|  | /* Prologue value handling for GDB. | 
|  | Copyright (C) 2003-2022 Free Software Foundation, Inc. | 
|  |  | 
|  | This file is part of GDB. | 
|  |  | 
|  | This program is free software; you can redistribute it and/or modify | 
|  | it under the terms of the GNU General Public License as published by | 
|  | the Free Software Foundation; either version 3 of the License, or | 
|  | (at your option) any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU General Public License | 
|  | along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | #include "defs.h" | 
|  | #include "prologue-value.h" | 
|  | #include "regcache.h" | 
|  |  | 
|  |  | 
|  | /* Constructors.  */ | 
|  |  | 
|  | pv_t | 
|  | pv_unknown (void) | 
|  | { | 
|  | pv_t v = { pvk_unknown, 0, 0 }; | 
|  |  | 
|  | return v; | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_constant (CORE_ADDR k) | 
|  | { | 
|  | pv_t v; | 
|  |  | 
|  | v.kind = pvk_constant; | 
|  | v.reg = -1;                   /* for debugging */ | 
|  | v.k = k; | 
|  |  | 
|  | return v; | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_register (int reg, CORE_ADDR k) | 
|  | { | 
|  | pv_t v; | 
|  |  | 
|  | v.kind = pvk_register; | 
|  | v.reg = reg; | 
|  | v.k = k; | 
|  |  | 
|  | return v; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /* Arithmetic operations.  */ | 
|  |  | 
|  | /* If one of *A and *B is a constant, and the other isn't, swap the | 
|  | values as necessary to ensure that *B is the constant.  This can | 
|  | reduce the number of cases we need to analyze in the functions | 
|  | below.  */ | 
|  | static void | 
|  | constant_last (pv_t *a, pv_t *b) | 
|  | { | 
|  | if (a->kind == pvk_constant | 
|  | && b->kind != pvk_constant) | 
|  | { | 
|  | pv_t temp = *a; | 
|  | *a = *b; | 
|  | *b = temp; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_add (pv_t a, pv_t b) | 
|  | { | 
|  | constant_last (&a, &b); | 
|  |  | 
|  | /* We can add a constant to a register.  */ | 
|  | if (a.kind == pvk_register | 
|  | && b.kind == pvk_constant) | 
|  | return pv_register (a.reg, a.k + b.k); | 
|  |  | 
|  | /* We can add a constant to another constant.  */ | 
|  | else if (a.kind == pvk_constant | 
|  | && b.kind == pvk_constant) | 
|  | return pv_constant (a.k + b.k); | 
|  |  | 
|  | /* Anything else we don't know how to add.  We don't have a | 
|  | representation for, say, the sum of two registers, or a multiple | 
|  | of a register's value (adding a register to itself).  */ | 
|  | else | 
|  | return pv_unknown (); | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_add_constant (pv_t v, CORE_ADDR k) | 
|  | { | 
|  | /* Rather than thinking of all the cases we can and can't handle, | 
|  | we'll just let pv_add take care of that for us.  */ | 
|  | return pv_add (v, pv_constant (k)); | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_subtract (pv_t a, pv_t b) | 
|  | { | 
|  | /* This isn't quite the same as negating B and adding it to A, since | 
|  | we don't have a representation for the negation of anything but a | 
|  | constant.  For example, we can't negate { pvk_register, R1, 10 }, | 
|  | but we do know that { pvk_register, R1, 10 } minus { pvk_register, | 
|  | R1, 5 } is { pvk_constant, <ignored>, 5 }. | 
|  |  | 
|  | This means, for example, that we could subtract two stack | 
|  | addresses; they're both relative to the original SP.  Since the | 
|  | frame pointer is set based on the SP, its value will be the | 
|  | original SP plus some constant (probably zero), so we can use its | 
|  | value just fine, too.  */ | 
|  |  | 
|  | constant_last (&a, &b); | 
|  |  | 
|  | /* We can subtract two constants.  */ | 
|  | if (a.kind == pvk_constant | 
|  | && b.kind == pvk_constant) | 
|  | return pv_constant (a.k - b.k); | 
|  |  | 
