| /* Polygon.java -- class representing a polygon |
| Copyright (C) 1999, 2002 Free Software Foundation, Inc. |
| |
| This file is part of GNU Classpath. |
| |
| GNU Classpath is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 2, or (at your option) |
| any later version. |
| |
| GNU Classpath is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with GNU Classpath; see the file COPYING. If not, write to the |
| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA |
| 02111-1307 USA. |
| |
| Linking this library statically or dynamically with other modules is |
| making a combined work based on this library. Thus, the terms and |
| conditions of the GNU General Public License cover the whole |
| combination. |
| |
| As a special exception, the copyright holders of this library give you |
| permission to link this library with independent modules to produce an |
| executable, regardless of the license terms of these independent |
| modules, and to copy and distribute the resulting executable under |
| terms of your choice, provided that you also meet, for each linked |
| independent module, the terms and conditions of the license of that |
| module. An independent module is a module which is not derived from |
| or based on this library. If you modify this library, you may extend |
| this exception to your version of the library, but you are not |
| obligated to do so. If you do not wish to do so, delete this |
| exception statement from your version. */ |
| |
| |
| package java.awt; |
| |
| import java.awt.geom.AffineTransform; |
| import java.awt.geom.PathIterator; |
| import java.awt.geom.Point2D; |
| import java.awt.geom.Rectangle2D; |
| import java.io.Serializable; |
| |
| /** |
| * This class represents a polygon, a closed, two-dimensional region in a |
| * coordinate space. The region is bounded by an arbitrary number of line |
| * segments, between (x,y) coordinate vertices. The polygon has even-odd |
| * winding, meaning that a point is inside the shape if it crosses the |
| * boundary an odd number of times on the way to infinity. |
| * |
| * <p>There are some public fields; if you mess with them in an inconsistent |
| * manner, it is your own fault when you get NullPointerException, |
| * ArrayIndexOutOfBoundsException, or invalid results. Also, this class is |
| * not threadsafe. |
| * |
| * @author Aaron M. Renn <arenn@urbanophile.com> |
| * @author Eric Blake <ebb9@email.byu.edu> |
| * @since 1.0 |
| * @status updated to 1.4 |
| */ |
| public class Polygon implements Shape, Serializable |
| { |
| /** |
| * Compatible with JDK 1.0+. |
| */ |
| private static final long serialVersionUID = -6460061437900069969L; |
| |
| /** |
| * This total number of endpoints. |
| * |
| * @serial the number of endpoints, possibly less than the array sizes |
| */ |
| public int npoints; |
| |
| /** |
| * The array of X coordinates of endpoints. This should not be null. |
| * |
| * @see #addPoint(int, int) |
| * @serial the x coordinates |
| */ |
| public int[] xpoints; |
| |
| /** |
| * The array of Y coordinates of endpoints. This should not be null. |
| * |
| * @see #addPoint(int, int) |
| * @serial the y coordinates |
| */ |
| public int[] ypoints; |
| |
| /** |
| * The bounding box of this polygon. This is lazily created and cached, so |
| * it must be invalidated after changing points. |
| * |
| * @see #getBounds() |
| * @serial the bounding box, or null |
| */ |
| protected Rectangle bounds; |
| |
| /** |
| * Cached flattened version - condense points and parallel lines, so the |
| * result has area if there are >= 3 condensed vertices. flat[0] is the |
| * number of condensed points, and (flat[odd], flat[odd+1]) form the |
| * condensed points. |
| * |
| * @see #condense() |
| * @see #contains(double, double) |
| * @see #contains(double, double, double, double) |
| */ |
| private transient int[] condensed; |
| |
| /** |
