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// Copyright (C) 2020-2024 Free Software Foundation, Inc.
// This file is part of GCC.
// GCC is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 3, or (at your option) any later
// version.
// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
// You should have received a copy of the GNU General Public License
// along with GCC; see the file COPYING3. If not see
// <http://www.gnu.org/licenses/>.
#ifndef RUST_BACKEND_H
#define RUST_BACKEND_H
#include <gmp.h>
#include <mpfr.h>
#include <mpc.h>
#include "rust-location.h"
#include "rust-linemap.h"
#include "rust-diagnostics.h"
#include "util/rust-operators.h"
#include "tree.h"
#include "rust-gcc.h"
// Pointers to these types are created by the backend, passed to the
// frontend, and passed back to the backend. The types must be
// defined by the backend using these names.
// The backend representation of a variable.
class Bvariable;
// The backend interface. This is a pure abstract class that a
// specific backend will implement.
namespace Backend {
void
init ();
// Name/type/location. Used for function parameters, struct fields,
// interface methods.
struct typed_identifier
{
std::string name;
tree type;
location_t location;
typed_identifier () : name (), type (NULL_TREE), location (UNKNOWN_LOCATION)
{}
typed_identifier (const std::string &a_name, tree a_type,
location_t a_location)
: name (a_name), type (a_type), location (a_location)
{}
};
// debug
void debug (tree);
void
debug (Bvariable *);
tree
get_identifier_node (const std::string &str);
// Types.
// Get the wchar type
tree
wchar_type ();
// Get the Host pointer size in bits
int
get_pointer_size ();
// Get the raw str type const char*
tree
raw_str_type ();
// Get an unnamed integer type with the given signedness and number
// of bits.
tree
integer_type (bool is_unsigned, int bits);
// Get an unnamed floating point type with the given number of bits
// (32 or 64).
tree
float_type (int bits);
// Get a pointer type.
tree
pointer_type (tree to_type);
// Get a reference type.
tree
reference_type (tree to_type);
// make type immutable
tree
immutable_type (tree base);
// Get a function type. The receiver, parameter, and results are
// generated from the types in the Function_type. The Function_type
// is provided so that the names are available. This should return
// not the type of a Go function (which is a pointer to a struct)
// but the type of a C function pointer (which will be used as the
// type of the first field of the struct). If there is more than
// one result, RESULT_STRUCT is a struct type to hold the results,
// and RESULTS may be ignored; if there are zero or one results,
// RESULT_STRUCT is NULL.
tree
function_type (const typed_identifier &receiver,
const std::vector<typed_identifier> &parameters,
const std::vector<typed_identifier> &results, tree result_struct,
location_t location);
tree
function_type_variadic (const typed_identifier &receiver,
const std::vector<typed_identifier> &parameters,
const std::vector<typed_identifier> &results,
tree result_struct, location_t location);
tree
function_ptr_type (tree result, const std::vector<tree> &praameters,
location_t location);
// Get a struct type.
tree
struct_type (const std::vector<typed_identifier> &fields);
// Get a union type.
tree
union_type (const std::vector<typed_identifier> &fields);
// Get an array type.
tree
array_type (tree element_type, tree length);
// Return a named version of a type. The location is the location
// of the type definition. This will not be called for a type
// created via placeholder_pointer_type, placeholder_struct_type, or
// placeholder_array_type.. (It may be called for a pointer,
// struct, or array type in a case like "type P *byte; type Q P".)
tree
named_type (const std::string &name, tree, location_t);
// Return the size of a type.
int64_t type_size (tree);
// Return the alignment of a type.
int64_t type_alignment (tree);
// Return the alignment of a struct field of this type. This is
// normally the same as type_alignment, but not always.
int64_t type_field_alignment (tree);
// Return the offset of field INDEX in a struct type. INDEX is the
// entry in the FIELDS std::vector parameter of struct_type or
// set_placeholder_struct_type.
int64_t
type_field_offset (tree, size_t index);
// Expressions.