|  | /* We can subtract a constant from a register.  */ | 
|  | else if (a.kind == pvk_register | 
|  | && b.kind == pvk_constant) | 
|  | return pv_register (a.reg, a.k - b.k); | 
|  |  | 
|  | /* We can subtract a register from itself, yielding a constant.  */ | 
|  | else if (a.kind == pvk_register | 
|  | && b.kind == pvk_register | 
|  | && a.reg == b.reg) | 
|  | return pv_constant (a.k - b.k); | 
|  |  | 
|  | /* We don't know how to subtract anything else.  */ | 
|  | else | 
|  | return pv_unknown (); | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_t | 
|  | pv_logical_and (pv_t a, pv_t b) | 
|  | { | 
|  | constant_last (&a, &b); | 
|  |  | 
|  | /* We can 'and' two constants.  */ | 
|  | if (a.kind == pvk_constant | 
|  | && b.kind == pvk_constant) | 
|  | return pv_constant (a.k & b.k); | 
|  |  | 
|  | /* We can 'and' anything with the constant zero.  */ | 
|  | else if (b.kind == pvk_constant | 
|  | && b.k == 0) | 
|  | return pv_constant (0); | 
|  |  | 
|  | /* We can 'and' anything with ~0.  */ | 
|  | else if (b.kind == pvk_constant | 
|  | && b.k == ~ (CORE_ADDR) 0) | 
|  | return a; | 
|  |  | 
|  | /* We can 'and' a register with itself.  */ | 
|  | else if (a.kind == pvk_register | 
|  | && b.kind == pvk_register | 
|  | && a.reg == b.reg | 
|  | && a.k == b.k) | 
|  | return a; | 
|  |  | 
|  | /* Otherwise, we don't know.  */ | 
|  | else | 
|  | return pv_unknown (); | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /* Examining prologue values.  */ | 
|  |  | 
|  | int | 
|  | pv_is_identical (pv_t a, pv_t b) | 
|  | { | 
|  | if (a.kind != b.kind) | 
|  | return 0; | 
|  |  | 
|  | switch (a.kind) | 
|  | { | 
|  | case pvk_unknown: | 
|  | return 1; | 
|  | case pvk_constant: | 
|  | return (a.k == b.k); | 
|  | case pvk_register: | 
|  | return (a.reg == b.reg && a.k == b.k); | 
|  | default: | 
|  | gdb_assert_not_reached ("unexpected prologue value kind"); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | pv_is_constant (pv_t a) | 
|  | { | 
|  | return (a.kind == pvk_constant); | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | pv_is_register (pv_t a, int r) | 
|  | { | 
|  | return (a.kind == pvk_register | 
|  | && a.reg == r); | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | pv_is_register_k (pv_t a, int r, CORE_ADDR k) | 
|  | { | 
|  | return (a.kind == pvk_register | 
|  | && a.reg == r | 
|  | && a.k == k); | 
|  | } | 
|  |  | 
|  |  | 
|  | enum pv_boolean | 
|  | pv_is_array_ref (pv_t addr, CORE_ADDR size, | 
|  | pv_t array_addr, CORE_ADDR array_len, | 
|  | CORE_ADDR elt_size, | 
|  | int *i) | 
|  | { | 
|  | /* Note that, since .k is a CORE_ADDR, and CORE_ADDR is unsigned, if | 
|  | addr is *before* the start of the array, then this isn't going to | 
|  | be negative...  */ | 
|  | pv_t offset = pv_subtract (addr, array_addr); | 
|  |  | 
|  | if (offset.kind == pvk_constant) | 
|  | { | 
|  | /* This is a rather odd test.  We want to know if the SIZE bytes | 
|  | at ADDR don't overlap the array at all, so you'd expect it to | 
|  | be an || expression: "if we're completely before || we're | 
|  | completely after".  But with unsigned arithmetic, things are | 
|  | different: since it's a number circle, not a number line, the | 
|  | right values for offset.k are actually one contiguous range.  */ | 
|  | if (offset.k <= -size | 
|  | && offset.k >= array_len * elt_size) | 
|  | return pv_definite_no; | 
|  | else if (offset.k % elt_size != 0 | 
|  | || size != elt_size) | 
|  | return pv_maybe; | 
|  | else | 
|  | { | 
|  | *i = offset.k / elt_size; | 
|  | return pv_definite_yes; | 
|  | } | 
|  | } | 
|  | else | 
|  | return pv_maybe; | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  | /* Areas.  */ | 
|  |  | 
|  |  | 
|  | /* A particular value known to be stored in an area. | 
|  |  | 
