| /* Vector API for GDB. | |
| Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 | |
| Free Software Foundation, Inc. | |
| Contributed by Nathan Sidwell <nathan@codesourcery.com> | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #if !defined (GDB_VEC_H) | |
| #define GDB_VEC_H | |
| #include <stddef.h> | |
| #include "gdb_string.h" | |
| #include "gdb_assert.h" | |
| /* The macros here implement a set of templated vector types and | |
| associated interfaces. These templates are implemented with | |
| macros, as we're not in C++ land. The interface functions are | |
| typesafe and use static inline functions, sometimes backed by | |
| out-of-line generic functions. | |
| Because of the different behavior of structure objects, scalar | |
| objects and of pointers, there are three flavors, one for each of | |
| these variants. Both the structure object and pointer variants | |
| pass pointers to objects around -- in the former case the pointers | |
| are stored into the vector and in the latter case the pointers are | |
| dereferenced and the objects copied into the vector. The scalar | |
| object variant is suitable for int-like objects, and the vector | |
| elements are returned by value. | |
| There are both 'index' and 'iterate' accessors. The iterator | |
| returns a boolean iteration condition and updates the iteration | |
| variable passed by reference. Because the iterator will be | |
| inlined, the address-of can be optimized away. | |
| The vectors are implemented using the trailing array idiom, thus | |
| they are not resizeable without changing the address of the vector | |
| object itself. This means you cannot have variables or fields of | |
| vector type -- always use a pointer to a vector. The one exception | |
| is the final field of a structure, which could be a vector type. | |
| You will have to use the embedded_size & embedded_init calls to | |
| create such objects, and they will probably not be resizeable (so | |
| don't use the 'safe' allocation variants). The trailing array | |
| idiom is used (rather than a pointer to an array of data), because, | |
| if we allow NULL to also represent an empty vector, empty vectors | |
| occupy minimal space in the structure containing them. | |
| Each operation that increases the number of active elements is | |
| available in 'quick' and 'safe' variants. The former presumes that | |
| there is sufficient allocated space for the operation to succeed | |
| (it dies if there is not). The latter will reallocate the | |
| vector, if needed. Reallocation causes an exponential increase in | |
| vector size. If you know you will be adding N elements, it would | |
| be more efficient to use the reserve operation before adding the | |
| elements with the 'quick' operation. This will ensure there are at | |
| least as many elements as you ask for, it will exponentially | |
| increase if there are too few spare slots. If you want reserve a | |
| specific number of slots, but do not want the exponential increase | |
| (for instance, you know this is the last allocation), use a | |
| negative number for reservation. You can also create a vector of a | |
| specific size from the get go. | |
| You should prefer the push and pop operations, as they append and | |
| remove from the end of the vector. If you need to remove several | |
| items in one go, use the truncate operation. The insert and remove | |
| operations allow you to change elements in the middle of the | |
| vector. There are two remove operations, one which preserves the | |
| element ordering 'ordered_remove', and one which does not | |
| 'unordered_remove'. The latter function copies the end element | |
| into the removed slot, rather than invoke a memmove operation. The | |
| 'lower_bound' function will determine where to place an item in the | |
| array using insert that will maintain sorted order. | |
| If you need to directly manipulate a vector, then the 'address' | |
