| // Copyright (C) 2020-2025 Free Software Foundation, Inc. |
| |
| // This file is part of GCC. |
| |
| // GCC is free software; you can redistribute it and/or modify it under |
| // the terms of the GNU General Public License as published by the Free |
| // Software Foundation; either version 3, or (at your option) any later |
| // version. |
| |
| // GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| // WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| // for more details. |
| |
| // You should have received a copy of the GNU General Public License |
| // along with GCC; see the file COPYING3. If not see |
| // <http://www.gnu.org/licenses/>. |
| |
| #include "rust-fmt.h" |
| #include "rust-diagnostics.h" |
| |
| namespace Rust { |
| namespace Fmt { |
| |
| std::string |
| ffi::RustHamster::to_string () const |
| { |
| return std::string (ptr, len); |
| } |
| |
| Pieces |
| Pieces::collect (const std::string &to_parse, bool append_newline, |
| ffi::ParseMode parse_mode) |
| { |
| auto handle |
| = ffi::collect_pieces (to_parse.c_str (), append_newline, parse_mode); |
| |
| // this performs multiple copies, can we avoid them maybe? |
| // TODO: Instead of just creating a vec of, basically, `ffi::Piece`s, we |
| // should transform them into the proper C++ type which we can work with. so |
| // transform all the strings into C++ strings? all the Option<T> into |
| // tl::optional<T>? |
| auto pieces_vector = std::vector<ffi::Piece> (handle.piece_slice.base_ptr, |
| handle.piece_slice.base_ptr |
| + handle.piece_slice.len); |
| |
| return Pieces (handle, std::move (pieces_vector)); |
| } |
| |
| Pieces::~Pieces () { ffi::destroy_pieces (handle); } |
| |
| Pieces::Pieces (const Pieces &other) : pieces_vector (other.pieces_vector) |
| { |
| handle = ffi::clone_pieces (other.handle); |
| } |
| |
| Pieces & |
| Pieces::operator= (const Pieces &other) |
| { |
| handle = ffi::clone_pieces (other.handle); |
| pieces_vector = other.pieces_vector; |
| |
| return *this; |
| } |
| |
| Pieces::Pieces (Pieces &&other) |
| : pieces_vector (std::move (other.pieces_vector)), |
| handle (clone_pieces (other.handle)) |
| {} |
| |
| } // namespace Fmt |
| } // namespace Rust |