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gnu
/
binutils-gdb
/
master
/
.
/
ld
/
testsuite
/
ld-sframe
/
StateClient.cpp
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void
a
(
void
*);
class
b
{
long
ag
;
bool
c
();
void
m_fn2
()
{
if
(
c
())
d
(
ag
);
}
void
d
(
long
);
public
:
~
b
()
{
m_fn2
();
}
};
class
Player
{
int
*
an
;
b ao
;
char
be
;
public
:
virtual
~
Player
()
{
a
(&
be
);
a
(&
be
);
a
(&
be
);
delete
an
;
}
}
e
;