| * Initializes an empty polygon. |
| */ |
| public Polygon() |
| { |
| // Leave room for growth. |
| xpoints = new int[4]; |
| ypoints = new int[4]; |
| } |
| |
| /** |
| * Create a new polygon with the specified endpoints. The arrays are copied, |
| * so that future modifications to the parameters do not affect the polygon. |
| * |
| * @param xpoints the array of X coordinates for this polygon |
| * @param ypoints the array of Y coordinates for this polygon |
| * @param npoints the total number of endpoints in this polygon |
| * @throws NegativeArraySizeException if npoints is negative |
| * @throws IndexOutOfBoundsException if npoints exceeds either array |
| * @throws NullPointerException if xpoints or ypoints is null |
| */ |
| public Polygon(int[] xpoints, int[] ypoints, int npoints) |
| { |
| this.xpoints = new int[npoints]; |
| this.ypoints = new int[npoints]; |
| System.arraycopy(xpoints, 0, this.xpoints, 0, npoints); |
| System.arraycopy(ypoints, 0, this.ypoints, 0, npoints); |
| this.npoints = npoints; |
| } |
| |
| /** |
| * Reset the polygon to be empty. The arrays are left alone, to avoid object |
| * allocation, but the number of points is set to 0, and all cached data |
| * is discarded. If you are discarding a huge number of points, it may be |
| * more efficient to just create a new Polygon. |
| * |
| * @see #invalidate() |
| * @since 1.4 |
| */ |
| public void reset() |
| { |
| npoints = 0; |
| invalidate(); |
| } |
| |
| /** |
| * Invalidate or flush all cached data. After direct manipulation of the |
| * public member fields, this is necessary to avoid inconsistent results |
| * in methods like <code>contains</code>. |
| * |
| * @see #getBounds() |
| * @since 1.4 |
| */ |
| public void invalidate() |
| { |
| bounds = null; |
| condensed = null; |
| } |
| |
| /** |
| * Translates the polygon by adding the specified values to all X and Y |
| * coordinates. This updates the bounding box, if it has been calculated. |
| * |
| * @param dx the amount to add to all X coordinates |
| * @param dy the amount to add to all Y coordinates |
| * @since 1.1 |
| */ |
| public void translate(int dx, int dy) |
| { |
| int i = npoints; |
| while (--i >= 0) |
| { |
| xpoints[i] += dx; |
| ypoints[i] += dy; |
| } |
| if (bounds != null) |
| { |
| bounds.x += dx; |
| bounds.y += dy; |
| } |
| condensed = null; |
| } |
| |
| /** |
| * Adds the specified endpoint to the polygon. This updates the bounding |
| * box, if it has been created. |
| * |
| * @param x the X coordinate of the point to add |
| * @param y the Y coordiante of the point to add |
| */ |
| public void addPoint(int x, int y) |
| { |
| if (npoints + 1 > xpoints.length) |
| { |
| int[] newx = new int[npoints + 1]; |
| System.arraycopy(xpoints, 0, newx, 0, npoints); |
| xpoints = newx; |
| } |
| if (npoints + 1 > ypoints.length) |
| { |
| int[] newy = new int[npoints + 1]; |
| System.arraycopy(ypoints, 0, newy, 0, npoints); |
| ypoints = newy; |
| } |
| xpoints[npoints] = x; |
| ypoints[npoints] = y; |
| npoints++; |
| if (bounds != null) |
| { |
| if (npoints == 1) |
| { |
| bounds.x = x; |
| bounds.y = y; |
| } |
| else |
| { |
| if (x < bounds.x) |
| { |
| bounds.width += bounds.x - x; |
| bounds.x = x; |
| } |
| else if (x > bounds.x + bounds.width) |
| bounds.width = x - bounds.x; |
| if (y < bounds.y) |
| { |
| bounds.height += bounds.y - y; |
| bounds.y = y; |
| } |
| else if (y > bounds.y + bounds.height) |
| bounds.height = y - bounds.y; |
| } |
| } |
| condensed = null; |
| } |
| |
| /** |
| * Returns the bounding box of this polygon. This is the smallest |
| * rectangle with sides parallel to the X axis that will contain this |
| * polygon. |
| * |
| * @return the bounding box for this polygon |
| * @see #getBounds2D() |
| * @since 1.1 |
| */ |
| public Rectangle getBounds() |
| { |
| if (bounds == null) |
| { |
| if (npoints == 0) |
| return bounds = new Rectangle(); |
