| /* Type definitions for the finite state machine for Bison. | |
| Copyright (C) 1984, 1989, 2000-2004, 2007, 2009-2015, 2018-2021 Free | |
| Software Foundation, Inc. | |
| This file is part of Bison, the GNU Compiler Compiler. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| /* These type definitions are used to represent a nondeterministic | |
| finite state machine that parses the specified grammar. This | |
| information is generated by the function generate_states in the | |
| file LR0. | |
| Each state of the machine is described by a set of items -- | |
| particular positions in particular rules -- that are the possible | |
| places where parsing could continue when the machine is in this | |
| state. These symbols at these items are the allowable inputs that | |
| can follow now. | |
| A core represents one state. States are numbered in the NUMBER | |
| field. When generate_states is finished, the starting state is | |
| state 0 and NSTATES is the number of states. (FIXME: This sentence | |
| is no longer true: A transition to a state whose state number is | |
| NSTATES indicates termination.) All the cores are chained together | |
| and FIRST_STATE points to the first one (state 0). | |
| For each state there is a particular symbol which must have been | |
| the last thing accepted to reach that state. It is the | |
| ACCESSING_SYMBOL of the core. | |
| Each core contains a vector of NITEMS items which are the indices | |
| in the RITEM vector of the items that are selected in this state. | |
| The two types of actions are shifts/gotos (push the lookahead token | |
| and read another/goto to the state designated by a nterm) and | |
| reductions (combine the last n things on the stack via a rule, | |
| replace them with the symbol that the rule derives, and leave the | |
| lookahead token alone). When the states are generated, these | |
| actions are represented in two other lists. | |
| Each transition structure describes the possible transitions out of | |
| one state (there are NUM of them). Each contains a vector of | |
| numbers of the states that transitions can go to. The | |
| accessing_symbol fields of those states' cores say what kind of | |
| input leads to them. | |
| A transition to state zero should be ignored: conflict resolution | |
| deletes transitions by having them point to zero. | |
| Each reductions structure describes the possible reductions at the | |
| state whose number is in the number field. rules is an array of | |
| num rules. lookaheads is an array of bitsets, one per rule. | |
| Conflict resolution can decide that certain tokens in certain | |
| states should explicitly be errors (for implementing %nonassoc). | |
| For each state, the tokens that are errors for this reason are | |
| recorded in an errs structure. The generated parser does not | |
| depend on this errs structure, it is used only in the reports | |
| (*.output, etc.) to describe conflicted actions that have been | |
| discarded. | |
| There is at least one goto transition present in state zero. It | |
| leads to a next-to-final state whose accessing_symbol is the | |
| grammar's start symbol. The next-to-final state has one shift to | |
| the final state, whose accessing_symbol is zero (end of input). | |
| The final state has one shift, which goes to the termination state. | |
| The reason for the extra state at the end is to placate the | |
| parser's strategy of making all decisions one token ahead of its | |
| actions. */ | |
| #ifndef STATE_H_ | |
| # define STATE_H_ | |
| # include <stdbool.h> | |
| # include <bitset.h> | |
| # include "gram.h" | |
| # include "symtab.h" | |
| /*-------------------. | |
| | Numbering states. | | |
| `-------------------*/ | |
| typedef int state_number; | |
| # define STATE_NUMBER_MAXIMUM INT_MAX | |
| /* Be ready to map a state_number to an int. */ | |
| static inline int | |
| state_number_as_int (state_number s) | |
| { | |
| return s; | |
| } | |
| typedef struct state state; | |
| /*--------------. | |
| | Transitions. | | |
| `--------------*/ | |
| typedef struct | |
| { | |
| int num; /** Size of destination STATES. */ | |
| state *states[1]; | |
| } transitions; | |
| /* What is the symbol labelling the transition to | |
| TRANSITIONS->states[Num]? Can be a token (amongst which the error | |
| token), or nonterminals in case of gotos. */ | |
| # define TRANSITION_SYMBOL(Transitions, Num) \ | |
| (Transitions->states[Num]->accessing_symbol) | |
| /* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ | |
| # define TRANSITION_IS_SHIFT(Transitions, Num) \ | |
| (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) | |
| /* Is the TRANSITIONS->states[Num] a goto?. */ | |
| # define TRANSITION_IS_GOTO(Transitions, Num) \ | |
| (!TRANSITION_IS_SHIFT (Transitions, Num)) | |
