| /* hard-locale.c -- Determine whether a locale is hard. |
| |
| Copyright (C) 1997-1999, 2002-2004, 2006-2007, 2009-2016 Free Software |
| Foundation, Inc. |
| |
| This program is free software: you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include <config.h> |
| |
| #include "hard-locale.h" |
| |
| #include <locale.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #ifdef __GLIBC__ |
| # define GLIBC_VERSION __GLIBC__ |
| #elif defined __UCLIBC__ |
| # define GLIBC_VERSION 2 |
| #else |
| # define GLIBC_VERSION 0 |
| #endif |
| |
| /* Return true if the current CATEGORY locale is hard, i.e. if you |
| can't get away with assuming traditional C or POSIX behavior. */ |
| bool |
| hard_locale (int category) |
| { |
| bool hard = true; |
| char const *p = setlocale (category, NULL); |
| |
| if (p) |
| { |
| if (2 <= GLIBC_VERSION) |
| { |
| if (strcmp (p, "C") == 0 || strcmp (p, "POSIX") == 0) |
| hard = false; |
| } |
| else |
| { |
| char *locale = strdup (p); |
| if (locale) |
| { |
| /* Temporarily set the locale to the "C" and "POSIX" locales |
| to find their names, so that we can determine whether one |
| or the other is the caller's locale. */ |
| if (((p = setlocale (category, "C")) |
| && strcmp (p, locale) == 0) |
| || ((p = setlocale (category, "POSIX")) |
| && strcmp (p, locale) == 0)) |
| hard = false; |
| |
| /* Restore the caller's locale. */ |
| setlocale (category, locale); |
| free (locale); |
| } |
| } |
| } |
| |
| return hard; |
| } |