| /* CPU mode switching |
| Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2007, 2008, |
| 2009 Free Software Foundation, Inc. |
| |
| This file is part of GCC. |
| |
| GCC is free software; you can redistribute it and/or modify it under |
| the terms of the GNU General Public License as published by the Free |
| Software Foundation; either version 3, or (at your option) any later |
| version. |
| |
| GCC is distributed in the hope that it will be useful, but WITHOUT ANY |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with GCC; see the file COPYING3. If not see |
| <http://www.gnu.org/licenses/>. */ |
| |
| #include "config.h" |
| #include "system.h" |
| #include "coretypes.h" |
| #include "tm.h" |
| #include "rtl.h" |
| #include "regs.h" |
| #include "hard-reg-set.h" |
| #include "flags.h" |
| #include "real.h" |
| #include "insn-config.h" |
| #include "recog.h" |
| #include "basic-block.h" |
| #include "output.h" |
| #include "tm_p.h" |
| #include "function.h" |
| #include "tree-pass.h" |
| #include "timevar.h" |
| #include "df.h" |
| |
| /* We want target macros for the mode switching code to be able to refer |
| to instruction attribute values. */ |
| #include "insn-attr.h" |
| |
| #ifdef OPTIMIZE_MODE_SWITCHING |
| |
| /* The algorithm for setting the modes consists of scanning the insn list |
| and finding all the insns which require a specific mode. Each insn gets |
| a unique struct seginfo element. These structures are inserted into a list |
| for each basic block. For each entity, there is an array of bb_info over |
| the flow graph basic blocks (local var 'bb_info'), and contains a list |
| of all insns within that basic block, in the order they are encountered. |
| |
| For each entity, any basic block WITHOUT any insns requiring a specific |
| mode are given a single entry, without a mode. (Each basic block |
| in the flow graph must have at least one entry in the segment table.) |
| |
| The LCM algorithm is then run over the flow graph to determine where to |
| place the sets to the highest-priority value in respect of first the first |
| insn in any one block. Any adjustments required to the transparency |
| vectors are made, then the next iteration starts for the next-lower |
| priority mode, till for each entity all modes are exhausted. |
| |
| More details are located in the code for optimize_mode_switching(). */ |
| |
| /* This structure contains the information for each insn which requires |
| either single or double mode to be set. |
| MODE is the mode this insn must be executed in. |
| INSN_PTR is the insn to be executed (may be the note that marks the |
| beginning of a basic block). |
| BBNUM is the flow graph basic block this insn occurs in. |
| NEXT is the next insn in the same basic block. */ |
| struct seginfo |
| { |
| int mode; |
| rtx insn_ptr; |
| int bbnum; |
| struct seginfo *next; |
| HARD_REG_SET regs_live; |
| }; |
| |
| struct bb_info |
| { |
| struct seginfo *seginfo; |
| int computing; |
| }; |
| |
| /* These bitmaps are used for the LCM algorithm. */ |
| |
| static sbitmap *antic; |
| static sbitmap *transp; |
| static sbitmap *comp; |
| |
| static struct seginfo * new_seginfo (int, rtx, int, HARD_REG_SET); |
