Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 1983 Regents of the University of California. |
| 3 | * All rights reserved. |
| 4 | * |
Ian Lance Taylor | e2eaf47 | 2000-02-22 15:59:20 +0000 | [diff] [blame] | 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * 3. [rescinded 22 July 1999] |
| 14 | * 4. Neither the name of the University nor the names of its contributors |
| 15 | * may be used to endorse or promote products derived from this software |
| 16 | * without specific prior written permission. |
| 17 | * |
| 18 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
| 19 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 20 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 21 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
| 22 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 23 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| 24 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 25 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 26 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 27 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 28 | * SUCH DAMAGE. |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 29 | */ |
| 30 | |
| 31 | /* |
| 32 | * This is derived from the Berkeley source: |
| 33 | * @(#)random.c 5.5 (Berkeley) 7/6/88 |
| 34 | * It was reworked for the GNU C Library by Roland McGrath. |
| 35 | */ |
| 36 | |
DJ Delorie | ba19b94 | 2001-10-16 02:55:31 +0000 | [diff] [blame] | 37 | /* |
| 38 | |
DJ Delorie | 5d85240 | 2001-10-17 22:35:28 +0000 | [diff] [blame] | 39 | @deftypefn Supplement {long int} random (void) |
DJ Delorie | ba19b94 | 2001-10-16 02:55:31 +0000 | [diff] [blame] | 40 | @deftypefnx Supplement void srandom (unsigned int @var{seed}) |
| 41 | @deftypefnx Supplement void* initstate (unsigned int @var{seed}, void *@var{arg_state}, unsigned long @var{n}) |
| 42 | @deftypefnx Supplement void* setstate (void *@var{arg_state}) |
| 43 | |
| 44 | Random number functions. @code{random} returns a random number in the |
DJ Delorie | 5d85240 | 2001-10-17 22:35:28 +0000 | [diff] [blame] | 45 | range 0 to @code{LONG_MAX}. @code{srandom} initializes the random |
DJ Delorie | ba19b94 | 2001-10-16 02:55:31 +0000 | [diff] [blame] | 46 | number generator to some starting point determined by @var{seed} |
| 47 | (else, the values returned by @code{random} are always the same for each |
DJ Delorie | 5d85240 | 2001-10-17 22:35:28 +0000 | [diff] [blame] | 48 | run of the program). @code{initstate} and @code{setstate} allow fine-grained |
DJ Delorie | ba19b94 | 2001-10-16 02:55:31 +0000 | [diff] [blame] | 49 | control over the state of the random number generator. |
| 50 | |
| 51 | @end deftypefn |
| 52 | |
| 53 | */ |
| 54 | |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 55 | #include <errno.h> |
| 56 | |
| 57 | #if 0 |
| 58 | |
| 59 | #include <ansidecl.h> |
| 60 | #include <limits.h> |
| 61 | #include <stddef.h> |
| 62 | #include <stdlib.h> |
| 63 | |
| 64 | #else |
| 65 | |
| 66 | #define ULONG_MAX ((unsigned long)(~0L)) /* 0xFFFFFFFF for 32-bits */ |
| 67 | #define LONG_MAX ((long)(ULONG_MAX >> 1)) /* 0x7FFFFFFF for 32-bits*/ |
| 68 | |
| 69 | #ifdef __STDC__ |
| 70 | # define PTR void * |
| 71 | # ifndef NULL |
| 72 | # define NULL (void *) 0 |
| 73 | # endif |
| 74 | #else |
| 75 | # define PTR char * |
| 76 | # ifndef NULL |
| 77 | # define NULL (void *) 0 |
| 78 | # endif |
| 79 | #endif |
| 80 | |
| 81 | #endif |
| 82 | |
DJ Delorie | 1e45dee | 2005-03-28 05:07:08 +0000 | [diff] [blame] | 83 | long int random (void); |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 84 | |
