| /* Type definitions for the finite state machine for Bison. | |
| Copyright (C) 2001-2007, 2009-2015, 2018-2022 Free Software | |
| Foundation, Inc. | |
| This file is part of Bison, the GNU Compiler Compiler. | |
| This program is free software: you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation, either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <https://www.gnu.org/licenses/>. */ | |
| #include <config.h> | |
| #include "state.h" | |
| #include "system.h" | |
| #include <hash.h> | |
| #include "closure.h" | |
| #include "complain.h" | |
| #include "getargs.h" | |
| #include "gram.h" | |
| #include "print-xml.h" | |
| /*-------------------. | |
| | Shifts and Gotos. | | |
| `-------------------*/ | |
| /*-----------------------------------------. | |
| | Create a new array of NUM shifts/gotos. | | |
| `-----------------------------------------*/ | |
| static transitions * | |
| transitions_new (int num, state **dst) | |
| { | |
| size_t states_size = num * sizeof *dst; | |
| transitions *res = xmalloc (offsetof (transitions, states) + states_size); | |
| res->num = num; | |
| memcpy (res->states, dst, states_size); | |
| return res; | |
| } | |
| state * | |
| transitions_to (state *s, symbol_number sym) | |
| { | |
| transitions *trans = s->transitions; | |
| for (int i = 0; i < trans->num; ++i) | |
| if (TRANSITION_SYMBOL (trans, i) == sym) | |
| return trans->states[i]; | |
| abort (); | |
| } | |
| /*--------------------. | |
| | Error transitions. | | |
| `--------------------*/ | |
| /*---------------------------------. | |
| | Create a new array of NUM errs. | | |
| `---------------------------------*/ | |
| errs * | |
| errs_new (int num, symbol **tokens) | |
| { | |
| size_t symbols_size = num * sizeof *tokens; | |
| errs *res = xmalloc (offsetof (errs, symbols) + symbols_size); | |
| res->num = num; | |
| if (tokens) | |
| memcpy (res->symbols, tokens, symbols_size); | |
| return res; | |
| } | |
| /*-------------. | |
| | Reductions. | | |
| `-------------*/ | |
| /*---------------------------------------. | |
| | Create a new array of NUM reductions. | | |
| `---------------------------------------*/ | |
| static reductions * | |
| reductions_new (int num, rule **reds) | |
| { | |
| size_t rules_size = num * sizeof *reds; | |
| reductions *res = xmalloc (offsetof (reductions, rules) + rules_size); | |
| res->num = num; | |
| res->lookaheads = NULL; | |
| memcpy (res->rules, reds, rules_size); | |
| return res; | |
| } | |
| /*---------. | |
| | States. | | |
| `---------*/ | |
| state_number nstates = 0; | |
| /* FINAL_STATE is properly set by new_state when it recognizes its | |
| accessing symbol: $end. */ | |
| state *final_state = NULL; | |
| /*------------------------------------------------------------------. | |
| | Create a new state with ACCESSING_SYMBOL, for those items. Store | | |
| | it in the state hash table. | | |
| `------------------------------------------------------------------*/ | |
| state * | |
| state_new (symbol_number accessing_symbol, | |
| size_t nitems, item_index *core) | |
| { | |
| aver (nstates < STATE_NUMBER_MAXIMUM); | |
| size_t items_size = nitems * sizeof *core; | |
| state *res = xmalloc (offsetof (state, items) + items_size); | |
| res->number = nstates++; | |
| res->accessing_symbol = accessing_symbol; | |
| res->transitions = NULL; | |
| res->reductions = NULL; | |
| res->errs = NULL; | |
| res->state_list = NULL; | |
| res->consistent = false; | |
| res->solved_conflicts = NULL; | |
| res->solved_conflicts_xml = NULL; | |
| res->nitems = nitems; | |
| memcpy (res->items, core, items_size); | |
| state_hash_insert (res); | |
| return res; | |
| } | |
| state * | |
| state_new_isocore (state const *s) | |
| { | |
| aver (nstates < STATE_NUMBER_MAXIMUM); | |
| size_t items_size = s->nitems * sizeof *s->items; | |
| state *res = xmalloc (offsetof (state, items) + items_size); | |
| res->number = nstates++; | |