| static void add_seginfo (struct bb_info *, struct seginfo *); |
| static void reg_dies (rtx, HARD_REG_SET *); |
| static void reg_becomes_live (rtx, const_rtx, void *); |
| static void make_preds_opaque (basic_block, int); |
| |
| |
| /* This function will allocate a new BBINFO structure, initialized |
| with the MODE, INSN, and basic block BB parameters. */ |
| |
| static struct seginfo * |
| new_seginfo (int mode, rtx insn, int bb, HARD_REG_SET regs_live) |
| { |
| struct seginfo *ptr; |
| ptr = XNEW (struct seginfo); |
| ptr->mode = mode; |
| ptr->insn_ptr = insn; |
| ptr->bbnum = bb; |
| ptr->next = NULL; |
| COPY_HARD_REG_SET (ptr->regs_live, regs_live); |
| return ptr; |
| } |
| |
| /* Add a seginfo element to the end of a list. |
| HEAD is a pointer to the list beginning. |
| INFO is the structure to be linked in. */ |
| |
| static void |
| add_seginfo (struct bb_info *head, struct seginfo *info) |
| { |
| struct seginfo *ptr; |
| |
| if (head->seginfo == NULL) |
| head->seginfo = info; |
| else |
| { |
| ptr = head->seginfo; |
| while (ptr->next != NULL) |
| ptr = ptr->next; |
| ptr->next = info; |
| } |
| } |
| |
| /* Make all predecessors of basic block B opaque, recursively, till we hit |
| some that are already non-transparent, or an edge where aux is set; that |
| denotes that a mode set is to be done on that edge. |
| J is the bit number in the bitmaps that corresponds to the entity that |
| we are currently handling mode-switching for. */ |
| |
| static void |
| make_preds_opaque (basic_block b, int j) |
| { |
| edge e; |
| edge_iterator ei; |
| |
| FOR_EACH_EDGE (e, ei, b->preds) |
| { |
| basic_block pb = e->src; |
| |
| if (e->aux || ! TEST_BIT (transp[pb->index], j)) |
| continue; |
| |
| RESET_BIT (transp[pb->index], j); |
| make_preds_opaque (pb, j); |
| } |
| } |
| |
| /* Record in LIVE that register REG died. */ |
| |
| static void |
| reg_dies (rtx reg, HARD_REG_SET *live) |
| { |
| int regno; |
| |
| if (!REG_P (reg)) |
| return; |
| |
| regno = REGNO (reg); |
| if (regno < FIRST_PSEUDO_REGISTER) |
| remove_from_hard_reg_set (live, GET_MODE (reg), regno); |
| } |
| |
| /* Record in LIVE that register REG became live. |
| This is called via note_stores. */ |
| |
| static void |
| reg_becomes_live (rtx reg, const_rtx setter ATTRIBUTE_UNUSED, void *live) |
| { |
| int regno; |
| |
| if (GET_CODE (reg) == SUBREG) |
| reg = SUBREG_REG (reg); |
| |
| if (!REG_P (reg)) |
| return; |
| |
| regno = REGNO (reg); |
| if (regno < FIRST_PSEUDO_REGISTER) |
| add_to_hard_reg_set ((HARD_REG_SET *) live, GET_MODE (reg), regno); |
| } |
| |
| /* Make sure if MODE_ENTRY is defined the MODE_EXIT is defined |
| and vice versa. */ |
| #if defined (MODE_ENTRY) != defined (MODE_EXIT) |
| #error "Both MODE_ENTRY and MODE_EXIT must be defined" |
| #endif |
| |
| #if defined (MODE_ENTRY) && defined (MODE_EXIT) |
| /* Split the fallthrough edge to the exit block, so that we can note |
| that there NORMAL_MODE is required. Return the new block if it's |
| inserted before the exit block. Otherwise return null. */ |
| |
| static basic_block |
| create_pre_exit (int n_entities, int *entity_map, const int *num_modes) |
| { |
| edge eg; |
| edge_iterator ei; |
