| #source: start.s |
| #source: sec-6.s |
| #source: a.s |
| #as: -x |
| #ld: -m elf64mmix |
| #objcopy_linked_file: -O mmo |
| #objdump: -xs |
| |
| # A non-loaded section with relocs would have the SEC_RELOC bit set in the |
| # output if we didn't clear it. For reference, here's the ELF copied to |
| # mmo, so we make sure no spurious flags are introduced. |
| |
| .*: file format mmo |
| .* |
| architecture: mmix, flags 0x0+10: |
| HAS_SYMS |
| start address 0x0+ |
| |
| Sections: |
| Idx Name Size VMA LMA File off Algn |
| 0 \.text 0+8 0+ 0+ 0+ 2\*\*2 |
| CONTENTS, ALLOC, LOAD, CODE |
| 1 \.debug_frame 0+10 0+ 0+ 0+ 2\*\*2 |
| CONTENTS, READONLY, DEBUGGING |
| SYMBOL TABLE: |
| 0+ g \.text Main |
| 0+ g \.text _start |
| 0+8 g \.text debugb |
| 2000000000000000 g \*ABS\* __bss_start |
| 2000000000000000 g \*ABS\* _edata |
| 2000000000000000 g \*ABS\* _end |
| 0+4 g \.text a |
| |
| Contents of section \.text: |
| 0000 e3fd0001 e3fd0004 .* |
| Contents of section \.debug_frame: |
| 0000 00000000 00000004 00000000 00000008 .* |