| /* Interface to prologue value handling for GDB. | 
 |    Copyright (C) 2003-2023 Free Software Foundation, Inc. | 
 |  | 
 |    This file is part of GDB. | 
 |  | 
 |    This program is free software; you can redistribute it and/or modify | 
 |    it under the terms of the GNU General Public License as published by | 
 |    the Free Software Foundation; either version 3 of the License, or | 
 |    (at your option) any later version. | 
 |  | 
 |    This program is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |    GNU General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU General Public License | 
 |    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
 |  | 
 | #ifndef PROLOGUE_VALUE_H | 
 | #define PROLOGUE_VALUE_H | 
 |  | 
 | /* What sort of value is this?  This determines the interpretation | 
 |    of subsequent fields.  */ | 
 | enum prologue_value_kind | 
 | { | 
 |   /* We don't know anything about the value.  This is also used for | 
 |      values we could have kept track of, when doing so would have | 
 |      been too complex and we don't want to bother.  The bottom of | 
 |      our lattice.  */ | 
 |   pvk_unknown, | 
 |  | 
 |   /* A known constant.  K is its value.  */ | 
 |   pvk_constant, | 
 |  | 
 |   /* The value that register REG originally had *UPON ENTRY TO THE | 
 |      FUNCTION*, plus K.  If K is zero, this means, obviously, just | 
 |      the value REG had upon entry to the function.  REG is a GDB | 
 |      register number.  Before we start interpreting, we initialize | 
 |      every register R to { pvk_register, R, 0 }.  */ | 
 |   pvk_register, | 
 | }; | 
 |  | 
 | /* When we analyze a prologue, we're really doing 'abstract | 
 |    interpretation' or 'pseudo-evaluation': running the function's code | 
 |    in simulation, but using conservative approximations of the values | 
 |    it would have when it actually runs.  For example, if our function | 
 |    starts with the instruction: | 
 |  | 
 |       addi r1, 42     # add 42 to r1 | 
 |  | 
 |    we don't know exactly what value will be in r1 after executing this | 
 |    instruction, but we do know it'll be 42 greater than its original | 
 |    value. | 
 |  | 
 |    If we then see an instruction like: | 
 |  | 
 |       addi r1, 22     # add 22 to r1 | 
 |  | 
 |    we still don't know what r1's value is, but again, we can say it is | 
 |    now 64 greater than its original value. | 
 |  | 
 |    If the next instruction were: | 
 |  | 
 |       mov r2, r1      # set r2 to r1's value | 
 |  | 
 |    then we can say that r2's value is now the original value of r1 | 
 |    plus 64. | 
 |  | 
 |    It's common for prologues to save registers on the stack, so we'll | 
 |    need to track the values of stack frame slots, as well as the | 
 |    registers.  So after an instruction like this: | 
 |  | 
 |       mov (fp+4), r2 | 
 |  | 
 |    then we'd know that the stack slot four bytes above the frame | 
 |    pointer holds the original value of r1 plus 64. | 
 |  | 
 |    And so on. | 
 |  | 
 |    Of course, this can only go so far before it gets unreasonable.  If | 
 |    we wanted to be able to say anything about the value of r1 after | 
 |    the instruction: | 
 |  | 
 |       xor r1, r3      # exclusive-or r1 and r3, place result in r1 | 
 |  | 
 |    then things would get pretty complex.  But remember, we're just | 
 |    doing a conservative approximation; if exclusive-or instructions | 
 |    aren't relevant to prologues, we can just say r1's value is now | 
 |    'unknown'.  We can ignore things that are too complex, if that loss | 
 |    of information is acceptable for our application. | 
 |  | 
 |    So when I say "conservative approximation" here, what I mean is an | 
 |    approximation that is either accurate, or marked "unknown", but | 
 |    never inaccurate. | 
 |  | 
 |    Once you've reached the current PC, or an instruction that you | 
 |    don't know how to simulate, you stop.  Now you can examine the | 
 |    state of the registers and stack slots you've kept track of. | 
 |  | 
 |    - To see how large your stack frame is, just check the value of the | 
 |      stack pointer register; if it's the original value of the SP | 
 |      minus a constant, then that constant is the stack frame's size. | 
 |      If the SP's value has been marked as 'unknown', then that means | 
 |      the prologue has done something too complex for us to track, and | 
 |      we don't know the frame size. | 
 |  | 
 |    - To see where we've saved the previous frame's registers, we just | 
 |      search the values we've tracked --- stack slots, usually, but | 
 |      registers, too, if you want --- for something equal to the | 