|  | Entries form a ring, sorted by unsigned offset from the area's base | 
|  | register's value.  Since entries can straddle the wrap-around point, | 
|  | unsigned offsets form a circle, not a number line, so the list | 
|  | itself is structured the same way --- there is no inherent head. | 
|  | The entry with the lowest offset simply follows the entry with the | 
|  | highest offset.  Entries may abut, but never overlap.  The area's | 
|  | 'entry' pointer points to an arbitrary node in the ring.  */ | 
|  | struct pv_area::area_entry | 
|  | { | 
|  | /* Links in the doubly-linked ring.  */ | 
|  | struct area_entry *prev, *next; | 
|  |  | 
|  | /* Offset of this entry's address from the value of the base | 
|  | register.  */ | 
|  | CORE_ADDR offset; | 
|  |  | 
|  | /* The size of this entry.  Note that an entry may wrap around from | 
|  | the end of the address space to the beginning.  */ | 
|  | CORE_ADDR size; | 
|  |  | 
|  | /* The value stored here.  */ | 
|  | pv_t value; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | pv_area::pv_area (int base_reg, int addr_bit) | 
|  | : m_base_reg (base_reg), | 
|  | /* Remember that shift amounts equal to the type's width are | 
|  | undefined.  */ | 
|  | m_addr_mask (((((CORE_ADDR) 1 << (addr_bit - 1)) - 1) << 1) | 1), | 
|  | m_entry (nullptr) | 
|  | { | 
|  | } | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | void | 
|  | pv_area::clear_entries () | 
|  | { | 
|  | struct area_entry *e = m_entry; | 
|  |  | 
|  | if (e) | 
|  | { | 
|  | /* This needs to be a do-while loop, in order to actually | 
|  | process the node being checked for in the terminating | 
|  | condition.  */ | 
|  | do | 
|  | { | 
|  | struct area_entry *next = e->next; | 
|  |  | 
|  | xfree (e); | 
|  | e = next; | 
|  | } | 
|  | while (e != m_entry); | 
|  |  | 
|  | m_entry = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | pv_area::~pv_area () | 
|  | { | 
|  | clear_entries (); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | bool | 
|  | pv_area::store_would_trash (pv_t addr) | 
|  | { | 
|  | /* It may seem odd that pvk_constant appears here --- after all, | 
|  | that's the case where we know the most about the address!  But | 
|  | pv_areas are always relative to a register, and we don't know the | 
|  | value of the register, so we can't compare entry addresses to | 
|  | constants.  */ | 
|  | return (addr.kind == pvk_unknown | 
|  | || addr.kind == pvk_constant | 
|  | || (addr.kind == pvk_register && addr.reg != m_base_reg)); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | struct pv_area::area_entry * | 
|  | pv_area::find_entry (CORE_ADDR offset) | 
|  | { | 
|  | struct area_entry *e = m_entry; | 
|  |  | 
|  | if (! e) | 
|  | return 0; | 
|  |  | 
|  | /* If the next entry would be better than the current one, then scan | 
|  | forward.  Since we use '<' in this loop, it always terminates. | 
|  |  | 
|  | Note that, even setting aside the addr_mask stuff, we must not | 
|  | simplify this, in high school algebra fashion, to | 
|  | (e->next->offset < e->offset), because of the way < interacts | 
|  | with wrap-around.  We have to subtract offset from both sides to | 
|  | make sure both things we're comparing are on the same side of the | 
|  | discontinuity.  */ | 
|  | while (((e->next->offset - offset) & m_addr_mask) | 
|  | < ((e->offset - offset) & m_addr_mask)) | 
|  | e = e->next; | 
|  |  | 
|  | /* If the previous entry would be better than the current one, then | 
|  | scan backwards.  */ | 
|  | while (((e->prev->offset - offset) & m_addr_mask) | 
|  | < ((e->offset - offset) & m_addr_mask)) | 
|  | e = e->prev; | 
|  |  | 
|  | /* In case there's some locality to the searches, set the area's | 
|  | pointer to the entry we've found.  */ | 
|  | m_entry = e; | 
|  |  | 
|  | return e; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | int | 
