| /* Copyright (C) 2000, 2001 Free Software Foundation |
| |
| This file is part of libjava. |
| |
| This software is copyrighted work licensed under the terms of the |
| Libjava License. Please consult the file "LIBJAVA_LICENSE" for |
| details. */ |
| |
| package java.awt.geom; |
| |
| import java.awt.Rectangle; |
| import java.awt.Shape; |
| |
| /** |
| * @author Tom Tromey <tromey@cygnus.com> |
| * @date April 21, 2001 |
| */ |
| |
| public abstract class Line2D implements Shape, Cloneable |
| { |
| protected Line2D () |
| { |
| } |
| |
| public Object clone () |
| { |
| return super.clone (); |
| } |
| |
| public boolean contains (double x, double y) |
| { |
| double x1 = getX1 (); |
| double t1 = (x - x1) / (getX2 () - x1); |
| if (t1 < 0 || t1 > 1) |
| return false; |
| double y1 = getY1 (); |
| double t2 = (y - y1) / (getY2 () - y1); |
| // FIXME: use of == here is bogus |
| return t2 >= 0 && t2 <= 1 && t1 == t2; |
| } |
| |
| public boolean contains (double x, double y, double w, double h) |
| { |
| return false; |
| } |
| |
| public boolean contains (Point2D p) |
| { |
| return contains (p.getX (), p.getY ()); |
| } |
| |
| public boolean contains (Rectangle2D r) |
| { |
| return false; |
| } |
| |
| public Rectangle getBounds () |
| { |
| double x1 = getX1 (); |
| double y1 = getY1 (); |
| double x2 = getX2 (); |
| double y2 = getY2 (); |
| |
| double x = Math.min (x1, x2); |
| double y = Math.min (y1, y2); |
| double w = Math.abs (x1 - x2); |
| double h = Math.abs (y1 - y2); |
| |
| return new Rectangle ((int) x, (int) y, (int) w, (int) h); |
| } |
| |
| public abstract Point2D getP1 (); |
| public abstract Point2D getP2 (); |
| |
| public PathIterator getPathIterator (AffineTransform at) |
| { |
| return getPathIterator (at, 0); |
| } |
| |
| public PathIterator getPathIterator (AffineTransform at, double flatness) |
| { |
| return at.new Iterator (new Iterator ()); |
| } |
| |
| public abstract double getX1 (); |
| public abstract double getY1 (); |
| public abstract double getX2 (); |
| public abstract double getY2 (); |
| |
| public boolean intersects (double x, double y, double w, double h) |
| { |
| double x1 = getX1 (); |
| double y1 = getY1 (); |
| double x2 = getX2 (); |
| double y2 = getY2 (); |
| |
| if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y +h) |
| return true; |
| if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y +h) |
| return true; |
| |
| double x3 = x + w; |
| double y3 = y + h; |
| |
| return (linesIntersect (x1, y1, x2, y2, x, y, x, y3) |
| || linesIntersect (x1, y1, x2, y2, x, y3, x3, y3) |
| || linesIntersect (x1, y1, x2, y2, x3, y3, x3, y) |
| || linesIntersect (x1, y1, x2, y2, x3, y, x, y)); |
| } |
| |
| public boolean intersects (Rectangle2D r) |
| { |
| return intersects (r.getX (), r.getY (), r.getWidth (), r.getHeight ()); |
| } |
| |
| public boolean intersectsLine (double x1, double y1, double x2, double y2) |
| { |
| return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(), |
| x1, y1, x2, y2); |
| } |
| |
| public boolean intersectsLine (Line2D l) |
| { |
| return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(), |
| l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ()); |
| } |
| |
| public static boolean linesIntersect (double x1, double y1, |
| double x2, double y2, |
| double x3,double y3, |
| double x4, double y4) |
| { |
| double beta = (((y1 - y3) * (x4 - x3) + (x1 - x3) * (y4 - y3)) |
| / ((y2 - y1) * (x4 - x3) + (x2 - x1) * (y4 - y3))); |
| if (beta < 0.0 || beta > 1.0) |
| return false; |
| double alpha = (x1 + beta * (x2 - x1) - x3) / (x4 - x3); |
| return alpha >= 0.0 && alpha <= 1.0; |
| } |
| |
| public double ptLineDist (double px, double py) |
| { |
| return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (), |
| px, py); |
| } |
| |
| public static double ptLineDist (double x1, double y1, |
