| /* GNU Objective C Runtime selector related functions |
| Copyright (C) 1993-2022 Free Software Foundation, Inc. |
| Contributed by Kresten Krab Thorup |
| |
| This file is part of GCC. |
| |
| GCC is free software; you can redistribute it and/or modify it under the |
| terms of the GNU General Public License as published by the Free Software |
| Foundation; either version 3, or (at your option) any later version. |
| |
| GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
| details. |
| |
| Under Section 7 of GPL version 3, you are granted additional |
| permissions described in the GCC Runtime Library Exception, version |
| 3.1, as published by the Free Software Foundation. |
| |
| You should have received a copy of the GNU General Public License and |
| a copy of the GCC Runtime Library Exception along with this program; |
| see the files COPYING3 and COPYING.RUNTIME respectively. If not, see |
| <http://www.gnu.org/licenses/>. */ |
| |
| #include "objc-private/common.h" |
| #include "objc/runtime.h" |
| #include "objc/thr.h" |
| #include "objc-private/hash.h" |
| #include "objc-private/objc-list.h" |
| #include "objc-private/module-abi-8.h" |
| #include "objc-private/runtime.h" |
| #include "objc-private/sarray.h" |
| #include "objc-private/selector.h" |
| #include <stdlib.h> /* For malloc. */ |
| |
| /* Initial selector hash table size. Value doesn't matter much. */ |
| #define SELECTOR_HASH_SIZE 128 |
| |
| /* Tables mapping selector names to uid and opposite. */ |
| static struct sarray *__objc_selector_array = 0; /* uid -> sel !T:MUTEX */ |
| static struct sarray *__objc_selector_names = 0; /* uid -> name !T:MUTEX */ |
| static cache_ptr __objc_selector_hash = 0; /* name -> uid !T:MUTEX */ |
| |
| /* Number of selectors stored in each of the above tables. */ |
| unsigned int __objc_selector_max_index = 0; /* !T:MUTEX */ |
| |
| /* Forward-declare an internal function. */ |
| static SEL |
| __sel_register_typed_name (const char *name, const char *types, |
| struct objc_selector *orig, BOOL is_const); |
| |
| void __objc_init_selector_tables (void) |
| { |
| __objc_selector_array = sarray_new (SELECTOR_HASH_SIZE, 0); |
| __objc_selector_names = sarray_new (SELECTOR_HASH_SIZE, 0); |
| __objc_selector_hash |
| = objc_hash_new (SELECTOR_HASH_SIZE, |
| (hash_func_type) objc_hash_string, |
| (compare_func_type) objc_compare_strings); |
| } |
| |
| /* Register a bunch of selectors from the table of selectors in a |
| module. 'selectors' should not be NULL. The list is terminated by |
| a selectors with a NULL sel_id. The selectors are assumed to |
| contain the 'name' in the sel_id field; this is replaced with the |
| final selector id after they are registered. */ |
| void |
| __objc_register_selectors_from_module (struct objc_selector *selectors) |
| { |
| int i; |
| |
| for (i = 0; selectors[i].sel_id; ++i) |
| { |
| const char *name, *type; |
| name = (char *) selectors[i].sel_id; |
| type = (char *) selectors[i].sel_types; |
| /* Constructors are constant static data and we can safely store |
| pointers to them in the runtime structures, so we set |
| is_const == YES. */ |
| __sel_register_typed_name (name, type, (struct objc_selector *) &(selectors[i]), |
| /* is_const */ YES); |
| } |
| } |
| |
| /* This routine is given a class and records all of the methods in its |
| class structure in the record table. */ |
| void |
| __objc_register_selectors_from_class (Class class) |
| { |
| struct objc_method_list * method_list; |
| |
| method_list = class->methods; |
| while (method_list) |
| { |
| __objc_register_selectors_from_list (method_list); |
| method_list = method_list->method_next; |
| } |
| } |
| |
| |
| /* This routine is given a list of methods and records each of the |
