF backends
+
+   BFD support for ELF formats is being worked on.  Currently, the best
+supported back ends are for sparc and i386 (running svr4 or Solaris 2).
+
+   Documentation of the internals of the support code still needs to be
+written.  The code is changing quickly enough that we haven't bothered
+yet.
+
+3.3.0.1 `bfd_elf_find_section'
+..............................
+
+*Synopsis*
+     struct elf_internal_shdr *bfd_elf_find_section (bfd *abfd, char *name);
+   *Description*
+Helper functions for GDB to locate the string tables.  Since BFD hides
+string tables from callers, GDB needs to use an internal hook to find
+them.  Sun's .stabstr, in particular, isn't even pointed to by the
+.stab section, so ordinary mechanisms wouldn't work to find it, even if
+we had some.
+
+
+File: bfd.info,  Node: mmo,  Prev: elf,  Up: BFD back ends
+
+3.4 mmo backend
+===============
+
+The mmo object format is used exclusively together with Professor
+Donald E. Knuth's educational 64-bit processor MMIX.  The simulator
+`mmix' which is available at
+`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz'
+understands this format.  That package also includes a combined
+assembler and linker called `mmixal'.  The mmo format has no advantages
+feature-wise compared to e.g. ELF.  It is a simple non-relocatable
+object format with no support for archives or debugging information,
+except for symbol value information and line numbers (which is not yet
+implemented in BFD).  See
+`http://www-cs-faculty.stanford.edu/~knuth/mmix.html' for more
+information about MMIX.  The ELF format is used for intermediate object
+files in the BFD implementation.
+
+* Menu:
+
+* File layout::
+* Symbol-table::
+* mmo section mapping::
+
+
+File: bfd.info,  Node: File layout,  Next: Symbol-table,  Prev: mmo,  Up: mmo
+
+3.4.1 File layout
+-----------------
+
+The mmo file contents is not partitioned into named sections as with
+e.g. ELF.  Memory areas is formed by specifying the location of the
+data that follows.  Only the memory area `0x0000...00' to `0x01ff...ff'
+is executable, so it is used for code (and constants) and the area
+`0x2000...00' to `0x20ff...ff' is used for writable data.  *Note mmo
+section mapping::.
+
+   There is provision for specifying "special data" of 65536 different
+types.  We use type 80 (decimal), arbitrarily chosen the same as the
+ELF `e_machine' number for MMIX, filling it with section information
+normally found in ELF objects. *Note mmo section mapping::.
+
+   Contents is entered as 32-bit words, xor:ed over previous contents,
+always zero-initialized.  A word that starts with the byte `0x98' forms
+a command called a `lopcode', where the next byte distinguished between
+the thirteen lopcodes.  The two remaining bytes, called the `Y' and `Z'
+fields, or the `YZ' field (a 16-bit big-endian number), are used for
+various purposes different for each lopcode.  As documented in
+`http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz', the
+lopcodes are:
+
+`lop_quote'
+     0x98000001.  The next word is contents, regardless of whether it
+     starts with 0x98 or not.
+
+`lop_loc'
+     0x9801YYZZ, where `Z' is 1 or 2.  This is a location directive,
+     setting the location for the next data to the next 32-bit word
+     (for Z = 1) or 64-bit word (for Z = 2), plus Y * 2^56.  Normally
+     `Y' is 0 for the text segment and 2 for the data segment.
+
+`lop_skip'
+     0x9802YYZZ.  Increase the current location by `YZ' bytes.
+
+`lop_fixo'
+     0x9803YYZZ, where `Z' is 1 or 2.  Store the current location as 64
+     bits into the location pointed to by the next 32-bit (Z = 1) or
+     64-bit (Z = 2) word, plus Y * 2^56.
+
+`lop_fixr'
+     0x9804YYZZ.  `YZ' is stored into the current location plus 2 - 4 *
+     YZ.