// Return an expression for a zero value of the given type. This is
// used for cases such as local variable initialization and
// converting nil to other types.
tree zero_expression (tree);
// Create a reference to a variable.
tree
var_expression (Bvariable *var, location_t);
// Return an expression for the floating point value VAL in BTYPE.
tree
float_constant_expression (tree btype, mpfr_t val);
// Return an expression for the string value VAL.
tree
string_constant_expression (const std::string &val);
// Get a char literal
tree
char_constant_expression (char c);
// Get a char literal
tree
wchar_constant_expression (wchar_t c);
// Return an expression for the boolean value VAL.
tree
boolean_constant_expression (bool val);
// Return an expression that converts EXPR to TYPE.
tree
convert_expression (tree type, tree expr, location_t);
// Return an expression for the field at INDEX in BSTRUCT.
tree
struct_field_expression (tree bstruct, size_t index, location_t);
// Create an expression that executes BSTAT before BEXPR.
tree
compound_expression (tree bstat, tree bexpr, location_t);
// Return an expression that executes THEN_EXPR if CONDITION is true, or
// ELSE_EXPR otherwise and returns the result as type BTYPE, within the
// specified function FUNCTION. ELSE_EXPR may be NULL. BTYPE may be NULL.
tree
conditional_expression (tree function, tree btype, tree condition,
tree then_expr, tree else_expr, location_t);
// Return an expression for the negation operation OP EXPR.
// Supported values of OP are enumerated in NegationOperator.
tree
negation_expression (NegationOperator op, tree expr, location_t);
// Return an expression for the operation LEFT OP RIGHT.
// Supported values of OP are enumerated in ArithmeticOrLogicalOperator.
tree
arithmetic_or_logical_expression (ArithmeticOrLogicalOperator op, tree left,
tree right, location_t loc);
// Return an expression for the operation LEFT OP RIGHT.
// Supported values of OP are enumerated in ArithmeticOrLogicalOperator.
// This function adds overflow checking and returns a list of statements to
// add to the current function context. The `receiver` variable refers to the
// variable which will contain the result of that operation.
tree
arithmetic_or_logical_expression_checked (ArithmeticOrLogicalOperator op,
tree left, tree right, location_t loc,
Bvariable *receiver);
// Return an expression for the operation LEFT OP RIGHT.
// Supported values of OP are enumerated in ComparisonOperator.
tree
comparison_expression (ComparisonOperator op, tree left, tree right,
location_t loc);
// Return an expression for the operation LEFT OP RIGHT.
// Supported values of OP are enumerated in LazyBooleanOperator.
tree
lazy_boolean_expression (LazyBooleanOperator op, tree left, tree right,
location_t);
// Return an expression that constructs BTYPE with VALS. BTYPE must be the
// backend representation a of struct. VALS must be in the same order as the
// corresponding fields in BTYPE.
tree
constructor_expression (tree btype, bool is_variant,
const std::vector<tree> &vals, int, location_t);
// Return an expression that constructs an array of BTYPE with INDEXES and
// VALS. INDEXES and VALS must have the same amount of elements. Each index
// in INDEXES must be in the same order as the corresponding value in VALS.
tree
array_constructor_expression (tree btype,
const std::vector<unsigned long> &indexes,
const std::vector<tree> &vals, location_t);
tree
array_initializer (tree, tree, tree, tree, tree, tree *, location_t);
// Return an expression for ARRAY[INDEX] as an l-value. ARRAY is a valid
// fixed-length array, not a slice.
tree
array_index_expression (tree array, tree index, location_t);
// Create an expression for a call to FN with ARGS, taking place within
// caller CALLER.
tree
call_expression (tree fn, const std::vector<tree> &args, tree static_chain,
location_t);
// Statements.
