| /* obstack.h - object stack macros | |
| Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, | |
| 1999, 2000 | |
| Free Software Foundation, Inc. | |
| NOTE: The canonical source of this file is maintained with the GNU C Library. | |
| Bugs can be reported to bug-glibc@gnu.org. | |
| This program is free software; you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by the | |
| Free Software Foundation; either version 2, or (at your option) any | |
| later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program; if not, write to the Free Software | |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, | |
| USA. */ | |
| /* Summary: | |
| All the apparent functions defined here are macros. The idea | |
| is that you would use these pre-tested macros to solve a | |
| very specific set of problems, and they would run fast. | |
| Caution: no side-effects in arguments please!! They may be | |
| evaluated MANY times!! | |
| These macros operate a stack of objects. Each object starts life | |
| small, and may grow to maturity. (Consider building a word syllable | |
| by syllable.) An object can move while it is growing. Once it has | |
| been "finished" it never changes address again. So the "top of the | |
| stack" is typically an immature growing object, while the rest of the | |
| stack is of mature, fixed size and fixed address objects. | |
| These routines grab large chunks of memory, using a function you | |
| supply, called `obstack_chunk_alloc'. On occasion, they free chunks, | |
| by calling `obstack_chunk_free'. You must define them and declare | |
| them before using any obstack macros. | |
| Each independent stack is represented by a `struct obstack'. | |
| Each of the obstack macros expects a pointer to such a structure | |
| as the first argument. | |
| One motivation for this package is the problem of growing char strings | |
| in symbol tables. Unless you are "fascist pig with a read-only mind" | |
| --Gosper's immortal quote from HAKMEM item 154, out of context--you | |
| would not like to put any arbitrary upper limit on the length of your | |
| symbols. | |
| In practice this often means you will build many short symbols and a | |
| few long symbols. At the time you are reading a symbol you don't know | |
| how long it is. One traditional method is to read a symbol into a | |
| buffer, realloc()ating the buffer every time you try to read a symbol | |
| that is longer than the buffer. This is beaut, but you still will | |
| want to copy the symbol from the buffer to a more permanent | |
| symbol-table entry say about half the time. | |
| With obstacks, you can work differently. Use one obstack for all symbol | |
| names. As you read a symbol, grow the name in the obstack gradually. | |
| When the name is complete, finalize it. Then, if the symbol exists already, | |
| free the newly read name. | |
| The way we do this is to take a large chunk, allocating memory from | |
| low addresses. When you want to build a symbol in the chunk you just | |
| add chars above the current "high water mark" in the chunk. When you | |
| have finished adding chars, because you got to the end of the symbol, | |
| you know how long the chars are, and you can create a new object. | |
| Mostly the chars will not burst over the highest address of the chunk, | |
| because you would typically expect a chunk to be (say) 100 times as | |
| long as an average object. | |
| In case that isn't clear, when we have enough chars to make up | |
| the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) | |
| so we just point to it where it lies. No moving of chars is | |
| needed and this is the second win: potentially long strings need | |
| never be explicitly shuffled. Once an object is formed, it does not | |
| change its address during its lifetime. | |
| When the chars burst over a chunk boundary, we allocate a larger | |
| chunk, and then copy the partly formed object from the end of the old | |
| chunk to the beginning of the new larger chunk. We then carry on | |
| accreting characters to the end of the object as we normally would. | |
| A special macro is provided to add a single char at a time to a | |
| growing object. This allows the use of register variables, which | |
| break the ordinary 'growth' macro. | |
| Summary: | |
| We allocate large chunks. | |
| We carve out one object at a time from the current chunk. | |
| Once carved, an object never moves. | |
| We are free to append data of any size to the currently | |
| growing object. | |