| methods in the record table. This is the routine that does the |
| actual recording work. |
| |
| The name and type pointers in the method list must be permanent and |
| immutable. */ |
| void |
| __objc_register_selectors_from_list (struct objc_method_list *method_list) |
| { |
| int i = 0; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| while (i < method_list->method_count) |
| { |
| Method method = &method_list->method_list[i]; |
| if (method->method_name) |
| { |
| method->method_name |
| = __sel_register_typed_name ((const char *) method->method_name, |
| method->method_types, 0, YES); |
| } |
| i += 1; |
| } |
| objc_mutex_unlock (__objc_runtime_mutex); |
| } |
| |
| /* The same as __objc_register_selectors_from_list, but works on a |
| struct objc_method_description_list* instead of a struct |
| objc_method_list*. This is only used for protocols, which have |
| lists of method descriptions, not methods. */ |
| void |
| __objc_register_selectors_from_description_list |
| (struct objc_method_description_list *method_list) |
| { |
| int i = 0; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| while (i < method_list->count) |
| { |
| struct objc_method_description *method = &method_list->list[i]; |
| if (method->name) |
| { |
| method->name |
| = __sel_register_typed_name ((const char *) method->name, |
| method->types, 0, YES); |
| } |
| i += 1; |
| } |
| objc_mutex_unlock (__objc_runtime_mutex); |
| } |
| |
| /* Register instance methods as class methods for root classes. */ |
| void __objc_register_instance_methods_to_class (Class class) |
| { |
| struct objc_method_list *method_list; |
| struct objc_method_list *class_method_list; |
| int max_methods_no = 16; |
| struct objc_method_list *new_list; |
| Method curr_method; |
| |
| /* Only if a root class. */ |
| if (class->super_class) |
| return; |
| |
| /* Allocate a method list to hold the new class methods. */ |
| new_list = objc_calloc (sizeof (struct objc_method_list) |
| + sizeof (struct objc_method[max_methods_no]), 1); |
| method_list = class->methods; |
| class_method_list = class->class_pointer->methods; |
| curr_method = &new_list->method_list[0]; |
| |
| /* Iterate through the method lists for the class. */ |
| while (method_list) |
| { |
| int i; |
| |
| /* Iterate through the methods from this method list. */ |
| for (i = 0; i < method_list->method_count; i++) |
| { |
| Method mth = &method_list->method_list[i]; |
| if (mth->method_name |
| && ! search_for_method_in_list (class_method_list, |
| mth->method_name)) |
| { |
| /* This instance method isn't a class method. Add it |
| into the new_list. */ |
| *curr_method = *mth; |
| |
| /* Reallocate the method list if necessary. */ |
| if (++new_list->method_count == max_methods_no) |
| new_list = |
| objc_realloc (new_list, sizeof (struct objc_method_list) |
| + sizeof (struct |
| objc_method[max_methods_no += 16])); |
| curr_method = &new_list->method_list[new_list->method_count]; |
| } |
| } |
| |
| method_list = method_list->method_next; |
| } |
| |
| /* If we created any new class methods then attach the method list |
| to the class. */ |
| if (new_list->method_count) |
| { |
| new_list = |
| objc_realloc (new_list, sizeof (struct objc_method_list) |
| + sizeof (struct objc_method[new_list->method_count])); |
| new_list->method_next = class->class_pointer->methods; |
| class->class_pointer->methods = new_list; |
| } |
| else |
| objc_free(new_list); |
| |
| __objc_update_dispatch_table_for_class (class->class_pointer); |
| } |
| |
| BOOL |
| sel_isEqual (SEL s1, SEL s2) |
| { |
| if (s1 == 0 || s2 == 0) |
| return s1 == s2; |
| else |
| return s1->sel_id == s2->sel_id; |
| } |
| |
| /* Return YES iff t1 and t2 have same method types. Ignore the |