| res->accessing_symbol = s->accessing_symbol; | |
| res->transitions = | |
| transitions_new (s->transitions->num, s->transitions->states); | |
| res->reductions = reductions_new (s->reductions->num, s->reductions->rules); | |
| res->errs = NULL; | |
| res->state_list = NULL; | |
| res->consistent = s->consistent; | |
| res->solved_conflicts = NULL; | |
| res->solved_conflicts_xml = NULL; | |
| res->nitems = s->nitems; | |
| memcpy (res->items, s->items, items_size); | |
| return res; | |
| } | |
| /*---------. | |
| | Free S. | | |
| `---------*/ | |
| static void | |
| state_free (state *s) | |
| { | |
| free (s->transitions); | |
| free (s->reductions); | |
| free (s->errs); | |
| free (s); | |
| } | |
| void | |
| state_transitions_print (const state *s, FILE *out) | |
| { | |
| const transitions *trans = s->transitions; | |
| fprintf (out, "transitions of %d (%d):\n", | |
| s->number, trans->num); | |
| for (int i = 0; i < trans->num; ++i) | |
| fprintf (out, " %d: (%d, %s, %d)\n", | |
| i, | |
| s->number, | |
| symbols[s->transitions->states[i]->accessing_symbol]->tag, | |
| s->transitions->states[i]->number); | |
| } | |
| /*---------------------------. | |
| | Set the transitions of S. | | |
| `---------------------------*/ | |
| void | |
| state_transitions_set (state *s, int num, state **dst) | |
| { | |
| aver (!s->transitions); | |
| s->transitions = transitions_new (num, dst); | |
| if (trace_flag & trace_automaton) | |
| state_transitions_print (s, stderr); | |
| } | |
| /*--------------------------. | |
| | Set the reductions of S. | | |
| `--------------------------*/ | |
| void | |
| state_reductions_set (state *s, int num, rule **reds) | |
| { | |
| aver (!s->reductions); | |
| s->reductions = reductions_new (num, reds); | |
| } | |
| int | |
| state_reduction_find (state const *s, rule const *r) | |
| { | |
| reductions *reds = s->reductions; | |
| for (int i = 0; i < reds->num; ++i) | |
| if (reds->rules[i] == r) | |
| return i; | |
| abort (); | |
| } | |
| /*--------------------. | |
| | Set the errs of S. | | |
| `--------------------*/ | |
| void | |
| state_errs_set (state *s, int num, symbol **tokens) | |
| { | |
| aver (!s->errs); | |
| s->errs = errs_new (num, tokens); | |
| } | |
| /*--------------------------------------------------. | |
| | Print on OUT all the lookahead tokens such that S | | |
| | wants to reduce R. | | |
| `--------------------------------------------------*/ | |
| void | |
| state_rule_lookaheads_print (state const *s, rule const *r, FILE *out) | |
| { | |
| /* Find the reduction we are handling. */ | |
| reductions *reds = s->reductions; | |
| int red = state_reduction_find (s, r); | |
| /* Print them if there are. */ | |
| if (reds->lookaheads && red != -1) | |
| { | |
| bitset_iterator biter; | |
| int k; | |
| char const *sep = ""; | |
| fprintf (out, " ["); | |
| BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0) | |
| { | |
| fprintf (out, "%s%s", sep, symbols[k]->tag); | |
| sep = ", "; | |
| } | |
| fprintf (out, "]"); | |
| } | |
| } | |
| void | |
| state_rule_lookaheads_print_xml (state const *s, rule const *r, | |
| FILE *out, int level) | |
| { | |
| /* Find the reduction we are handling. */ | |
| reductions *reds = s->reductions; | |
| int red = state_reduction_find (s, r); | |
| /* Print them if there are. */ | |
| if (reds->lookaheads && red != -1) | |
| { | |
| bitset_iterator biter; | |
| int k; | |
| xml_puts (out, level, "<lookaheads>"); | |
| BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0) | |
| { | |
| xml_printf (out, level + 1, "<symbol>%s</symbol>", | |
| xml_escape (symbols[k]->tag)); | |
| } | |
| xml_puts (out, level, "</lookaheads>"); | |
| } | |
| } | |
| /*---------------------. | |
| | A state hash table. | | |
| `---------------------*/ | |
| /* Initial capacity of states hash table. */ | |
| #define HT_INITIAL_CAPACITY 257 | |
| static struct hash_table *state_table = NULL; | |
