| // Copyright (C) 2020-2025 Free Software Foundation, Inc. |
| |
| // This file is part of GCC. |
| |
| // GCC is free software; you can redistribute it and/or modify it under |
| // the terms of the GNU General Public License as published by the Free |
| // Software Foundation; either version 3, or (at your option) any later |
| // version. |
| |
| // GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| // WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| // for more details. |
| |
| // You should have received a copy of the GNU General Public License |
| // along with GCC; see the file COPYING3. If not see |
| // <http://www.gnu.org/licenses/>. |
| |
| #include "rust-proc-macro-invoc-lexer.h" |
| #include "rust-token.h" |
| |
| namespace Rust { |
| |
| const_TokenPtr |
| ProcMacroInvocLexer::peek_token (int n) |
| { |
| if ((offs + n) >= token_stream.size ()) |
| return Token::make (END_OF_FILE, UNDEF_LOCATION); |
| |
| return token_stream.at (offs + n); |
| } |
| |
| void |
| ProcMacroInvocLexer::split_current_token (TokenId new_left, TokenId new_right) |
| { |
| auto ¤t_token = token_stream.at (offs); |
| auto current_pos = token_stream.begin () + offs; |
| |
| auto l_tok = Token::make (new_left, current_token->get_locus ()); |
| auto r_tok = Token::make (new_right, current_token->get_locus ()); |
| |
| token_stream.erase (current_pos); |
| |
| // `insert` inserts before the specified position, so we insert the right one |
| // then the left |
| token_stream.insert (current_pos, l_tok); |
| token_stream.insert (current_pos, r_tok); |
| } |
| |
| void |
| ProcMacroInvocLexer::split_current_token (std::vector<TokenPtr> new_tokens) |
| { |
| rust_assert (new_tokens.size () > 0); |
| |
| auto current_pos = token_stream.begin () + offs; |
| |
| token_stream.erase (current_pos); |
| |
| for (size_t i = 1; i < new_tokens.size (); i++) |
| { |
| token_stream.insert (current_pos + i, new_tokens[i]); |
| } |
| } |
| |
| } // namespace Rust |