| accessor will return the address of the start of the vector. Also | |
| the 'space' predicate will tell you whether there is spare capacity | |
| in the vector. You will not normally need to use these two functions. | |
| Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro. | |
| Variables of vector type are declared using a VEC(TYPEDEF) macro. | |
| The characters O, P and I indicate whether TYPEDEF is a pointer | |
| (P), object (O) or integral (I) type. Be careful to pick the | |
| correct one, as you'll get an awkward and inefficient API if you | |
| use the wrong one. There is a check, which results in a | |
| compile-time warning, for the P and I versions, but there is no | |
| check for the O versions, as that is not possible in plain C. | |
| An example of their use would be, | |
| DEF_VEC_P(tree); // non-managed tree vector. | |
| struct my_struct { | |
| VEC(tree) *v; // A (pointer to) a vector of tree pointers. | |
| }; | |
| struct my_struct *s; | |
| if (VEC_length(tree, s->v)) { we have some contents } | |
| VEC_safe_push(tree, s->v, decl); // append some decl onto the end | |
| for (ix = 0; VEC_iterate(tree, s->v, ix, elt); ix++) | |
| { do something with elt } | |
| */ | |
| /* Macros to invoke API calls. A single macro works for both pointer | |
| and object vectors, but the argument and return types might well be | |
| different. In each macro, T is the typedef of the vector elements. | |
| Some of these macros pass the vector, V, by reference (by taking | |
| its address), this is noted in the descriptions. */ | |
| /* Length of vector | |
| unsigned VEC_T_length(const VEC(T) *v); | |
| Return the number of active elements in V. V can be NULL, in which | |
| case zero is returned. */ | |
| #define VEC_length(T,V) (VEC_OP(T,length)(V)) | |
| /* Check if vector is empty | |
| int VEC_T_empty(const VEC(T) *v); | |
| Return nonzero if V is an empty vector (or V is NULL), zero otherwise. */ | |
| #define VEC_empty(T,V) (VEC_length (T,V) == 0) | |
| /* Get the final element of the vector. | |
| T VEC_T_last(VEC(T) *v); // Integer | |
| T VEC_T_last(VEC(T) *v); // Pointer | |
| T *VEC_T_last(VEC(T) *v); // Object | |
| Return the final element. V must not be empty. */ | |
| #define VEC_last(T,V) (VEC_OP(T,last)(V VEC_ASSERT_INFO)) | |
| /* Index into vector | |
| T VEC_T_index(VEC(T) *v, unsigned ix); // Integer | |
| T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer | |
| T *VEC_T_index(VEC(T) *v, unsigned ix); // Object | |
| Return the IX'th element. If IX must be in the domain of V. */ | |
| #define VEC_index(T,V,I) (VEC_OP(T,index)(V,I VEC_ASSERT_INFO)) | |
| /* Iterate over vector | |
| int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer | |
| int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer | |
| int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object | |
| Return iteration condition and update PTR to point to the IX'th | |
| element. At the end of iteration, sets PTR to NULL. Use this to | |
| iterate over the elements of a vector as follows, | |
| for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++) | |
| continue; */ | |
| #define VEC_iterate(T,V,I,P) (VEC_OP(T,iterate)(V,I,&(P))) | |
| /* Allocate new vector. | |
| VEC(T,A) *VEC_T_alloc(int reserve); | |
| Allocate a new vector with space for RESERVE objects. If RESERVE | |
| is zero, NO vector is created. */ | |
| #define VEC_alloc(T,N) (VEC_OP(T,alloc)(N)) | |
| /* Free a vector. | |
| void VEC_T_free(VEC(T,A) *&); | |
| Free a vector and set it to NULL. */ | |
| #define VEC_free(T,V) (VEC_OP(T,free)(&V)) | |
| /* A cleanup function for a vector. | |
| void VEC_T_cleanup(void *); | |
| Clean up a vector. */ | |
| #define VEC_cleanup(T) (VEC_OP(T,cleanup)) | |
| /* Use these to determine the required size and initialization of a | |
| vector embedded within another structure (as the final member). | |
| size_t VEC_T_embedded_size(int reserve); | |
| void VEC_T_embedded_init(VEC(T) *v, int reserve); | |
| These allow the caller to perform the memory allocation. */ | |