| /* Two states are equal if they have the same core items. */ | |
| static inline bool | |
| state_compare (state const *s1, state const *s2) | |
| { | |
| if (s1->nitems != s2->nitems) | |
| return false; | |
| for (size_t i = 0; i < s1->nitems; ++i) | |
| if (s1->items[i] != s2->items[i]) | |
| return false; | |
| return true; | |
| } | |
| static bool | |
| state_comparator (void const *s1, void const *s2) | |
| { | |
| return state_compare (s1, s2); | |
| } | |
| static inline size_t | |
| state_hash (state const *s, size_t tablesize) | |
| { | |
| /* Add up the state's item numbers to get a hash key. */ | |
| size_t key = 0; | |
| for (size_t i = 0; i < s->nitems; ++i) | |
| key += s->items[i]; | |
| return key % tablesize; | |
| } | |
| static size_t | |
| state_hasher (void const *s, size_t tablesize) | |
| { | |
| return state_hash (s, tablesize); | |
| } | |
| /*-------------------------------. | |
| | Create the states hash table. | | |
| `-------------------------------*/ | |
| void | |
| state_hash_new (void) | |
| { | |
| state_table = hash_xinitialize (HT_INITIAL_CAPACITY, | |
| NULL, | |
| state_hasher, | |
| state_comparator, | |
| NULL); | |
| } | |
| /*---------------------------------------------. | |
| | Free the states hash table, not the states. | | |
| `---------------------------------------------*/ | |
| void | |
| state_hash_free (void) | |
| { | |
| hash_free (state_table); | |
| } | |
| /*-----------------------------------. | |
| | Insert S in the state hash table. | | |
| `-----------------------------------*/ | |
| void | |
| state_hash_insert (state *s) | |
| { | |
| hash_xinsert (state_table, s); | |
| } | |
| /*------------------------------------------------------------------. | |
| | Find the state associated to the CORE, and return it. If it does | | |
| | not exist yet, return NULL. | | |
| `------------------------------------------------------------------*/ | |
| state * | |
| state_hash_lookup (size_t nitems, const item_index *core) | |
| { | |
| size_t items_size = nitems * sizeof *core; | |
| state *probe = xmalloc (offsetof (state, items) + items_size); | |
| probe->nitems = nitems; | |
| memcpy (probe->items, core, items_size); | |
| state *entry = hash_lookup (state_table, probe); | |
| free (probe); | |
| return entry; | |
| } | |
| /*--------------------------------------------------------. | |
| | Record S and all states reachable from S in REACHABLE. | | |
| `--------------------------------------------------------*/ | |
| static void | |
| state_record_reachable_states (state *s, bitset reachable) | |
| { | |
| if (bitset_test (reachable, s->number)) | |
| return; | |
| bitset_set (reachable, s->number); | |
| for (int i = 0; i < s->transitions->num; ++i) | |
| if (!TRANSITION_IS_DISABLED (s->transitions, i)) | |
| state_record_reachable_states (s->transitions->states[i], reachable); | |
| } | |
| void | |
| state_remove_unreachable_states (state_number old_to_new[]) | |
| { | |
| state_number nstates_reachable = 0; | |
| bitset reachable = bitset_create (nstates, BITSET_FIXED); | |
| state_record_reachable_states (states[0], reachable); | |
| for (state_number i = 0; i < nstates; ++i) | |
| { | |
| if (bitset_test (reachable, states[i]->number)) | |
| { | |
| states[nstates_reachable] = states[i]; | |
| states[nstates_reachable]->number = nstates_reachable; | |
| old_to_new[i] = nstates_reachable++; | |
| } | |
| else | |
| { | |
| state_free (states[i]); | |
| old_to_new[i] = nstates; | |
| } | |
| } | |
| nstates = nstates_reachable; | |
| bitset_free (reachable); | |
| } | |
| /* All the decorated states, indexed by the state number. */ | |
| state **states = NULL; | |
| /*----------------------. | |
| | Free all the states. | | |
| `----------------------*/ | |
| void | |
| states_free (void) | |
| { | |
| closure_free (); | |
| for (state_number i = 0; i < nstates; ++i) | |
| state_free (states[i]); | |
| free (states); | |
| } |