 |      register's original value.  If the ABI suggests a standard place | 
 |      to save a given register, then we can check there first, but | 
 |      really, anything that will get us back the original value will | 
 |      probably work. | 
 |  | 
 |    Sure, this takes some work.  But prologue analyzers aren't | 
 |    quick-and-simple pattern patching to recognize a few fixed prologue | 
 |    forms any more; they're big, hairy functions.  Along with inferior | 
 |    function calls, prologue analysis accounts for a substantial | 
 |    portion of the time needed to stabilize a GDB port.  So I think | 
 |    it's worthwhile to look for an approach that will be easier to | 
 |    understand and maintain.  In the approach used here: | 
 |  | 
 |    - It's easier to see that the analyzer is correct: you just see | 
 |      whether the analyzer properly (albeit conservatively) simulates | 
 |      the effect of each instruction. | 
 |  | 
 |    - It's easier to extend the analyzer: you can add support for new | 
 |      instructions, and know that you haven't broken anything that | 
 |      wasn't already broken before. | 
 |  | 
 |    - It's orthogonal: to gather new information, you don't need to | 
 |      complicate the code for each instruction.  As long as your domain | 
 |      of conservative values is already detailed enough to tell you | 
 |      what you need, then all the existing instruction simulations are | 
 |      already gathering the right data for you. | 
 |  | 
 |    A 'struct prologue_value' is a conservative approximation of the | 
 |    real value the register or stack slot will have.  */ | 
 |  | 
 | struct prologue_value { | 
 |  | 
 |   /* What sort of value is this?  This determines the interpretation | 
 |      of subsequent fields.  */ | 
 |   enum prologue_value_kind kind; | 
 |  | 
 |   /* The meanings of the following fields depend on 'kind'; see the | 
 |      comments for the specific 'kind' values.  */ | 
 |   int reg; | 
 |   CORE_ADDR k; | 
 | }; | 
 |  | 
 | typedef struct prologue_value pv_t; | 
 |  | 
 |  | 
 | /* Return the unknown prologue value --- { pvk_unknown, ?, ? }.  */ | 
 | pv_t pv_unknown (void); | 
 |  | 
 | /* Return the prologue value representing the constant K.  */ | 
 | pv_t pv_constant (CORE_ADDR k); | 
 |  | 
 | /* Return the prologue value representing the original value of | 
 |    register REG, plus the constant K.  */ | 
 | pv_t pv_register (int reg, CORE_ADDR k); | 
 |  | 
 |  | 
 | /* Return conservative approximations of the results of the following | 
 |    operations.  */ | 
 | pv_t pv_add (pv_t a, pv_t b);               /* a + b */ | 
 | pv_t pv_add_constant (pv_t v, CORE_ADDR k); /* a + k */ | 
 | pv_t pv_subtract (pv_t a, pv_t b);          /* a - b */ | 
 | pv_t pv_logical_and (pv_t a, pv_t b);       /* a & b */ | 
 |  | 
 |  | 
 | /* Return non-zero iff A and B are identical expressions. | 
 |  | 
 |    This is not the same as asking if the two values are equal; the | 
 |    result of such a comparison would have to be a pv_boolean, and | 
 |    asking whether two 'unknown' values were equal would give you | 
 |    pv_maybe.  Same for comparing, say, { pvk_register, R1, 0 } and { | 
 |    pvk_register, R2, 0}. | 
 |  | 
 |    Instead, this function asks whether the two representations are the | 
 |    same.  */ | 
 | int pv_is_identical (pv_t a, pv_t b); | 
 |  | 
 |  | 
 | /* Return non-zero if A is known to be a constant.  */ | 
 | int pv_is_constant (pv_t a); | 
 |  | 
 | /* Return non-zero if A is the original value of register number R | 
 |    plus some constant, zero otherwise.  */ | 
 | int pv_is_register (pv_t a, int r); | 
 |  | 
 |  | 
 | /* Return non-zero if A is the original value of register R plus the | 
 |    constant K.  */ | 
 | int pv_is_register_k (pv_t a, int r, CORE_ADDR k); | 
 |  | 
 | /* A conservative boolean type, including "maybe", when we can't | 
 |    figure out whether something is true or not.  */ | 
 | enum pv_boolean { | 
 |   pv_maybe, | 
 |   pv_definite_yes, | 
 |   pv_definite_no, | 
 | }; | 
 |  | 
 |  | 
 | /* Decide whether a reference to SIZE bytes at ADDR refers exactly to | 
 |    an element of an array.  The array starts at ARRAY_ADDR, and has | 
 |    ARRAY_LEN values of ELT_SIZE bytes each.  If ADDR definitely does | 
 |    refer to an array element, set *I to the index of the referenced | 
 |    element in the array, and return pv_definite_yes.  If it definitely | 
 |    doesn't, return pv_definite_no.  If we can't tell, return pv_maybe. | 
 |  | 
 |    If the reference does touch the array, but doesn't fall exactly on | 
 |    an element boundary, or doesn't refer to the whole element, return | 