| #define VEC_embedded_size(T,N) (VEC_OP(T,embedded_size)(N)) | |
| #define VEC_embedded_init(T,O,N) (VEC_OP(T,embedded_init)(VEC_BASE(O),N)) | |
| /* Copy a vector. | |
| VEC(T,A) *VEC_T_copy(VEC(T) *); | |
| Copy the live elements of a vector into a new vector. The new and | |
| old vectors need not be allocated by the same mechanism. */ | |
| #define VEC_copy(T,V) (VEC_OP(T,copy)(V)) | |
| /* Determine if a vector has additional capacity. | |
| int VEC_T_space (VEC(T) *v,int reserve) | |
| If V has space for RESERVE additional entries, return nonzero. You | |
| usually only need to use this if you are doing your own vector | |
| reallocation, for instance on an embedded vector. This returns | |
| nonzero in exactly the same circumstances that VEC_T_reserve | |
| will. */ | |
| #define VEC_space(T,V,R) (VEC_OP(T,space)(V,R VEC_ASSERT_INFO)) | |
| /* Reserve space. | |
| int VEC_T_reserve(VEC(T,A) *&v, int reserve); | |
| Ensure that V has at least abs(RESERVE) slots available. The | |
| signedness of RESERVE determines the reallocation behavior. A | |
| negative value will not create additional headroom beyond that | |
| requested. A positive value will create additional headroom. Note | |
| this can cause V to be reallocated. Returns nonzero iff | |
| reallocation actually occurred. */ | |
| #define VEC_reserve(T,V,R) (VEC_OP(T,reserve)(&(V),R VEC_ASSERT_INFO)) | |
| /* Push object with no reallocation | |
| T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer | |
| T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer | |
| T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object | |
| Push a new element onto the end, returns a pointer to the slot | |
| filled in. For object vectors, the new value can be NULL, in which | |
| case NO initialization is performed. There must | |
| be sufficient space in the vector. */ | |
| #define VEC_quick_push(T,V,O) (VEC_OP(T,quick_push)(V,O VEC_ASSERT_INFO)) | |
| /* Push object with reallocation | |
| T *VEC_T_safe_push (VEC(T,A) *&v, T obj); // Integer | |
| T *VEC_T_safe_push (VEC(T,A) *&v, T obj); // Pointer | |
| T *VEC_T_safe_push (VEC(T,A) *&v, T *obj); // Object | |
| Push a new element onto the end, returns a pointer to the slot | |
| filled in. For object vectors, the new value can be NULL, in which | |
| case NO initialization is performed. Reallocates V, if needed. */ | |
| #define VEC_safe_push(T,V,O) (VEC_OP(T,safe_push)(&(V),O VEC_ASSERT_INFO)) | |
| /* Pop element off end | |
| T VEC_T_pop (VEC(T) *v); // Integer | |
| T VEC_T_pop (VEC(T) *v); // Pointer | |
| void VEC_T_pop (VEC(T) *v); // Object | |
| Pop the last element off the end. Returns the element popped, for | |
| pointer vectors. */ | |
| #define VEC_pop(T,V) (VEC_OP(T,pop)(V VEC_ASSERT_INFO)) | |
| /* Truncate to specific length | |
| void VEC_T_truncate (VEC(T) *v, unsigned len); | |
| Set the length as specified. The new length must be less than or | |
| equal to the current length. This is an O(1) operation. */ | |
| #define VEC_truncate(T,V,I) \ | |
| (VEC_OP(T,truncate)(V,I VEC_ASSERT_INFO)) | |
| /* Grow to a specific length. | |
| void VEC_T_safe_grow (VEC(T,A) *&v, int len); | |
| Grow the vector to a specific length. The LEN must be as | |
| long or longer than the current length. The new elements are | |
| uninitialized. */ | |
| #define VEC_safe_grow(T,V,I) \ | |
| (VEC_OP(T,safe_grow)(&(V),I VEC_ASSERT_INFO)) | |
| /* Replace element | |
| T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer | |
| T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer | |
| T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val); // Object | |
| Replace the IXth element of V with a new value, VAL. For pointer | |
| vectors returns the original value. For object vectors returns a | |
| pointer to the new value. For object vectors the new value can be | |
| NULL, in which case no overwriting of the slot is actually | |
| performed. */ | |
