|  | @section Symbols | 
|  | BFD tries to maintain as much symbol information as it can when | 
|  | it moves information from file to file. BFD passes information | 
|  | to applications though the @code{asymbol} structure. When the | 
|  | application requests the symbol table, BFD reads the table in | 
|  | the native form and translates parts of it into the internal | 
|  | format. To maintain more than the information passed to | 
|  | applications, some targets keep some information ``behind the | 
|  | scenes'' in a structure only the particular back end knows | 
|  | about. For example, the coff back end keeps the original | 
|  | symbol table structure as well as the canonical structure when | 
|  | a BFD is read in. On output, the coff back end can reconstruct | 
|  | the output symbol table so that no information is lost, even | 
|  | information unique to coff which BFD doesn't know or | 
|  | understand. If a coff symbol table were read, but were written | 
|  | through an a.out back end, all the coff specific information | 
|  | would be lost. The symbol table of a BFD | 
|  | is not necessarily read in until a canonicalize request is | 
|  | made. Then the BFD back end fills in a table provided by the | 
|  | application with pointers to the canonical information.  To | 
|  | output symbols, the application provides BFD with a table of | 
|  | pointers to pointers to @code{asymbol}s. This allows applications | 
|  | like the linker to output a symbol as it was read, since the ``behind | 
|  | the scenes'' information will be still available. | 
|  | @menu | 
|  | * Reading Symbols:: | 
|  | * Writing Symbols:: | 
|  | * Mini Symbols:: | 
|  | * typedef asymbol:: | 
|  | * symbol handling functions:: | 
|  | @end menu | 
|  |  | 
|  | @node Reading Symbols, Writing Symbols, Symbols, Symbols | 
|  | @subsection Reading symbols | 
|  | There are two stages to reading a symbol table from a BFD: | 
|  | allocating storage, and the actual reading process. This is an | 
|  | excerpt from an application which reads the symbol table: | 
|  |  | 
|  | @example | 
|  | long storage_needed; | 
|  | asymbol **symbol_table; | 
|  | long number_of_symbols; | 
|  | long i; | 
|  |  | 
|  | storage_needed = bfd_get_symtab_upper_bound (abfd); | 
|  |  | 
|  | if (storage_needed < 0) | 
|  | FAIL | 
|  |  | 
|  | if (storage_needed == 0) | 
|  | return; | 
|  |  | 
|  | symbol_table = xmalloc (storage_needed); | 
|  | ... | 
|  | number_of_symbols = | 
|  | bfd_canonicalize_symtab (abfd, symbol_table); | 
|  |  | 
|  | if (number_of_symbols < 0) | 
|  | FAIL | 
|  |  | 
|  | for (i = 0; i < number_of_symbols; i++) | 
|  | process_symbol (symbol_table[i]); | 
|  | @end example | 
|  |  | 
|  | All storage for the symbols themselves is in an objalloc | 
|  | connected to the BFD; it is freed when the BFD is closed. | 
|  |  | 
|  | @node Writing Symbols, Mini Symbols, Reading Symbols, Symbols | 
|  | @subsection Writing symbols | 
|  | Writing of a symbol table is automatic when a BFD open for | 
|  | writing is closed. The application attaches a vector of | 
|  | pointers to pointers to symbols to the BFD being written, and | 
|  | fills in the symbol count. The close and cleanup code reads | 
|  | through the table provided and performs all the necessary | 
|  | operations. The BFD output code must always be provided with an | 
|  | ``owned'' symbol: one which has come from another BFD, or one | 
|  | which has been created using @code{bfd_make_empty_symbol}.  Here is an | 
|  | example showing the creation of a symbol table with only one element: | 
|  |  | 
|  | @example | 
|  | #include "sysdep.h" | 
|  | #include "bfd.h" | 
|  | int main (void) | 
|  | @{ | 
|  | bfd *abfd; | 
|  | asymbol *ptrs[2]; | 
