| /* Inline frame unwinder for GDB. | |
| Copyright (C) 2008-2022 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #include "defs.h" | |
| #include "breakpoint.h" | |
| #include "inline-frame.h" | |
| #include "addrmap.h" | |
| #include "block.h" | |
| #include "frame-unwind.h" | |
| #include "inferior.h" | |
| #include "gdbthread.h" | |
| #include "regcache.h" | |
| #include "symtab.h" | |
| #include "frame.h" | |
| #include <algorithm> | |
| /* We need to save a few variables for every thread stopped at the | |
| virtual call site of an inlined function. If there was always a | |
| "struct thread_info", we could hang it off that; in the mean time, | |
| keep our own list. */ | |
| struct inline_state | |
| { | |
| inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_, | |
| std::vector<symbol *> &&skipped_symbols_) | |
| : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_), | |
| skipped_symbols (std::move (skipped_symbols_)) | |
| {} | |
| /* The thread this data relates to. It should be a currently | |
| stopped thread. */ | |
| thread_info *thread; | |
| /* The number of inlined functions we are skipping. Each of these | |
| functions can be stepped in to. */ | |
| int skipped_frames; | |
| /* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used | |
| when calculating SKIPPED_FRAMES; used to check whether we have | |
| moved to a new location by user request. If so, we invalidate | |
| any skipped frames. */ | |
| CORE_ADDR saved_pc; | |
| /* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all | |
| function symbols that have been skipped, from inner most to outer | |
| most. It is used to find the call site of the current frame. */ | |
| std::vector<struct symbol *> skipped_symbols; | |
| }; | |
| static std::vector<inline_state> inline_states; | |
| /* Locate saved inlined frame state for THREAD, if it exists and is | |
| valid. */ | |
| static struct inline_state * | |
| find_inline_frame_state (thread_info *thread) | |
| { | |
| auto state_it = std::find_if (inline_states.begin (), inline_states.end (), | |
| [thread] (const inline_state &state) | |
| { | |
| return state.thread == thread; | |
| }); | |
| if (state_it == inline_states.end ()) | |
| return nullptr; | |
| inline_state &state = *state_it; | |
| struct regcache *regcache = get_thread_regcache (thread); | |
| CORE_ADDR current_pc = regcache_read_pc (regcache); | |
| if (current_pc != state.saved_pc) | |
| { | |
| /* PC has changed - this context is invalid. Use the | |
| default behavior. */ | |
| unordered_remove (inline_states, state_it); | |
| return nullptr; | |
| } | |
| return &state; | |
| } | |
| /* See inline-frame.h. */ | |
| void | |
| clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid) | |
| { | |
| gdb_assert (target != NULL); | |
| if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ()) | |
| { | |
| auto matcher = [target, &filter_ptid] (const inline_state &state) | |
| { | |
| thread_info *t = state.thread; | |
| return (t->inf->process_target () == target | |
| && t->ptid.matches (filter_ptid)); | |
| }; | |
| auto it = std::remove_if (inline_states.begin (), inline_states.end (), | |
| matcher); | |
| inline_states.erase (it, inline_states.end ()); | |
| return; | |
| } | |
| auto matcher = [target, &filter_ptid] (const inline_state &state) | |
| { | |
| thread_info *t = state.thread; | |
| return (t->inf->process_target () == target | |
| && filter_ptid == t->ptid); | |
| }; | |
| auto it = std::find_if (inline_states.begin (), inline_states.end (), | |
| matcher); | |
| if (it != inline_states.end ()) | |
| unordered_remove (inline_states, it); | |
| } | |
| /* See inline-frame.h. */ | |
| void | |
| clear_inline_frame_state (thread_info *thread) | |
| { | |
| auto it = std::find_if (inline_states.begin (), inline_states.end (), | |
| [thread] (const inline_state &state) | |
| { | |
| return thread == state.thread; | |
| }); | |
| if (it != inline_states.end ()) | |
| unordered_remove (inline_states, it); | |
| } | |
| static void | |
| inline_frame_this_id (struct frame_info *this_frame, | |
| void **this_cache, | |
| struct frame_id *this_id) | |
| { | |
| struct symbol *func; | |
| /* In order to have a stable frame ID for a given inline function, | |
| we must get the stack / special addresses from the underlying | |
| real frame's this_id method. So we must call | |
| get_prev_frame_always. Because we are inlined into some | |
| function, there must be previous frames, so this is safe - as | |
| long as we're careful not to create any cycles. See related | |
| comments in get_prev_frame_always_1. */ | |
| frame_info *prev_frame = get_prev_frame_always (this_frame); | |
| if (prev_frame == nullptr) | |
| error (_("failed to find previous frame when computing inline frame id")); | |
| *this_id = get_frame_id (prev_frame); | |
