blob: 7c08295c027152e74f770f38fe4139b6e9d19308 [file] [log] [blame]
/* Copyright (C) 2000 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed under the terms of the
Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
details. */
package gnu.awt.j2d;
import java.awt.Color;
import java.awt.Image;
import java.awt.Shape;
import java.awt.Rectangle;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsConfiguration;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Paint;
import java.awt.RenderingHints;
import java.awt.geom.AffineTransform;
import java.awt.image.ImageObserver;
/**
* Delegates almost all work to a state object, that allows us to
* hot-swap rendering strategies based on state changes inflicted on
* this Graphics object. This class keeps track of properties that are
* not affected by the state, (such as clip shape,
* foreground/background color, font, etc.).
*
* <p>The far front-end of the rendering pipeline consists of the
* Graphics2D API. In the far back-end, lies the native graphics
* libraries. In most cases the native graphics libraries only have
* direct support for a subset of the properties of Graphics2D. To
* make up missing features in the native graphics libraries, the
* pipeline between the front-end and the back-end need to translate
* drawing request to primitive operations that are supported by the
* back-end. E.g. for X11, drawing a straight line will translate to
* an XDrawLine, drawing a bezier curve will trigger flattening of the
* curve and will result in a call to XDrawLines.
*
* <p>This is the basic strategy for the rendering pipeline: Whenever
* a graphics property change occurs, that causes the current pipeline
* to be insufficient, amend or replace parts of the pipeline so that
* the pipeline will once again be able to translate requests to the
* set of primitives supported by the native graphics library.
*
* <p>Most graphics libraries share common subsets of
* functionality. To be able to reuse pieces of the rendering pipeline
* for several backends, we define interfaces that describe subsets of
* characteristics supported by the backends. A wrapper for the native
* library can implement several interfaces to describe its range of
* functionality.
*
* <p>Typically, most painting is done with a graphics object with
* simple properties. Unless one is using a complex Look & Feel, the
* painting of Swing components will never require affine transforms,
* alpha blending, non-rectangular clipping, etc. When graphics
* objects are created, they start off in a state where all the
* properties are simple. Most graphics objects experience only
* trivial property changes, and never leave this simple state. It is
* therefore wise to ensure that the rendering pipeline for this
* initial state is lean and as much as possible plugs directly into
* the backend.
*
* <p>The initial state for graphics object of most raster displays
* would call for two levels of indirection:
*
* <pre>
* Graphics2D object ---> IntegerGraphicsState ---> DirectRasterGraphics
* </pre>
*/
public class Graphics2DImpl extends Graphics2D implements Cloneable
{
GraphicsConfiguration config;
AbstractGraphicsState state;
Color fg;
Color bg;
Font font;
public Graphics2DImpl(GraphicsConfiguration config)
{
this.config = config;
}
public void setState(AbstractGraphicsState state)
{
this.state = state;
this.state.setFrontend(this);
}
public Object clone()
{
Graphics2DImpl gfxCopy = (Graphics2DImpl) super.clone();
AbstractGraphicsState stateCopy =
(AbstractGraphicsState) state.clone();
gfxCopy.setState(stateCopy);
return gfxCopy;
}
// -------- Graphics methods:
public Graphics create()
{
Graphics2DImpl gfxCopy = (Graphics2DImpl) clone();
return gfxCopy;
}
public Color getColor()
{
return fg;
}
public void setColor(Color color)
{
fg = color;
state.setColor(color);
}
public void setPaintMode()
{
state.setPaintMode();
}
public void setXORMode(Color altColor)
{
state.setXORMode(altColor);
}
public Font getFont()
{
return font;
}
public void setFont(Font font)
{
this.font = font;
state.setFont(font);
}
public FontMetrics getFontMetrics(Font font)
{
return state.getFontMetrics(font);
}
public Rectangle getClipBounds()
{
return state.getClipBounds();
}
public void clipRect(int x, int y, int width, int height)
{
Shape clip = state.getClip();
if (clip instanceof Rectangle)
{
Rectangle clipRect = (Rectangle) clip;
clip = clipRect.intersection(new Rectangle(x, y, width, height));
setClip(clip);
return;
}
String msg =
"intersecting current clip shape " + clip + " with new rectangle " +
"has not been implemented yet";
throw new UnsupportedOperationException(msg);
}
public void setClip(int x, int y, int width, int height)
{
Rectangle clip = new Rectangle(x, y, width, height);
setClip(clip);
}
public Shape getClip()
{
return state.getClip();
}
public void setClip(Shape clip)
{
state.setClip(clip);
}
public void copyArea(int x, int y, int width, int height,
int dx, int dy)
{
state.copyArea(x, y, width, height, dx, dy);
}
public void drawLine(int x1, int y1, int x2, int y2)