| #define VEC_replace(T,V,I,O) (VEC_OP(T,replace)(V,I,O VEC_ASSERT_INFO)) | |
| /* Insert object with no reallocation | |
| T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer | |
| T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer | |
| T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object | |
| Insert an element, VAL, at the IXth position of V. Return a pointer | |
| to the slot created. For vectors of object, the new value can be | |
| NULL, in which case no initialization of the inserted slot takes | |
| place. There must be sufficient space. */ | |
| #define VEC_quick_insert(T,V,I,O) \ | |
| (VEC_OP(T,quick_insert)(V,I,O VEC_ASSERT_INFO)) | |
| /* Insert object with reallocation | |
| T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer | |
| T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer | |
| T *VEC_T_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object | |
| Insert an element, VAL, at the IXth position of V. Return a pointer | |
| to the slot created. For vectors of object, the new value can be | |
| NULL, in which case no initialization of the inserted slot takes | |
| place. Reallocate V, if necessary. */ | |
| #define VEC_safe_insert(T,V,I,O) \ | |
| (VEC_OP(T,safe_insert)(&(V),I,O VEC_ASSERT_INFO)) | |
| /* Remove element retaining order | |
| T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer | |
| T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer | |
| void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object | |
| Remove an element from the IXth position of V. Ordering of | |
| remaining elements is preserved. For pointer vectors returns the | |
| removed object. This is an O(N) operation due to a memmove. */ | |
| #define VEC_ordered_remove(T,V,I) \ | |
| (VEC_OP(T,ordered_remove)(V,I VEC_ASSERT_INFO)) | |
| /* Remove element destroying order | |
| T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer | |
| T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer | |
| void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object | |
| Remove an element from the IXth position of V. Ordering of | |
| remaining elements is destroyed. For pointer vectors returns the | |
| removed object. This is an O(1) operation. */ | |
| #define VEC_unordered_remove(T,V,I) \ | |
| (VEC_OP(T,unordered_remove)(V,I VEC_ASSERT_INFO)) | |
| /* Remove a block of elements | |
| void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len); | |
| Remove LEN elements starting at the IXth. Ordering is retained. | |
| This is an O(1) operation. */ | |
| #define VEC_block_remove(T,V,I,L) \ | |
| (VEC_OP(T,block_remove)(V,I,L) VEC_ASSERT_INFO) | |
| /* Get the address of the array of elements | |
| T *VEC_T_address (VEC(T) v) | |
| If you need to directly manipulate the array (for instance, you | |
| want to feed it to qsort), use this accessor. */ | |
| #define VEC_address(T,V) (VEC_OP(T,address)(V)) | |
| /* Find the first index in the vector not less than the object. | |
| unsigned VEC_T_lower_bound (VEC(T) *v, const T val, | |
| int (*lessthan) (const T, const T)); // Integer | |
| unsigned VEC_T_lower_bound (VEC(T) *v, const T val, | |
| int (*lessthan) (const T, const T)); // Pointer | |
| unsigned VEC_T_lower_bound (VEC(T) *v, const T *val, | |
| int (*lessthan) (const T*, const T*)); // Object | |
| Find the first position in which VAL could be inserted without | |
| changing the ordering of V. LESSTHAN is a function that returns | |
| true if the first argument is strictly less than the second. */ | |
| #define VEC_lower_bound(T,V,O,LT) \ | |
| (VEC_OP(T,lower_bound)(V,O,LT VEC_ASSERT_INFO)) | |
| /* Reallocate an array of elements with prefix. */ | |
| extern void *vec_p_reserve (void *, int); | |
| extern void *vec_o_reserve (void *, int, size_t, size_t); | |
| #define vec_free_(V) xfree (V) | |
| #define VEC_ASSERT_INFO ,__FILE__,__LINE__ | |
| #define VEC_ASSERT_DECL ,const char *file_,unsigned line_ | |
| #define VEC_ASSERT_PASS ,file_,line_ | |
| #define vec_assert(expr, op) \ | |
