| This is a loose collection of notes for people hacking on simulators. | |
| If this document gets big enough it can be prettied up then. | |
| Contents | |
| - The "common" directory | |
| - Common Makefile Support | |
| - TAGS support | |
| - Generating "configure" files | |
| - C Language Assumptions | |
| - "dump" commands under gdb | |
| The "common" directory | |
| ====================== | |
| The common directory contains: | |
| - common documentation files (e.g. run.1, and maybe in time .texi files) | |
| - common source files (e.g. run.c) | |
| - common Makefile fragment and configury (e.g. common/local.mk) | |
| In addition "common" contains portions of the system call support | |
| (e.g. callback.c, target-newlib-*.c). | |
| TAGS support | |
| ============ | |
| Many files generate program symbols at compile time. | |
| Such symbols can't be found with grep nor do they normally appear in | |
| the TAGS file. To get around this, source files can add the comment | |
| /* TAGS: foo1 foo2 */ | |
| where foo1, foo2 are program symbols. Symbols found in such comments | |
| are greppable and appear in the TAGS file. | |
| Generating "configure" files | |
| ============================ | |
| "configure" can be generated by running `autoreconf'. | |
| C Language Assumptions | |
| ====================== | |
| An ISO C11 compiler is required, as is an ISO C standard library. | |
| "dump" commands under gdb | |
| ========================= | |
| gdbinit.in contains the following | |
| define dump | |
| set sim_debug_dump () | |
| end | |
| Simulators that define the sim_debug_dump function can then have their | |
| internal state pretty printed from gdb. | |
| FIXME: This can obviously be made more elaborate. As needed it will be. | |
| Rebuilding target-newlib-* files | |
| ================================ | |
| Checkout a copy of the SIM and LIBGLOSS modules (Unless you've already | |
| got one to hand): | |
| $ mkdir /tmp/$$ | |
| $ cd /tmp/$$ | |
| $ cvs checkout sim-no-testsuite libgloss-no-testsuite newlib-no-testsuite | |
| Configure things for an arbitrary simulator target (d10v is used here for | |
| convenience): | |
| $ mkdir /tmp/$$/build | |
| $ cd /tmp/$$/build | |
| $ /tmp/$$/devo/configure --target=d10v-elf | |
| In the sim/ directory rebuild the headers: | |
| $ cd sim/ | |
| $ make nltvals | |
| If the target uses the common syscall table (libgloss/syscall.h), then you're | |
| all set! If the target has a custom syscall table, you need to declare it: | |
| devo/sim/common/gennltvals.py | |
| Add your new processor target (you'll need to grub | |
| around to find where your syscall.h lives). | |
| devo/sim/<processor>/*.[ch] | |
| Include target-newlib-syscall.h instead of syscall.h. | |
| Tracing | |
| ======= | |
| For ports based on CGEN, tracing instrumentation should largely be for free, | |
| so we will cover the basic non-CGEN setup here. The assumption is that your | |
| target is using the common autoconf macros and so the build system already | |
| includes the sim-trace configure flag. | |
| The full tracing API is covered in sim-trace.h, so this section is an overview. | |
| Before calling any trace function, you should make a call to the trace_prefix() | |
| function. This is usually done in the main sim_engine_run() loop before | |
| simulating the next instruction. You should make this call before every | |
| simulated insn. You can probably copy & paste this: | |
| if (TRACE_ANY_P (cpu)) | |
| trace_prefix (sd, cpu, NULL_CIA, oldpc, TRACE_LINENUM_P (cpu), NULL, 0, ""); | |
| You will then need to instrument your simulator code with calls to the | |
| trace_generic() function with the appropriate trace index. Typically, this | |
| will take a form similar to the above snippet. So to trace instructions, you | |
| would use something like: | |
| if (TRACE_INSN_P (cpu)) | |
| trace_generic (sd, cpu, TRACE_INSN_IDX, "NOP;"); | |
| The exact output format is up to you. See the trace index enum in sim-trace.h | |
| to see the different tracing info available. | |
| To utilize the tracing features at runtime, simply use the --trace-xxx flags. | |
| run --trace-insn ./some-program | |
| Profiling | |
| ========= | |
| Similar to the tracing section, this is merely an overview for non-CGEN based | |
| ports. The full API may be found in sim-profile.h. Its API is also similar | |
| to the tracing API. | |
| Note that unlike the tracing command line options, in addition to the profile | |
| flags, you have to use the --verbose option to view the summary report after | |