| /* We need a valid frame ID, so we need to be based on a valid | |
| frame. FSF submission NOTE: this would be a good assertion to | |
| apply to all frames, all the time. That would fix the ambiguity | |
| of null_frame_id (between "no/any frame" and "the outermost | |
| frame"). This will take work. */ | |
| gdb_assert (frame_id_p (*this_id)); | |
| /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3 | |
| which generates DW_AT_entry_pc for inlined functions when | |
| possible. If this attribute is available, we should use it | |
| in the frame ID (and eventually, to set breakpoints). */ | |
| func = get_frame_function (this_frame); | |
| gdb_assert (func != NULL); | |
| (*this_id).code_addr = func->value_block ()->entry_pc (); | |
| (*this_id).artificial_depth++; | |
| } | |
| static struct value * | |
| inline_frame_prev_register (struct frame_info *this_frame, void **this_cache, | |
| int regnum) | |
| { | |
| /* Use get_frame_register_value instead of | |
| frame_unwind_got_register, to avoid requiring this frame's ID. | |
| This frame's ID depends on the previous frame's ID (unusual), and | |
| the previous frame's ID depends on this frame's unwound | |
| registers. If unwinding registers from this frame called | |
| get_frame_id, there would be a loop. | |
| Do not copy this code into any other unwinder! Inlined functions | |
| are special; other unwinders must not have a dependency on the | |
| previous frame's ID, and therefore can and should use | |
| frame_unwind_got_register instead. */ | |
| return get_frame_register_value (this_frame, regnum); | |
| } | |
| /* Check whether we are at an inlining site that does not already | |
| have an associated frame. */ | |
| static int | |
| inline_frame_sniffer (const struct frame_unwind *self, | |
| struct frame_info *this_frame, | |
| void **this_cache) | |
| { | |
| CORE_ADDR this_pc; | |
| const struct block *frame_block, *cur_block; | |
| int depth; | |
| struct frame_info *next_frame; | |
| struct inline_state *state = find_inline_frame_state (inferior_thread ()); | |
| this_pc = get_frame_address_in_block (this_frame); | |
| frame_block = block_for_pc (this_pc); | |
| if (frame_block == NULL) | |
| return 0; | |
| /* Calculate DEPTH, the number of inlined functions at this | |
| location. */ | |
| depth = 0; | |
| cur_block = frame_block; | |
| while (cur_block->superblock ()) | |
| { | |
| if (block_inlined_p (cur_block)) | |
| depth++; | |
| else if (cur_block->function () != NULL) | |
| break; | |
| cur_block = cur_block->superblock (); | |
| } | |
| /* Check how many inlined functions already have frames. */ | |
| for (next_frame = get_next_frame (this_frame); | |
| next_frame && get_frame_type (next_frame) == INLINE_FRAME; | |
| next_frame = get_next_frame (next_frame)) | |
| { | |
| gdb_assert (depth > 0); | |
| depth--; | |
| } | |
| /* If this is the topmost frame, or all frames above us are inlined, | |
| then check whether we were requested to skip some frames (so they | |
| can be stepped into later). */ | |
| if (state != NULL && state->skipped_frames > 0 && next_frame == NULL) | |
| { | |
| gdb_assert (depth >= state->skipped_frames); | |
| depth -= state->skipped_frames; | |
| } | |
| /* If all the inlined functions here already have frames, then pass | |
| to the normal unwinder for this PC. */ | |
| if (depth == 0) | |
| return 0; | |
| /* If the next frame is an inlined function, but not the outermost, then | |
| we are the next outer. If it is not an inlined function, then we | |
| are the innermost inlined function of a different real frame. */ | |
| return 1; | |
| } | |
| const struct frame_unwind inline_frame_unwind = { | |
| "inline", | |
| INLINE_FRAME, | |
| default_frame_unwind_stop_reason, | |
| inline_frame_this_id, | |
| inline_frame_prev_register, | |
| NULL, | |
| inline_frame_sniffer | |
| }; | |
| /* Return non-zero if BLOCK, an inlined function block containing PC, | |
| has a group of contiguous instructions starting at PC (but not | |
| before it). */ | |
| static int | |
| block_starting_point_at (CORE_ADDR pc, const struct block *block) | |
| { | |
| const struct blockvector *bv; | |
| const struct block *new_block; | |
| bv = blockvector_for_pc (pc, NULL); | |
| if (bv->map () == nullptr) | |
| return 0; | |
| new_block = (const struct block *) bv->map ()->find (pc - 1); | |
| if (new_block == NULL) | |
| return 1; | |
| if (new_block == block || contained_in (new_block, block)) | |
| return 0; | |
| /* The immediately preceding address belongs to a different block, | |
| which is not a child of this one. Treat this as an entrance into | |
| BLOCK. */ | |
| return 1; | |
| } | |
| /* Loop over the stop chain and determine if execution stopped in an | |
| inlined frame because of a breakpoint with a user-specified location | |
| set at FRAME_BLOCK. */ | |
| static bool | |