| ((void)((expr) ? 0 : (gdb_assert_fail (op, file_, line_, ASSERT_FUNCTION), 0))) | |
| #define VEC(T) VEC_##T | |
| #define VEC_OP(T,OP) VEC_##T##_##OP | |
| #define VEC_T(T) \ | |
| typedef struct VEC(T) \ | |
| { \ | |
| unsigned num; \ | |
| unsigned alloc; \ | |
| T vec[1]; \ | |
| } VEC(T) | |
| /* Vector of integer-like object. */ | |
| #define DEF_VEC_I(T) \ | |
| static inline void VEC_OP (T,must_be_integral_type) (void) \ | |
| { \ | |
| (void)~(T)0; \ | |
| } \ | |
| \ | |
| VEC_T(T); \ | |
| DEF_VEC_FUNC_P(T) \ | |
| DEF_VEC_ALLOC_FUNC_I(T) \ | |
| struct vec_swallow_trailing_semi | |
| /* Vector of pointer to object. */ | |
| #define DEF_VEC_P(T) \ | |
| static inline void VEC_OP (T,must_be_pointer_type) (void) \ | |
| { \ | |
| (void)((T)1 == (void *)1); \ | |
| } \ | |
| \ | |
| VEC_T(T); \ | |
| DEF_VEC_FUNC_P(T) \ | |
| DEF_VEC_ALLOC_FUNC_P(T) \ | |
| struct vec_swallow_trailing_semi | |
| /* Vector of object. */ | |
| #define DEF_VEC_O(T) \ | |
| VEC_T(T); \ | |
| DEF_VEC_FUNC_O(T) \ | |
| DEF_VEC_ALLOC_FUNC_O(T) \ | |
| struct vec_swallow_trailing_semi | |
| #define DEF_VEC_ALLOC_FUNC_I(T) \ | |
| static inline VEC(T) *VEC_OP (T,alloc) \ | |
| (int alloc_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| return (VEC(T) *) vec_o_reserve (NULL, -alloc_, \ | |
| offsetof (VEC(T),vec), sizeof (T)); \ | |
| } \ | |
| \ | |
| static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \ | |
| { \ | |
| size_t len_ = vec_ ? vec_->num : 0; \ | |
| VEC (T) *new_vec_ = NULL; \ | |
| \ | |
| if (len_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| new_vec_ = (VEC (T) *) \ | |
| vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \ | |
| \ | |
| new_vec_->num = len_; \ | |
| memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \ | |
| } \ | |
| return new_vec_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,free) \ | |
| (VEC(T) **vec_) \ | |
| { \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,cleanup) \ | |
| (void *arg_) \ | |
| { \ | |
| VEC(T) **vec_ = arg_; \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,reserve) \ | |
| (VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \ | |
| { \ | |
| int extend = !VEC_OP (T,space) \ | |
| (*vec_, alloc_ < 0 ? -alloc_ : alloc_ VEC_ASSERT_PASS); \ | |
| \ | |
| if (extend) \ | |
| *vec_ = (VEC(T) *) vec_o_reserve (*vec_, alloc_, \ | |
| offsetof (VEC(T),vec), sizeof (T)); \ | |
| \ | |
| return extend; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,safe_grow) \ | |
| (VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \ | |
| "safe_grow"); \ | |
| VEC_OP (T,reserve) (vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ \ | |
| VEC_ASSERT_PASS); \ | |
| (*vec_)->num = size_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_push) \ | |
| (VEC(T) **vec_, const T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_insert) \ | |
| (VEC(T) **vec_, unsigned ix_, const T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \ | |
| } | |
| #define DEF_VEC_FUNC_P(T) \ | |
| static inline unsigned VEC_OP (T,length) (const VEC(T) *vec_) \ | |
| { \ | |
| return vec_ ? vec_->num : 0; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,last) \ | |
| (const VEC(T) *vec_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ && vec_->num, "last"); \ | |
| \ | |
| return vec_->vec[vec_->num - 1]; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,index) \ | |
| (const VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ && ix_ < vec_->num, "index"); \ | |
| \ | |
| return vec_->vec[ix_]; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,iterate) \ | |
| (const VEC(T) *vec_, unsigned ix_, T *ptr) \ | |
| { \ | |
| if (vec_ && ix_ < vec_->num) \ | |
| { \ | |
| *ptr = vec_->vec[ix_]; \ | |
| return 1; \ | |
| } \ | |
| else \ | |
| { \ | |
| *ptr = 0; \ | |
| return 0; \ | |
| } \ | |
| } \ | |
| \ | |
| static inline size_t VEC_OP (T,embedded_size) \ | |
| (int alloc_) \ | |
| { \ | |
| return offsetof (VEC(T),vec) + alloc_ * sizeof(T); \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,embedded_init) \ | |