// Create a variable initialization statement in the specified
// function. This initializes a local variable at the point in the
// program flow where it is declared.
tree
init_statement (tree, Bvariable *var, tree init);
// Create an assignment statement within the specified function.
tree
assignment_statement (tree lhs, tree rhs, location_t);
// Create return statement for an decl for a value (can be NULL_TREE) at a
// location
tree
return_statement (tree fndecl, tree val, location_t);
// Create an if statement within a function. ELSE_BLOCK may be NULL.
tree
if_statement (tree, tree condition, tree then_block, tree else_block,
location_t);
// infinite loop expressions
tree
loop_expression (tree body, location_t);
// exit expressions
tree
exit_expression (tree condition, location_t);
// Create a single statement from two statements.
tree compound_statement (tree, tree);
// Create a single statement from a list of statements.
tree
statement_list (const std::vector<tree> &);
// Create a statement that attempts to execute BSTAT and calls EXCEPT_STMT if
// an exception occurs. EXCEPT_STMT may be NULL. FINALLY_STMT may be NULL and
// if not NULL, it will always be executed. This is used for handling defers
// in Go functions. In C++, the resulting code is of this form:
// try { BSTAT; } catch { EXCEPT_STMT; } finally { FINALLY_STMT; }
tree
exception_handler_statement (tree bstat, tree except_stmt, tree finally_stmt,
location_t);
// Blocks.
// Create a block. The frontend will call this function when it
// starts converting a block within a function. FUNCTION is the
// current function. ENCLOSING is the enclosing block; it will be
// NULL for the top-level block in a function. VARS is the list of
// local variables defined within this block; each entry will be
// created by the local_variable function. START_LOCATION is the
// location of the start of the block, more or less the location of
// the initial curly brace. END_LOCATION is the location of the end
// of the block, more or less the location of the final curly brace.
// The statements will be added after the block is created.
tree
block (tree function, tree enclosing, const std::vector<Bvariable *> &vars,
location_t start_location, location_t end_location);
// Add the statements to a block. The block is created first. Then
// the statements are created. Then the statements are added to the
// block. This will called exactly once per block. The vector may
// be empty if there are no statements.
void
block_add_statements (tree, const std::vector<tree> &);
// Variables.
// Create a global variable. NAME is the package-qualified name of
// the variable. ASM_NAME is the encoded identifier for the
// variable, incorporating the package, and made safe for the
// assembler. BTYPE is the type of the variable. IS_EXTERNAL is
// true if the variable is defined in some other package. IS_HIDDEN
// is true if the variable is not exported (name begins with a lower
// case letter). IN_UNIQUE_SECTION is true if the variable should
// be put into a unique section if possible; this is intended to
// permit the linker to garbage collect the variable if it is not
// referenced. LOCATION is where the variable was defined.
Bvariable *
global_variable (const std::string &name, const std::string &asm_name,
tree btype, bool is_external, bool is_hidden,
bool in_unique_section, location_t location);
// A global variable will 1) be initialized to zero, or 2) be
// initialized to a constant value, or 3) be initialized in the init
// function. In case 2, the frontend will call
// global_variable_set_init to set the initial value. If this is
// not called, the backend should initialize a global variable to 0.
// The init function may then assign a value to it.
void
global_variable_set_init (Bvariable *, tree);
// Create a local variable. The frontend will create the local
// variables first, and then create the block which contains them.
// FUNCTION is the function in which the variable is defined. NAME
// is the name of the variable. TYPE is the type. DECL_VAR, if not
// null, gives the location at which the value of this variable may
// be found, typically used to create an inner-scope reference to an
// outer-scope variable, to extend the lifetime of the variable beyond
// the inner scope. IS_ADDRESS_TAKEN is true if the address of this
// variable is taken (this implies that the address does not escape
// the function, as otherwise the variable would be on the heap).
// LOCATION is where the variable is defined. For each local variable
// the frontend will call init_statement to set the initial value.