 |    pv_maybe.  */ | 
 | enum pv_boolean pv_is_array_ref (pv_t addr, CORE_ADDR size, | 
 | 				 pv_t array_addr, CORE_ADDR array_len, | 
 | 				 CORE_ADDR elt_size, | 
 | 				 int *i); | 
 |  | 
 |  | 
 | /* A 'pv_area' keeps track of values stored in a particular region of | 
 |    memory.  */ | 
 | class pv_area | 
 | { | 
 | public: | 
 |  | 
 |   /* Create a new area, tracking stores relative to the original value | 
 |      of BASE_REG.  If BASE_REG is SP, then this effectively records the | 
 |      contents of the stack frame: the original value of the SP is the | 
 |      frame's CFA, or some constant offset from it. | 
 |  | 
 |      Stores to constant addresses, unknown addresses, or to addresses | 
 |      relative to registers other than BASE_REG will trash this area; see | 
 |      pv_area::store_would_trash. | 
 |  | 
 |      To check whether a pointer refers to this area, only the low | 
 |      ADDR_BIT bits will be compared.  */ | 
 |   pv_area (int base_reg, int addr_bit); | 
 |  | 
 |   ~pv_area (); | 
 |  | 
 |   DISABLE_COPY_AND_ASSIGN (pv_area); | 
 |  | 
 |   /* Store the SIZE-byte value VALUE at ADDR in AREA. | 
 |  | 
 |      If ADDR is not relative to the same base register we used in | 
 |      creating AREA, then we can't tell which values here the stored | 
 |      value might overlap, and we'll have to mark everything as | 
 |      unknown.  */ | 
 |   void store (pv_t addr, | 
 | 	      CORE_ADDR size, | 
 | 	      pv_t value); | 
 |  | 
 |   /* Return the SIZE-byte value at ADDR in AREA.  This may return | 
 |      pv_unknown ().  */ | 
 |   pv_t fetch (pv_t addr, CORE_ADDR size); | 
 |  | 
 |   /* Return true if storing to address ADDR in AREA would force us to | 
 |      mark the contents of the entire area as unknown.  This could happen | 
 |      if, say, ADDR is unknown, since we could be storing anywhere.  Or, | 
 |      it could happen if ADDR is relative to a different register than | 
 |      the other stores base register, since we don't know the relative | 
 |      values of the two registers. | 
 |  | 
 |      If you've reached such a store, it may be better to simply stop the | 
 |      prologue analysis, and return the information you've gathered, | 
 |      instead of losing all that information, most of which is probably | 
 |      okay.  */ | 
 |   bool store_would_trash (pv_t addr); | 
 |  | 
 |   /* Search AREA for the original value of REGISTER.  If we can't find | 
 |      it, return zero; if we can find it, return a non-zero value, and if | 
 |      OFFSET_P is non-zero, set *OFFSET_P to the register's offset within | 
 |      AREA.  GDBARCH is the architecture of which REGISTER is a member. | 
 |  | 
 |      In the worst case, this takes time proportional to the number of | 
 |      items stored in AREA.  If you plan to gather a lot of information | 
 |      about registers saved in AREA, consider calling pv_area::scan | 
 |      instead, and collecting all your information in one pass.  */ | 
 |   bool find_reg (struct gdbarch *gdbarch, int reg, CORE_ADDR *offset_p); | 
 |  | 
 |  | 
 |   /* For every part of AREA whose value we know, apply FUNC to CLOSURE, | 
 |      the value's address, its size, and the value itself.  */ | 
 |   void scan (void (*func) (void *closure, | 
 | 			   pv_t addr, | 
 | 			   CORE_ADDR size, | 
 | 			   pv_t value), | 
 | 	     void *closure); | 
 |  | 
 | private: | 
 |  | 
 |   struct area_entry; | 
 |  | 
 |   /* Delete all entries from AREA.  */ | 
 |   void clear_entries (); | 
 |  | 
 |   /* Return a pointer to the first entry we hit in AREA starting at | 
 |      OFFSET and going forward. | 
 |  | 
 |      This may return zero, if AREA has no entries. | 
 |  | 
 |      And since the entries are a ring, this may return an entry that | 
 |      entirely precedes OFFSET.  This is the correct behavior: depending | 
 |      on the sizes involved, we could still overlap such an area, with | 
 |      wrap-around.  */ | 
 |   struct area_entry *find_entry (CORE_ADDR offset); | 
 |  | 
 |   /* Return non-zero if the SIZE bytes at OFFSET would overlap ENTRY; | 
 |      return zero otherwise.  AREA is the area to which ENTRY belongs.  */ | 
 |   int overlaps (struct area_entry *entry, | 
 | 		CORE_ADDR offset, | 
 | 		CORE_ADDR size); | 
 |  | 
 |   /* This area's base register.  */ | 
 |   int m_base_reg; | 
 |  | 
 |   /* The mask to apply to addresses, to make the wrap-around happen at | 
 |      the right place.  */ | 
 |   CORE_ADDR m_addr_mask; | 
 |  | 
 |   /* An element of the doubly-linked ring of entries, or zero if we | 
 |      have none.  */ | 
 |   struct area_entry *m_entry; | 
 | }; | 
 |  | 
 | #endif /* PROLOGUE_VALUE_H */ |