| argframe layout. */ |
| static BOOL |
| sel_types_match (const char *t1, const char *t2) |
| { |
| if (! t1 || ! t2) |
| return NO; |
| while (*t1 && *t2) |
| { |
| if (*t1 == '+') t1++; |
| if (*t2 == '+') t2++; |
| while (isdigit ((unsigned char) *t1)) t1++; |
| while (isdigit ((unsigned char) *t2)) t2++; |
| /* xxx Remove these next two lines when qualifiers are put in |
| all selectors, not just Protocol selectors. */ |
| t1 = objc_skip_type_qualifiers (t1); |
| t2 = objc_skip_type_qualifiers (t2); |
| if (! *t1 && ! *t2) |
| return YES; |
| if (*t1 != *t2) |
| return NO; |
| t1++; |
| t2++; |
| } |
| return NO; |
| } |
| |
| /* Return selector representing name. */ |
| SEL |
| sel_get_any_uid (const char *name) |
| { |
| struct objc_list *l; |
| sidx i; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| |
| i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name); |
| if (soffset_decode (i) == 0) |
| { |
| objc_mutex_unlock (__objc_runtime_mutex); |
| return 0; |
| } |
| |
| l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i); |
| objc_mutex_unlock (__objc_runtime_mutex); |
| |
| if (l == 0) |
| return 0; |
| |
| return (SEL) l->head; |
| } |
| |
| SEL |
| sel_getTypedSelector (const char *name) |
| { |
| sidx i; |
| |
| if (name == NULL) |
| return NULL; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| |
| /* Look for a typed selector. */ |
| i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name); |
| if (i != 0) |
| { |
| struct objc_list *l; |
| SEL returnValue = NULL; |
| |
| for (l = (struct objc_list *) sarray_get_safe (__objc_selector_array, i); |
| l; l = l->tail) |
| { |
| SEL s = (SEL) l->head; |
| if (s->sel_types) |
| { |
| if (returnValue == NULL) |
| { |
| /* First typed selector that we find. Keep it in |
| returnValue, but keep checking as we want to |
| detect conflicts. */ |
| returnValue = s; |
| } |
| else |
| { |
| /* We had already found a typed selectors, so we |
| have multiple ones. Double-check that they have |
| different types, just in case for some reason we |
| got duplicates with the same types. If so, it's |
| OK, we'll ignore the duplicate. */ |
| if (returnValue->sel_types == s->sel_types) |
| continue; |
| else if (sel_types_match (returnValue->sel_types, s->sel_types)) |
| continue; |
| else |
| { |
| /* The types of the two selectors are different; |
| it's a conflict. Too bad. Return NULL. */ |
| objc_mutex_unlock (__objc_runtime_mutex); |
| return NULL; |
| } |
| } |
| } |
| } |
| |
| if (returnValue != NULL) |
| { |
| objc_mutex_unlock (__objc_runtime_mutex); |
| return returnValue; |
| } |
| } |
| |
| /* No typed selector found. Return NULL. */ |
| objc_mutex_unlock (__objc_runtime_mutex); |
| return 0; |
| } |
| |
| SEL * |
| sel_copyTypedSelectorList (const char *name, unsigned int *numberOfReturnedSelectors) |
| { |
| unsigned int count = 0; |
| SEL *returnValue = NULL; |
| sidx i; |
| |
| if (name == NULL) |
| { |
| if (numberOfReturnedSelectors) |
| *numberOfReturnedSelectors = 0; |
| return NULL; |
| } |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| |
| /* Count how many selectors we have. */ |
| i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name); |
| if (i != 0) |
| { |
| struct objc_list *selector_list = NULL; |
| selector_list = (struct objc_list *) sarray_get_safe (__objc_selector_array, i); |
| |
| /* Count how many selectors we have. */ |
| { |
| struct objc_list *l; |
| for (l = selector_list; l; l = l->tail) |
| count++; |
| } |
| |
| if (count != 0) |
| { |
| /* Allocate enough memory to hold them. */ |
| returnValue = (SEL *)(malloc (sizeof (SEL) * (count + 1))); |
| |
| /* Copy the selectors. */ |
| { |
| unsigned int j; |
| for (j = 0; j < count; j++) |
| { |
