| /* Parts of target interface that deal with accessing memory and memory-like | |
| objects. | |
| Copyright (C) 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #include "defs.h" | |
| #include "vec.h" | |
| #include "target.h" | |
| #include "memory-map.h" | |
| #include "gdb_assert.h" | |
| #include <stdio.h> | |
| #include <sys/time.h> | |
| static int | |
| compare_block_starting_address (const void *a, const void *b) | |
| { | |
| const struct memory_write_request *a_req = a; | |
| const struct memory_write_request *b_req = b; | |
| if (a_req->begin < b_req->begin) | |
| return -1; | |
| else if (a_req->begin == b_req->begin) | |
| return 0; | |
| else | |
| return 1; | |
| } | |
| /* Adds to RESULT all memory write requests from BLOCK that are | |
| in [BEGIN, END) range. | |
| If any memory request is only partially in the specified range, | |
| that part of the memory request will be added. */ | |
| static void | |
| claim_memory (VEC(memory_write_request_s) *blocks, | |
| VEC(memory_write_request_s) **result, | |
| ULONGEST begin, | |
| ULONGEST end) | |
| { | |
| int i; | |
| ULONGEST claimed_begin; | |
| ULONGEST claimed_end; | |
| struct memory_write_request *r; | |
| for (i = 0; VEC_iterate (memory_write_request_s, blocks, i, r); ++i) | |
| { | |
| /* If the request doesn't overlap [BEGIN, END), skip it. We | |
| must handle END == 0 meaning the top of memory; we don't yet | |
| check for R->end == 0, which would also mean the top of | |
| memory, but there's an assertion in | |
| target_write_memory_blocks which checks for that. */ | |
| if (begin >= r->end) | |
| continue; | |
| if (end != 0 && end <= r->begin) | |
| continue; | |
| claimed_begin = max (begin, r->begin); | |
| if (end == 0) | |
| claimed_end = r->end; | |
| else | |
| claimed_end = min (end, r->end); | |
| if (claimed_begin == r->begin && claimed_end == r->end) | |
| VEC_safe_push (memory_write_request_s, *result, r); | |
| else | |
| { | |
| struct memory_write_request *n = | |
| VEC_safe_push (memory_write_request_s, *result, NULL); | |
| *n = *r; | |
| n->begin = claimed_begin; | |
| n->end = claimed_end; | |
| n->data += claimed_begin - r->begin; | |
| } | |
| } | |
| } | |
| /* Given a vector of struct memory_write_request objects in BLOCKS, | |
| add memory requests for flash memory into FLASH_BLOCKS, and for | |
| regular memory to REGULAR_BLOCKS. */ | |
| static void | |
| split_regular_and_flash_blocks (VEC(memory_write_request_s) *blocks, | |
| VEC(memory_write_request_s) **regular_blocks, | |
| VEC(memory_write_request_s) **flash_blocks) | |
| { | |
| struct mem_region *region; | |
| CORE_ADDR cur_address; | |
| /* This implementation runs in O(length(regions)*length(blocks)) time. | |
| However, in most cases the number of blocks will be small, so this does | |
| not matter. | |
| Note also that it's extremely unlikely that a memory write request | |
| will span more than one memory region, however for safety we handle | |
| such situations. */ | |
| cur_address = 0; | |
| while (1) | |
| { | |
| VEC(memory_write_request_s) **r; | |
| region = lookup_mem_region (cur_address); | |
| r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks; | |
| cur_address = region->hi; | |
| claim_memory (blocks, r, region->lo, region->hi); | |
| if (cur_address == 0) | |
| break; | |
| } | |
| } | |
| /* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN | |
| to the start of the flash block containing the address. Similarly, | |
| if END is non-NULL *END will be set to the address one past the end | |
| of the block containing the address. */ | |
| static void | |
| block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end) | |
| { | |
| struct mem_region *region; | |
| unsigned blocksize; | |
| region = lookup_mem_region (address); | |
| gdb_assert (region->attrib.mode == MEM_FLASH); | |
| blocksize = region->attrib.blocksize; | |
| if (begin) | |
| *begin = address / blocksize * blocksize; | |
| if (end) | |
| *end = (address + blocksize - 1) / blocksize * blocksize; | |
| } | |
| /* Given the list of memory requests to be WRITTEN, this function | |
| returns write requests covering each group of flash blocks which must | |
| be erased. */ | |
| static VEC(memory_write_request_s) * | |
| blocks_to_erase (VEC(memory_write_request_s) *written) | |
| { | |
| unsigned i; | |
| struct memory_write_request *ptr; | |
| VEC(memory_write_request_s) *result = NULL; | |
| for (i = 0; VEC_iterate (memory_write_request_s, written, i, ptr); ++i) | |