| double x2, double y2, |
| double px, double py) |
| { |
| return Math.sqrt (ptLineDistSq (x1, y1, x2, y2, px, py)); |
| } |
| |
| public double ptLineDist (Point2D p) |
| { |
| return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (), |
| p.getX (), p.getY ()); |
| } |
| |
| public double ptLineDistSq (double px, double py) |
| { |
| return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (), |
| px, py); |
| } |
| |
| public static double ptLineDistSq (double x1, double y1, |
| double x2, double y2, |
| double px, double py) |
| { |
| double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); |
| |
| double x, y; |
| if (pd2 == 0) |
| { |
| // Points are coincident. |
| x = x1; |
| y = y2; |
| } |
| else |
| { |
| double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2; |
| x = x1 + u * (x2 - x1); |
| y = y1 + u * (y2 - y1); |
| } |
| |
| return (x - px) * (x - px) + (y - py) * (y - py); |
| } |
| |
| public double ptLineDistSq (Point2D p) |
| { |
| return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (), |
| p.getX (), p.getY ()); |
| } |
| |
| public double ptSegDist (double px, double py) |
| { |
| return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (), |
| px, py); |
| } |
| |
| public static double ptSegDist (double x1, double y1, |
| double x2, double y2, |
| double px, double py) |
| { |
| return Math.sqrt (ptSegDistSq (x1, y1, x2, y2, px, py)); |
| } |
| |
| public double ptSegDist (Point2D p) |
| { |
| return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (), |
| p.getX (), p.getY ()); |
| } |
| |
| public double ptSegDistSq (double px, double py) |
| { |
| return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (), |
| px, py); |
| } |
| |
| public static double ptSegDistSq (double x1, double y1, |
| double x2, double y2, |
| double px, double py) |
| { |
| double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2); |
| |
| double x, y; |
| if (pd2 == 0) |
| { |
| // Points are coincident. |
| x = x1; |
| y = y2; |
| } |
| else |
| { |
| double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2; |
| |
| if (u < 0) |
| { |
| // "Off the end" |
| x = x1; |
| y = y1; |
| } |
| else if (u > 1.0) |
| { |
| x = x2; |
| y = y2; |
| } |
| else |
| { |
| x = x1 + u * (x2 - x1); |
| y = y1 + u * (y2 - y1); |
| } |
| } |
| |
| return (x - px) * (x - px) + (y - py) * (y - py); |
| } |
| |
| public double ptSegDistSq (Point2D p) |
| { |
| return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (), |
| p.getX (), p.getY ()); |
| } |
| |
| public int relativeCCW (double px, double py) |
| { |
| return relativeCCW (getX1 (), getY1 (), |
| getX2 (), getY2 (), |
| px, py); |
| } |
| |
| public static int relativeCCW (double x1, double y1, |
| double x2, double y2, |
| double px, double py) |
| { |
| // This is a somewhat silly way to compute this. |
| // Please write a better one. |
| double a1 = Math.atan2 (y2 - y1, x2 - x1); |
| double a2 = Math.atan2 (py - y1, px - x1); |
| |
| double a = (a1 - a2) % (2 * Math.PI); |
| if (a == 0 || a == Math.PI) |
| { |
| double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)); |
| if (u < 0.0) |
| return 1; |
| else if (u > 1.0) |
| return -1; |
| else |
| return 0; |
| } |
| |
| return (a > 0 && a < Math.PI) ? 1 : -1; |
| } |
| |
| public int relativeCCW (Point2D p) |
| { |
| return relativeCCW (getX1 (), getY1 (), |
| getX2 (), getY2 (), |
| p.getX (), p.getY ()); |
| } |
| |
| public abstract void setLine (double x1, double y1, double x2, double y2); |
| |
| public void setLine (Line2D l) |
| { |
| setLine (l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ()); |
| } |
| |
| public void setLine (Point2D p1, Point2D p2) |
| { |
| setLine (p1.getX (), p1.getY (), p2.getX (), p2.getY ()); |
| } |
| |
| public static class Float extends Line2D |
| { |
| float x1, y1, x2, y2; |
| |
| public Float () |
| { |
| this (0.0F, 0.0F, 0.0F, 0.0F); |