| (VEC(T) *vec_, int alloc_) \ | |
| { \ | |
| vec_->num = 0; \ | |
| vec_->alloc = alloc_; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,space) \ | |
| (VEC(T) *vec_, int alloc_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (alloc_ >= 0, "space"); \ | |
| return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,quick_push) \ | |
| (VEC(T) *vec_, T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (vec_->num < vec_->alloc, "quick_push"); \ | |
| slot_ = &vec_->vec[vec_->num++]; \ | |
| *slot_ = obj_; \ | |
| \ | |
| return slot_; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,pop) (VEC(T) *vec_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T obj_; \ | |
| \ | |
| vec_assert (vec_->num, "pop"); \ | |
| obj_ = vec_->vec[--vec_->num]; \ | |
| \ | |
| return obj_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,truncate) \ | |
| (VEC(T) *vec_, unsigned size_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ ? vec_->num >= size_ : !size_, "truncate"); \ | |
| if (vec_) \ | |
| vec_->num = size_; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,replace) \ | |
| (VEC(T) *vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T old_obj_; \ | |
| \ | |
| vec_assert (ix_ < vec_->num, "replace"); \ | |
| old_obj_ = vec_->vec[ix_]; \ | |
| vec_->vec[ix_] = obj_; \ | |
| \ | |
| return old_obj_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,quick_insert) \ | |
| (VEC(T) *vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (vec_->num < vec_->alloc && ix_ <= vec_->num, "quick_insert"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \ | |
| *slot_ = obj_; \ | |
| \ | |
| return slot_; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,ordered_remove) \ | |
| (VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| T obj_; \ | |
| \ | |
| vec_assert (ix_ < vec_->num, "ordered_remove"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| obj_ = *slot_; \ | |
| memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \ | |
| \ | |
| return obj_; \ | |
| } \ | |
| \ | |
| static inline T VEC_OP (T,unordered_remove) \ | |
| (VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| T obj_; \ | |
| \ | |
| vec_assert (ix_ < vec_->num, "unordered_remove"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| obj_ = *slot_; \ | |
| *slot_ = vec_->vec[--vec_->num]; \ | |
| \ | |
| return obj_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,block_remove) \ | |
| (VEC(T) *vec_, unsigned ix_, unsigned len_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (ix_ + len_ <= vec_->num, "block_remove"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| vec_->num -= len_; \ | |
| memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,address) \ | |
| (VEC(T) *vec_) \ | |
| { \ | |
| return vec_ ? vec_->vec : 0; \ | |
| } \ | |
| \ | |
| static inline unsigned VEC_OP (T,lower_bound) \ | |
| (VEC(T) *vec_, const T obj_, \ | |
| int (*lessthan_)(const T, const T) VEC_ASSERT_DECL) \ | |
| { \ | |
| unsigned int len_ = VEC_OP (T, length) (vec_); \ | |
| unsigned int half_, middle_; \ | |
| unsigned int first_ = 0; \ | |
| while (len_ > 0) \ | |
| { \ | |
| T middle_elem_; \ | |
| half_ = len_ >> 1; \ | |
| middle_ = first_; \ | |
| middle_ += half_; \ | |
| middle_elem_ = VEC_OP (T,index) (vec_, middle_ VEC_ASSERT_PASS); \ | |
| if (lessthan_ (middle_elem_, obj_)) \ | |
| { \ | |
| first_ = middle_; \ | |
| ++first_; \ | |
| len_ = len_ - half_ - 1; \ | |
| } \ | |
| else \ | |
| len_ = half_; \ | |
| } \ | |
| return first_; \ | |
| } | |
| #define DEF_VEC_ALLOC_FUNC_P(T) \ | |
| static inline VEC(T) *VEC_OP (T,alloc) \ | |
| (int alloc_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| return (VEC(T) *) vec_p_reserve (NULL, -alloc_); \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,free) \ | |
| (VEC(T) **vec_) \ | |
| { \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,cleanup) \ | |
| (void *arg_) \ | |
| { \ | |