| { | |
| CORE_ADDR begin, end; | |
| block_boundaries (ptr->begin, &begin, 0); | |
| block_boundaries (ptr->end - 1, 0, &end); | |
| if (!VEC_empty (memory_write_request_s, result) | |
| && VEC_last (memory_write_request_s, result)->end >= begin) | |
| { | |
| VEC_last (memory_write_request_s, result)->end = end; | |
| } | |
| else | |
| { | |
| struct memory_write_request *n = | |
| VEC_safe_push (memory_write_request_s, result, NULL); | |
| memset (n, 0, sizeof (struct memory_write_request)); | |
| n->begin = begin; | |
| n->end = end; | |
| } | |
| } | |
| return result; | |
| } | |
| /* Given ERASED_BLOCKS, a list of blocks that will be erased with | |
| flash erase commands, and WRITTEN_BLOCKS, the list of memory | |
| addresses that will be written, compute the set of memory addresses | |
| that will be erased but not rewritten (e.g. padding within a block | |
| which is only partially filled by "load"). */ | |
| static VEC(memory_write_request_s) * | |
| compute_garbled_blocks (VEC(memory_write_request_s) *erased_blocks, | |
| VEC(memory_write_request_s) *written_blocks) | |
| { | |
| VEC(memory_write_request_s) *result = NULL; | |
| unsigned i, j; | |
| unsigned je = VEC_length (memory_write_request_s, written_blocks); | |
| struct memory_write_request *erased_p; | |
| /* Look at each erased memory_write_request in turn, and | |
| see what part of it is subsequently written to. | |
| This implementation is O(length(erased) * length(written)). If | |
| the lists are sorted at this point it could be rewritten more | |
| efficiently, but the complexity is not generally worthwhile. */ | |
| for (i = 0; | |
| VEC_iterate (memory_write_request_s, erased_blocks, i, erased_p); | |
| ++i) | |
| { | |
| /* Make a deep copy -- it will be modified inside the loop, but | |
| we don't want to modify original vector. */ | |
| struct memory_write_request erased = *erased_p; | |
| for (j = 0; j != je;) | |
| { | |
| struct memory_write_request *written | |
| = VEC_index (memory_write_request_s, | |
| written_blocks, j); | |
| /* Now try various cases. */ | |
| /* If WRITTEN is fully to the left of ERASED, check the next | |
| written memory_write_request. */ | |
| if (written->end <= erased.begin) | |
| { | |
| ++j; | |
| continue; | |
| } | |
| /* If WRITTEN is fully to the right of ERASED, then ERASED | |
| is not written at all. WRITTEN might affect other | |
| blocks. */ | |
| if (written->begin >= erased.end) | |
| { | |
| VEC_safe_push (memory_write_request_s, result, &erased); | |
| goto next_erased; | |
| } | |
| /* If all of ERASED is completely written, we can move on to | |
| the next erased region. */ | |
| if (written->begin <= erased.begin | |
| && written->end >= erased.end) | |
| { | |
| goto next_erased; | |
| } | |
| /* If there is an unwritten part at the beginning of ERASED, | |
| then we should record that part and try this inner loop | |
| again for the remainder. */ | |
| if (written->begin > erased.begin) | |
| { | |
| struct memory_write_request *n = | |
| VEC_safe_push (memory_write_request_s, result, NULL); | |
| memset (n, 0, sizeof (struct memory_write_request)); | |
| n->begin = erased.begin; | |
| n->end = written->begin; | |
| erased.begin = written->begin; | |
| continue; | |
| } | |
| /* If there is an unwritten part at the end of ERASED, we | |
| forget about the part that was written to and wait to see | |
| if the next write request writes more of ERASED. We can't | |
| push it yet. */ | |
| if (written->end < erased.end) | |
| { | |
| erased.begin = written->end; | |
| ++j; | |
| continue; | |
| } | |
| } | |
| /* If we ran out of write requests without doing anything about | |
| ERASED, then that means it's really erased. */ | |
| VEC_safe_push (memory_write_request_s, result, &erased); | |
| next_erased: | |
| ; | |
| } | |
| return result; | |
| } | |
| static void | |
| cleanup_request_data (void *p) | |
| { | |
| VEC(memory_write_request_s) **v = p; | |
| struct memory_write_request *r; | |
| int i; | |
| for (i = 0; VEC_iterate (memory_write_request_s, *v, i, r); ++i) | |
| xfree (r->data); | |
| } | |
| static void | |
| cleanup_write_requests_vector (void *p) | |
| { | |
| VEC(memory_write_request_s) **v = p; | |
| VEC_free (memory_write_request_s, *v); | |
| } | |
| int | |
| target_write_memory_blocks (VEC(memory_write_request_s) *requests, | |
| enum flash_preserve_mode preserve_flash_p, | |
| void (*progress_cb) (ULONGEST, void *)) | |
| { | |
| struct cleanup *back_to = make_cleanup (null_cleanup, NULL); | |