| stopped_by_user_bp_inline_frame (const block *frame_block, bpstat *stop_chain) | |
| { | |
| for (bpstat *s = stop_chain; s != nullptr; s = s->next) | |
| { | |
| struct breakpoint *bpt = s->breakpoint_at; | |
| if (bpt != NULL | |
| && (user_breakpoint_p (bpt) || bpt->type == bp_until)) | |
| { | |
| bp_location *loc = s->bp_location_at.get (); | |
| enum bp_loc_type t = loc->loc_type; | |
| if (t == bp_loc_software_breakpoint | |
| || t == bp_loc_hardware_breakpoint) | |
| { | |
| /* If the location has a function symbol, check whether | |
| the frame was for that inlined function. If it has | |
| no function symbol, then assume it is. I.e., default | |
| to presenting the stop at the innermost inline | |
| function. */ | |
| if (loc->symbol == nullptr | |
| || frame_block == loc->symbol->value_block ()) | |
| return true; | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| /* See inline-frame.h. */ | |
| void | |
| skip_inline_frames (thread_info *thread, bpstat *stop_chain) | |
| { | |
| const struct block *frame_block, *cur_block; | |
| std::vector<struct symbol *> skipped_syms; | |
| int skip_count = 0; | |
| /* This function is called right after reinitializing the frame | |
| cache. We try not to do more unwinding than absolutely | |
| necessary, for performance. */ | |
| CORE_ADDR this_pc = get_frame_pc (get_current_frame ()); | |
| frame_block = block_for_pc (this_pc); | |
| if (frame_block != NULL) | |
| { | |
| cur_block = frame_block; | |
| while (cur_block->superblock ()) | |
| { | |
| if (block_inlined_p (cur_block)) | |
| { | |
| /* See comments in inline_frame_this_id about this use | |
| of BLOCK_ENTRY_PC. */ | |
| if (cur_block->entry_pc () == this_pc | |
| || block_starting_point_at (this_pc, cur_block)) | |
| { | |
| /* Do not skip the inlined frame if execution | |
| stopped in an inlined frame because of a user | |
| breakpoint for this inline function. */ | |
| if (stopped_by_user_bp_inline_frame (cur_block, stop_chain)) | |
| break; | |
| skip_count++; | |
| skipped_syms.push_back (cur_block->function ()); | |
| } | |
| else | |
| break; | |
| } | |
| else if (cur_block->function () != NULL) | |
| break; | |
| cur_block = cur_block->superblock (); | |
| } | |
| } | |
| gdb_assert (find_inline_frame_state (thread) == NULL); | |
| inline_states.emplace_back (thread, skip_count, this_pc, | |
| std::move (skipped_syms)); | |
| if (skip_count != 0) | |
| reinit_frame_cache (); | |
| } | |
| /* Step into an inlined function by unhiding it. */ | |
| void | |
| step_into_inline_frame (thread_info *thread) | |
| { | |
| inline_state *state = find_inline_frame_state (thread); | |
| gdb_assert (state != NULL && state->skipped_frames > 0); | |
| state->skipped_frames--; | |
| reinit_frame_cache (); | |
| } | |
| /* Return the number of hidden functions inlined into the current | |
| frame. */ | |
| int | |
| inline_skipped_frames (thread_info *thread) | |
| { | |
| inline_state *state = find_inline_frame_state (thread); | |
| if (state == NULL) | |
| return 0; | |
| else | |
| return state->skipped_frames; | |
| } | |
| /* If one or more inlined functions are hidden, return the symbol for | |
| the function inlined into the current frame. */ | |
| struct symbol * | |
| inline_skipped_symbol (thread_info *thread) | |
| { | |
| inline_state *state = find_inline_frame_state (thread); | |
| gdb_assert (state != NULL); | |
| /* This should only be called when we are skipping at least one frame, | |
| hence SKIPPED_FRAMES will be greater than zero when we get here. | |
| We initialise SKIPPED_FRAMES at the same time as we build | |
| SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never | |
| indexes outside of the SKIPPED_SYMBOLS vector. */ | |
| gdb_assert (state->skipped_frames > 0); | |
| gdb_assert (state->skipped_frames <= state->skipped_symbols.size ()); | |
| return state->skipped_symbols[state->skipped_frames - 1]; | |
| } | |
| /* Return the number of functions inlined into THIS_FRAME. Some of | |
| the callees may not have associated frames (see | |
| skip_inline_frames). */ | |
| int | |
| frame_inlined_callees (struct frame_info *this_frame) | |
| { | |
| struct frame_info *next_frame; | |
| int inline_count = 0; | |
| /* First count how many inlined functions at this PC have frames | |
| above FRAME (are inlined into FRAME). */ | |
| for (next_frame = get_next_frame (this_frame); | |
| next_frame && get_frame_type (next_frame) == INLINE_FRAME; | |
| next_frame = get_next_frame (next_frame)) | |
| inline_count++; | |
| /* Simulate some most-inner inlined frames which were suppressed, so | |
| they can be stepped into later. If we are unwinding already | |
| outer frames from some non-inlined frame this does not apply. */ | |
| if (next_frame == NULL) | |
| inline_count += inline_skipped_frames (inferior_thread ()); | |
| return inline_count; | |
| } |