|  | asymbol *new; | 
|  |  | 
|  | abfd = bfd_openw ("foo","a.out-sunos-big"); | 
|  | bfd_set_format (abfd, bfd_object); | 
|  | new = bfd_make_empty_symbol (abfd); | 
|  | new->name = "dummy_symbol"; | 
|  | new->section = bfd_make_section_old_way (abfd, ".text"); | 
|  | new->flags = BSF_GLOBAL; | 
|  | new->value = 0x12345; | 
|  |  | 
|  | ptrs[0] = new; | 
|  | ptrs[1] = 0; | 
|  |  | 
|  | bfd_set_symtab (abfd, ptrs, 1); | 
|  | bfd_close (abfd); | 
|  | return 0; | 
|  | @} | 
|  |  | 
|  | ./makesym | 
|  | nm foo | 
|  | 00012345 A dummy_symbol | 
|  | @end example | 
|  |  | 
|  | Many formats cannot represent arbitrary symbol information; for | 
|  | instance, the @code{a.out} object format does not allow an | 
|  | arbitrary number of sections. A symbol pointing to a section | 
|  | which is not one  of @code{.text}, @code{.data} or @code{.bss} cannot | 
|  | be described. | 
|  |  | 
|  | @node Mini Symbols, typedef asymbol, Writing Symbols, Symbols | 
|  | @subsection Mini Symbols | 
|  | Mini symbols provide read-only access to the symbol table. | 
|  | They use less memory space, but require more time to access. | 
|  | They can be useful for tools like nm or objdump, which may | 
|  | have to handle symbol tables of extremely large executables. | 
|  |  | 
|  | The @code{bfd_read_minisymbols} function will read the symbols | 
|  | into memory in an internal form.  It will return a @code{void *} | 
|  | pointer to a block of memory, a symbol count, and the size of | 
|  | each symbol.  The pointer is allocated using @code{malloc}, and | 
|  | should be freed by the caller when it is no longer needed. | 
|  |  | 
|  | The function @code{bfd_minisymbol_to_symbol} will take a pointer | 
|  | to a minisymbol, and a pointer to a structure returned by | 
|  | @code{bfd_make_empty_symbol}, and return a @code{asymbol} structure. | 
|  | The return value may or may not be the same as the value from | 
|  | @code{bfd_make_empty_symbol} which was passed in. | 
|  |  | 
|  |  | 
|  | @node typedef asymbol, symbol handling functions, Mini Symbols, Symbols | 
|  | @subsection typedef asymbol | 
|  | An @code{asymbol} has the form: | 
|  |  | 
|  |  | 
|  | @example | 
|  |  | 
|  | typedef struct bfd_symbol | 
|  | @{ | 
|  | /* A pointer to the BFD which owns the symbol. This information | 
|  | is necessary so that a back end can work out what additional | 
|  | information (invisible to the application writer) is carried | 
|  | with the symbol. | 
|  |  | 
|  | This field is *almost* redundant, since you can use section->owner | 
|  | instead, except that some symbols point to the global sections | 
|  | bfd_@{abs,com,und@}_section.  This could be fixed by making | 
|  | these globals be per-bfd (or per-target-flavor).  FIXME.  */ | 
|  | struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field.  */ | 
|  |  | 
|  | /* The text of the symbol. The name is left alone, and not copied; the | 
|  | application may not alter it.  */ | 
|  | const char *name; | 
|  |  | 
|  | /* The value of the symbol.  This really should be a union of a | 
|  | numeric value with a pointer, since some flags indicate that | 
|  | a pointer to another symbol is stored here.  */ | 
|  | symvalue value; | 
|  |  | 
|  | /* Attributes of a symbol.  */ | 
|  | #define BSF_NO_FLAGS           0x00 | 
|  |  | 
|  | /* The symbol has local scope; @code{static} in @code{C}. The value | 
|  | is the offset into the section of the data.  */ | 
|  | #define BSF_LOCAL              (1 << 0) | 
|  |  | 
|  | /* The symbol has global scope; initialized data in @code{C}. The | 
|  | value is the offset into the section of the data.  */ | 
|  | #define BSF_GLOBAL             (1 << 1) | 
|  |  | 