| Exactly one object is growing in an obstack at any one time. | |
| You can run one obstack per control block. | |
| You may have as many control blocks as you dare. | |
| Because of the way we do it, you can `unwind' an obstack | |
| back to a previous state. (You may remove objects much | |
| as you would with a stack.) | |
| */ | |
| /* Don't do the contents of this file more than once. */ | |
| #ifndef _OBSTACK_H | |
| #define _OBSTACK_H 1 | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| /* We use subtraction of (char *) 0 instead of casting to int | |
| because on word-addressable machines a simple cast to int | |
| may ignore the byte-within-word field of the pointer. */ | |
| #ifndef __PTR_TO_INT | |
| # define __PTR_TO_INT(P) ((P) - (char *) 0) | |
| #endif | |
| #ifndef __INT_TO_PTR | |
| # define __INT_TO_PTR(P) ((P) + (char *) 0) | |
| #endif | |
| /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is | |
| defined, as with GNU C, use that; that way we don't pollute the | |
| namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is | |
| available, include it and use ptrdiff_t. In traditional C, long is | |
| the best that we can do. */ | |
| #ifdef __PTRDIFF_TYPE__ | |
| # define PTR_INT_TYPE __PTRDIFF_TYPE__ | |
| #else | |
| # ifdef HAVE_STDDEF_H | |
| # include <stddef.h> | |
| # define PTR_INT_TYPE ptrdiff_t | |
| # else | |
| # define PTR_INT_TYPE long | |
| # endif | |
| #endif | |
| #if defined _LIBC || defined HAVE_STRING_H | |
| # include <string.h> | |
| # if defined __STDC__ && __STDC__ | |
| # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) | |
| # else | |
| # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) | |
| # endif | |
| #else | |
| # ifdef memcpy | |
| # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) | |
| # else | |
| # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N)) | |
| # endif | |
| #endif | |
| struct _obstack_chunk /* Lives at front of each chunk. */ | |
| { | |
| char *limit; /* 1 past end of this chunk */ | |
| struct _obstack_chunk *prev; /* address of prior chunk or NULL */ | |
| char contents[4]; /* objects begin here */ | |
| }; | |
| struct obstack /* control current object in current chunk */ | |
| { | |
| long chunk_size; /* preferred size to allocate chunks in */ | |
| struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ | |
| char *object_base; /* address of object we are building */ | |
| char *next_free; /* where to add next char to current object */ | |
| char *chunk_limit; /* address of char after current chunk */ | |
| PTR_INT_TYPE temp; /* Temporary for some macros. */ | |
| int alignment_mask; /* Mask of alignment for each object. */ | |
| #if defined __STDC__ && __STDC__ | |
| /* These prototypes vary based on `use_extra_arg', and we use | |
| casts to the prototypeless function type in all assignments, | |
| but having prototypes here quiets -Wstrict-prototypes. */ | |
| struct _obstack_chunk *(*chunkfun) (void *, long); | |
| void (*freefun) (void *, struct _obstack_chunk *); | |
| void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | |
| #else | |
| struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ | |
| void (*freefun) (); /* User's function to free a chunk. */ | |
| char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ | |
| #endif | |
| unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ | |
| unsigned maybe_empty_object:1;/* There is a possibility that the current | |
| chunk contains a zero-length object. This | |
| prevents freeing the chunk if we allocate | |
| a bigger chunk to replace it. */ | |
| unsigned alloc_failed:1; /* No longer used, as we now call the failed | |
| handler on error, but retained for binary | |
| compatibility. */ | |
| }; | |
| /* Declare the external functions we use; they are in obstack.c. */ | |
| #if defined __STDC__ && __STDC__ | |
| extern void _obstack_newchunk (struct obstack *, int); | |
| extern void _obstack_free (struct obstack *, void *); | |
| extern int _obstack_begin (struct obstack *, int, int, | |
| void *(*) (long), void (*) (void *)); | |
| extern int _obstack_begin_1 (struct obstack *, int, int, | |
| void *(*) (void *, long), | |
| void (*) (void *, void *), void *); | |
| extern int _obstack_memory_used (struct obstack *); | |
| #else | |
| extern void _obstack_newchunk (); | |
| extern void _obstack_free (); | |
| extern int _obstack_begin (); | |
| extern int _obstack_begin_1 (); | |
| extern int _obstack_memory_used (); | |
| #endif | |