| basic_block pre_exit; |
| |
| /* The only non-call predecessor at this stage is a block with a |
| fallthrough edge; there can be at most one, but there could be |
| none at all, e.g. when exit is called. */ |
| pre_exit = 0; |
| FOR_EACH_EDGE (eg, ei, EXIT_BLOCK_PTR->preds) |
| if (eg->flags & EDGE_FALLTHRU) |
| { |
| basic_block src_bb = eg->src; |
| rtx last_insn, ret_reg; |
| |
| gcc_assert (!pre_exit); |
| /* If this function returns a value at the end, we have to |
| insert the final mode switch before the return value copy |
| to its hard register. */ |
| if (EDGE_COUNT (EXIT_BLOCK_PTR->preds) == 1 |
| && NONJUMP_INSN_P ((last_insn = BB_END (src_bb))) |
| && GET_CODE (PATTERN (last_insn)) == USE |
| && GET_CODE ((ret_reg = XEXP (PATTERN (last_insn), 0))) == REG) |
| { |
| int ret_start = REGNO (ret_reg); |
| int nregs = hard_regno_nregs[ret_start][GET_MODE (ret_reg)]; |
| int ret_end = ret_start + nregs; |
| int short_block = 0; |
| int maybe_builtin_apply = 0; |
| int forced_late_switch = 0; |
| rtx before_return_copy; |
| |
| do |
| { |
| rtx return_copy = PREV_INSN (last_insn); |
| rtx return_copy_pat, copy_reg; |
| int copy_start, copy_num; |
| int j; |
| |
| if (INSN_P (return_copy)) |
| { |
| /* When using SJLJ exceptions, the call to the |
| unregister function is inserted between the |
| clobber of the return value and the copy. |
| We do not want to split the block before this |
| or any other call; if we have not found the |
| copy yet, the copy must have been deleted. */ |
| if (CALL_P (return_copy)) |
| { |
| short_block = 1; |
| break; |
| } |
| return_copy_pat = PATTERN (return_copy); |
| switch (GET_CODE (return_copy_pat)) |
| { |
| case USE: |
| /* Skip __builtin_apply pattern. */ |
| if (GET_CODE (XEXP (return_copy_pat, 0)) == REG |
| && (FUNCTION_VALUE_REGNO_P |
| (REGNO (XEXP (return_copy_pat, 0))))) |
| { |
| maybe_builtin_apply = 1; |
| last_insn = return_copy; |
| continue; |
| } |
| break; |
| |
| case ASM_OPERANDS: |
| /* Skip barrier insns. */ |
| if (!MEM_VOLATILE_P (return_copy_pat)) |
| break; |
| |
| /* Fall through. */ |
| |
| case ASM_INPUT: |
| case UNSPEC_VOLATILE: |
| last_insn = return_copy; |
| continue; |
| |
| default: |
| break; |
| } |
| |
| /* If the return register is not (in its entirety) |
| likely spilled, the return copy might be |
| partially or completely optimized away. */ |
| return_copy_pat = single_set (return_copy); |
| if (!return_copy_pat) |
| { |
| return_copy_pat = PATTERN (return_copy); |
| if (GET_CODE (return_copy_pat) != CLOBBER) |
| break; |
| else if (!optimize) |
| { |
| /* This might be (clobber (reg [<result>])) |
| when not optimizing. Then check if |
| the previous insn is the clobber for |
| the return register. */ |
| copy_reg = SET_DEST (return_copy_pat); |
| if (GET_CODE (copy_reg) == REG |
| && !HARD_REGISTER_NUM_P (REGNO (copy_reg))) |
| { |
| if (INSN_P (PREV_INSN (return_copy))) |
| { |
| return_copy = PREV_INSN (return_copy); |
| return_copy_pat = PATTERN (return_copy); |
| if (GET_CODE (return_copy_pat) != CLOBBER) |
| break; |
| } |
| } |
| } |
| } |
| copy_reg = SET_DEST (return_copy_pat); |
| if (GET_CODE (copy_reg) == REG) |
| copy_start = REGNO (copy_reg); |
