|  | /* Read-write locks (native Windows implementation). | 
|  | Copyright (C) 2005-2021 Free Software Foundation, Inc. | 
|  |  | 
|  | This program is free software; you can redistribute it and/or modify | 
|  | it under the terms of the GNU General Public License as published by | 
|  | the Free Software Foundation; either version 3, or (at your option) | 
|  | any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU General Public License | 
|  | along with this program; if not, see <https://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | /* Written by Bruno Haible <bruno@clisp.org>, 2005. | 
|  | Based on GCC's gthr-win32.h.  */ | 
|  |  | 
|  | #include <config.h> | 
|  |  | 
|  | /* Specification.  */ | 
|  | #include "windows-rwlock.h" | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  | /* Don't assume that UNICODE is not defined.  */ | 
|  | #undef CreateEvent | 
|  | #define CreateEvent CreateEventA | 
|  |  | 
|  | /* In this file, the waitqueues are implemented as circular arrays.  */ | 
|  | #define glwthread_waitqueue_t glwthread_carray_waitqueue_t | 
|  |  | 
|  | static void | 
|  | glwthread_waitqueue_init (glwthread_waitqueue_t *wq) | 
|  | { | 
|  | wq->array = NULL; | 
|  | wq->count = 0; | 
|  | wq->alloc = 0; | 
|  | wq->offset = 0; | 
|  | } | 
|  |  | 
|  | /* Enqueues the current thread, represented by an event, in a wait queue. | 
|  | Returns INVALID_HANDLE_VALUE if an allocation failure occurs.  */ | 
|  | static HANDLE | 
|  | glwthread_waitqueue_add (glwthread_waitqueue_t *wq) | 
|  | { | 
|  | HANDLE event; | 
|  | unsigned int index; | 
|  |  | 
|  | if (wq->count == wq->alloc) | 
|  | { | 
|  | unsigned int new_alloc = 2 * wq->alloc + 1; | 
|  | HANDLE *new_array = | 
|  | (HANDLE *) realloc (wq->array, new_alloc * sizeof (HANDLE)); | 
|  | if (new_array == NULL) | 
|  | /* No more memory.  */ | 
|  | return INVALID_HANDLE_VALUE; | 
|  | /* Now is a good opportunity to rotate the array so that its contents | 
|  | starts at offset 0.  */ | 
|  | if (wq->offset > 0) | 
|  | { | 
|  | unsigned int old_count = wq->count; | 
|  | unsigned int old_alloc = wq->alloc; | 
|  | unsigned int old_offset = wq->offset; | 
|  | unsigned int i; | 
|  | if (old_offset + old_count > old_alloc) | 
|  | { | 
|  | unsigned int limit = old_offset + old_count - old_alloc; | 
|  | for (i = 0; i < limit; i++) | 
|  | new_array[old_alloc + i] = new_array[i]; | 
|  | } | 
|  | for (i = 0; i < old_count; i++) | 
|  | new_array[i] = new_array[old_offset + i]; | 
|  | wq->offset = 0; | 
|  | } | 
|  | wq->array = new_array; | 
|  | wq->alloc = new_alloc; | 
|  | } | 
|  | /* Whether the created event is a manual-reset one or an auto-reset one, | 
|  | does not matter, since we will wait on it only once.  */ | 
|  | event = CreateEvent (NULL, TRUE, FALSE, NULL); | 
|  | if (event == INVALID_HANDLE_VALUE) | 
|  | /* No way to allocate an event.  */ | 
|  | return INVALID_HANDLE_VALUE; | 
|  | index = wq->offset + wq->count; | 
|  | if (index >= wq->alloc) | 
|  | index -= wq->alloc; | 
|  | wq->array[index] = event; | 
|  | wq->count++; | 
|  | return event; | 
|  | } | 
|  |  | 
|  | /* Notifies the first thread from a wait queue and dequeues it.  */ | 
|  | static void | 
|  | glwthread_waitqueue_notify_first (glwthread_waitqueue_t *wq) | 
|  | { | 
|  | SetEvent (wq->array[wq->offset + 0]); | 
|  | wq->offset++; | 
|  | wq->count--; | 
|  | if (wq->count == 0 || wq->offset == wq->alloc) | 
|  | wq->offset = 0; | 
|  | } | 
|  |  | 
|  | /* Notifies all threads from a wait queue and dequeues them all.  */ | 
|  | static void | 
|  | glwthread_waitqueue_notify_all (glwthread_waitqueue_t *wq) | 
|  | { | 
|  | unsigned int i; | 
|  |  | 
|  | for (i = 0; i < wq->count; i++) | 
|  | { | 
|  | unsigned int index = wq->offset + i; | 
|  | if (index >= wq->alloc) | 
|  | index -= wq->alloc; | 
|  | SetEvent (wq->array[index]); | 
|  | } | 
|  | wq->count = 0; | 
|  | wq->offset = 0; | 
|  | } | 
|  |  | 
|  | void | 
|  | glwthread_rwlock_init (glwthread_rwlock_t *lock) | 
|  | { | 
|  | InitializeCriticalSection (&lock->lock); | 