| int i = npoints - 1; |
| int minx = xpoints[i]; |
| int maxx = minx; |
| int miny = ypoints[i]; |
| int maxy = miny; |
| while (--i >= 0) |
| { |
| int x = xpoints[i]; |
| int y = ypoints[i]; |
| if (x < minx) |
| minx = x; |
| else if (x > maxx) |
| maxx = x; |
| if (y < miny) |
| miny = y; |
| else if (y > maxy) |
| maxy = y; |
| } |
| bounds = new Rectangle(minx, maxy, maxx - minx, maxy - miny); |
| } |
| return bounds; |
| } |
| |
| /** |
| * Returns the bounding box of this polygon. This is the smallest |
| * rectangle with sides parallel to the X axis that will contain this |
| * polygon. |
| * |
| * @return the bounding box for this polygon |
| * @see #getBounds2D() |
| * @deprecated use {@link #getBounds()} instead |
| */ |
| public Rectangle getBoundingBox() |
| { |
| return getBounds(); |
| } |
| |
| /** |
| * Tests whether or not the specified point is inside this polygon. |
| * |
| * @param p the point to test |
| * @return true if the point is inside this polygon |
| * @throws NullPointerException if p is null |
| * @see #contains(double, double) |
| */ |
| public boolean contains(Point p) |
| { |
| return contains(p.getX(), p.getY()); |
| } |
| |
| /** |
| * Tests whether or not the specified point is inside this polygon. |
| * |
| * @param x the X coordinate of the point to test |
| * @param y the Y coordinate of the point to test |
| * @return true if the point is inside this polygon |
| * @see #contains(double, double) |
| * @since 1.1 |
| */ |
| public boolean contains(int x, int y) |
| { |
| return contains((double) x, (double) y); |
| } |
| |
| /** |
| * Tests whether or not the specified point is inside this polygon. |
| * |
| * @param x the X coordinate of the point to test |
| * @param y the Y coordinate of the point to test |
| * @return true if the point is inside this polygon |
| * @see #contains(double, double) |
| * @deprecated use {@link #contains(int, int)} instead |
| */ |
| public boolean inside(int x, int y) |
| { |
| return contains((double) x, (double) y); |
| } |
| |
| /** |
| * Returns a high-precision bounding box of this polygon. This is the |
| * smallest rectangle with sides parallel to the X axis that will contain |
| * this polygon. |
| * |
| * @return the bounding box for this polygon |
| * @see #getBounds() |
| * @since 1.2 |
| */ |
| public Rectangle2D getBounds2D() |
| { |
| // For polygons, the integer version is exact! |
| return getBounds(); |
| } |
| |
| /** |
| * Tests whether or not the specified point is inside this polygon. |
| * |
| * @param x the X coordinate of the point to test |
| * @param y the Y coordinate of the point to test |
| * @return true if the point is inside this polygon |
| * @since 1.2 |
| */ |
| public boolean contains(double x, double y) |
| { |
| // First, the obvious bounds checks. |
| if (! condense() || ! getBounds().contains(x, y)) |
| return false; |
| // A point is contained if a ray to (-inf, y) crosses an odd number |
| // of segments. This must obey the semantics of Shape when the point is |
| // exactly on a segment or vertex: a point is inside only if the adjacent |
| // point in the increasing x or y direction is also inside. Note that we |
| // are guaranteed that the condensed polygon has area, and no consecutive |
| // segments with identical slope. |
| boolean inside = false; |
| int limit = condensed[0]; |
| int curx = condensed[(limit << 1) - 1]; |
| int cury = condensed[limit << 1]; |
| for (int i = 1; i <= limit; i++) |
| { |
| int priorx = curx; |
| int priory = cury; |
| curx = condensed[(i << 1) - 1]; |
| cury = condensed[i << 1]; |
| if ((priorx > x && curx > x) // Left of segment, or NaN. |
| || (priory > y && cury > y) // Below segment, or NaN. |
| || (priory < y && cury < y)) // Above segment. |
| continue; |
| if (priory == cury) // Horizontal segment, y == cury == priory |
| { |
| if (priorx < x && curx < x) // Right of segment. |
