| /* Vector API for GDB. | |
| Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 | |
| Free Software Foundation, Inc. | |
| Contributed by Nathan Sidwell <nathan@codesourcery.com> | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #include "defs.h" | |
| #include "vec.h" | |
| struct vec_prefix | |
| { | |
| unsigned num; | |
| unsigned alloc; | |
| void *vec[1]; | |
| }; | |
| /* Calculate the new ALLOC value, making sure that abs(RESERVE) slots | |
| are free. If RESERVE < 0 grow exactly, otherwise grow | |
| exponentially. */ | |
| static inline unsigned | |
| calculate_allocation (const struct vec_prefix *pfx, int reserve) | |
| { | |
| unsigned alloc = 0; | |
| unsigned num = 0; | |
| if (pfx) | |
| { | |
| alloc = pfx->alloc; | |
| num = pfx->num; | |
| } | |
| else if (!reserve) | |
| /* If there's no prefix, and we've not requested anything, then we | |
| will create a NULL vector. */ | |
| return 0; | |
| /* We must have run out of room. */ | |
| gdb_assert (alloc - num < (unsigned)(reserve < 0 ? -reserve : reserve)); | |
| if (reserve < 0) | |
| /* Exact size. */ | |
| alloc = num + -reserve; | |
| else | |
| { | |
| /* Exponential growth. */ | |
| if (!alloc) | |
| alloc = 4; | |
| else if (alloc < 16) | |
| /* Double when small. */ | |
| alloc = alloc * 2; | |
| else | |
| /* Grow slower when large. */ | |
| alloc = (alloc * 3 / 2); | |
| /* If this is still too small, set it to the right size. */ | |
| if (alloc < num + reserve) | |
| alloc = num + reserve; | |
| } | |
| return alloc; | |
| } | |
| /* Ensure there are at least abs(RESERVE) free slots in VEC. If | |
| RESERVE < 0 grow exactly, else grow exponentially. As a special | |
| case, if VEC is NULL, and RESERVE is 0, no vector will be created. */ | |
| void * | |
| vec_p_reserve (void *vec, int reserve) | |
| { | |
| return vec_o_reserve (vec, reserve, | |
| offsetof (struct vec_prefix, vec), sizeof (void *)); | |
| } | |
| /* As vec_p_reserve, but for object vectors. The vector's trailing | |
| array is at VEC_OFFSET offset and consists of ELT_SIZE sized | |
| elements. */ | |
| void * | |
| vec_o_reserve (void *vec, int reserve, size_t vec_offset, size_t elt_size) | |
| { | |
| struct vec_prefix *pfx = vec; | |
| unsigned alloc = calculate_allocation (pfx, reserve); | |
| if (!alloc) | |
| return NULL; | |
| vec = xrealloc (vec, vec_offset + alloc * elt_size); | |
| ((struct vec_prefix *)vec)->alloc = alloc; | |
| if (!pfx) | |
| ((struct vec_prefix *)vec)->num = 0; | |
| return vec; | |
| } | |
| #if 0 | |
| /* Example uses. */ | |
| DEF_VEC_I (int); | |
| typedef struct X | |
| { | |
| int i; | |
| } obj_t; | |
| typedef obj_t *ptr_t; | |
| DEF_VEC_P (ptr_t); | |
| DEF_VEC_O (obj_t); | |
| #endif |