| 85 | /* An improved random number generation package. In addition to the standard |
| 86 | rand()/srand() like interface, this package also has a special state info |
| 87 | interface. The initstate() routine is called with a seed, an array of |
| 88 | bytes, and a count of how many bytes are being passed in; this array is |
| 89 | then initialized to contain information for random number generation with |
| 90 | that much state information. Good sizes for the amount of state |
| 91 | information are 32, 64, 128, and 256 bytes. The state can be switched by |
| 92 | calling the setstate() function with the same array as was initiallized |
| 93 | with initstate(). By default, the package runs with 128 bytes of state |
| 94 | information and generates far better random numbers than a linear |
| 95 | congruential generator. If the amount of state information is less than |
| 96 | 32 bytes, a simple linear congruential R.N.G. is used. Internally, the |
| 97 | state information is treated as an array of longs; the zeroeth element of |
| 98 | the array is the type of R.N.G. being used (small integer); the remainder |
| 99 | of the array is the state information for the R.N.G. Thus, 32 bytes of |
| 100 | state information will give 7 longs worth of state information, which will |
| 101 | allow a degree seven polynomial. (Note: The zeroeth word of state |
| 102 | information also has some other information stored in it; see setstate |
| 103 | for details). The random number generation technique is a linear feedback |
| 104 | shift register approach, employing trinomials (since there are fewer terms |
| 105 | to sum up that way). In this approach, the least significant bit of all |
| 106 | the numbers in the state table will act as a linear feedback shift register, |
| 107 | and will have period 2^deg - 1 (where deg is the degree of the polynomial |
| 108 | being used, assuming that the polynomial is irreducible and primitive). |
| 109 | The higher order bits will have longer periods, since their values are |
| 110 | also influenced by pseudo-random carries out of the lower bits. The |
| 111 | total period of the generator is approximately deg*(2**deg - 1); thus |
| 112 | doubling the amount of state information has a vast influence on the |
| 113 | period of the generator. Note: The deg*(2**deg - 1) is an approximation |
| 114 | only good for large deg, when the period of the shift register is the |
| 115 | dominant factor. With deg equal to seven, the period is actually much |
| 116 | longer than the 7*(2**7 - 1) predicted by this formula. */ |
| 117 | |
| 118 | |
| 119 | |
| 120 | /* For each of the currently supported random number generators, we have a |
| 121 | break value on the amount of state information (you need at least thi |
| 122 | bytes of state info to support this random number generator), a degree for |
| 123 | the polynomial (actually a trinomial) that the R.N.G. is based on, and |
| 124 | separation between the two lower order coefficients of the trinomial. */ |
| 125 | |
| 126 | /* Linear congruential. */ |
| 127 | #define TYPE_0 0 |
| 128 | #define BREAK_0 8 |
| 129 | #define DEG_0 0 |
| 130 | #define SEP_0 0 |
| 131 | |
| 132 | /* x**7 + x**3 + 1. */ |
| 133 | #define TYPE_1 1 |
| 134 | #define BREAK_1 32 |
| 135 | #define DEG_1 7 |
| 136 | #define SEP_1 3 |
| 137 | |
| 138 | /* x**15 + x + 1. */ |
| 139 | #define TYPE_2 2 |
| 140 | #define BREAK_2 64 |
| 141 | #define DEG_2 15 |
| 142 | #define SEP_2 1 |
| 143 | |