| #if defined __STDC__ && __STDC__ | |
| /* Do the function-declarations after the structs | |
| but before defining the macros. */ | |
| void obstack_init (struct obstack *obstack); | |
| void * obstack_alloc (struct obstack *obstack, int size); | |
| void * obstack_copy (struct obstack *obstack, void *address, int size); | |
| void * obstack_copy0 (struct obstack *obstack, void *address, int size); | |
| void obstack_free (struct obstack *obstack, void *block); | |
| void obstack_blank (struct obstack *obstack, int size); | |
| void obstack_grow (struct obstack *obstack, void *data, int size); | |
| void obstack_grow0 (struct obstack *obstack, void *data, int size); | |
| void obstack_1grow (struct obstack *obstack, int data_char); | |
| void obstack_ptr_grow (struct obstack *obstack, void *data); | |
| void obstack_int_grow (struct obstack *obstack, int data); | |
| void * obstack_finish (struct obstack *obstack); | |
| int obstack_object_size (struct obstack *obstack); | |
| int obstack_room (struct obstack *obstack); | |
| void obstack_make_room (struct obstack *obstack, int size); | |
| void obstack_1grow_fast (struct obstack *obstack, int data_char); | |
| void obstack_ptr_grow_fast (struct obstack *obstack, void *data); | |
| void obstack_int_grow_fast (struct obstack *obstack, int data); | |
| void obstack_blank_fast (struct obstack *obstack, int size); | |
| void * obstack_base (struct obstack *obstack); | |
| void * obstack_next_free (struct obstack *obstack); | |
| int obstack_alignment_mask (struct obstack *obstack); | |
| int obstack_chunk_size (struct obstack *obstack); | |
| int obstack_memory_used (struct obstack *obstack); | |
| #endif /* __STDC__ */ | |
| /* Non-ANSI C cannot really support alternative functions for these macros, | |
| so we do not declare them. */ | |
| /* Error handler called when `obstack_chunk_alloc' failed to allocate | |
| more memory. This can be set to a user defined function. The | |
| default action is to print a message and abort. */ | |
| #if defined __STDC__ && __STDC__ | |
| extern void (*obstack_alloc_failed_handler) (void); | |
| #else | |
| extern void (*obstack_alloc_failed_handler) (); | |
| #endif | |
| /* Exit value used when `print_and_abort' is used. */ | |
| extern int obstack_exit_failure; | |
| /* Pointer to beginning of object being allocated or to be allocated next. | |
| Note that this might not be the final address of the object | |
| because a new chunk might be needed to hold the final size. */ | |
| #define obstack_base(h) ((h)->object_base) | |
| /* Size for allocating ordinary chunks. */ | |
| #define obstack_chunk_size(h) ((h)->chunk_size) | |
| /* Pointer to next byte not yet allocated in current chunk. */ | |
| #define obstack_next_free(h) ((h)->next_free) | |
| /* Mask specifying low bits that should be clear in address of an object. */ | |
| #define obstack_alignment_mask(h) ((h)->alignment_mask) | |
| /* To prevent prototype warnings provide complete argument list in | |
| standard C version. */ | |
| #if defined __STDC__ && __STDC__ | |
| # define obstack_init(h) \ | |
| _obstack_begin ((h), 0, 0, \ | |
| (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) | |
| # define obstack_begin(h, size) \ | |
| _obstack_begin ((h), (size), 0, \ | |
| (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) | |
| # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ | |
| _obstack_begin ((h), (size), (alignment), \ | |
| (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) | |
| # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | |
| _obstack_begin_1 ((h), (size), (alignment), \ | |
| (void *(*) (void *, long)) (chunkfun), \ | |
| (void (*) (void *, void *)) (freefun), (arg)) | |
| # define obstack_chunkfun(h, newchunkfun) \ | |
| ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) | |
| # define obstack_freefun(h, newfreefun) \ | |
| ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) | |
| #else | |
| # define obstack_init(h) \ | |
| _obstack_begin ((h), 0, 0, \ | |
| (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) | |
| # define obstack_begin(h, size) \ | |
| _obstack_begin ((h), (size), 0, \ | |
| (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) | |
| # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ | |
| _obstack_begin ((h), (size), (alignment), \ | |
| (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) | |
| # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ | |
| _obstack_begin_1 ((h), (size), (alignment), \ | |
