blob: 8b8c8ab35543441a182f0db48a9fe695b4572ccc [file] [log] [blame]
/**
* Windows API header module
*
* Translated from MinGW API for MS-Windows 4.0
*
* License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
* Source: $(DRUNTIMESRC src/core/sys/windows/_windows.d)
*/
module core.sys.windows.windows;
version (Windows):
@system:
/*
windows.h - main header file for the Win32 API
Written by Anders Norlander <anorland@hem2.passagen.se>
This file is part of a free library for the Win32 API.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
public import core.sys.windows.w32api;
public import core.sys.windows.core;
public import core.sys.windows.cderr;
public import core.sys.windows.dde;
public import core.sys.windows.ddeml;
public import core.sys.windows.dlgs;
public import core.sys.windows.imm;
public import core.sys.windows.lzexpand;
public import core.sys.windows.mmsystem;
public import core.sys.windows.nb30;
public import core.sys.windows.winsvc;
public import core.sys.windows.rpc;
public import core.sys.windows.shellapi;
public import core.sys.windows.winperf;
public import core.sys.windows.commdlg;
public import core.sys.windows.winspool;
public import core.sys.windows.ole2;
public import core.sys.windows.winreg;
public import core.sys.windows.winsock2;
/+
#if (_WIN32_WINNT >= 0x400)
#include <winsock2.h>
/*
* MS likes to include mswsock.h here as well,
* but that can cause undefined symbols if
* winsock2.h is included before windows.h
*/
#else
#include <winsock.h>
#endif /* (_WIN32_WINNT >= 0x400) */
+/
// For compatibility with previous
// core.sys.windows.windows...
public import core.sys.windows.imagehlp;
public import core.sys.windows.dbghelp_types;