| { |
| inside = ! inside; |
| continue; |
| } |
| // Did we approach this segment from above or below? |
| // This mess is necessary to obey rules of Shape. |
| priory = condensed[((limit + i - 2) % limit) << 1]; |
| boolean above = priory > cury; |
| if ((curx == x && (curx > priorx || above)) |
| || (priorx == x && (curx < priorx || ! above)) |
| || (curx > priorx && ! above) || above) |
| inside = ! inside; |
| continue; |
| } |
| if (priorx == x && priory == y) // On prior vertex. |
| continue; |
| if (priorx == curx // Vertical segment. |
| || (priorx < x && curx < x)) // Right of segment. |
| { |
| inside = ! inside; |
| continue; |
| } |
| // The point is inside the segment's bounding box, compare slopes. |
| double leftx = curx > priorx ? priorx : curx; |
| double lefty = curx > priorx ? priory : cury; |
| double slopeseg = (double) (cury - priory) / (curx - priorx); |
| double slopepoint = (double) (y - lefty) / (x - leftx); |
| if ((slopeseg > 0 && slopeseg > slopepoint) |
| || slopeseg < slopepoint) |
| inside = ! inside; |
| } |
| return inside; |
| } |
| |
| /** |
| * Tests whether or not the specified point is inside this polygon. |
| * |
| * @param p the point to test |
| * @return true if the point is inside this polygon |
| * @throws NullPointerException if p is null |
| * @see #contains(double, double) |
| * @since 1.2 |
| */ |
| public boolean contains(Point2D p) |
| { |
| return contains(p.getX(), p.getY()); |
| } |
| |
| /** |
| * Test if a high-precision rectangle intersects the shape. This is true |
| * if any point in the rectangle is in the shape. This implementation is |
| * precise. |
| * |
| * @param x the x coordinate of the rectangle |
| * @param y the y coordinate of the rectangle |
| * @param w the width of the rectangle, treated as point if negative |
| * @param h the height of the rectangle, treated as point if negative |
| * @return true if the rectangle intersects this shape |
| * @since 1.2 |
| */ |
| public boolean intersects(double x, double y, double w, double h) |
| { |
| // First, the obvious bounds checks. |
| if (w <= 0 || h <= 0 || npoints == 0 || |
| ! getBounds().intersects(x, y, w, h)) |
| return false; // Disjoint bounds. |
| if ((x <= bounds.x && x + w >= bounds.x + bounds.width |
| && y <= bounds.y && y + h >= bounds.y + bounds.height) |
| || contains(x, y)) |
| return true; // Rectangle contains the polygon, or one point matches. |
| // If any vertex is in the rectangle, the two might intersect. |
| int curx = 0; |
| int cury = 0; |
| for (int i = 0; i < npoints; i++) |
| { |
| curx = xpoints[i]; |
| cury = ypoints[i]; |
| if (curx >= x && curx < x + w && cury >= y && cury < y + h |
| && contains(curx, cury)) // Boundary check necessary. |
| return true; |
| } |
| // Finally, if at least one of the four bounding lines intersect any |
| // segment of the polygon, return true. Be careful of the semantics of |
| // Shape; coinciding lines do not necessarily return true. |
| for (int i = 0; i < npoints; i++) |
| { |
| int priorx = curx; |
| int priory = cury; |
| curx = xpoints[i]; |
| cury = ypoints[i]; |
| if (priorx == curx) // Vertical segment. |
| { |
| if (curx < x || curx >= x + w) // Outside rectangle. |
| continue; |
| if ((cury >= y + h && priory <= y) |
| || (cury <= y && priory >= y + h)) |
| return true; // Bisects rectangle. |
| continue; |
| } |
| if (priory == cury) // Horizontal segment. |
| { |
| if (cury < y || cury >= y + h) // Outside rectangle. |
| continue; |
| if ((curx >= x + w && priorx <= x) |
| || (curx <= x && priorx >= x + w)) |
| return true; // Bisects rectangle. |
| continue; |
| } |
| // Slanted segment. |
| double slope = (double) (cury - priory) / (curx - priorx); |
| double intersect = slope * (x - curx) + cury; |
| if (intersect > y && intersect < y + h) // Intersects left edge. |
| return true; |
| intersect = slope * (x + w - curx) + cury; |
