| /* addrmap.h --- interface to address map data structure. | |
| Copyright (C) 2007-2024 Free Software Foundation, Inc. | |
| This file is part of GDB. | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ | |
| #ifndef GDB_ADDRMAP_H | |
| #define GDB_ADDRMAP_H | |
| #include "gdbsupport/function-view.h" | |
| #include "gdbsupport/gdb_obstack.h" | |
| #include "splay-tree.h" | |
| /* An address map is essentially a table mapping CORE_ADDRs onto GDB | |
| data structures, like blocks, symtabs, partial symtabs, and so on. | |
| An address map uses memory proportional to the number of | |
| transitions in the map, where a CORE_ADDR N is mapped to one | |
| object, and N+1 is mapped to a different object. | |
| Address maps come in two flavors: fixed, and mutable. Mutable | |
| address maps consume more memory, but can be changed and extended. | |
| A fixed address map, once constructed (from a mutable address map), | |
| can't be edited. */ | |
| /* The type of a function used to iterate over the map. | |
| OBJ is NULL for unmapped regions. */ | |
| using addrmap_foreach_fn | |
| = gdb::function_view<int (CORE_ADDR start_addr, void *obj)>; | |
| using addrmap_foreach_const_fn | |
| = gdb::function_view<int (CORE_ADDR start_addr, const void *obj)>; | |
| /* The base class for addrmaps. */ | |
| struct addrmap | |
| { | |
| /* Return the object associated with ADDR in MAP. */ | |
| const void *find (CORE_ADDR addr) const | |
| { return this->do_find (addr); } | |
| void *find (CORE_ADDR addr) | |
| { return this->do_find (addr); } | |
| /* Relocate all the addresses in MAP by OFFSET. (This can be applied | |
| to either mutable or immutable maps.) */ | |
| virtual void relocate (CORE_ADDR offset) = 0; | |
| /* Call FN for every address in MAP, following an in-order traversal. | |
| If FN ever returns a non-zero value, the iteration ceases | |
| immediately, and the value is returned. Otherwise, this function | |
| returns 0. */ | |
| int foreach (addrmap_foreach_const_fn fn) const | |
| { return this->do_foreach (fn); } | |
| int foreach (addrmap_foreach_fn fn) | |
| { return this->do_foreach (fn); } | |
| protected: | |
| ~addrmap () = default; | |
| private: | |
| /* Worker for find, implemented by sub-classes. */ | |
| virtual void *do_find (CORE_ADDR addr) const = 0; | |
| /* Worker for foreach, implemented by sub-classes. */ | |
| virtual int do_foreach (addrmap_foreach_fn fn) const = 0; | |
| }; | |
| struct addrmap_mutable; | |
| /* Fixed address maps. */ | |
| struct addrmap_fixed final : public addrmap, | |
| public allocate_on_obstack<addrmap_fixed> | |
| { | |
| public: | |
| addrmap_fixed (struct obstack *obstack, const addrmap_mutable *mut); | |
| DISABLE_COPY_AND_ASSIGN (addrmap_fixed); | |
| /* It's fine to use the default move operators, because this addrmap | |
| does not own the storage for the elements. */ | |
| addrmap_fixed (addrmap_fixed &&other) = default; | |
| addrmap_fixed &operator= (addrmap_fixed &&) = default; | |
| void relocate (CORE_ADDR offset) override; | |
| private: | |
| void *do_find (CORE_ADDR addr) const override; | |
| int do_foreach (addrmap_foreach_fn fn) const override; | |
| /* A transition: a point in an address map where the value changes. | |
| The map maps ADDR to VALUE, but if ADDR > 0, it maps ADDR-1 to | |
| something else. */ | |
| struct addrmap_transition | |
| { | |
| CORE_ADDR addr; | |
| void *value; | |
| }; | |
| /* The number of transitions in TRANSITIONS. */ | |
| size_t num_transitions; | |
| /* An array of transitions, sorted by address. For every point in | |
| the map where either ADDR == 0 or ADDR is mapped to one value and | |
| ADDR - 1 is mapped to something different, we have an entry here | |
| containing ADDR and VALUE. (Note that this means we always have | |
| an entry for address 0). */ | |
| struct addrmap_transition *transitions; | |
| }; | |
| /* Mutable address maps. */ | |
| struct addrmap_mutable final : public addrmap | |
| { | |
| public: | |
| addrmap_mutable (); | |
| ~addrmap_mutable (); | |
| DISABLE_COPY_AND_ASSIGN (addrmap_mutable); | |
| addrmap_mutable (addrmap_mutable &&other) | |
| : tree (other.tree) | |
| { | |
| other.tree = nullptr; | |
| } | |
| addrmap_mutable &operator= (addrmap_mutable &&other) | |