| else if (GET_CODE (copy_reg) == SUBREG |
| && GET_CODE (SUBREG_REG (copy_reg)) == REG) |
| copy_start = REGNO (SUBREG_REG (copy_reg)); |
| else |
| break; |
| if (copy_start >= FIRST_PSEUDO_REGISTER) |
| break; |
| copy_num |
| = hard_regno_nregs[copy_start][GET_MODE (copy_reg)]; |
| |
| /* If the return register is not likely spilled, - as is |
| the case for floating point on SH4 - then it might |
| be set by an arithmetic operation that needs a |
| different mode than the exit block. */ |
| for (j = n_entities - 1; j >= 0; j--) |
| { |
| int e = entity_map[j]; |
| int mode = MODE_NEEDED (e, return_copy); |
| |
| if (mode != num_modes[e] && mode != MODE_EXIT (e)) |
| break; |
| } |
| if (j >= 0) |
| { |
| /* For the SH4, floating point loads depend on fpscr, |
| thus we might need to put the final mode switch |
| after the return value copy. That is still OK, |
| because a floating point return value does not |
| conflict with address reloads. */ |
| if (copy_start >= ret_start |
| && copy_start + copy_num <= ret_end |
| && OBJECT_P (SET_SRC (return_copy_pat))) |
| forced_late_switch = 1; |
| break; |
| } |
| |
| if (copy_start >= ret_start |
| && copy_start + copy_num <= ret_end) |
| nregs -= copy_num; |
| else if (!maybe_builtin_apply |
| || !FUNCTION_VALUE_REGNO_P (copy_start)) |
| break; |
| last_insn = return_copy; |
| } |
| /* ??? Exception handling can lead to the return value |
| copy being already separated from the return value use, |
| as in unwind-dw2.c . |
| Similarly, conditionally returning without a value, |
| and conditionally using builtin_return can lead to an |
| isolated use. */ |
| if (return_copy == BB_HEAD (src_bb)) |
| { |
| short_block = 1; |
| break; |
| } |
| last_insn = return_copy; |
| } |
| while (nregs); |
| |
| /* If we didn't see a full return value copy, verify that there |
| is a plausible reason for this. If some, but not all of the |
| return register is likely spilled, we can expect that there |
| is a copy for the likely spilled part. */ |
| gcc_assert (!nregs |
| || forced_late_switch |
| || short_block |
| || !(CLASS_LIKELY_SPILLED_P |
| (REGNO_REG_CLASS (ret_start))) |
| || (nregs |
| != hard_regno_nregs[ret_start][GET_MODE (ret_reg)]) |
| /* For multi-hard-register floating point |
| values, sometimes the likely-spilled part |
| is ordinarily copied first, then the other |
| part is set with an arithmetic operation. |
| This doesn't actually cause reload |
| failures, so let it pass. */ |
| || (GET_MODE_CLASS (GET_MODE (ret_reg)) != MODE_INT |
| && nregs != 1)); |
| |
| if (INSN_P (last_insn)) |
| { |
| before_return_copy |
| = emit_note_before (NOTE_INSN_DELETED, last_insn); |
| /* Instructions preceding LAST_INSN in the same block might |
| require a different mode than MODE_EXIT, so if we might |
| have such instructions, keep them in a separate block |
| from pre_exit. */ |
| if (last_insn != BB_HEAD (src_bb)) |
| src_bb = split_block (src_bb, |
| PREV_INSN (before_return_copy))->dest; |
| } |
| else |
| before_return_copy = last_insn; |
| pre_exit = split_block (src_bb, before_return_copy)->src; |
| } |
| else |
| { |
| pre_exit = split_edge (eg); |
| } |
| } |
| |
| return pre_exit; |
| } |
| #endif |
| |