| returnValue[j] = (SEL)(selector_list->head); |
| selector_list = selector_list->tail; |
| } |
| returnValue[j] = NULL; |
| } |
| } |
| } |
| |
| objc_mutex_unlock (__objc_runtime_mutex); |
| |
| if (numberOfReturnedSelectors) |
| *numberOfReturnedSelectors = count; |
| |
| return returnValue; |
| } |
| |
| /* Get the name of a selector. If the selector is unknown, the empty |
| string "" is returned. */ |
| const char *sel_getName (SEL selector) |
| { |
| const char *ret; |
| |
| if (selector == NULL) |
| return "<null selector>"; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| if ((soffset_decode ((sidx)selector->sel_id) > 0) |
| && (soffset_decode ((sidx)selector->sel_id) <= __objc_selector_max_index)) |
| ret = sarray_get_safe (__objc_selector_names, (sidx) selector->sel_id); |
| else |
| ret = 0; |
| objc_mutex_unlock (__objc_runtime_mutex); |
| return ret; |
| } |
| |
| BOOL |
| sel_is_mapped (SEL selector) |
| { |
| unsigned int idx = soffset_decode ((sidx)selector->sel_id); |
| return ((idx > 0) && (idx <= __objc_selector_max_index)); |
| } |
| |
| const char *sel_getTypeEncoding (SEL selector) |
| { |
| if (selector) |
| return selector->sel_types; |
| else |
| return 0; |
| } |
| |
| /* The uninstalled dispatch table. */ |
| extern struct sarray *__objc_uninstalled_dtable; |
| |
| /* __sel_register_typed_name allocates lots of struct objc_selector:s |
| of 8 (16, if pointers are 64 bits) bytes at startup. To reduce the |
| number of malloc calls and memory lost to malloc overhead, we |
| allocate objc_selector:s in blocks here. This is only called from |
| __sel_register_typed_name, and __sel_register_typed_name may only |
| be called when __objc_runtime_mutex is locked. |
| |
| Note that the objc_selector:s allocated from |
| __sel_register_typed_name are never freed. |
| |
| 62 because 62 * sizeof (struct objc_selector) = 496 (992). This |
| should let malloc add some overhead and use a nice, round 512 |
| (1024) byte chunk. */ |
| #define SELECTOR_POOL_SIZE 62 |
| static struct objc_selector *selector_pool; |
| static int selector_pool_left; |
| |
| static struct objc_selector * |
| pool_alloc_selector(void) |
| { |
| if (!selector_pool_left) |
| { |
| selector_pool = objc_malloc (sizeof (struct objc_selector) |
| * SELECTOR_POOL_SIZE); |
| selector_pool_left = SELECTOR_POOL_SIZE; |
| } |
| return &selector_pool[--selector_pool_left]; |
| } |
| |
| /* Store the passed selector name in the selector record and return |
| its selector value (value returned by sel_get_uid). Assume that |
| the calling function has locked down __objc_runtime_mutex. The |
| 'is_const' parameter tells us if the name and types parameters are |
| really constant or not. If YES then they are constant and we can |
| just store the pointers. If NO then we need to copy name and types |
| because the pointers may disappear later on. If the 'orig' |
| parameter is not NULL, then we are registering a selector from a |
| module, and 'orig' is that selector. In this case, we can put the |
| selector in the tables if needed, and orig->sel_id is updated with |
| the selector ID of the registered selector, and 'orig' is |
| returned. */ |
| static SEL |
| __sel_register_typed_name (const char *name, const char *types, |
| struct objc_selector *orig, BOOL is_const) |
| { |
| struct objc_selector *j; |
| sidx i; |
| struct objc_list *l; |
| |
| i = (sidx) objc_hash_value_for_key (__objc_selector_hash, name); |
| if (soffset_decode (i) != 0) |
| { |
| /* There are already selectors with that name. Examine them to |
| see if the one we're registering already exists. */ |
| for (l = (struct objc_list *)sarray_get_safe (__objc_selector_array, i); |
| l; l = l->tail) |
| { |
| SEL s = (SEL)l->head; |
