| /* This testcase is part of GDB, the GNU debugger. | |
| Copyright 2008-2020 Free Software Foundation, Inc. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #include <stdio.h> | |
| #include <unistd.h> | |
| /* | |
| * Since using watchpoints can be very slow, we have to take some pains to | |
| * ensure that we don't run too long with them enabled or we run the risk | |
| * of having the test timeout. To help avoid this, we insert some marker | |
| * functions in the execution stream so we can set breakpoints at known | |
| * locations, without worrying about invalidating line numbers by changing | |
| * this file. We use null bodied functions are markers since gdb does | |
| * not support breakpoints at labeled text points at this time. | |
| * | |
| * One place we need is a marker for when we start executing our tests | |
| * instructions rather than any process startup code, so we insert one | |
| * right after entering main(). Another is right before we finish, before | |
| * we start executing any process termination code. | |
| * | |
| * Another problem we have to guard against, at least for the test | |
| * suite, is that we need to ensure that the line that causes the | |
| * watchpoint to be hit is still the current line when gdb notices | |
| * the hit. Depending upon the specific code generated by the compiler, | |
| * the instruction after the one that triggers the hit may be part of | |
| * the same line or part of the next line. Thus we ensure that there | |
| * are always some instructions to execute on the same line after the | |
| * code that should trigger the hit. | |
| */ | |
| int count = -1; | |
| int ival1 = -1; | |
| int ival2 = -1; | |
| int ival3 = -1; | |
| int ival4 = -1; | |
| int ival5 = -1; | |
| char buf[10]; | |
| struct foo | |
| { | |
| int val; | |
| }; | |
| struct foo struct1, struct2, *ptr1, *ptr2; | |
| int doread = 0; | |
| char *global_ptr; | |
| void marker1 () | |
| { | |
| } | |
| void marker2 () | |
| { | |
| } | |
| void marker4 () | |
| { | |
| } | |
| void marker5 () | |
| { | |
| } | |
| void marker6 () | |
| { | |
| } | |
| void recurser (int x) | |
| { | |
| int local_x; | |
| if (x > 0) | |
| recurser (x-1); | |
| local_x = x; | |
| } | |
| void | |
| func2 () | |
| { | |
| int local_a; | |
| static int static_b; | |
| ival5++; | |
| local_a = ival5; | |
| static_b = local_a; | |
| } | |
| void | |
| func3 () | |
| { | |
| int x; | |
| int y; | |
| x = 0; | |
| x = 1; /* second x assignment */ | |
| y = 1; | |
| y = 2; | |
| } | |
| int | |
| func1 () | |
| { | |
| /* The point of this is that we will set a breakpoint at this call. | |
| Then, if DECR_PC_AFTER_BREAK equals the size of a function call | |
| instruction (true on a sun3 if this is gcc-compiled--FIXME we | |
| should use asm() to make it work for any compiler, present or | |
| future), then we will end up branching to the location just after | |
| the breakpoint. And we better not confuse that with hitting the | |
| breakpoint. */ | |
| func2 (); | |
| return 73; | |
| } | |
| void | |
| func4 () | |
| { | |
| buf[0] = 3; | |
| global_ptr = buf; | |
| buf[0] = 7; | |
| } | |
| int main () | |
| { | |
| struct1.val = 1; | |
| struct2.val = 2; | |
| ptr1 = &struct1; | |
| ptr2 = &struct2; | |
| marker1 (); | |
| func1 (); | |
| for (count = 0; count < 4; count++) { | |
| ival1 = count; | |
| ival3 = count; ival4 = count; | |
| } | |
| ival1 = count; /* Outside loop */ | |
| ival2 = count; | |
| ival3 = count; ival4 = count; | |
| marker2 (); | |
| if (doread) | |
| { | |
| static char msg[] = "type stuff for buf now:"; | |
| write (1, msg, sizeof (msg) - 1); | |
| read (0, &buf[0], 5); | |
| } | |
| marker4 (); | |
| /* We have a watchpoint on ptr1->val. It should be triggered if | |
| ptr1's value changes. */ | |
| ptr1 = ptr2; | |
| /* This should not trigger the watchpoint. If it does, then we | |
| used the wrong value chain to re-insert the watchpoints or we | |
| are not evaluating the watchpoint expression correctly. */ | |
| struct1.val = 5; | |
| marker5 (); | |
| /* We have a watchpoint on ptr1->val. It should be triggered if | |
| ptr1's value changes. */ | |
| ptr1 = ptr2; | |
| /* This should not trigger the watchpoint. If it does, then we | |
| used the wrong value chain to re-insert the watchpoints or we | |
| are not evaluating the watchpoint expression correctly. */ | |
| struct1.val = 5; | |
| marker5 (); | |
| /* We're going to watch locals of func2, to see that out-of-scope | |
| watchpoints are detected and properly deleted. | |
| */ | |
| marker6 (); | |
| /* This invocation is used for watches of a single | |
| local variable. */ | |
| func2 (); | |
| /* This invocation is used for watches of an expression | |
| involving a local variable. */ | |
| func2 (); | |
| /* This invocation is used for watches of a static | |
| (non-stack-based) local variable. */ | |
| func2 (); | |
| /* This invocation is used for watches of a local variable | |
| when recursion happens. | |
| */ | |
| marker6 (); | |
| recurser (2); | |
| marker6 (); | |
| func3 (); | |
| func4 (); | |
| return 0; | |
| } /* end of main */ | |