| /* Is the TRANSITIONS->states[Num] labelled by the error token? */ | |
| # define TRANSITION_IS_ERROR(Transitions, Num) \ | |
| (TRANSITION_SYMBOL (Transitions, Num) == errtoken->content->number) | |
| /* When resolving a SR conflicts, if the reduction wins, the shift is | |
| disabled. */ | |
| # define TRANSITION_DISABLE(Transitions, Num) \ | |
| (Transitions->states[Num] = NULL) | |
| # define TRANSITION_IS_DISABLED(Transitions, Num) \ | |
| (Transitions->states[Num] == NULL) | |
| /* Iterate over each transition over a token (shifts). */ | |
| # define FOR_EACH_SHIFT(Transitions, Iter) \ | |
| for (Iter = 0; \ | |
| Iter < Transitions->num \ | |
| && (TRANSITION_IS_DISABLED (Transitions, Iter) \ | |
| || TRANSITION_IS_SHIFT (Transitions, Iter)); \ | |
| ++Iter) \ | |
| if (!TRANSITION_IS_DISABLED (Transitions, Iter)) | |
| /* The destination of the transition (shift/goto) from state S on | |
| label SYM (term or nterm). Abort if none found. */ | |
| struct state *transitions_to (state *s, symbol_number sym); | |
| /*-------. | |
| | Errs. | | |
| `-------*/ | |
| typedef struct | |
| { | |
| int num; | |
| symbol *symbols[1]; | |
| } errs; | |
| errs *errs_new (int num, symbol **tokens); | |
| /*-------------. | |
| | Reductions. | | |
| `-------------*/ | |
| typedef struct | |
| { | |
| int num; | |
| bitset *lookaheads; | |
| /* Sorted ascendingly on rule number. */ | |
| rule *rules[1]; | |
| } reductions; | |
| /*---------. | |
| | states. | | |
| `---------*/ | |
| struct state_list; | |
| struct state | |
| { | |
| state_number number; | |
| symbol_number accessing_symbol; | |
| transitions *transitions; | |
| reductions *reductions; | |
| errs *errs; | |
| /* When an includer (such as ielr.c) needs to store states in a list, the | |
| includer can define struct state_list as the list node structure and can | |
| store in this member a reference to the node containing each state. */ | |
| struct state_list *state_list; | |
| /* Whether no lookahead sets on reduce actions are needed to decide | |
| what to do in state S. */ | |
| bool consistent; | |
| /* If some conflicts were solved thanks to precedence/associativity, | |
| a human readable description of the resolution. */ | |
| const char *solved_conflicts; | |
| const char *solved_conflicts_xml; | |
| /* Its items. Must be last, since ITEMS can be arbitrarily large. Sorted | |
| ascendingly on item index in RITEM, which is sorted on rule number. */ | |
| size_t nitems; | |
| item_index items[1]; | |
| }; | |
| extern state_number nstates; | |
| extern state *final_state; | |
| /* Create a new state with ACCESSING_SYMBOL for those items. */ | |
| state *state_new (symbol_number accessing_symbol, | |
| size_t core_size, item_index *core); | |
| /* Create a new state with the same kernel as S (same accessing | |
| symbol, transitions, reductions, consistency and items). */ | |
| state *state_new_isocore (state const *s); | |
| /* Record that from S we can reach all the DST states (NUM of them). */ | |
| void state_transitions_set (state *s, int num, state **dst); | |
| /* Print the transitions of state s for debug. */ | |
| void state_transitions_print (const state *s, FILE *out); | |
| /* Set the reductions of STATE. */ | |
| void state_reductions_set (state *s, int num, rule **reds); | |
| /* The index of the reduction of state S that corresponds to rule R. | |
| Aborts if there is no reduction of R in S. */ | |
| int state_reduction_find (state const *s, rule const *r); | |
| /* Set the errs of STATE. */ | |
| void state_errs_set (state *s, int num, symbol **errors); | |
| /* Print on OUT all the lookahead tokens such that this STATE wants to | |
| reduce R. */ | |
| void state_rule_lookaheads_print (state const *s, rule const *r, FILE *out); | |
| void state_rule_lookaheads_print_xml (state const *s, rule const *r, | |
| FILE *out, int level); | |
| /* Create/destroy the states hash table. */ | |
| void state_hash_new (void); | |
| void state_hash_free (void); | |
| /* Find the state associated to the CORE, and return it. If it does | |
| not exist yet, return NULL. */ | |
| state *state_hash_lookup (size_t core_size, const item_index *core); | |
| /* Insert STATE in the state hash table. */ | |
| void state_hash_insert (state *s); | |
| /* Remove unreachable states, renumber remaining states, update NSTATES, and | |
| write to OLD_TO_NEW a mapping of old state numbers to new state numbers such | |
| that the old value of NSTATES is written as the new state number for removed | |
| states. The size of OLD_TO_NEW must be the old value of NSTATES. */ | |
| void state_remove_unreachable_states (state_number old_to_new[]); | |
| /* All the states, indexed by the state number. */ | |
| extern state **states; | |
| /* Free all the states. */ | |
| void states_free (void); | |
| #endif /* !STATE_H_ */ |