| (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) | |
| # define obstack_chunkfun(h, newchunkfun) \ | |
| ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) | |
| # define obstack_freefun(h, newfreefun) \ | |
| ((h) -> freefun = (void (*)()) (newfreefun)) | |
| #endif | |
| #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) | |
| #define obstack_blank_fast(h,n) ((h)->next_free += (n)) | |
| #define obstack_memory_used(h) _obstack_memory_used (h) | |
| #if defined __GNUC__ && defined __STDC__ && __STDC__ | |
| /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and | |
| does not implement __extension__. But that compiler doesn't define | |
| __GNUC_MINOR__. */ | |
| # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) | |
| # define __extension__ | |
| # endif | |
| /* For GNU C, if not -traditional, | |
| we can define these macros to compute all args only once | |
| without using a global variable. | |
| Also, we can avoid using the `temp' slot, to make faster code. */ | |
| # define obstack_object_size(OBSTACK) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| (unsigned) (__o->next_free - __o->object_base); }) | |
| # define obstack_room(OBSTACK) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| (unsigned) (__o->chunk_limit - __o->next_free); }) | |
| # define obstack_make_room(OBSTACK,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| int __len = (length); \ | |
| if (__o->chunk_limit - __o->next_free < __len) \ | |
| _obstack_newchunk (__o, __len); \ | |
| (void) 0; }) | |
| # define obstack_empty_p(OBSTACK) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) | |
| # define obstack_grow(OBSTACK,where,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| int __len = (length); \ | |
| if (__o->next_free + __len > __o->chunk_limit) \ | |
| _obstack_newchunk (__o, __len); \ | |
| _obstack_memcpy (__o->next_free, (where), __len); \ | |
| __o->next_free += __len; \ | |
| (void) 0; }) | |
| # define obstack_grow0(OBSTACK,where,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| int __len = (length); \ | |
| if (__o->next_free + __len + 1 > __o->chunk_limit) \ | |
| _obstack_newchunk (__o, __len + 1); \ | |
| _obstack_memcpy (__o->next_free, (where), __len); \ | |
| __o->next_free += __len; \ | |
| *(__o->next_free)++ = 0; \ | |
| (void) 0; }) | |
| # define obstack_1grow(OBSTACK,datum) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| if (__o->next_free + 1 > __o->chunk_limit) \ | |
| _obstack_newchunk (__o, 1); \ | |
| *(__o->next_free)++ = (datum); \ | |
| (void) 0; }) | |
| /* These assume that the obstack alignment is good enough for pointers or ints, | |
| and that the data added so far to the current object | |
| shares that much alignment. */ | |
| # define obstack_ptr_grow(OBSTACK,datum) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ | |
| _obstack_newchunk (__o, sizeof (void *)); \ | |
| *((void **)__o->next_free)++ = ((void *)datum); \ | |
| (void) 0; }) | |
| # define obstack_int_grow(OBSTACK,datum) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| if (__o->next_free + sizeof (int) > __o->chunk_limit) \ | |
| _obstack_newchunk (__o, sizeof (int)); \ | |
| *((int *)__o->next_free)++ = ((int)datum); \ | |
| (void) 0; }) | |
| # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr) | |
| # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) | |
| # define obstack_blank(OBSTACK,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| int __len = (length); \ | |
| if (__o->chunk_limit - __o->next_free < __len) \ | |
| _obstack_newchunk (__o, __len); \ | |
| __o->next_free += __len; \ | |
| (void) 0; }) | |
| # define obstack_alloc(OBSTACK,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__h = (OBSTACK); \ | |
| obstack_blank (__h, (length)); \ | |
| obstack_finish (__h); }) | |
| # define obstack_copy(OBSTACK,where,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__h = (OBSTACK); \ | |
| obstack_grow (__h, (where), (length)); \ | |
| obstack_finish (__h); }) | |
| # define obstack_copy0(OBSTACK,where,length) \ | |
| __extension__ \ | |
| ({ struct obstack *__h = (OBSTACK); \ | |
| obstack_grow0 (__h, (where), (length)); \ | |
| obstack_finish (__h); }) | |
| /* The local variable is named __o1 to avoid a name conflict | |
| when obstack_blank is called. */ | |
| # define obstack_finish(OBSTACK) \ | |
| __extension__ \ | |
| ({ struct obstack *__o1 = (OBSTACK); \ | |
| void *value; \ | |
| value = (void *) __o1->object_base; \ | |
| if (__o1->next_free == value) \ | |
| __o1->maybe_empty_object = 1; \ | |
