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------------------------------------------------------------------------------
-- --
-- GNAT RUNTIME COMPONENTS --
-- --
-- S Y S T E M . W W D _ W C H A R --
-- --
-- B o d y --
-- --
-- $Revision: 1.4 $
-- --
-- Copyright (C) 1992-2000, Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 2, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
-- for more details. You should have received a copy of the GNU General --
-- Public License distributed with GNAT; see file COPYING. If not, write --
-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
-- MA 02111-1307, USA. --
-- --
-- As a special exception, if other files instantiate generics from this --
-- unit, or you link this unit with other files to produce an executable, --
-- this unit does not by itself cause the resulting executable to be --
-- covered by the GNU General Public License. This exception does not --
-- however invalidate any other reasons why the executable file might be --
-- covered by the GNU Public License. --
-- --
-- GNAT was originally developed by the GNAT team at New York University. --
-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
-- --
------------------------------------------------------------------------------
package body System.Wwd_WChar is
-------------------------------
-- Wide_Width_Wide_Character --
-------------------------------
function Wide_Width_Wide_Character
(Lo, Hi : Wide_Character)
return Natural
is
W : Natural;
P : Natural;
begin
W := 0;
for C in Lo .. Hi loop
P := Wide_Character'Pos (C);
-- If we are in wide character range, the length is always 3
-- and we are done, since all remaining characters are the same.
if P > 255 then
return Natural'Max (W, 3);
-- If we are in character range then use length of character image
-- Is this right, what about wide char encodings of 80-FF???
else
declare
S : Wide_String := Character'Wide_Image (Character'Val (P));
begin
W := Natural'Max (W, S'Length);
end;
end if;
end loop;
return W;
end Wide_Width_Wide_Character;
end System.Wwd_WChar;