| 144 | /* x**31 + x**3 + 1. */ |
| 145 | #define TYPE_3 3 |
| 146 | #define BREAK_3 128 |
| 147 | #define DEG_3 31 |
| 148 | #define SEP_3 3 |
| 149 | |
| 150 | /* x**63 + x + 1. */ |
| 151 | #define TYPE_4 4 |
| 152 | #define BREAK_4 256 |
| 153 | #define DEG_4 63 |
| 154 | #define SEP_4 1 |
| 155 | |
| 156 | |
| 157 | /* Array versions of the above information to make code run faster. |
| 158 | Relies on fact that TYPE_i == i. */ |
| 159 | |
| 160 | #define MAX_TYPES 5 /* Max number of types above. */ |
| 161 | |
| 162 | static int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 }; |
| 163 | static int seps[MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }; |
| 164 | |
| 165 | |
| 166 | |
| 167 | /* Initially, everything is set up as if from: |
| 168 | initstate(1, randtbl, 128); |
| 169 | Note that this initialization takes advantage of the fact that srandom |
| 170 | advances the front and rear pointers 10*rand_deg times, and hence the |
| 171 | rear pointer which starts at 0 will also end up at zero; thus the zeroeth |
| 172 | element of the state information, which contains info about the current |
| 173 | position of the rear pointer is just |
| 174 | (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */ |
| 175 | |
| 176 | static long int randtbl[DEG_3 + 1] = |
| 177 | { TYPE_3, |
| 178 | 0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, |
| 179 | 0xde3b81e0, 0xdf0a6fb5, 0xf103bc02, 0x48f340fb, |
| 180 | 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd, |
| 181 | 0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, |
| 182 | 0xda672e2a, 0x1588ca88, 0xe369735d, 0x904f35f7, |
| 183 | 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc, |
| 184 | 0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, |
| 185 | 0xf5ad9d0e, 0x8999220b, 0x27fb47b9 |
| 186 | }; |
| 187 | |
| 188 | /* FPTR and RPTR are two pointers into the state info, a front and a rear |
| 189 | pointer. These two pointers are always rand_sep places aparts, as they |
| 190 | cycle through the state information. (Yes, this does mean we could get |
| 191 | away with just one pointer, but the code for random is more efficient |
| 192 | this way). The pointers are left positioned as they would be from the call: |
| 193 | initstate(1, randtbl, 128); |
| 194 | (The position of the rear pointer, rptr, is really 0 (as explained above |
| 195 | in the initialization of randtbl) because the state table pointer is set |
| 196 | to point to randtbl[1] (as explained below).) */ |
| 197 | |
| 198 | static long int *fptr = &randtbl[SEP_3 + 1]; |
| 199 | static long int *rptr = &randtbl[1]; |
| 200 | |
| 201 | |
| 202 | |
| 203 | /* The following things are the pointer to the state information table, |
| 204 | the type of the current generator, the degree of the current polynomial |
| 205 | being used, and the separation between the two pointers. |
| 206 | Note that for efficiency of random, we remember the first location of |
| 207 | the state information, not the zeroeth. Hence it is valid to access |
| 208 | state[-1], which is used to store the type of the R.N.G. |
| 209 | Also, we remember the last location, since this is more efficient than |
| 210 | indexing every time to find the address of the last element to see if |
| 211 | the front and rear pointers have wrapped. */ |
| 212 | |
| 213 | static long int *state = &randtbl[1]; |
| 214 | |
| 215 | static int rand_type = TYPE_3; |
| 216 | static int rand_deg = DEG_3; |
| 217 | static int rand_sep = SEP_3; |
| 218 | |
| 219 | static long int *end_ptr = &randtbl[sizeof(randtbl) / sizeof(randtbl[0])]; |