| if (intersect > y && intersect < y + h) // Intersects right edge. |
| return true; |
| intersect = (y - cury) / slope + curx; |
| if (intersect > x && intersect < x + w) // Intersects bottom edge. |
| return true; |
| intersect = (y + h - cury) / slope + cury; |
| if (intersect > x && intersect < x + w) // Intersects top edge. |
| return true; |
| } |
| return false; |
| } |
| |
| /** |
| * Test if a high-precision rectangle intersects the shape. This is true |
| * if any point in the rectangle is in the shape. This implementation is |
| * precise. |
| * |
| * @param r the rectangle |
| * @return true if the rectangle intersects this shape |
| * @throws NullPointerException if r is null |
| * @see #intersects(double, double, double, double) |
| * @since 1.2 |
| */ |
| public boolean intersects(Rectangle2D r) |
| { |
| return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight()); |
| } |
| |
| /** |
| * Test if a high-precision rectangle lies completely in the shape. This is |
| * true if all points in the rectangle are in the shape. This implementation |
| * is precise. |
| * |
| * @param x the x coordinate of the rectangle |
| * @param y the y coordinate of the rectangle |
| * @param w the width of the rectangle, treated as point if negative |
| * @param h the height of the rectangle, treated as point if negative |
| * @return true if the rectangle is contained in this shape |
| * @since 1.2 |
| */ |
| public boolean contains(double x, double y, double w, double h) |
| { |
| // First, the obvious bounds checks. |
| if (w <= 0 || h <= 0 || ! contains(x, y) |
| || ! bounds.contains(x, y, w, h)) |
| return false; |
| // Now, if any of the four bounding lines intersects a polygon segment, |
| // return false. The previous check had the side effect of setting |
| // the condensed array, which we use. Be careful of the semantics of |
| // Shape; coinciding lines do not necessarily return false. |
| int limit = condensed[0]; |
| int curx = condensed[(limit << 1) - 1]; |
| int cury = condensed[limit << 1]; |
| for (int i = 1; i <= limit; i++) |
| { |
| int priorx = curx; |
| int priory = cury; |
| curx = condensed[(i << 1) - 1]; |
| cury = condensed[i << 1]; |
| if (curx > x && curx < x + w && cury > y && cury < y + h) |
| return false; // Vertex is in rectangle. |
| if (priorx == curx) // Vertical segment. |
| { |
| if (curx < x || curx > x + w) // Outside rectangle. |
| continue; |
| if ((cury >= y + h && priory <= y) |
| || (cury <= y && priory >= y + h)) |
| return false; // Bisects rectangle. |
| continue; |
| } |
| if (priory == cury) // Horizontal segment. |
| { |
| if (cury < y || cury > y + h) // Outside rectangle. |
| continue; |
| if ((curx >= x + w && priorx <= x) |
| || (curx <= x && priorx >= x + w)) |
| return false; // Bisects rectangle. |
| continue; |
| } |
| // Slanted segment. |
| double slope = (double) (cury - priory) / (curx - priorx); |
| double intersect = slope * (x - curx) + cury; |
| if (intersect > y && intersect < y + h) // Intersects left edge. |
| return false; |
| intersect = slope * (x + w - curx) + cury; |
| if (intersect > y && intersect < y + h) // Intersects right edge. |
| return false; |
| intersect = (y - cury) / slope + curx; |
| if (intersect > x && intersect < x + w) // Intersects bottom edge. |
| return false; |
| intersect = (y + h - cury) / slope + cury; |
| if (intersect > x && intersect < x + w) // Intersects top edge. |
| return false; |
| } |
| return true; |
| } |
| |
| /** |
| * Test if a high-precision rectangle lies completely in the shape. This is |
| * true if all points in the rectangle are in the shape. This implementation |
| * is precise. |
| * |
| * @param r the rectangle |
| * @return true if the rectangle is contained in this shape |
| * @throws NullPointerException if r is null |
| * @see #contains(double, double, double, double) |
| * @since 1.2 |