| VEC(memory_write_request_s) *blocks = VEC_copy (memory_write_request_s, | |
| requests); | |
| unsigned i; | |
| int err = 0; | |
| struct memory_write_request *r; | |
| VEC(memory_write_request_s) *regular = NULL; | |
| VEC(memory_write_request_s) *flash = NULL; | |
| VEC(memory_write_request_s) *erased, *garbled; | |
| /* END == 0 would represent wraparound: a write to the very last | |
| byte of the address space. This file was not written with that | |
| possibility in mind. This is fixable, but a lot of work for a | |
| rare problem; so for now, fail noisily here instead of obscurely | |
| later. */ | |
| for (i = 0; VEC_iterate (memory_write_request_s, requests, i, r); ++i) | |
| gdb_assert (r->end != 0); | |
| make_cleanup (cleanup_write_requests_vector, &blocks); | |
| /* Sort the blocks by their start address. */ | |
| qsort (VEC_address (memory_write_request_s, blocks), | |
| VEC_length (memory_write_request_s, blocks), | |
| sizeof (struct memory_write_request), compare_block_starting_address); | |
| /* Split blocks into list of regular memory blocks, | |
| and list of flash memory blocks. */ | |
| make_cleanup (cleanup_write_requests_vector, ®ular); | |
| make_cleanup (cleanup_write_requests_vector, &flash); | |
| split_regular_and_flash_blocks (blocks, ®ular, &flash); | |
| /* If a variable is added to forbid flash write, even during "load", | |
| it should be checked here. Similarly, if this function is used | |
| for other situations besides "load" in which writing to flash | |
| is undesirable, that should be checked here. */ | |
| /* Find flash blocks to erase. */ | |
| erased = blocks_to_erase (flash); | |
| make_cleanup (cleanup_write_requests_vector, &erased); | |
| /* Find what flash regions will be erased, and not overwritten; then | |
| either preserve or discard the old contents. */ | |
| garbled = compute_garbled_blocks (erased, flash); | |
| make_cleanup (cleanup_request_data, &garbled); | |
| make_cleanup (cleanup_write_requests_vector, &garbled); | |
| if (!VEC_empty (memory_write_request_s, garbled)) | |
| { | |
| if (preserve_flash_p == flash_preserve) | |
| { | |
| struct memory_write_request *r; | |
| /* Read in regions that must be preserved and add them to | |
| the list of blocks we read. */ | |
| for (i = 0; VEC_iterate (memory_write_request_s, garbled, i, r); ++i) | |
| { | |
| gdb_assert (r->data == NULL); | |
| r->data = xmalloc (r->end - r->begin); | |
| err = target_read_memory (r->begin, r->data, r->end - r->begin); | |
| if (err != 0) | |
| goto out; | |
| VEC_safe_push (memory_write_request_s, flash, r); | |
| } | |
| qsort (VEC_address (memory_write_request_s, flash), | |
| VEC_length (memory_write_request_s, flash), | |
| sizeof (struct memory_write_request), compare_block_starting_address); | |
| } | |
| } | |
| /* We could coalesce adjacent memory blocks here, to reduce the | |
| number of write requests for small sections. However, we would | |
| have to reallocate and copy the data pointers, which could be | |
| large; large sections are more common in loadable objects than | |
| large numbers of small sections (although the reverse can be true | |
| in object files). So, we issue at least one write request per | |
| passed struct memory_write_request. The remote stub will still | |
| have the opportunity to batch flash requests. */ | |
| /* Write regular blocks. */ | |
| for (i = 0; VEC_iterate (memory_write_request_s, regular, i, r); ++i) | |
| { | |
| LONGEST len; | |
| len = target_write_with_progress (current_target.beneath, | |
| TARGET_OBJECT_MEMORY, NULL, | |
| r->data, r->begin, r->end - r->begin, | |
| progress_cb, r->baton); | |
| if (len < (LONGEST) (r->end - r->begin)) | |
| { | |
| /* Call error? */ | |
| err = -1; | |
| goto out; | |
| } | |
| } | |
| if (!VEC_empty (memory_write_request_s, erased)) | |
| { | |
| /* Erase all pages. */ | |
| for (i = 0; VEC_iterate (memory_write_request_s, erased, i, r); ++i) | |
| target_flash_erase (r->begin, r->end - r->begin); | |
| /* Write flash data. */ | |
| for (i = 0; VEC_iterate (memory_write_request_s, flash, i, r); ++i) | |
| { | |
| LONGEST len; | |
| len = target_write_with_progress (¤t_target, | |
| TARGET_OBJECT_FLASH, NULL, | |
| r->data, r->begin, r->end - r->begin, | |
| progress_cb, r->baton); | |
| if (len < (LONGEST) (r->end - r->begin)) | |
| error (_("Error writing data to flash")); | |
| } | |
| target_flash_done (); | |
| } | |
| out: | |
| do_cleanups (back_to); | |
| return err; | |
| } |