| __o1->next_free \ | |
| = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ | |
| & ~ (__o1->alignment_mask)); \ | |
| if (__o1->next_free - (char *)__o1->chunk \ | |
| > __o1->chunk_limit - (char *)__o1->chunk) \ | |
| __o1->next_free = __o1->chunk_limit; \ | |
| __o1->object_base = __o1->next_free; \ | |
| value; }) | |
| # define obstack_free(OBSTACK, OBJ) \ | |
| __extension__ \ | |
| ({ struct obstack *__o = (OBSTACK); \ | |
| void *__obj = (OBJ); \ | |
| if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ | |
| __o->next_free = __o->object_base = __obj; \ | |
| else (obstack_free) (__o, __obj); }) | |
| #else /* not __GNUC__ or not __STDC__ */ | |
| # define obstack_object_size(h) \ | |
| (unsigned) ((h)->next_free - (h)->object_base) | |
| # define obstack_room(h) \ | |
| (unsigned) ((h)->chunk_limit - (h)->next_free) | |
| # define obstack_empty_p(h) \ | |
| ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) | |
| /* Note that the call to _obstack_newchunk is enclosed in (..., 0) | |
| so that we can avoid having void expressions | |
| in the arms of the conditional expression. | |
| Casting the third operand to void was tried before, | |
| but some compilers won't accept it. */ | |
| # define obstack_make_room(h,length) \ | |
| ( (h)->temp = (length), \ | |
| (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) | |
| # define obstack_grow(h,where,length) \ | |
| ( (h)->temp = (length), \ | |
| (((h)->next_free + (h)->temp > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | |
| _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | |
| (h)->next_free += (h)->temp) | |
| # define obstack_grow0(h,where,length) \ | |
| ( (h)->temp = (length), \ | |
| (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ | |
| _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ | |
| (h)->next_free += (h)->temp, \ | |
| *((h)->next_free)++ = 0) | |
| # define obstack_1grow(h,datum) \ | |
| ( (((h)->next_free + 1 > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), 1), 0) : 0), \ | |
| (*((h)->next_free)++ = (datum))) | |
| # define obstack_ptr_grow(h,datum) \ | |
| ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ | |
| (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum))) | |
| # define obstack_int_grow(h,datum) \ | |
| ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ | |
| ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ | |
| (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum))) | |
| # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr) | |
| # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) | |
| # define obstack_blank(h,length) \ | |
| ( (h)->temp = (length), \ | |
| (((h)->chunk_limit - (h)->next_free < (h)->temp) \ | |
| ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ | |
| ((h)->next_free += (h)->temp)) | |
| # define obstack_alloc(h,length) \ | |
| (obstack_blank ((h), (length)), obstack_finish ((h))) | |
| # define obstack_copy(h,where,length) \ | |
| (obstack_grow ((h), (where), (length)), obstack_finish ((h))) | |
| # define obstack_copy0(h,where,length) \ | |
| (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) | |
| # define obstack_finish(h) \ | |
| ( ((h)->next_free == (h)->object_base \ | |
| ? (((h)->maybe_empty_object = 1), 0) \ | |
| : 0), \ | |
| (h)->temp = __PTR_TO_INT ((h)->object_base), \ | |
| (h)->next_free \ | |
| = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ | |
| & ~ ((h)->alignment_mask)), \ | |
| (((h)->next_free - (char *) (h)->chunk \ | |
| > (h)->chunk_limit - (char *) (h)->chunk) \ | |
| ? ((h)->next_free = (h)->chunk_limit) : 0), \ | |
| (h)->object_base = (h)->next_free, \ | |
| __INT_TO_PTR ((h)->temp)) | |
| # if defined __STDC__ && __STDC__ | |
| # define obstack_free(h,obj) \ | |
| ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ | |
| (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ | |
| ? (int) ((h)->next_free = (h)->object_base \ | |
| = (h)->temp + (char *) (h)->chunk) \ | |
| : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) | |
| # else | |
| # define obstack_free(h,obj) \ | |
| ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ | |
| (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ | |
| ? (int) ((h)->next_free = (h)->object_base \ | |
| = (h)->temp + (char *) (h)->chunk) \ | |
| : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) | |
| # endif | |
| #endif /* not __GNUC__ or not __STDC__ */ | |
| #ifdef __cplusplus | |
| } /* C++ */ | |
| #endif | |
| #endif /* obstack.h */ |