| #include <altivec.h> |

| extern vector unsigned char u8(void); |

| extern vector signed char s8(void); |

| extern vector bool char b8(void); |

| extern vector unsigned short u16(void); |

| extern vector signed short s16(void); |

| extern vector bool short b16(void); |

| extern vector unsigned int u32(void); |

| extern vector signed int s32(void); |

| extern vector bool int b32(void); |

| extern vector float f32(void); |

| extern vector pixel p16(void); |

| |

| extern void g(vector unsigned char, ...); |

| |

| void |

| f(vector unsigned char u8p, vector signed char s8p, vector bool char b8p, |

| vector unsigned short u16p, vector signed short s16p, |

| vector bool short b16p, vector unsigned int u32p, |

| vector signed int s32p, vector bool int b32p, |

| vector float f32p, vector pixel p16p) |

| { |

| vector unsigned char u8l = u8(); |

| vector signed char s8l = s8(); |

| vector bool char b8l = b8(); |

| vector unsigned short u16l = u16(); |

| vector signed short s16l = s16(); |

| vector bool short b16l = b16(); |

| vector unsigned int u32l = u32(); |

| vector signed int s32l = s32(); |

| vector bool int b32l = b32(); |

| vector float f32l = f32(); |

| vector pixel p16l = p16(); |

| |

| g(u8l, s8l, b8l, u16l, s16l, b16l, u32l, s32l, b32l, f32l, p16l); |

| } |

| |

| vector unsigned char |

| u8(void) |

| { |

| static vector unsigned char zero; |

| return zero; |

| } |

| |

| vector signed char |

| s8(void) |

| { |

| static vector signed char zero; |

| return zero; |

| } |

| |

| vector bool char |

| b8(void) |

| { |

| static vector bool char zero; |

| return zero; |

| } |

| |

| vector unsigned short |

| u16(void) |

| { |

| static vector unsigned short zero; |

| return zero; |

| } |

| |

| vector signed short |

| s16(void) |

| { |

| static vector signed short zero; |

| return zero; |

| } |

| |

| vector bool short |

| b16(void) |

| { |

| static vector bool short zero; |

| return zero; |

| } |

| |

| vector unsigned int |

| u32(void) |

| { |

| static vector unsigned int zero; |

| return zero; |

| } |

| |

| vector signed int |

| s32(void) |

| { |

| static vector signed int zero; |

| return zero; |

| } |

| |

| vector bool int |

| b32(void) |

| { |

| static vector bool int zero; |

| return zero; |

| } |

| |

| vector float |

| f32(void) |

| { |

| static vector float zero; |

| return zero; |

| } |

| |

| vector pixel |

| p16(void) |

| { |

| static vector pixel zero; |

| return zero; |

| } |

| |

| void |

| g(vector unsigned char a, ...) |

| { |

| } |

| |

| int main() |

| { |

| f(u8(), s8(), b8(), u16(), s16(), b16(), u32(), s32(), b32(), f32(), p16()); |

| return 0; |

| } |