| /* Find all insns that need a particular mode setting, and insert the |
| necessary mode switches. Return true if we did work. */ |
| |
| static int |
| optimize_mode_switching (void) |
| { |
| rtx insn; |
| int e; |
| basic_block bb; |
| int need_commit = 0; |
| sbitmap *kill; |
| struct edge_list *edge_list; |
| static const int num_modes[] = NUM_MODES_FOR_MODE_SWITCHING; |
| #define N_ENTITIES ARRAY_SIZE (num_modes) |
| int entity_map[N_ENTITIES]; |
| struct bb_info *bb_info[N_ENTITIES]; |
| int i, j; |
| int n_entities; |
| int max_num_modes = 0; |
| bool emited = false; |
| basic_block post_entry ATTRIBUTE_UNUSED, pre_exit ATTRIBUTE_UNUSED; |
| |
| for (e = N_ENTITIES - 1, n_entities = 0; e >= 0; e--) |
| if (OPTIMIZE_MODE_SWITCHING (e)) |
| { |
| int entry_exit_extra = 0; |
| |
| /* Create the list of segments within each basic block. |
| If NORMAL_MODE is defined, allow for two extra |
| blocks split from the entry and exit block. */ |
| #if defined (MODE_ENTRY) && defined (MODE_EXIT) |
| entry_exit_extra = 3; |
| #endif |
| bb_info[n_entities] |
| = XCNEWVEC (struct bb_info, last_basic_block + entry_exit_extra); |
| entity_map[n_entities++] = e; |
| if (num_modes[e] > max_num_modes) |
| max_num_modes = num_modes[e]; |
| } |
| |
| if (! n_entities) |
| return 0; |
| |
| #if defined (MODE_ENTRY) && defined (MODE_EXIT) |
| /* Split the edge from the entry block, so that we can note that |
| there NORMAL_MODE is supplied. */ |
| post_entry = split_edge (single_succ_edge (ENTRY_BLOCK_PTR)); |
| pre_exit = create_pre_exit (n_entities, entity_map, num_modes); |
| #endif |
| |
| df_analyze (); |
| |
| /* Create the bitmap vectors. */ |
| |
| antic = sbitmap_vector_alloc (last_basic_block, n_entities); |
| transp = sbitmap_vector_alloc (last_basic_block, n_entities); |
| comp = sbitmap_vector_alloc (last_basic_block, n_entities); |
| |
| sbitmap_vector_ones (transp, last_basic_block); |
| |
| for (j = n_entities - 1; j >= 0; j--) |
| { |
| int e = entity_map[j]; |
| int no_mode = num_modes[e]; |
| struct bb_info *info = bb_info[j]; |
| |
| /* Determine what the first use (if any) need for a mode of entity E is. |
| This will be the mode that is anticipatable for this block. |
| Also compute the initial transparency settings. */ |
| FOR_EACH_BB (bb) |
| { |
| struct seginfo *ptr; |
| int last_mode = no_mode; |
| HARD_REG_SET live_now; |
| |
| REG_SET_TO_HARD_REG_SET (live_now, df_get_live_in (bb)); |
| |
| /* Pretend the mode is clobbered across abnormal edges. */ |
| { |
| edge_iterator ei; |
| edge e; |
| FOR_EACH_EDGE (e, ei, bb->preds) |
| if (e->flags & EDGE_COMPLEX) |
| break; |
| if (e) |
| { |
| ptr = new_seginfo (no_mode, BB_HEAD (bb), bb->index, live_now); |
| add_seginfo (info + bb->index, ptr); |
| RESET_BIT (transp[bb->index], j); |
| } |
| } |
| |
| for (insn = BB_HEAD (bb); |
| insn != NULL && insn != NEXT_INSN (BB_END (bb)); |
| insn = NEXT_INSN (insn)) |
| { |
| if (INSN_P (insn)) |
| { |
| int mode = MODE_NEEDED (e, insn); |
| rtx link; |
| |
| if (mode != no_mode && mode != last_mode) |
| { |
| last_mode = mode; |
| ptr = new_seginfo (mode, insn, bb->index, live_now); |
| add_seginfo (info + bb->index, ptr); |
| RESET_BIT (transp[bb->index], j); |