+
+`lop_fixrx'
+     0x980500ZZ.  `Z' is 16 or 24.  A value `L' derived from the
+     following 32-bit word are used in a manner similar to `YZ' in
+     lop_fixr: it is xor:ed into the current location minus 4 * L.  The
+     first byte of the word is 0 or 1.  If it is 1, then L = (LOWEST 24
+     BITS OF WORD) - 2^Z, if 0, then L = (LOWEST 24 BITS OF WORD).
+
+`lop_file'
+     0x9806YYZZ.  `Y' is the file number, `Z' is count of 32-bit words.
+     Set the file number to `Y' and the line counter to 0.  The next Z
+     * 4 bytes contain the file name, padded with zeros if the count is
+     not a multiple of four.  The same `Y' may occur multiple times,
+     but `Z' must be 0 for all but the first occurrence.
+
+`lop_line'
+     0x9807YYZZ.  `YZ' is the line number.  Together with lop_file, it
+     forms the source location for the next 32-bit word.  Note that for
+     each non-lopcode 32-bit word, line numbers are assumed incremented
+     by one.
+
+`lop_spec'
+     0x9808YYZZ.  `YZ' is the type number.  Data until the next lopcode
+     other than lop_quote forms special data of type `YZ'.  *Note mmo
+     section mapping::.
+
+     Other types than 80, (or type 80 with a content that does not
+     parse) is stored in sections named `.MMIX.spec_data.N' where N is
+     the `YZ'-type.  The flags for such a sections say not to allocate
+     or load the data.  The vma is 0.  Contents of multiple occurrences
+     of special data N is concatenated to the data of the previous
+     lop_spec Ns.  The location in data or code at which the lop_spec
+     occurred is lost.
+
+`lop_pre'
+     0x980901ZZ.  The first lopcode in a file.  The `Z' field forms the
+     length of header information in 32-bit words, where the first word
+     tells the time in seconds since `00:00:00 GMT Jan 1 1970'.
+
+`lop_post'
+     0x980a00ZZ.  Z > 32.  This lopcode follows after all
+     content-generating lopcodes in a program.  The `Z' field denotes
+     the value of `rG' at the beginning of the program.  The following
+     256 - Z big-endian 64-bit words are loaded into global registers
+     `$G' ... `$255'.
+
+`lop_stab'
+     0x980b0000.  The next-to-last lopcode in a program.  Must follow
+     immediately after the lop_post lopcode and its data.  After this
+     lopcode follows all symbols in a compressed format (*note
+     Symbol-table::).
+
+`lop_end'
+     0x980cYYZZ.  The last lopcode in a program.  It must follow the
+     lop_stab lopcode and its data.  The `YZ' field contains the number
+     of 32-bit words of symbol table information after the preceding
+     lop_stab lopcode.
+
+   Note that the lopcode "fixups"; `lop_fixr', `lop_fixrx' and
+`lop_fixo' are not generated by BFD, but are handled.  They are
+generated by `mmixal'.
+
+   This trivial one-label, one-instruction file:
+
+      :Main TRAP 1,2,3
+
+   can be represented this way in mmo:
+
+      0x98090101 - lop_pre, one 32-bit word with timestamp.
+      <timestamp>
+      0x98010002 - lop_loc, text segment, using a 64-bit address.
+                   Note that mmixal does not emit this for the file above.
+      0x00000000 - Address, high 32 bits.
+      0x00000000 - Address, low 32 bits.
+      0x98060002 - lop_file, 2 32-bit words for file-name.
+      0x74657374 - "test"
+      0x2e730000 - ".s\0\0"
+      0x98070001 - lop_line, line 1.
+      0x00010203 - TRAP 1,2,3
+      0x980a00ff - lop_post, setting $255 to 0.
+      0x00000000
+      0x00000000
+      0x980b0000 - lop_stab for ":Main" = 0, serial 1.
+      0x203a4040   *Note Symbol-table::.