| execution. Tracing output is displayed on the fly, but the profile output is | |
| only summarized. | |
| To profile core accesses (such as data reads/writes and insn fetches), add | |
| calls to PROFILE_COUNT_CORE() to your read/write functions. So in your data | |
| fetch function, you'd use something like: | |
| PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_read); | |
| Then in your data write function: | |
| PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_write); | |
| And in your insn fetcher: | |
| PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_exec); | |
| To use the PC profiling code, you simply have to tell the system where to find | |
| your simulator's PC. So in your model initialization function: | |
| CPU_PC_FETCH (cpu) = function_that_fetches_the_pc; | |
| To profile branches, in every location where a branch insn is executed, call | |
| one of the related helpers: | |
| PROFILE_BRANCH_TAKEN (cpu); | |
| PROFILE_BRANCH_UNTAKEN (cpu); | |
| If you have stall information, you can utilize the other helpers too. | |
| Environment Simulation | |
| ====================== | |
| The simplest simulator doesn't include environment support -- it merely | |
| simulates the Instruction Set Architecture (ISA). Once you're ready to move | |
| on to the next level, it's time to start handling the --env option. It's | |
| enabled by default for all ports already. | |
| This will support for the user, virtual, and operating environments. See the | |
| sim-config.h header for a more detailed description of them. The former are | |
| pretty straight forward as things like exceptions (making system calls) are | |
| handled in the simulator. Which is to say, an exception does not trigger an | |
| exception handler in the simulator target -- that is what the operating env | |
| is about. See the following userspace section for more information. | |
| Userspace System Calls | |
| ====================== | |
| By default, the libgloss userspace is simulated. That means the system call | |
| numbers and calling convention matches that of libgloss. Simulating other | |
| userspaces (such as Linux) is pretty straightforward, but let's first focus | |
| on the basics. The basic API is covered in include/sim/callback.h. | |
| When an instruction is simulated that invokes the system call method (such as | |
| forcing a hardware trap or exception), your simulator code should set up the | |
| CB_SYSCALL data structure before calling the common cb_syscall() function. | |
| For example: | |
| static int | |
| syscall_read_mem (host_callback *cb, struct cb_syscall *sc, | |
| unsigned long taddr, char *buf, int bytes) | |
| { | |
| SIM_DESC sd = (SIM_DESC) sc->p1; | |
| SIM_CPU *cpu = (SIM_CPU *) sc->p2; | |
| return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes); | |
| } | |
| static int | |
| syscall_write_mem (host_callback *cb, struct cb_syscall *sc, | |
| unsigned long taddr, const char *buf, int bytes) | |
| { | |
| SIM_DESC sd = (SIM_DESC) sc->p1; | |
| SIM_CPU *cpu = (SIM_CPU *) sc->p2; | |
| return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes); | |
| } | |
| void target_sim_syscall (SIM_CPU *cpu) | |
| { | |
| SIM_DESC sd = CPU_STATE (cpu); | |
| host_callback *cb = STATE_CALLBACK (sd); | |
| CB_SYSCALL sc; | |
| CB_SYSCALL_INIT (&sc); | |
| sc.func = <fetch system call number>; | |
| sc.arg1 = <fetch first system call argument>; | |
| sc.arg2 = <fetch second system call argument>; | |
| sc.arg3 = <fetch third system call argument>; | |
| sc.arg4 = <fetch fourth system call argument>; | |
| sc.p1 = (PTR) sd; | |
| sc.p2 = (PTR) cpu; | |
| sc.read_mem = syscall_read_mem; | |
| sc.write_mem = syscall_write_mem; | |
| cb_syscall (cb, &sc); | |
| <store system call result from sc.result>; | |
| <store system call error from sc.errcode>; | |
| } | |
| Some targets store the result and error code in different places, while others | |
| only store the error code when the result is an error. | |
| Keep in mind that the CB_SYS_xxx defines are normalized values with no real | |
| meaning with respect to the target. They provide a unique map on the host so | |
| that it can parse things sanely. For libgloss, the common/target-newlib-syscall | |
| file contains the target's system call numbers to the CB_SYS_xxx values. | |
| To simulate other userspace targets, you really only need to update the maps | |
| pointers that are part of the callback interface. So create CB_TARGET_DEFS_MAP | |
| arrays for each set (system calls, errnos, open bits, etc...) and in a place | |
| you find useful, do something like: | |
| ... | |