| } |
| #ifdef MODE_AFTER |
| last_mode = MODE_AFTER (last_mode, insn); |
| #endif |
| /* Update LIVE_NOW. */ |
| for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) |
| if (REG_NOTE_KIND (link) == REG_DEAD) |
| reg_dies (XEXP (link, 0), &live_now); |
| |
| note_stores (PATTERN (insn), reg_becomes_live, &live_now); |
| for (link = REG_NOTES (insn); link; link = XEXP (link, 1)) |
| if (REG_NOTE_KIND (link) == REG_UNUSED) |
| reg_dies (XEXP (link, 0), &live_now); |
| } |
| } |
| |
| info[bb->index].computing = last_mode; |
| /* Check for blocks without ANY mode requirements. */ |
| if (last_mode == no_mode) |
| { |
| ptr = new_seginfo (no_mode, BB_END (bb), bb->index, live_now); |
| add_seginfo (info + bb->index, ptr); |
| } |
| } |
| #if defined (MODE_ENTRY) && defined (MODE_EXIT) |
| { |
| int mode = MODE_ENTRY (e); |
| |
| if (mode != no_mode) |
| { |
| bb = post_entry; |
| |
| /* By always making this nontransparent, we save |
| an extra check in make_preds_opaque. We also |
| need this to avoid confusing pre_edge_lcm when |
| antic is cleared but transp and comp are set. */ |
| RESET_BIT (transp[bb->index], j); |
| |
| /* Insert a fake computing definition of MODE into entry |
| blocks which compute no mode. This represents the mode on |
| entry. */ |
| info[bb->index].computing = mode; |
| |
| if (pre_exit) |
| info[pre_exit->index].seginfo->mode = MODE_EXIT (e); |
| } |
| } |
| #endif /* NORMAL_MODE */ |
| } |
| |
| kill = sbitmap_vector_alloc (last_basic_block, n_entities); |
| for (i = 0; i < max_num_modes; i++) |
| { |
| int current_mode[N_ENTITIES]; |
| sbitmap *del; |
| sbitmap *insert; |
| |
| /* Set the anticipatable and computing arrays. */ |
| sbitmap_vector_zero (antic, last_basic_block); |
| sbitmap_vector_zero (comp, last_basic_block); |
| for (j = n_entities - 1; j >= 0; j--) |
| { |
| int m = current_mode[j] = MODE_PRIORITY_TO_MODE (entity_map[j], i); |
| struct bb_info *info = bb_info[j]; |
| |
| FOR_EACH_BB (bb) |
| { |
| if (info[bb->index].seginfo->mode == m) |
| SET_BIT (antic[bb->index], j); |
| |
| if (info[bb->index].computing == m) |
| SET_BIT (comp[bb->index], j); |
| } |
| } |
| |
| /* Calculate the optimal locations for the |
| placement mode switches to modes with priority I. */ |
| |
| FOR_EACH_BB (bb) |
| sbitmap_not (kill[bb->index], transp[bb->index]); |
| edge_list = pre_edge_lcm (n_entities, transp, comp, antic, |
| kill, &insert, &del); |
| |
| for (j = n_entities - 1; j >= 0; j--) |
| { |
| /* Insert all mode sets that have been inserted by lcm. */ |
| int no_mode = num_modes[entity_map[j]]; |
| |
| /* Wherever we have moved a mode setting upwards in the flow graph, |
| the blocks between the new setting site and the now redundant |
| computation ceases to be transparent for any lower-priority |
| mode of the same entity. First set the aux field of each |
| insertion site edge non-transparent, then propagate the new |
| non-transparency from the redundant computation upwards till |
| we hit an insertion site or an already non-transparent block. */ |
| for (e = NUM_EDGES (edge_list) - 1; e >= 0; e--) |
| { |
| edge eg = INDEX_EDGE (edge_list, e); |
| int mode; |
| basic_block src_bb; |
| HARD_REG_SET live_at_edge; |