| 220 | |
| 221 | /* Initialize the random number generator based on the given seed. If the |
| 222 | type is the trivial no-state-information type, just remember the seed. |
| 223 | Otherwise, initializes state[] based on the given "seed" via a linear |
| 224 | congruential generator. Then, the pointers are set to known locations |
| 225 | that are exactly rand_sep places apart. Lastly, it cycles the state |
| 226 | information a given number of times to get rid of any initial dependencies |
| 227 | introduced by the L.C.R.N.G. Note that the initialization of randtbl[] |
| 228 | for default usage relies on values produced by this routine. */ |
| 229 | void |
DJ Delorie | 1e45dee | 2005-03-28 05:07:08 +0000 | [diff] [blame] | 230 | srandom (unsigned int x) |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 231 | { |
| 232 | state[0] = x; |
| 233 | if (rand_type != TYPE_0) |
| 234 | { |
| 235 | register long int i; |
| 236 | for (i = 1; i < rand_deg; ++i) |
| 237 | state[i] = (1103515145 * state[i - 1]) + 12345; |
| 238 | fptr = &state[rand_sep]; |
| 239 | rptr = &state[0]; |
| 240 | for (i = 0; i < 10 * rand_deg; ++i) |
| 241 | random(); |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | /* Initialize the state information in the given array of N bytes for |
| 246 | future random number generation. Based on the number of bytes we |
| 247 | are given, and the break values for the different R.N.G.'s, we choose |
| 248 | the best (largest) one we can and set things up for it. srandom is |
| 249 | then called to initialize the state information. Note that on return |
| 250 | from srandom, we set state[-1] to be the type multiplexed with the current |
| 251 | value of the rear pointer; this is so successive calls to initstate won't |
| 252 | lose this information and will be able to restart with setstate. |
| 253 | Note: The first thing we do is save the current state, if any, just like |
| 254 | setstate so that it doesn't matter when initstate is called. |
| 255 | Returns a pointer to the old state. */ |
| 256 | PTR |
DJ Delorie | 1e45dee | 2005-03-28 05:07:08 +0000 | [diff] [blame] | 257 | initstate (unsigned int seed, PTR arg_state, unsigned long n) |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 258 | { |
| 259 | PTR ostate = (PTR) &state[-1]; |
| 260 | |
| 261 | if (rand_type == TYPE_0) |
| 262 | state[-1] = rand_type; |
| 263 | else |
| 264 | state[-1] = (MAX_TYPES * (rptr - state)) + rand_type; |
| 265 | if (n < BREAK_1) |
| 266 | { |
| 267 | if (n < BREAK_0) |
| 268 | { |
| 269 | errno = EINVAL; |
| 270 | return NULL; |
| 271 | } |
| 272 | rand_type = TYPE_0; |
| 273 | rand_deg = DEG_0; |
| 274 | rand_sep = SEP_0; |
| 275 | } |
| 276 | else if (n < BREAK_2) |
| 277 | { |
| 278 | rand_type = TYPE_1; |
| 279 | rand_deg = DEG_1; |
| 280 | rand_sep = SEP_1; |
| 281 | } |
| 282 | else if (n < BREAK_3) |
| 283 | { |
| 284 | rand_type = TYPE_2; |
| 285 | rand_deg = DEG_2; |
| 286 | rand_sep = SEP_2; |
| 287 | } |
| 288 | else if (n < BREAK_4) |
| 289 | { |
| 290 | rand_type = TYPE_3; |
| 291 | rand_deg = DEG_3; |
| 292 | rand_sep = SEP_3; |
| 293 | } |
| 294 | else |
| 295 | { |
| 296 | rand_type = TYPE_4; |
| 297 | rand_deg = DEG_4; |
| 298 | rand_sep = SEP_4; |
| 299 | } |
| 300 | |
| 301 | state = &((long int *) arg_state)[1]; /* First location. */ |
| 302 | /* Must set END_PTR before srandom. */ |
| 303 | end_ptr = &state[rand_deg]; |
| 304 | srandom(seed); |
| 305 | if (rand_type == TYPE_0) |
| 306 | state[-1] = rand_type; |
| 307 | else |