| */ |
| public boolean contains(Rectangle2D r) |
| { |
| return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight()); |
| } |
| |
| /** |
| * Return an iterator along the shape boundary. If the optional transform |
| * is provided, the iterator is transformed accordingly. Each call returns |
| * a new object, independent from others in use. This class is not |
| * threadsafe to begin with, so the path iterator is not either. |
| * |
| * @param transform an optional transform to apply to the iterator |
| * @return a new iterator over the boundary |
| * @since 1.2 |
| */ |
| public PathIterator getPathIterator(final AffineTransform transform) |
| { |
| return new PathIterator() |
| { |
| /** The current vertex of iteration. */ |
| private int vertex; |
| |
| public int getWindingRule() |
| { |
| return WIND_EVEN_ODD; |
| } |
| |
| public boolean isDone() |
| { |
| return vertex > npoints; |
| } |
| |
| public void next() |
| { |
| vertex++; |
| } |
| |
| public int currentSegment(float[] coords) |
| { |
| if (vertex >= npoints) |
| return SEG_CLOSE; |
| coords[0] = xpoints[vertex]; |
| coords[1] = ypoints[vertex]; |
| if (transform != null) |
| transform.transform(coords, 0, coords, 0, 1); |
| return vertex == 0 ? SEG_MOVETO : SEG_LINETO; |
| } |
| |
| public int currentSegment(double[] coords) |
| { |
| if (vertex >= npoints) |
| return SEG_CLOSE; |
| coords[0] = xpoints[vertex]; |
| coords[1] = ypoints[vertex]; |
| if (transform != null) |
| transform.transform(coords, 0, coords, 0, 1); |
| return vertex == 0 ? SEG_MOVETO : SEG_LINETO; |
| } |
| }; |
| } |
| |
| /** |
| * Return an iterator along the flattened version of the shape boundary. |
| * Since polygons are already flat, the flatness parameter is ignored, and |
| * the resulting iterator only has SEG_MOVETO, SEG_LINETO and SEG_CLOSE |
| * points. If the optional transform is provided, the iterator is |
| * transformed accordingly. Each call returns a new object, independent |
| * from others in use. This class is not threadsafe to begin with, so the |
| * path iterator is not either. |
| * |
| * @param transform an optional transform to apply to the iterator |
| * @param double the maximum distance for deviation from the real boundary |
| * @return a new iterator over the boundary |
| * @since 1.2 |
| */ |
| public PathIterator getPathIterator(AffineTransform transform, |
| double flatness) |
| { |
| return getPathIterator(transform); |
| } |
| |
| /** |
| * Helper for contains, which caches a condensed version of the polygon. |
| * This condenses all colinear points, so that consecutive segments in |
| * the condensed version always have different slope. |
| * |
| * @return true if the condensed polygon has area |
| * @see #condensed |
| * @see #contains(double, double) |
| */ |
| private boolean condense() |
| { |
| if (npoints <= 2) |
| return false; |
| if (condensed != null) |
| return condensed[0] > 2; |
| condensed = new int[npoints * 2 + 1]; |
| int curx = xpoints[npoints - 1]; |
| int cury = ypoints[npoints - 1]; |
| double curslope = Double.NaN; |
| int count = 0; |
| outer: |
| for (int i = 0; i < npoints; i++) |
| { |
| int priorx = curx; |
| int priory = cury; |
| double priorslope = curslope; |
| curx = xpoints[i]; |
| cury = ypoints[i]; |
| while (curx == priorx && cury == priory) |
| { |
| if (++i == npoints) |
| break outer; |
| curx = xpoints[i]; |
| cury = ypoints[i]; |
| } |
| curslope = (curx == priorx ? Double.POSITIVE_INFINITY |
| : (double) (cury - priory) / (curx - priorx)); |
| if (priorslope == curslope) |
| { |
| if (count > 1 && condensed[(count << 1) - 3] == curx |
| && condensed[(count << 1) - 2] == cury) |
| { |
| count--; |
| continue; |
| } |
| } |
| else |
| count++; |
| condensed[(count << 1) - 1] = curx; |
| condensed[count << 1] = cury; |
| } |
| condensed[0] = count; |
| return count > 2; |
| } |
| } // class Polygon |