Bvariable *
local_variable (tree function, const std::string &name, tree type,
Bvariable *decl_var, location_t location);
// Create a function parameter. This is an incoming parameter, not
// a result parameter (result parameters are treated as local
// variables). The arguments are as for local_variable.
Bvariable *
parameter_variable (tree function, const std::string &name, tree type,
location_t location);
// Create a static chain parameter. This is the closure parameter.
Bvariable *
static_chain_variable (tree function, const std::string &name, tree type,
location_t location);
// Create a temporary variable. A temporary variable has no name,
// just a type. We pass in FUNCTION and BLOCK in case they are
// needed. If INIT is not NULL, the variable should be initialized
// to that value. Otherwise the initial value is irrelevant--the
// backend does not have to explicitly initialize it to zero.
// ADDRESS_IS_TAKEN is true if the programs needs to take the
// address of this temporary variable. LOCATION is the location of
// the statement or expression which requires creating the temporary
// variable, and may not be very useful. This function should
// return a variable which can be referenced later and should set
// *PSTATEMENT to a statement which initializes the variable.
Bvariable *
temporary_variable (tree fndecl, tree bind_tree, tree type, tree init,
bool address_is_taken, location_t location,
tree *pstatement);
// Labels.
// Create a new label. NAME will be empty if this is a label
// created by the frontend for a loop construct. The location is
// where the label is defined.
tree
label (tree, const std::string &name, location_t);
// Create a statement which defines a label. This statement will be
// put into the codestream at the point where the label should be
// defined.
tree label_definition_statement (tree);
// Create a goto statement to a label.
tree goto_statement (tree, location_t);
// Create an expression for the address of a label. This is used to
// get the return address of a deferred function which may call
// recover.
tree label_address (tree, location_t);
// Functions.
// Bit flags to pass to the function method.
// Set if this is a function declaration rather than a definition;
// the definition will be in another compilation unit.
static const unsigned int function_is_declaration = 1 << 0;
// Set if the function should never be inlined because they call
// recover and must be visible for correct panic recovery.
static const unsigned int function_is_uninlinable = 1 << 1;
// Set if the function does not return. This is set for the
// implementation of panic.
static const unsigned int function_does_not_return = 1 << 2;
// Set if the function should be put in a unique section if
// possible. This is used for field tracking.
static const unsigned int function_in_unique_section = 1 << 3;
// Declare or define a function of FNTYPE.
// NAME is the Go name of the function. ASM_NAME, if not the empty
// string, is the name that should be used in the symbol table; this
// will be non-empty if a magic extern comment is used. FLAGS is
// bit flags described above.
tree
function (tree fntype, const std::string &name, const std::string &asm_name,
unsigned int flags, location_t);
// Create a statement that runs all deferred calls for FUNCTION. This should
// be a statement that looks like this in C++:
// finish:
// try { DEFER_RETURN; } catch { CHECK_DEFER; goto finish; }
tree
function_defer_statement (tree function, tree undefer, tree check_defer,
location_t);
// Record PARAM_VARS as the variables to use for the parameters of FUNCTION.
// This will only be called for a function definition. Returns true on
// success, false on failure.
bool
function_set_parameters (tree function,
const std::vector<Bvariable *> &param_vars);
// Utility.
// Write the definitions for all TYPE_DECLS, CONSTANT_DECLS,
// FUNCTION_DECLS, and VARIABLE_DECLS declared globally.
void
write_global_definitions (const std::vector<tree> &type_decls,
const std::vector<tree> &constant_decls,
const std::vector<tree> &function_decls,
const std::vector<Bvariable *> &variable_decls);
// TODO: make static
tree
fill_in_fields (tree, const std::vector<typed_identifier> &);
tree fill_in_array (tree, tree, tree);
tree non_zero_size_type (tree);
tree convert_tree (tree, tree, location_t);
} // namespace Backend
#endif // RUST_BACKEND_H