+      0x10404020
+      0x4d206120
+      0x69016e00
+      0x81000000
+      0x980c0005 - lop_end; symbol table contained five 32-bit words.
+
+
+File: bfd.info,  Node: Symbol-table,  Next: mmo section mapping,  Prev: File layout,  Up: mmo
+
+3.4.2 Symbol table format
+-------------------------
+
+From mmixal.w (or really, the generated mmixal.tex) in
+`http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz'):
+"Symbols are stored and retrieved by means of a `ternary search trie',
+following ideas of Bentley and Sedgewick. (See ACM-SIAM Symp. on
+Discrete Algorithms `8' (1997), 360-369; R.Sedgewick, `Algorithms in C'
+(Reading, Mass.  Addison-Wesley, 1998), `15.4'.)  Each trie node stores
+a character, and there are branches to subtries for the cases where a
+given character is less than, equal to, or greater than the character
+in the trie.  There also is a pointer to a symbol table entry if a
+symbol ends at the current node."
+
+   So it's a tree encoded as a stream of bytes.  The stream of bytes
+acts on a single virtual global symbol, adding and removing characters
+and signalling complete symbol points.  Here, we read the stream and
+create symbols at the completion points.
+
+   First, there's a control byte `m'.  If any of the listed bits in `m'
+is nonzero, we execute what stands at the right, in the listed order:
+
+      (MMO3_LEFT)
+      0x40 - Traverse left trie.
+             (Read a new command byte and recurse.)
+
+      (MMO3_SYMBITS)
+      0x2f - Read the next byte as a character and store it in the
+             current character position; increment character position.
+             Test the bits of `m':
+
+             (MMO3_WCHAR)
+             0x80 - The character is 16-bit (so read another byte,
+                    merge into current character.
+
+             (MMO3_TYPEBITS)
+             0xf  - We have a complete symbol; parse the type, value
+                    and serial number and do what should be done
+                    with a symbol.  The type and length information
+                    is in j = (m & 0xf).
+
+                    (MMO3_REGQUAL_BITS)
+                    j == 0xf: A register variable.  The following
+                              byte tells which register.
+                    j <= 8:   An absolute symbol.  Read j bytes as the
+                              big-endian number the symbol equals.
+                              A j = 2 with two zero bytes denotes an
+                              unknown symbol.
+                    j > 8:    As with j <= 8, but add (0x20 << 56)
+                              to the value in the following j - 8
+                              bytes.
+
+                    Then comes the serial number, as a variant of
+                    uleb128, but better named ubeb128:
+                    Read bytes and shift the previous value left 7
+                    (multiply by 128).  Add in the new byte, repeat
+                    until a byte has bit 7 set.  The serial number
+                    is the computed value minus 128.
+
+             (MMO3_MIDDLE)
+             0x20 - Traverse middle trie.  (Read a new command byte
+                    and recurse.)  Decrement character position.
+
+      (MMO3_RIGHT)
+      0x10 - Traverse right trie.  (Read a new command byte and
+             recurse.)
+
+   Let's look again at the `lop_stab' for the trivial file (*note File
+layout::).
+
+      0x980b0000 - lop_stab for ":Main" = 0, serial 1.
+      0x203a4040
+      0x10404020
+      0x4d206120
+      0x69016e00
+      0x81000000
+
+   This forms the trivial trie (note that the path between ":" and "M"
+is redundant):
+
+      203a     ":"
+      40       /
+      40      /
+      10      \
+      40      /
+      40     /
+      204d  "M"
+      2061  "a"
+      2069  "i"
+      016e  "n" is the last character in a full symbol, and
+            with a value represented in one byte.
+      00    The value is 0.
+      81    The serial number is 1.
+
diff --git a/bfd/doc/bfd.info-2 b/bfd/doc/bfd.info-2
new file mode 100644
index 0000000..0485aed
--- /dev/null
+++ b/bfd/doc/bfd.info-2
Binary files differ