| 308 | state[-1] = (MAX_TYPES * (rptr - state)) + rand_type; |
| 309 | |
| 310 | return ostate; |
| 311 | } |
| 312 | |
| 313 | /* Restore the state from the given state array. |
| 314 | Note: It is important that we also remember the locations of the pointers |
| 315 | in the current state information, and restore the locations of the pointers |
| 316 | from the old state information. This is done by multiplexing the pointer |
| 317 | location into the zeroeth word of the state information. Note that due |
| 318 | to the order in which things are done, it is OK to call setstate with the |
| 319 | same state as the current state |
| 320 | Returns a pointer to the old state information. */ |
| 321 | |
| 322 | PTR |
DJ Delorie | 1e45dee | 2005-03-28 05:07:08 +0000 | [diff] [blame] | 323 | setstate (PTR arg_state) |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 324 | { |
| 325 | register long int *new_state = (long int *) arg_state; |
| 326 | register int type = new_state[0] % MAX_TYPES; |
| 327 | register int rear = new_state[0] / MAX_TYPES; |
| 328 | PTR ostate = (PTR) &state[-1]; |
| 329 | |
| 330 | if (rand_type == TYPE_0) |
| 331 | state[-1] = rand_type; |
| 332 | else |
| 333 | state[-1] = (MAX_TYPES * (rptr - state)) + rand_type; |
| 334 | |
| 335 | switch (type) |
| 336 | { |
| 337 | case TYPE_0: |
| 338 | case TYPE_1: |
| 339 | case TYPE_2: |
| 340 | case TYPE_3: |
| 341 | case TYPE_4: |
| 342 | rand_type = type; |
| 343 | rand_deg = degrees[type]; |
| 344 | rand_sep = seps[type]; |
| 345 | break; |
| 346 | default: |
| 347 | /* State info munged. */ |
| 348 | errno = EINVAL; |
| 349 | return NULL; |
| 350 | } |
| 351 | |
| 352 | state = &new_state[1]; |
| 353 | if (rand_type != TYPE_0) |
| 354 | { |
| 355 | rptr = &state[rear]; |
| 356 | fptr = &state[(rear + rand_sep) % rand_deg]; |
| 357 | } |
| 358 | /* Set end_ptr too. */ |
| 359 | end_ptr = &state[rand_deg]; |
| 360 | |
| 361 | return ostate; |
| 362 | } |
| 363 | |
| 364 | /* If we are using the trivial TYPE_0 R.N.G., just do the old linear |
| 365 | congruential bit. Otherwise, we do our fancy trinomial stuff, which is the |
| 366 | same in all ther other cases due to all the global variables that have been |
| 367 | set up. The basic operation is to add the number at the rear pointer into |
| 368 | the one at the front pointer. Then both pointers are advanced to the next |
| 369 | location cyclically in the table. The value returned is the sum generated, |
| 370 | reduced to 31 bits by throwing away the "least random" low bit. |
| 371 | Note: The code takes advantage of the fact that both the front and |
| 372 | rear pointers can't wrap on the same call by not testing the rear |
| 373 | pointer if the front one has wrapped. Returns a 31-bit random number. */ |
| 374 | |
| 375 | long int |
DJ Delorie | 1e45dee | 2005-03-28 05:07:08 +0000 | [diff] [blame] | 376 | random (void) |
Richard Henderson | 252b513 | 1999-05-03 07:29:11 +0000 | [diff] [blame] | 377 | { |
| 378 | if (rand_type == TYPE_0) |
| 379 | { |
| 380 | state[0] = ((state[0] * 1103515245) + 12345) & LONG_MAX; |
| 381 | return state[0]; |
| 382 | } |
| 383 | else |
| 384 | { |
| 385 | long int i; |
| 386 | *fptr += *rptr; |
| 387 | /* Chucking least random bit. */ |
| 388 | i = (*fptr >> 1) & LONG_MAX; |
| 389 | ++fptr; |
| 390 | if (fptr >= end_ptr) |
| 391 | { |
| 392 | fptr = state; |
| 393 | ++rptr; |
| 394 | } |
| 395 | else |
| 396 | { |
| 397 | ++rptr; |
| 398 | if (rptr >= end_ptr) |
| 399 | rptr = state; |
| 400 | } |
| 401 | return i; |
| 402 | } |
| 403 | } |