|  | /* The symbol has global scope and is exported. The value is | 
|  | the offset into the section of the data.  */ | 
|  | #define BSF_EXPORT     BSF_GLOBAL /* No real difference.  */ | 
|  |  | 
|  | /* A normal C symbol would be one of: | 
|  | @code{BSF_LOCAL}, @code{BSF_COMMON},  @code{BSF_UNDEFINED} or | 
|  | @code{BSF_GLOBAL}.  */ | 
|  |  | 
|  | /* The symbol is a debugging record. The value has an arbitrary | 
|  | meaning, unless BSF_DEBUGGING_RELOC is also set.  */ | 
|  | #define BSF_DEBUGGING          (1 << 2) | 
|  |  | 
|  | /* The symbol denotes a function entry point.  Used in ELF, | 
|  | perhaps others someday.  */ | 
|  | #define BSF_FUNCTION           (1 << 3) | 
|  |  | 
|  | /* Used by the linker.  */ | 
|  | #define BSF_KEEP               (1 << 5) | 
|  | #define BSF_KEEP_G             (1 << 6) | 
|  |  | 
|  | /* A weak global symbol, overridable without warnings by | 
|  | a regular global symbol of the same name.  */ | 
|  | #define BSF_WEAK               (1 << 7) | 
|  |  | 
|  | /* This symbol was created to point to a section, e.g. ELF's | 
|  | STT_SECTION symbols.  */ | 
|  | #define BSF_SECTION_SYM        (1 << 8) | 
|  |  | 
|  | /* The symbol used to be a common symbol, but now it is | 
|  | allocated.  */ | 
|  | #define BSF_OLD_COMMON         (1 << 9) | 
|  |  | 
|  | /* In some files the type of a symbol sometimes alters its | 
|  | location in an output file - ie in coff a @code{ISFCN} symbol | 
|  | which is also @code{C_EXT} symbol appears where it was | 
|  | declared and not at the end of a section.  This bit is set | 
|  | by the target BFD part to convey this information.  */ | 
|  | #define BSF_NOT_AT_END         (1 << 10) | 
|  |  | 
|  | /* Signal that the symbol is the label of constructor section.  */ | 
|  | #define BSF_CONSTRUCTOR        (1 << 11) | 
|  |  | 
|  | /* Signal that the symbol is a warning symbol.  The name is a | 
|  | warning.  The name of the next symbol is the one to warn about; | 
|  | if a reference is made to a symbol with the same name as the next | 
|  | symbol, a warning is issued by the linker.  */ | 
|  | #define BSF_WARNING            (1 << 12) | 
|  |  | 
|  | /* Signal that the symbol is indirect.  This symbol is an indirect | 
|  | pointer to the symbol with the same name as the next symbol.  */ | 
|  | #define BSF_INDIRECT           (1 << 13) | 
|  |  | 
|  | /* BSF_FILE marks symbols that contain a file name.  This is used | 
|  | for ELF STT_FILE symbols.  */ | 
|  | #define BSF_FILE               (1 << 14) | 
|  |  | 
|  | /* Symbol is from dynamic linking information.  */ | 
|  | #define BSF_DYNAMIC            (1 << 15) | 
|  |  | 
|  | /* The symbol denotes a data object.  Used in ELF, and perhaps | 
|  | others someday.  */ | 
|  | #define BSF_OBJECT             (1 << 16) | 
|  |  | 
|  | /* This symbol is a debugging symbol.  The value is the offset | 
|  | into the section of the data.  BSF_DEBUGGING should be set | 
|  | as well.  */ | 
|  | #define BSF_DEBUGGING_RELOC    (1 << 17) | 
|  |  | 
|  | /* This symbol is thread local.  Used in ELF.  */ | 
|  | #define BSF_THREAD_LOCAL       (1 << 18) | 
|  |  | 
|  | /* This symbol represents a complex relocation expression, | 
|  | with the expression tree serialized in the symbol name.  */ | 
|  | #define BSF_RELC               (1 << 19) | 
|  |  | 
|  | /* This symbol represents a signed complex relocation expression, | 
|  | with the expression tree serialized in the symbol name.  */ | 
|  | #define BSF_SRELC              (1 << 20) | 
|  |  | 
|  | /* This symbol was created by bfd_get_synthetic_symtab.  */ | 
|  | #define BSF_SYNTHETIC          (1 << 21) | 
|  |  | 
|  | /* This symbol is an indirect code object.  Unrelated to BSF_INDIRECT. | 