|  | pv_area::overlaps (struct area_entry *entry, CORE_ADDR offset, CORE_ADDR size) | 
|  | { | 
|  | /* Think carefully about wrap-around before simplifying this.  */ | 
|  | return (((entry->offset - offset) & m_addr_mask) < size | 
|  | || ((offset - entry->offset) & m_addr_mask) < entry->size); | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | void | 
|  | pv_area::store (pv_t addr, CORE_ADDR size, pv_t value) | 
|  | { | 
|  | /* Remove any (potentially) overlapping entries.  */ | 
|  | if (store_would_trash (addr)) | 
|  | clear_entries (); | 
|  | else | 
|  | { | 
|  | CORE_ADDR offset = addr.k; | 
|  | struct area_entry *e = find_entry (offset); | 
|  |  | 
|  | /* Delete all entries that we would overlap.  */ | 
|  | while (e && overlaps (e, offset, size)) | 
|  | { | 
|  | struct area_entry *next = (e->next == e) ? 0 : e->next; | 
|  |  | 
|  | e->prev->next = e->next; | 
|  | e->next->prev = e->prev; | 
|  |  | 
|  | xfree (e); | 
|  | e = next; | 
|  | } | 
|  |  | 
|  | /* Move the area's pointer to the next remaining entry.  This | 
|  | will also zero the pointer if we've deleted all the entries.  */ | 
|  | m_entry = e; | 
|  | } | 
|  |  | 
|  | /* Now, there are no entries overlapping us, and m_entry is | 
|  | either zero or pointing at the closest entry after us.  We can | 
|  | just insert ourselves before that. | 
|  |  | 
|  | But if we're storing an unknown value, don't bother --- that's | 
|  | the default.  */ | 
|  | if (value.kind == pvk_unknown) | 
|  | return; | 
|  | else | 
|  | { | 
|  | CORE_ADDR offset = addr.k; | 
|  | struct area_entry *e = XNEW (struct area_entry); | 
|  |  | 
|  | e->offset = offset; | 
|  | e->size = size; | 
|  | e->value = value; | 
|  |  | 
|  | if (m_entry) | 
|  | { | 
|  | e->prev = m_entry->prev; | 
|  | e->next = m_entry; | 
|  | e->prev->next = e->next->prev = e; | 
|  | } | 
|  | else | 
|  | { | 
|  | e->prev = e->next = e; | 
|  | m_entry = e; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | pv_t | 
|  | pv_area::fetch (pv_t addr, CORE_ADDR size) | 
|  | { | 
|  | /* If we have no entries, or we can't decide how ADDR relates to the | 
|  | entries we do have, then the value is unknown.  */ | 
|  | if (! m_entry | 
|  | || store_would_trash (addr)) | 
|  | return pv_unknown (); | 
|  | else | 
|  | { | 
|  | CORE_ADDR offset = addr.k; | 
|  | struct area_entry *e = find_entry (offset); | 
|  |  | 
|  | /* If this entry exactly matches what we're looking for, then | 
|  | we're set.  Otherwise, say it's unknown.  */ | 
|  | if (e->offset == offset && e->size == size) | 
|  | return e->value; | 
|  | else | 
|  | return pv_unknown (); | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | bool | 
|  | pv_area::find_reg (struct gdbarch *gdbarch, int reg, CORE_ADDR *offset_p) | 
|  | { | 
|  | struct area_entry *e = m_entry; | 
|  |  | 
|  | if (e) | 
|  | do | 
|  | { | 
|  | if (e->value.kind == pvk_register | 
|  | && e->value.reg == reg | 
|  | && e->value.k == 0 | 
|  | && e->size == register_size (gdbarch, reg)) | 
|  | { | 
|  | if (offset_p) | 
|  | *offset_p = e->offset; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | e = e->next; | 
|  | } | 
|  | while (e != m_entry); | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  |  | 
|  | /* See prologue-value.h.  */ | 
|  |  | 
|  | void | 
|  | pv_area::scan (void (*func) (void *closure, | 
|  | pv_t addr, | 
|  | CORE_ADDR size, | 
|  | pv_t value), | 
|  | void *closure) | 
|  | { | 
|  | struct area_entry *e = m_entry; | 
|  | pv_t addr; | 
|  |  | 
|  | addr.kind = pvk_register; | 
|  | addr.reg = m_base_reg; | 
|  |  | 
|  | if (e) | 
|  | do | 
|  | { | 
|  | addr.k = e->offset; | 
|  | func (closure, addr, e->size, e->value); | 
|  | e = e->next; | 
|  | } | 
|  | while (e != m_entry); | 
|  | } |