| static CB_TARGET_DEFS_MAP cb_linux_syscall_map[] = { | |
| # define TARGET_LINUX_SYS_open 5 | |
| { CB_SYS_open, TARGET_LINUX_SYS_open }, | |
| ... | |
| { -1, -1 }, | |
| }; | |
| ... | |
| host_callback *cb = STATE_CALLBACK (sd); | |
| cb->syscall_map = cb_linux_syscall_map; | |
| cb->errno_map = cb_linux_errno_map; | |
| cb->open_map = cb_linux_open_map; | |
| cb->signal_map = cb_linux_signal_map; | |
| cb->stat_map = cb_linux_stat_map; | |
| ... | |
| Each of these cb_linux_*_map's are manually declared by the arch target. | |
| The target_sim_syscall() example above will then work unchanged (ignoring the | |
| system call convention) because all of the callback functions go through these | |
| mapping arrays. | |
| Events | |
| ====== | |
| Events are scheduled and executed on behalf of either a cpu or hardware devices. | |
| The API is pretty much the same and can be found in common/sim-events.h and | |
| common/hw-events.h. | |
| For simulator targets, you really just have to worry about the schedule and | |
| deschedule functions. | |
| Device Trees | |
| ============ | |
| The device tree model is based on the OpenBoot specification. Since this is | |
| largely inherited from the psim code, consult the existing psim documentation | |
| for some in-depth details. | |
| http://sourceware.org/psim/manual/ | |
| Hardware Devices | |
| ================ | |
| The simplest simulator doesn't include hardware device support. Once you're | |
| ready to move on to the next level, declare in your Makefile.in: | |
| SIM_EXTRA_HW_DEVICES = devone devtwo devthree | |
| The basic hardware API is documented in common/hw-device.h. | |
| Each device has to have a matching file name with a "dv-" prefix. So there has | |
| to be a dv-devone.c, dv-devtwo.c, and dv-devthree.c files. Further, each file | |
| has to have a matching hw_descriptor structure. So the dv-devone.c file has to | |
| have something like: | |
| const struct hw_descriptor dv_devone_descriptor[] = { | |
| {"devone", devone_finish,}, | |
| {NULL, NULL}, | |
| }; | |
| The "devone" string as well as the "devone_finish" function are not hard | |
| requirements, just common conventions. The structure name is a hard | |
| requirement. | |
| The devone_finish() callback function is used to instantiate this device by | |
| parsing the corresponding properties in the device tree. | |
| Hardware devices typically attach address ranges to themselves. Then when | |
| accesses to those addresses are made, the hardware will have its callback | |
| invoked. The exact callback could be a normal I/O read/write access, as | |
| well as a DMA access. This makes it easy to simulate memory mapped registers. | |
| Keep in mind that like a proper device driver, it may be instantiated many | |
| times over. So any device state it needs to be maintained should be allocated | |
| during the finish callback and attached to the hardware device via set_hw_data. | |
| Any hardware functions can access this private data via the hw_data function. | |
| Ports (Interrupts / IRQs) | |
| ========================= | |
| First, a note on terminology. A "port" is an aspect of a hardware device that | |
| accepts or generates interrupts. So devices with input ports may be the target | |
| of an interrupt (accept it), and/or they have output ports so that they may be | |
| the source of an interrupt (generate it). | |
| Each port has a symbolic name and a unique number. These are used to identify | |
| the port in different contexts. The output port name has no hard relationship | |
| to the input port name (same for the unique number). The callback that accepts | |
| the interrupt uses the name/id of its input port, while the generator function | |
| uses the name/id of its output port. | |
| The device tree is used to connect the output port of a device to the input | |
| port of another device. There are no limits on the number of inputs connected | |
| to an output, or outputs to an input, or the devices attached to the ports. | |
| In other words, the input port and output port could be the same device. | |
| The basics are: | |
| - each hardware device declares an array of ports (hw_port_descriptor). | |
| any mix of input and output ports is allowed. | |
| - when setting up the device, attach the array (set_hw_ports). | |
| - if the device accepts interrupts, it will have to attach a port callback | |
| function (set_hw_port_event) | |
| - connect ports with the device tree | |
| - handle incoming interrupts with the callback | |
| - generate outgoing interrupts with hw_port_event |