|  | The dynamic linker will compute the value of this symbol by | 
|  | calling the function that it points to.  BSF_FUNCTION must | 
|  | also be also set.  */ | 
|  | #define BSF_GNU_INDIRECT_FUNCTION (1 << 22) | 
|  | /* This symbol is a globally unique data object.  The dynamic linker | 
|  | will make sure that in the entire process there is just one symbol | 
|  | with this name and type in use.  BSF_OBJECT must also be set.  */ | 
|  | #define BSF_GNU_UNIQUE         (1 << 23) | 
|  |  | 
|  | flagword flags; | 
|  |  | 
|  | /* A pointer to the section to which this symbol is | 
|  | relative.  This will always be non NULL, there are special | 
|  | sections for undefined and absolute symbols.  */ | 
|  | struct bfd_section *section; | 
|  |  | 
|  | /* Back end special data.  */ | 
|  | union | 
|  | @{ | 
|  | void *p; | 
|  | bfd_vma i; | 
|  | @} | 
|  | udata; | 
|  | @} | 
|  | asymbol; | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @node symbol handling functions,  , typedef asymbol, Symbols | 
|  | @subsection Symbol handling functions | 
|  |  | 
|  |  | 
|  | @findex bfd_get_symtab_upper_bound | 
|  | @subsubsection @code{bfd_get_symtab_upper_bound} | 
|  | @strong{Description}@* | 
|  | Return the number of bytes required to store a vector of pointers | 
|  | to @code{asymbols} for all the symbols in the BFD @var{abfd}, | 
|  | including a terminal NULL pointer. If there are no symbols in | 
|  | the BFD, then return 0.  If an error occurs, return -1. | 
|  | @example | 
|  | #define bfd_get_symtab_upper_bound(abfd) \ | 
|  | BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex bfd_is_local_label | 
|  | @subsubsection @code{bfd_is_local_label} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is | 
|  | a compiler generated local label, else return FALSE. | 
|  |  | 
|  | @findex bfd_is_local_label_name | 
|  | @subsubsection @code{bfd_is_local_label_name} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Return TRUE if a symbol with the name @var{name} in the BFD | 
|  | @var{abfd} is a compiler generated local label, else return | 
|  | FALSE.  This just checks whether the name has the form of a | 
|  | local label. | 
|  | @example | 
|  | #define bfd_is_local_label_name(abfd, name) \ | 
|  | BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex bfd_is_target_special_symbol | 
|  | @subsubsection @code{bfd_is_target_special_symbol} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something | 
|  | special to the particular target represented by the BFD.  Such symbols | 
|  | should normally not be mentioned to the user. | 
|  | @example | 
|  | #define bfd_is_target_special_symbol(abfd, sym) \ | 
|  | BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex bfd_canonicalize_symtab | 
|  | @subsubsection @code{bfd_canonicalize_symtab} | 
|  | @strong{Description}@* | 
|  | Read the symbols from the BFD @var{abfd}, and fills in | 
|  | the vector @var{location} with pointers to the symbols and | 
|  | a trailing NULL. | 
|  | Return the actual number of symbol pointers, not | 
|  | including the NULL. | 
|  | @example | 
|  | #define bfd_canonicalize_symtab(abfd, location) \ | 
|  | BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex bfd_set_symtab | 
|  | @subsubsection @code{bfd_set_symtab} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_set_symtab | 
|  | (bfd *abfd, asymbol **location, unsigned int count); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Arrange that when the output BFD @var{abfd} is closed, | 
|  | the table @var{location} of @var{count} pointers to symbols | 
|  | will be written. | 
|  |  | 
|  | @findex bfd_print_symbol_vandf | 
|  | @subsubsection @code{bfd_print_symbol_vandf} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Print the value and flags of the @var{symbol} supplied to the | 