|  | glwthread_waitqueue_init (&lock->waiting_readers); | 
|  | glwthread_waitqueue_init (&lock->waiting_writers); | 
|  | lock->runcount = 0; | 
|  | lock->guard.done = 1; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_rdlock (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | { | 
|  | if (InterlockedIncrement (&lock->guard.started) == 0) | 
|  | /* This thread is the first one to need this lock.  Initialize it.  */ | 
|  | glwthread_rwlock_init (lock); | 
|  | else | 
|  | { | 
|  | /* Don't let lock->guard.started grow and wrap around.  */ | 
|  | InterlockedDecrement (&lock->guard.started); | 
|  | /* Yield the CPU while waiting for another thread to finish | 
|  | initializing this lock.  */ | 
|  | while (!lock->guard.done) | 
|  | Sleep (0); | 
|  | } | 
|  | } | 
|  | EnterCriticalSection (&lock->lock); | 
|  | /* Test whether only readers are currently running, and whether the runcount | 
|  | field will not overflow, and whether no writer is waiting.  The latter | 
|  | condition is because POSIX recommends that "write locks shall take | 
|  | precedence over read locks", to avoid "writer starvation".  */ | 
|  | if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0)) | 
|  | { | 
|  | /* This thread has to wait for a while.  Enqueue it among the | 
|  | waiting_readers.  */ | 
|  | HANDLE event = glwthread_waitqueue_add (&lock->waiting_readers); | 
|  | if (event != INVALID_HANDLE_VALUE) | 
|  | { | 
|  | DWORD result; | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | /* Wait until another thread signals this event.  */ | 
|  | result = WaitForSingleObject (event, INFINITE); | 
|  | if (result == WAIT_FAILED || result == WAIT_TIMEOUT) | 
|  | abort (); | 
|  | CloseHandle (event); | 
|  | /* The thread which signalled the event already did the bookkeeping: | 
|  | removed us from the waiting_readers, incremented lock->runcount.  */ | 
|  | if (!(lock->runcount > 0)) | 
|  | abort (); | 
|  | return 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Allocation failure.  Weird.  */ | 
|  | do | 
|  | { | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | Sleep (1); | 
|  | EnterCriticalSection (&lock->lock); | 
|  | } | 
|  | while (!(lock->runcount + 1 > 0)); | 
|  | } | 
|  | } | 
|  | lock->runcount++; | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_wrlock (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | { | 
|  | if (InterlockedIncrement (&lock->guard.started) == 0) | 
|  | /* This thread is the first one to need this lock.  Initialize it.  */ | 
|  | glwthread_rwlock_init (lock); | 
|  | else | 
|  | { | 
|  | /* Don't let lock->guard.started grow and wrap around.  */ | 
|  | InterlockedDecrement (&lock->guard.started); | 
|  | /* Yield the CPU while waiting for another thread to finish | 
|  | initializing this lock.  */ | 
|  | while (!lock->guard.done) | 
|  | Sleep (0); | 
|  | } | 
|  | } | 
|  | EnterCriticalSection (&lock->lock); | 
|  | /* Test whether no readers or writers are currently running.  */ | 
|  | if (!(lock->runcount == 0)) | 
|  | { | 
|  | /* This thread has to wait for a while.  Enqueue it among the | 
|  | waiting_writers.  */ | 
|  | HANDLE event = glwthread_waitqueue_add (&lock->waiting_writers); | 
|  | if (event != INVALID_HANDLE_VALUE) | 
|  | { | 
|  | DWORD result; | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | /* Wait until another thread signals this event.  */ | 
|  | result = WaitForSingleObject (event, INFINITE); | 
|  | if (result == WAIT_FAILED || result == WAIT_TIMEOUT) | 
|  | abort (); | 
|  | CloseHandle (event); | 
|  | /* The thread which signalled the event already did the bookkeeping: | 
|  | removed us from the waiting_writers, set lock->runcount = -1.  */ | 
|  | if (!(lock->runcount == -1)) | 
|  | abort (); | 
|  | return 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Allocation failure.  Weird.  */ | 
|  | do | 
|  | { | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | Sleep (1); | 
|  | EnterCriticalSection (&lock->lock); | 
|  | } | 
|  | while (!(lock->runcount == 0)); | 
|  | } | 
|  | } | 