| { | |
| std::swap (tree, other.tree); | |
| return *this; | |
| } | |
| /* In the mutable address map MAP, associate the addresses from START | |
| to END_INCLUSIVE that are currently associated with NULL with OBJ | |
| instead. Addresses mapped to an object other than NULL are left | |
| unchanged. | |
| As the name suggests, END_INCLUSIVE is also mapped to OBJ. This | |
| convention is unusual, but it allows callers to accurately specify | |
| ranges that abut the top of the address space, and ranges that | |
| cover the entire address space. | |
| This operation seems a bit complicated for a primitive: if it's | |
| needed, why not just have a simpler primitive operation that sets a | |
| range to a value, wiping out whatever was there before, and then | |
| let the caller construct more complicated operations from that, | |
| along with some others for traversal? | |
| It turns out this is the mutation operation we want to use all the | |
| time, at least for now. Our immediate use for address maps is to | |
| represent lexical blocks whose address ranges are not contiguous. | |
| We walk the tree of lexical blocks present in the debug info, and | |
| only create 'struct block' objects after we've traversed all a | |
| block's children. If a lexical block declares no local variables | |
| (and isn't the lexical block for a function's body), we omit it | |
| from GDB's data structures entirely. | |
| However, this means that we don't decide to create a block (and | |
| thus record it in the address map) until after we've traversed its | |
| children. If we do decide to create the block, we do so at a time | |
| when all its children have already been recorded in the map. So | |
| this operation --- change only those addresses left unset --- is | |
| actually the operation we want to use every time. | |
| It seems simpler to let the code which operates on the | |
| representation directly deal with the hair of implementing these | |
| semantics than to provide an interface which allows it to be | |
| implemented efficiently, but doesn't reveal too much of the | |
| representation. */ | |
| void set_empty (CORE_ADDR start, CORE_ADDR end_inclusive, | |
| void *obj); | |
| void relocate (CORE_ADDR offset) override; | |
| private: | |
| void *do_find (CORE_ADDR addr) const override; | |
| int do_foreach (addrmap_foreach_fn fn) const override; | |
| /* A splay tree, with a node for each transition; there is a | |
| transition at address T if T-1 and T map to different objects. | |
| Any addresses below the first node map to NULL. (Unlike | |
| fixed maps, we have no entry at (CORE_ADDR) 0; it doesn't | |
| simplify enough.) | |
| The last region is assumed to end at CORE_ADDR_MAX. | |
| Since we can't know whether CORE_ADDR is larger or smaller than | |
| splay_tree_key (unsigned long) --- I think both are possible, | |
| given all combinations of 32- and 64-bit hosts and targets --- | |
| our keys are pointers to CORE_ADDR values. Since the splay tree | |
| library doesn't pass any closure pointer to the key free | |
| function, we can't keep a freelist for keys. Since mutable | |
| addrmaps are only used temporarily right now, we just leak keys | |
| from deleted nodes; they'll be freed when the obstack is freed. */ | |
| splay_tree tree; | |
| /* Various helper methods. */ | |
| splay_tree_key allocate_key (CORE_ADDR addr); | |
| void force_transition (CORE_ADDR addr); | |
| splay_tree_node splay_tree_lookup (CORE_ADDR addr) const; | |
| splay_tree_node splay_tree_predecessor (CORE_ADDR addr) const; | |
| splay_tree_node splay_tree_successor (CORE_ADDR addr); | |
| void splay_tree_remove (CORE_ADDR addr); | |
| void splay_tree_insert (CORE_ADDR key, void *value); | |
| }; | |
| /* Dump the addrmap to OUTFILE. If PAYLOAD is non-NULL, only dump any | |
| components that map to PAYLOAD. (If PAYLOAD is NULL, the entire | |
| map is dumped.) If ANNOTATE_VALUE is non-nullptr, call it for each | |
| value. */ | |
| void addrmap_dump (struct addrmap *map, struct ui_file *outfile, | |
| void *payload, | |
| gdb::function_view<void (struct ui_file *outfile, | |
| CORE_ADDR start_addr, | |
| const void *value)> | |
| annotate_value = nullptr); | |
| #endif /* GDB_ADDRMAP_H */ |