{
state.drawLine(x1, y1, x2, y2);
}
public void fillRect(int x, int y, int width, int height)
{
state.fillRect(x, y, width, height);
}
public void clearRect(int x, int y, int width, int height)
{
state.clearRect(x, y, width, height);
}
public void drawRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight)
{
state.drawRoundRect(x, y, width, height, arcWidth, arcHeight);
}
public void fillRoundRect(int x, int y, int width, int height,
int arcWidth, int arcHeight)
{
state.fillRoundRect(x, y, width, height, arcWidth, arcHeight);
}
public void drawOval(int x, int y, int width, int height)
{
state.drawOval(x, y, width, height);
}
public void fillOval(int x, int y, int width, int height)
{
state.fillOval(x, y, width, height);
}
public void drawArc(int x, int y, int width, int height,
int startAngle, int arcAngle)
{
state.drawArc(x, y, width, height, startAngle, arcAngle);
}
public void fillArc(int x, int y, int width, int height,
int startAngle, int arcAngle)
{
state.fillArc(x, y, width, height, startAngle, arcAngle);
}
public void drawPolyline(int[] xPoints, int[] yPoints, int nPoints)
{
state.drawPolyline(xPoints, yPoints, nPoints);
}
public void drawPolygon(int[] xPoints, int[] yPoints, int nPoints)
{
state.drawPolygon(xPoints, yPoints, nPoints);
}
public void fillPolygon(int[] xPoints, int[] yPoints, int nPoints)
{
state.fillPolygon(xPoints, yPoints, nPoints);
}
public boolean drawImage(Image image, int x, int y,
ImageObserver observer)
{
return state.drawImage(image, x, y, observer);
}
public boolean drawImage(Image img, int x, int y,
int width, int height,
ImageObserver observer)
{
throw new UnsupportedOperationException("not implemented yet");
}
public boolean drawImage(Image img, int x, int y, Color bgcolor,
ImageObserver observer)
{
throw new UnsupportedOperationException("not implemented yet");
}
public boolean drawImage(Image img, int x, int y,
int width, int height, Color bgcolor,
ImageObserver observer)
{
throw new UnsupportedOperationException("not implemented yet");
}
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
ImageObserver observer)
{
throw new UnsupportedOperationException("not implemented yet");
}
public boolean drawImage(Image img,
int dx1, int dy1, int dx2, int dy2,
int sx1, int sy1, int sx2, int sy2,
Color bgcolor, ImageObserver observer)
{
throw new UnsupportedOperationException("not implemented yet");
}
public void dispose()
{
AbstractGraphicsState lState = state;
state = null;
config = null;
font = null;
fg = null;
bg = null;
if (lState != null)
lState.dispose();
}
// -------- Graphics2D methods:
public void draw(Shape shape)
{
state.draw(shape);
}
public boolean drawImage(Image image, AffineTransform xform,
ImageObserver obs)
{
throw new UnsupportedOperationException("not implemented yet");
}
public void drawString(String text, int x, int y)
{
state.drawString(text, x, y);
}
public void drawString(String text, float x, float y)
{
state.drawString(text, x, y);
}
public void fill(Shape shape)
{
state.fill(shape);
}
public boolean hit(Rectangle rect, Shape text, boolean onStroke)
{
return state.hit(rect, text, onStroke);
}
public GraphicsConfiguration getDeviceConfiguration()
{
return config;
}
public void setPaint(Paint paint)
{
throw new UnsupportedOperationException("not implemented yet");
}
public void setRenderingHint(RenderingHints.Key hintKey,
Object hintValue)
{
throw new UnsupportedOperationException("not implemented yet");
}
public Object getRenderingHint(RenderingHints.Key hintKey)
{
throw new UnsupportedOperationException("not implemented yet");
}
public RenderingHints getRenderingHints()
{
throw new UnsupportedOperationException("not implemented yet");
}
public void translate(int x, int y)
{
state.translate(x, y);
}
public void translate(double tx, double ty)
{
state.translate(tx, ty);
}
public void rotate(double theta)
{
state.rotate(theta);
}
public void rotate(double theta, double x, double y)
{
state.rotate(theta, x, y);
}
public void scale(double scaleX, double scaleY)
{
state.scale(scaleX, scaleY);
}
public void shear(double shearX, double shearY)
{
state.shear(shearX, shearY);
}
public void transform(AffineTransform Tx)
{
throw new UnsupportedOperationException("not implemented yet");
}
public void setTransform(AffineTransform Tx)
{
throw new UnsupportedOperationException("not implemented yet");
}
public AffineTransform getTransform()
{
throw new UnsupportedOperationException("not implemented yet");
}
public Paint getPaint()
{
throw new UnsupportedOperationException("not implemented yet");
}
public void setBackground(Color color)
{
bg = color;
}
public Color getBackground()
{
return bg;
}
public void clip(Shape shape)
{
Shape clip = state.getClip();
if ((shape instanceof Rectangle) && (clip instanceof Rectangle))
{
clip = ((Rectangle) clip).intersection((Rectangle) shape);
state.setClip(clip);
return;
}
String msg =
"intersecting current clip shape " + clip + " with new shape " + shape +
"has not been implemented yet";
throw new UnsupportedOperationException(msg);
}
}