| /* Parallel for loops | |
| Copyright (C) 2019-2024 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #ifndef GDBSUPPORT_PARALLEL_FOR_H | |
| #define GDBSUPPORT_PARALLEL_FOR_H | |
| #include <algorithm> | |
| #include <type_traits> | |
| #include "gdbsupport/thread-pool.h" | |
| #include "gdbsupport/function-view.h" | |
| namespace gdb | |
| { | |
| /* A very simple "parallel for". This splits the range of iterators | |
| into subranges, and then passes each subrange to the callback. The | |
| work may or may not be done in separate threads. | |
| This approach was chosen over having the callback work on single | |
| items because it makes it simple for the caller to do | |
| once-per-subrange initialization and destruction. | |
| The parameter N says how batching ought to be done -- there will be | |
| at least N elements processed per thread. Setting N to 0 is not | |
| allowed. */ | |
| template<class RandomIt, class RangeFunction> | |
| void | |
| parallel_for_each (unsigned n, RandomIt first, RandomIt last, | |
| RangeFunction callback) | |
| { | |
| /* If enabled, print debug info about how the work is distributed across | |
| the threads. */ | |
| const bool parallel_for_each_debug = false; | |
| size_t n_worker_threads = thread_pool::g_thread_pool->thread_count (); | |
| size_t n_threads = n_worker_threads; | |
| size_t n_elements = last - first; | |
| size_t elts_per_thread = 0; | |
| size_t elts_left_over = 0; | |
| if (n_threads > 1) | |
| { | |
| /* Require that there should be at least N elements in a | |
| thread. */ | |
| gdb_assert (n > 0); | |
| if (n_elements / n_threads < n) | |
| n_threads = std::max (n_elements / n, (size_t) 1); | |
| elts_per_thread = n_elements / n_threads; | |
| elts_left_over = n_elements % n_threads; | |
| /* n_elements == n_threads * elts_per_thread + elts_left_over. */ | |
| } | |
| size_t count = n_threads == 0 ? 0 : n_threads - 1; | |
| std::vector<gdb::future<void>> results; | |
| if (parallel_for_each_debug) | |
| { | |
| debug_printf (_("Parallel for: n_elements: %zu\n"), n_elements); | |
| debug_printf (_("Parallel for: minimum elements per thread: %u\n"), n); | |
| debug_printf (_("Parallel for: elts_per_thread: %zu\n"), elts_per_thread); | |
| } | |
| for (int i = 0; i < count; ++i) | |
| { | |
| RandomIt end; | |
| end = first + elts_per_thread; | |
| if (i < elts_left_over) | |
| /* Distribute the leftovers over the worker threads, to avoid having | |
| to handle all of them in a single thread. */ | |
| end++; | |
| /* This case means we don't have enough elements to really | |
| distribute them. Rather than ever submit a task that does | |
| nothing, we short-circuit here. */ | |
| if (first == end) | |
| end = last; | |
| if (end == last) | |
| { | |
| /* We're about to dispatch the last batch of elements, which | |
| we normally process in the main thread. So just truncate | |
| the result list here. This avoids submitting empty tasks | |
| to the thread pool. */ | |
| count = i; | |
| break; | |
| } | |
| if (parallel_for_each_debug) | |
| { | |
| debug_printf (_("Parallel for: elements on worker thread %i\t: %zu"), | |
| i, (size_t)(end - first)); | |
| debug_printf (_("\n")); | |
| } | |
| results.push_back (gdb::thread_pool::g_thread_pool->post_task ([=] () | |
| { | |
| return callback (first, end); | |
| })); | |
| first = end; | |
| } | |
| for (int i = count; i < n_worker_threads; ++i) | |
| if (parallel_for_each_debug) | |
| { | |
| debug_printf (_("Parallel for: elements on worker thread %i\t: 0"), i); | |
| debug_printf (_("\n")); | |
| } | |
| /* Process all the remaining elements in the main thread. */ | |
| if (parallel_for_each_debug) | |
| { | |
| debug_printf (_("Parallel for: elements on main thread\t\t: %zu"), | |
| (size_t)(last - first)); | |
| debug_printf (_("\n")); | |
| } | |
| callback (first, last); | |
| for (auto &fut : results) | |
| fut.get (); | |
| } | |
| /* A sequential drop-in replacement of parallel_for_each. This can be useful | |
| when debugging multi-threading behavior, and you want to limit | |
| multi-threading in a fine-grained way. */ | |
| template<class RandomIt, class RangeFunction> | |
| void | |
| sequential_for_each (unsigned n, RandomIt first, RandomIt last, | |
| RangeFunction callback) | |
| { | |
| callback (first, last); | |
| } | |
| } | |
| #endif /* GDBSUPPORT_PARALLEL_FOR_H */ |