| /* { dg-do compile } */ |
| |
| typedef struct __GLcontextRec GLcontext; |
| |
| struct gl_renderbuffer |
| { |
| struct gl_renderbuffer *Wrapped; |
| void (*PutValues) (GLcontext * ctx, struct gl_renderbuffer * rb, |
| int count, const int x[], const int y[], |
| const void *values, const char *mask); |
| }; |
| |
| void |
| put_mono_values_s8 (GLcontext * ctx, struct gl_renderbuffer *s8rb, |
| int count, const int x[], const int y[], |
| const void *value, const char *mask) |
| { |
| struct gl_renderbuffer *dsrb = s8rb->Wrapped; |
| int temp[4096], i; |
| const char val = *((char *) value); |
| for (i = 0; i < count; i++) |
| if (!mask || mask[i]) |
| temp[i] = (temp[i] & 0xffffff) | val; |
| dsrb->PutValues (ctx, dsrb, count, x, y, temp, mask); |
| } |
| |