blob: 8643f5dc6852b7f281ea28b79d5d9396e673ecc4 [file] [log] [blame]
template AliasSeq(T...) { alias AliasSeq = T; }
template Unqual(T)
{
static if (is(T U == const U))
alias Unqual = U;
else static if (is(T U == immutable U))
alias Unqual = U;
else
alias Unqual = T;
}
template staticMap(alias F, T...)
{
alias A = AliasSeq!();
static foreach (t; T)
A = AliasSeq!(A, F!t); // what's tested
alias staticMap = A;
}
alias TK = staticMap!(Unqual, int, const uint);
//pragma(msg, TK);
static assert(is(TK == AliasSeq!(int, uint)));
/**************************************************/
template reverse(T...)
{
alias A = AliasSeq!();
static foreach (t; T)
A = AliasSeq!(t, A); // what's tested
alias reverse = A;
}
enum X2 = 3;
alias TK2 = reverse!(int, const uint, X2);
//pragma(msg, TK2);
static assert(TK2[0] == 3);
static assert(is(TK2[1] == const(uint)));
static assert(is(TK2[2] == int));
/**************************************************/
template Tp(Args...)
{
alias Tp = AliasSeq!(int, 1, "asd", Args);
static foreach (arg; Args)
{
Tp = AliasSeq!(4, Tp, "zxc", arg, Tp, 5, 4, int, Tp[0..2]);
}
}
void fun(){}
alias a1 = Tp!(char[], fun, x => x);
static assert(
__traits(isSame, a1, AliasSeq!(4, 4, 4, int, 1, "asd", char[], fun,
x => x, "zxc", char[], int, 1, "asd", char[], fun, x => x,
5, 4, int, int, 1, "zxc", fun, 4, int, 1, "asd", char[],
fun, x => x, "zxc", char[], int, 1, "asd", char[], fun,
x => x, 5, 4, int, int, 1, 5, 4, int, 4, int, "zxc", x => x,
4, 4, int, 1, "asd", char[], fun, x => x, "zxc", char[],
int, 1, "asd", char[], fun, x => x, 5, 4, int, int, 1,
"zxc", fun, 4, int, 1, "asd", char[], fun, x => x, "zxc",
char[], int, 1, "asd", char[], fun, x => x, 5, 4, int, int,
1, 5, 4, int, 4, int, 5, 4, int, 4, 4)));
template Tp2(Args...)
{
alias Tp2 = () => 1;
static foreach (i; 0..Args.length)
Tp2 = AliasSeq!(Tp2, Args[i]);
}
const x = 8;
static assert(
__traits(isSame, Tp2!(2, float, x), AliasSeq!(() => 1, 2, float, x)));
enum F(int i) = i * i;
template staticMap2(alias fun, args...)
{
alias staticMap2 = AliasSeq!();
static foreach (i; 0 .. args.length)
staticMap2 = AliasSeq!(fun!(args[i]), staticMap2, fun!(args[i]));
}
enum a2 = staticMap2!(F, 0, 1, 2, 3, 4);
struct Cmp(T...){}
// isSame sucks
static assert(is(Cmp!a2 == Cmp!(16, 9, 4, 1, 0, 0, 1, 4, 9, 16)));
template Tp3()
{
alias aa1 = int;
static foreach (t; AliasSeq!(float, char[]))
aa1 = AliasSeq!(aa1, t);
static assert(is(aa1 == AliasSeq!(int, float, char[])));
alias aa2 = AliasSeq!int;
static foreach (t; AliasSeq!(float, char[]))
aa2 = AliasSeq!(aa2, t);
static assert(is(aa2 == AliasSeq!(int, float, char[])));
alias aa3 = AliasSeq!int;
aa3 = AliasSeq!(float, char);
static assert(is(aa3 == AliasSeq!(float, char)));
}
alias a3 = Tp3!();
template Tp4() // Uses slow path because overload
{
alias AliasSeq(T...) = T;
alias AliasSeq(alias f, T...) = T;
alias aa4 = int;
aa4 = AliasSeq!(aa4, float);
static assert(is(aa4 == AliasSeq!(int, float)));
}
alias a4 = Tp4!();
template Tp5() // same tp overloaded, still uses fast path
{
alias AliasSeq2(T...) = T;
alias AliasSeq = AliasSeq2;
alias AliasSeq = AliasSeq2;
alias aa5 = int;
aa5 = AliasSeq!(aa5, float);
static assert(is(aa5 == AliasSeq!(int, float)));
}
alias a5 = Tp5!();