| VEC(T) **vec_ = arg_; \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \ | |
| { \ | |
| size_t len_ = vec_ ? vec_->num : 0; \ | |
| VEC (T) *new_vec_ = NULL; \ | |
| \ | |
| if (len_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| new_vec_ = (VEC (T) *)(vec_p_reserve (NULL, -len_)); \ | |
| \ | |
| new_vec_->num = len_; \ | |
| memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \ | |
| } \ | |
| return new_vec_; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,reserve) \ | |
| (VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \ | |
| { \ | |
| int extend = !VEC_OP (T,space) \ | |
| (*vec_, alloc_ < 0 ? -alloc_ : alloc_ VEC_ASSERT_PASS); \ | |
| \ | |
| if (extend) \ | |
| *vec_ = (VEC(T) *) vec_p_reserve (*vec_, alloc_); \ | |
| \ | |
| return extend; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,safe_grow) \ | |
| (VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \ | |
| "safe_grow"); \ | |
| VEC_OP (T,reserve) \ | |
| (vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ VEC_ASSERT_PASS); \ | |
| (*vec_)->num = size_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_push) \ | |
| (VEC(T) **vec_, T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_insert) \ | |
| (VEC(T) **vec_, unsigned ix_, T obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \ | |
| } | |
| #define DEF_VEC_FUNC_O(T) \ | |
| static inline unsigned VEC_OP (T,length) (const VEC(T) *vec_) \ | |
| { \ | |
| return vec_ ? vec_->num : 0; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,last) (VEC(T) *vec_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ && vec_->num, "last"); \ | |
| \ | |
| return &vec_->vec[vec_->num - 1]; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,index) \ | |
| (VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ && ix_ < vec_->num, "index"); \ | |
| \ | |
| return &vec_->vec[ix_]; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,iterate) \ | |
| (VEC(T) *vec_, unsigned ix_, T **ptr) \ | |
| { \ | |
| if (vec_ && ix_ < vec_->num) \ | |
| { \ | |
| *ptr = &vec_->vec[ix_]; \ | |
| return 1; \ | |
| } \ | |
| else \ | |
| { \ | |
| *ptr = 0; \ | |
| return 0; \ | |
| } \ | |
| } \ | |
| \ | |
| static inline size_t VEC_OP (T,embedded_size) \ | |
| (int alloc_) \ | |
| { \ | |
| return offsetof (VEC(T),vec) + alloc_ * sizeof(T); \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,embedded_init) \ | |
| (VEC(T) *vec_, int alloc_) \ | |
| { \ | |
| vec_->num = 0; \ | |
| vec_->alloc = alloc_; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,space) \ | |
| (VEC(T) *vec_, int alloc_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (alloc_ >= 0, "space"); \ | |
| return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,quick_push) \ | |
| (VEC(T) *vec_, const T *obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (vec_->num < vec_->alloc, "quick_push"); \ | |
| slot_ = &vec_->vec[vec_->num++]; \ | |
| if (obj_) \ | |
| *slot_ = *obj_; \ | |
| \ | |
| return slot_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,pop) (VEC(T) *vec_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_->num, "pop"); \ | |
| --vec_->num; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,truncate) \ | |
| (VEC(T) *vec_, unsigned size_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (vec_ ? vec_->num >= size_ : !size_, "truncate"); \ | |
| if (vec_) \ | |
| vec_->num = size_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,replace) \ | |
| (VEC(T) *vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (ix_ < vec_->num, "replace"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| if (obj_) \ | |
| *slot_ = *obj_; \ | |
| \ | |
| return slot_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,quick_insert) \ | |
| (VEC(T) *vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (vec_->num < vec_->alloc && ix_ <= vec_->num, "quick_insert"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T)); \ | |
| if (obj_) \ | |
| *slot_ = *obj_; \ | |
| \ | |