|  | lock->runcount--; /* runcount becomes -1 */ | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | { | 
|  | if (InterlockedIncrement (&lock->guard.started) == 0) | 
|  | /* This thread is the first one to need this lock.  Initialize it.  */ | 
|  | glwthread_rwlock_init (lock); | 
|  | else | 
|  | { | 
|  | /* Don't let lock->guard.started grow and wrap around.  */ | 
|  | InterlockedDecrement (&lock->guard.started); | 
|  | /* Yield the CPU while waiting for another thread to finish | 
|  | initializing this lock.  */ | 
|  | while (!lock->guard.done) | 
|  | Sleep (0); | 
|  | } | 
|  | } | 
|  | /* It's OK to wait for this critical section, because it is never taken for a | 
|  | long time.  */ | 
|  | EnterCriticalSection (&lock->lock); | 
|  | /* Test whether only readers are currently running, and whether the runcount | 
|  | field will not overflow, and whether no writer is waiting.  The latter | 
|  | condition is because POSIX recommends that "write locks shall take | 
|  | precedence over read locks", to avoid "writer starvation".  */ | 
|  | if (!(lock->runcount + 1 > 0 && lock->waiting_writers.count == 0)) | 
|  | { | 
|  | /* This thread would have to wait for a while.  Return instead.  */ | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return EBUSY; | 
|  | } | 
|  | lock->runcount++; | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | { | 
|  | if (InterlockedIncrement (&lock->guard.started) == 0) | 
|  | /* This thread is the first one to need this lock.  Initialize it.  */ | 
|  | glwthread_rwlock_init (lock); | 
|  | else | 
|  | { | 
|  | /* Don't let lock->guard.started grow and wrap around.  */ | 
|  | InterlockedDecrement (&lock->guard.started); | 
|  | /* Yield the CPU while waiting for another thread to finish | 
|  | initializing this lock.  */ | 
|  | while (!lock->guard.done) | 
|  | Sleep (0); | 
|  | } | 
|  | } | 
|  | /* It's OK to wait for this critical section, because it is never taken for a | 
|  | long time.  */ | 
|  | EnterCriticalSection (&lock->lock); | 
|  | /* Test whether no readers or writers are currently running.  */ | 
|  | if (!(lock->runcount == 0)) | 
|  | { | 
|  | /* This thread would have to wait for a while.  Return instead.  */ | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return EBUSY; | 
|  | } | 
|  | lock->runcount--; /* runcount becomes -1 */ | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_unlock (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | return EINVAL; | 
|  | EnterCriticalSection (&lock->lock); | 
|  | if (lock->runcount < 0) | 
|  | { | 
|  | /* Drop a writer lock.  */ | 
|  | if (!(lock->runcount == -1)) | 
|  | abort (); | 
|  | lock->runcount = 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Drop a reader lock.  */ | 
|  | if (!(lock->runcount > 0)) | 
|  | { | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return EPERM; | 
|  | } | 
|  | lock->runcount--; | 
|  | } | 
|  | if (lock->runcount == 0) | 
|  | { | 
|  | /* POSIX recommends that "write locks shall take precedence over read | 
|  | locks", to avoid "writer starvation".  */ | 
|  | if (lock->waiting_writers.count > 0) | 
|  | { | 
|  | /* Wake up one of the waiting writers.  */ | 
|  | lock->runcount--; | 
|  | glwthread_waitqueue_notify_first (&lock->waiting_writers); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* Wake up all waiting readers.  */ | 
|  | lock->runcount += lock->waiting_readers.count; | 
|  | glwthread_waitqueue_notify_all (&lock->waiting_readers); | 
|  | } | 
|  | } | 
|  | LeaveCriticalSection (&lock->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | int | 
|  | glwthread_rwlock_destroy (glwthread_rwlock_t *lock) | 
|  | { | 
|  | if (!lock->guard.done) | 
|  | return EINVAL; | 
|  | if (lock->runcount != 0) | 
|  | return EBUSY; | 
|  | DeleteCriticalSection (&lock->lock); | 
|  | if (lock->waiting_readers.array != NULL) | 
|  | free (lock->waiting_readers.array); | 
|  | if (lock->waiting_writers.array != NULL) | 
|  | free (lock->waiting_writers.array); | 
|  | lock->guard.done = 0; | 
|  | return 0; | 
|  | } |