| } |
| |
| public Float (float x1, float y1, float x2, float y2) |
| { |
| this.x1 = x1; |
| this.y1 = y1; |
| this.x2 = x2; |
| this.y2 = y2; |
| } |
| |
| public Float (Point2D p1, Point2D p2) |
| { |
| this.x1 = (float) p1.getX (); |
| this.y1 = (float) p1.getY (); |
| this.x2 = (float) p2.getX (); |
| this.y2 = (float) p2.getY (); |
| } |
| |
| public Rectangle2D getBounds2D () |
| { |
| float x = Math.min (x1, x2); |
| float w = Math.abs (x1 - x2); |
| float y = Math.min (y1, y2); |
| float h = Math.abs (y1 - y2); |
| return new Rectangle2D.Float (x, y, w, h); |
| } |
| |
| public Point2D getP1 () |
| { |
| return new Point2D.Float (x1, y1); |
| } |
| |
| public Point2D getP2 () |
| { |
| return new Point2D.Float (x2, y2); |
| } |
| |
| public double getX1 () |
| { |
| return x1; |
| } |
| |
| public double getY1 () |
| { |
| return y1; |
| } |
| |
| public double getX2 () |
| { |
| return x2; |
| } |
| |
| public double getY2 () |
| { |
| return y2; |
| } |
| |
| public void setLine (double x1, double y1, double x2, double y2) |
| { |
| this.x1 = (float) x1; |
| this.y1 = (float) y1; |
| this.x2 = (float) x2; |
| this.y2 = (float) y2; |
| } |
| |
| public void setLine (float x1, float y1, float x2, float y2) |
| { |
| this.x1 = x1; |
| this.y1 = y1; |
| this.x2 = x2; |
| this.y2 = y2; |
| } |
| } |
| |
| public static class Double extends Line2D |
| { |
| double x1, y1, x2, y2; |
| |
| public Double () |
| { |
| this (0.0, 0.0, 0.0, 0.0); |
| } |
| |
| public Double (double x1, double y1, double x2, double y2) |
| { |
| this.x1 = x1; |
| this.y1 = y1; |
| this.x2 = x2; |
| this.y2 = y2; |
| } |
| |
| public Double (Point2D p1, Point2D p2) |
| { |
| this.x1 = (double) p1.getX (); |
| this.y1 = p1.getY (); |
| this.x2 = p2.getX (); |
| this.y2 = p2.getY (); |
| } |
| |
| public Rectangle2D getBounds2D () |
| { |
| double x = Math.min (x1, x2); |
| double w = Math.abs (x1 - x2); |
| double y = Math.min (y1, y2); |
| double h = Math.abs (y1 - y2); |
| return new Rectangle2D.Double (x, y, w, h); |
| } |
| |
| public Point2D getP1 () |
| { |
| return new Point2D.Double (x1, y1); |
| } |
| |
| public Point2D getP2 () |
| { |
| return new Point2D.Double (x2, y2); |
| } |
| |
| public double getX1 () |
| { |
| return x1; |
| } |
| |
| public double getY1 () |
| { |
| return y1; |
| } |
| |
| public double getX2 () |
| { |
| return x2; |
| } |
| |
| public double getY2 () |
| { |
| return y2; |
| } |
| |
| public void setLine (double x1, double y1, double x2, double y2) |
| { |
| this.x1 = x1; |
| this.y1 = y1; |
| this.x2 = x2; |
| this.y2 = y2; |
| } |
| } |
| |
| // This implements the PathIterator for all line objects that don't |
| // override getPathIterator. |
| private class Iterator implements PathIterator |
| { |
| // Current coordinate. |
| private int coord; |
| |
| private static final int START = 0; |
| private static final int END_PLUS_ONE = 2; |
| |
| public Iterator () |
| { |
| coord = START; |
| } |
| |
| public int currentSegment (double[] coords) |
| { |
| int r = SEG_MOVETO; |
| if (coord == 0) |
| { |
| coords[0] = getX1 (); |
| coords[1] = getY1 (); |
| } |
| else if (coord == 1) |
| { |
| coords[0] = getX2 (); |
| coords[1] = getY2 (); |
| } |
| else |
| r = SEG_CLOSE; |
| |
| return r; |
| } |
| |
| public int currentSegment (float[] coords) |
| { |
| int r = SEG_MOVETO; |
| if (coord == 0) |
| { |
| coords[0] = (float) getX1 (); |
| coords[1] = (float) getY1 (); |
| } |
| else if (coord == 1) |
| { |
| coords[0] = (float) getX2 (); |
| coords[1] = (float) getY2 (); |
| } |
| else |
| r = SEG_CLOSE; |
| |
| return r; |
| } |
| |
| public int getWindingRule () |
| { |
| return WIND_NON_ZERO; |
| } |
| |
| public boolean isDone () |
| { |
| return coord == END_PLUS_ONE; |
| } |
| |
| public void next () |
| { |
| if (coord < END_PLUS_ONE) |
| ++coord; |
| } |
| } |
| } |