| return slot_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,ordered_remove) \ | |
| (VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (ix_ < vec_->num, "ordered_remove"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T)); \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,unordered_remove) \ | |
| (VEC(T) *vec_, unsigned ix_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (ix_ < vec_->num, "unordered_remove"); \ | |
| vec_->vec[ix_] = vec_->vec[--vec_->num]; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,block_remove) \ | |
| (VEC(T) *vec_, unsigned ix_, unsigned len_ VEC_ASSERT_DECL) \ | |
| { \ | |
| T *slot_; \ | |
| \ | |
| vec_assert (ix_ + len_ <= vec_->num, "block_remove"); \ | |
| slot_ = &vec_->vec[ix_]; \ | |
| vec_->num -= len_; \ | |
| memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T)); \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,address) \ | |
| (VEC(T) *vec_) \ | |
| { \ | |
| return vec_ ? vec_->vec : 0; \ | |
| } \ | |
| \ | |
| static inline unsigned VEC_OP (T,lower_bound) \ | |
| (VEC(T) *vec_, const T *obj_, \ | |
| int (*lessthan_)(const T *, const T *) VEC_ASSERT_DECL) \ | |
| { \ | |
| unsigned int len_ = VEC_OP (T, length) (vec_); \ | |
| unsigned int half_, middle_; \ | |
| unsigned int first_ = 0; \ | |
| while (len_ > 0) \ | |
| { \ | |
| T *middle_elem_; \ | |
| half_ = len_ >> 1; \ | |
| middle_ = first_; \ | |
| middle_ += half_; \ | |
| middle_elem_ = VEC_OP (T,index) (vec_, middle_ VEC_ASSERT_PASS); \ | |
| if (lessthan_ (middle_elem_, obj_)) \ | |
| { \ | |
| first_ = middle_; \ | |
| ++first_; \ | |
| len_ = len_ - half_ - 1; \ | |
| } \ | |
| else \ | |
| len_ = half_; \ | |
| } \ | |
| return first_; \ | |
| } | |
| #define DEF_VEC_ALLOC_FUNC_O(T) \ | |
| static inline VEC(T) *VEC_OP (T,alloc) \ | |
| (int alloc_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| return (VEC(T) *) vec_o_reserve (NULL, -alloc_, \ | |
| offsetof (VEC(T),vec), sizeof (T)); \ | |
| } \ | |
| \ | |
| static inline VEC(T) *VEC_OP (T,copy) (VEC(T) *vec_) \ | |
| { \ | |
| size_t len_ = vec_ ? vec_->num : 0; \ | |
| VEC (T) *new_vec_ = NULL; \ | |
| \ | |
| if (len_) \ | |
| { \ | |
| /* We must request exact size allocation, hence the negation. */ \ | |
| new_vec_ = (VEC (T) *) \ | |
| vec_o_reserve (NULL, -len_, offsetof (VEC(T),vec), sizeof (T)); \ | |
| \ | |
| new_vec_->num = len_; \ | |
| memcpy (new_vec_->vec, vec_->vec, sizeof (T) * len_); \ | |
| } \ | |
| return new_vec_; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,free) \ | |
| (VEC(T) **vec_) \ | |
| { \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,cleanup) \ | |
| (void *arg_) \ | |
| { \ | |
| VEC(T) **vec_ = arg_; \ | |
| if (*vec_) \ | |
| vec_free_ (*vec_); \ | |
| *vec_ = NULL; \ | |
| } \ | |
| \ | |
| static inline int VEC_OP (T,reserve) \ | |
| (VEC(T) **vec_, int alloc_ VEC_ASSERT_DECL) \ | |
| { \ | |
| int extend = !VEC_OP (T,space) (*vec_, alloc_ < 0 ? -alloc_ : alloc_ \ | |
| VEC_ASSERT_PASS); \ | |
| \ | |
| if (extend) \ | |
| *vec_ = (VEC(T) *) \ | |
| vec_o_reserve (*vec_, alloc_, offsetof (VEC(T),vec), sizeof (T)); \ | |
| \ | |
| return extend; \ | |
| } \ | |
| \ | |
| static inline void VEC_OP (T,safe_grow) \ | |
| (VEC(T) **vec_, int size_ VEC_ASSERT_DECL) \ | |
| { \ | |
| vec_assert (size_ >= 0 && VEC_OP(T,length) (*vec_) <= (unsigned)size_, \ | |
| "safe_grow"); \ | |
| VEC_OP (T,reserve) \ | |
| (vec_, (int)(*vec_ ? (*vec_)->num : 0) - size_ VEC_ASSERT_PASS); \ | |
| (*vec_)->num = size_; \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_push) \ | |
| (VEC(T) **vec_, const T *obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_push) (*vec_, obj_ VEC_ASSERT_PASS); \ | |
| } \ | |
| \ | |
| static inline T *VEC_OP (T,safe_insert) \ | |
| (VEC(T) **vec_, unsigned ix_, const T *obj_ VEC_ASSERT_DECL) \ | |
| { \ | |
| VEC_OP (T,reserve) (vec_, 1 VEC_ASSERT_PASS); \ | |
| \ | |
| return VEC_OP (T,quick_insert) (*vec_, ix_, obj_ VEC_ASSERT_PASS); \ | |
| } | |
| #endif /* GDB_VEC_H */ |