| if (types == 0 || s->sel_types == 0) |
| { |
| if (s->sel_types == types) |
| { |
| if (orig) |
| { |
| orig->sel_id = (void *)i; |
| return orig; |
| } |
| else |
| return s; |
| } |
| } |
| else if (sel_types_match (s->sel_types, types)) |
| { |
| if (orig) |
| { |
| orig->sel_id = (void *)i; |
| return orig; |
| } |
| else |
| return s; |
| } |
| } |
| /* A selector with this specific name/type combination does not |
| exist yet. We need to register it. */ |
| if (orig) |
| j = orig; |
| else |
| j = pool_alloc_selector (); |
| |
| j->sel_id = (void *)i; |
| /* Can we use the pointer or must we copy types ? Don't copy if |
| NULL. */ |
| if ((is_const) || (types == 0)) |
| j->sel_types = types; |
| else |
| { |
| j->sel_types = (char *)objc_malloc (strlen (types) + 1); |
| strcpy ((char *)j->sel_types, types); |
| } |
| l = (struct objc_list *)sarray_get_safe (__objc_selector_array, i); |
| } |
| else |
| { |
| /* There are no other selectors with this name registered in the |
| runtime tables. */ |
| const char *new_name; |
| |
| /* Determine i. */ |
| __objc_selector_max_index += 1; |
| i = soffset_encode (__objc_selector_max_index); |
| |
| /* Prepare the selector. */ |
| if (orig) |
| j = orig; |
| else |
| j = pool_alloc_selector (); |
| |
| j->sel_id = (void *)i; |
| /* Can we use the pointer or must we copy types ? Don't copy if |
| NULL. */ |
| if (is_const || (types == 0)) |
| j->sel_types = types; |
| else |
| { |
| j->sel_types = (char *)objc_malloc (strlen (types) + 1); |
| strcpy ((char *)j->sel_types, types); |
| } |
| |
| /* Since this is the first selector with this name, we need to |
| register the correspondence between 'i' (the sel_id) and |
| 'name' (the actual string) in __objc_selector_names and |
| __objc_selector_hash. */ |
| |
| /* Can we use the pointer or must we copy name ? Don't copy if |
| NULL. (FIXME: Can the name really be NULL here ?) */ |
| if (is_const || (name == 0)) |
| new_name = name; |
| else |
| { |
| new_name = (char *)objc_malloc (strlen (name) + 1); |
| strcpy ((char *)new_name, name); |
| } |
| |
| /* This maps the sel_id to the name. */ |
| sarray_at_put_safe (__objc_selector_names, i, (void *)new_name); |
| |
| /* This maps the name to the sel_id. */ |
| objc_hash_add (&__objc_selector_hash, (void *)new_name, (void *)i); |
| |
| l = 0; |
| } |
| |
| DEBUG_PRINTF ("Record selector %s[%s] as: %ld\n", name, types, |
| (long)soffset_decode (i)); |
| |
| /* Now add the selector to the list of selectors with that id. */ |
| l = list_cons ((void *)j, l); |
| sarray_at_put_safe (__objc_selector_array, i, (void *)l); |
| |
| sarray_realloc (__objc_uninstalled_dtable, __objc_selector_max_index + 1); |
| |
| return (SEL)j; |
| } |
| |
| SEL |
| sel_registerName (const char *name) |
| { |
| SEL ret; |
| |
| if (name == NULL) |
| return NULL; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| /* Assume that name is not constant static memory and needs to be |
| copied before put into a runtime structure. is_const == NO. */ |
| ret = __sel_register_typed_name (name, 0, 0, NO); |
| objc_mutex_unlock (__objc_runtime_mutex); |
| |
| return ret; |
| } |
| |
| SEL |
| sel_registerTypedName (const char *name, const char *type) |
| { |
| SEL ret; |
| |
| if (name == NULL) |
| return NULL; |
| |
| objc_mutex_lock (__objc_runtime_mutex); |
| /* Assume that name and type are not constant static memory and need |
| to be copied before put into a runtime structure. is_const == |
| NO. */ |
| ret = __sel_register_typed_name (name, type, 0, NO); |
| objc_mutex_unlock (__objc_runtime_mutex); |
| |
| return ret; |
| } |
| |
| /* Return the selector representing name. */ |
| SEL |
| sel_getUid (const char *name) |
| { |
| return sel_registerTypedName (name, 0); |
| } |