|  | stream @var{file}. | 
|  |  | 
|  | @findex bfd_make_empty_symbol | 
|  | @subsubsection @code{bfd_make_empty_symbol} | 
|  | @strong{Description}@* | 
|  | Create a new @code{asymbol} structure for the BFD @var{abfd} | 
|  | and return a pointer to it. | 
|  |  | 
|  | This routine is necessary because each back end has private | 
|  | information surrounding the @code{asymbol}. Building your own | 
|  | @code{asymbol} and pointing to it will not create the private | 
|  | information, and will cause problems later on. | 
|  | @example | 
|  | #define bfd_make_empty_symbol(abfd) \ | 
|  | BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex _bfd_generic_make_empty_symbol | 
|  | @subsubsection @code{_bfd_generic_make_empty_symbol} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | asymbol *_bfd_generic_make_empty_symbol (bfd *); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Create a new @code{asymbol} structure for the BFD @var{abfd} | 
|  | and return a pointer to it.  Used by core file routines, | 
|  | binary back-end and anywhere else where no private info | 
|  | is needed. | 
|  |  | 
|  | @findex bfd_make_debug_symbol | 
|  | @subsubsection @code{bfd_make_debug_symbol} | 
|  | @strong{Description}@* | 
|  | Create a new @code{asymbol} structure for the BFD @var{abfd}, | 
|  | to be used as a debugging symbol.  Further details of its use have | 
|  | yet to be worked out. | 
|  | @example | 
|  | #define bfd_make_debug_symbol(abfd,ptr,size) \ | 
|  | BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) | 
|  |  | 
|  | @end example | 
|  |  | 
|  | @findex bfd_decode_symclass | 
|  | @subsubsection @code{bfd_decode_symclass} | 
|  | @strong{Description}@* | 
|  | Return a character corresponding to the symbol | 
|  | class of @var{symbol}, or '?' for an unknown class. | 
|  |  | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | int bfd_decode_symclass (asymbol *symbol); | 
|  | @end example | 
|  | @findex bfd_is_undefined_symclass | 
|  | @subsubsection @code{bfd_is_undefined_symclass} | 
|  | @strong{Description}@* | 
|  | Returns non-zero if the class symbol returned by | 
|  | bfd_decode_symclass represents an undefined symbol. | 
|  | Returns zero otherwise. | 
|  |  | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_is_undefined_symclass (int symclass); | 
|  | @end example | 
|  | @findex bfd_symbol_info | 
|  | @subsubsection @code{bfd_symbol_info} | 
|  | @strong{Description}@* | 
|  | Fill in the basic info about symbol that nm needs. | 
|  | Additional info may be added by the back-ends after | 
|  | calling this function. | 
|  |  | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | void bfd_symbol_info (asymbol *symbol, symbol_info *ret); | 
|  | @end example | 
|  | @findex bfd_copy_private_symbol_data | 
|  | @subsubsection @code{bfd_copy_private_symbol_data} | 
|  | @strong{Synopsis} | 
|  | @example | 
|  | bfd_boolean bfd_copy_private_symbol_data | 
|  | (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); | 
|  | @end example | 
|  | @strong{Description}@* | 
|  | Copy private symbol information from @var{isym} in the BFD | 
|  | @var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}. | 
|  | Return @code{TRUE} on success, @code{FALSE} on error.  Possible error | 
|  | returns are: | 
|  |  | 
|  | @itemize @bullet | 
|  |  | 
|  | @item | 
|  | @code{bfd_error_no_memory} - | 
|  | Not enough memory exists to create private data for @var{osec}. | 
|  | @end itemize | 
|  | @example | 
|  | #define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ | 
|  | BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ | 
|  | (ibfd, isymbol, obfd, osymbol)) | 
|  |  | 
|  | @end example | 
|  |  |