| rtx mode_set; |
| |
| eg->aux = 0; |
| |
| if (! TEST_BIT (insert[e], j)) |
| continue; |
| |
| eg->aux = (void *)1; |
| |
| mode = current_mode[j]; |
| src_bb = eg->src; |
| |
| REG_SET_TO_HARD_REG_SET (live_at_edge, df_get_live_out (src_bb)); |
| |
| start_sequence (); |
| EMIT_MODE_SET (entity_map[j], mode, live_at_edge); |
| mode_set = get_insns (); |
| end_sequence (); |
| |
| /* Do not bother to insert empty sequence. */ |
| if (mode_set == NULL_RTX) |
| continue; |
| |
| /* We should not get an abnormal edge here. */ |
| gcc_assert (! (eg->flags & EDGE_ABNORMAL)); |
| |
| need_commit = 1; |
| insert_insn_on_edge (mode_set, eg); |
| } |
| |
| FOR_EACH_BB_REVERSE (bb) |
| if (TEST_BIT (del[bb->index], j)) |
| { |
| make_preds_opaque (bb, j); |
| /* Cancel the 'deleted' mode set. */ |
| bb_info[j][bb->index].seginfo->mode = no_mode; |
| } |
| } |
| |
| sbitmap_vector_free (del); |
| sbitmap_vector_free (insert); |
| clear_aux_for_edges (); |
| free_edge_list (edge_list); |
| } |
| |
| /* Now output the remaining mode sets in all the segments. */ |
| for (j = n_entities - 1; j >= 0; j--) |
| { |
| int no_mode = num_modes[entity_map[j]]; |
| |
| FOR_EACH_BB_REVERSE (bb) |
| { |
| struct seginfo *ptr, *next; |
| for (ptr = bb_info[j][bb->index].seginfo; ptr; ptr = next) |
| { |
| next = ptr->next; |
| if (ptr->mode != no_mode) |
| { |
| rtx mode_set; |
| |
| start_sequence (); |
| EMIT_MODE_SET (entity_map[j], ptr->mode, ptr->regs_live); |
| mode_set = get_insns (); |
| end_sequence (); |
| |
| /* Insert MODE_SET only if it is nonempty. */ |
| if (mode_set != NULL_RTX) |
| { |
| emited = true; |
| if (NOTE_INSN_BASIC_BLOCK_P (ptr->insn_ptr)) |
| emit_insn_after (mode_set, ptr->insn_ptr); |
| else |
| emit_insn_before (mode_set, ptr->insn_ptr); |
| } |
| } |
| |
| free (ptr); |
| } |
| } |
| |
| free (bb_info[j]); |
| } |
| |
| /* Finished. Free up all the things we've allocated. */ |
| sbitmap_vector_free (kill); |
| sbitmap_vector_free (antic); |
| sbitmap_vector_free (transp); |
| sbitmap_vector_free (comp); |
| |
| if (need_commit) |
| commit_edge_insertions (); |
| |
| #if defined (MODE_ENTRY) && defined (MODE_EXIT) |
| cleanup_cfg (CLEANUP_NO_INSN_DEL); |
| #else |
| if (!need_commit && !emited) |
| return 0; |
| #endif |
| |
| return 1; |
| } |
| |
| #endif /* OPTIMIZE_MODE_SWITCHING */ |
| |
| static bool |
| gate_mode_switching (void) |
| { |
| #ifdef OPTIMIZE_MODE_SWITCHING |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| |
| static unsigned int |
| rest_of_handle_mode_switching (void) |
| { |
| #ifdef OPTIMIZE_MODE_SWITCHING |
| optimize_mode_switching (); |
| #endif /* OPTIMIZE_MODE_SWITCHING */ |
| return 0; |
| } |
| |
| |
| struct rtl_opt_pass pass_mode_switching = |
| { |
| { |
| RTL_PASS, |
| "mode_sw", /* name */ |
| gate_mode_switching, /* gate */ |
| rest_of_handle_mode_switching, /* execute */ |
| NULL, /* sub */ |
| NULL, /* next */ |
| 0, /* static_pass_number */ |
| TV_MODE_SWITCH, /* tv_id */ |
| 0, /* properties_required */ |
| 0, /* properties_provided */ |
| 0, /* properties_destroyed */ |
| 0, /* todo_flags_start */ |
| TODO_df_finish | TODO_verify_rtl_sharing | |
| TODO_dump_func /* todo_flags_finish */ |
| } |
| }; |