| /* CubicSegment.java -- Cubic segment used for BasicStroke | |
| Copyright (C) 2006 Free Software Foundation, Inc. | |
| This file is part of GNU Classpath. | |
| GNU Classpath is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2, or (at your option) | |
| any later version. | |
| GNU Classpath is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with GNU Classpath; see the file COPYING. If not, write to the | |
| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| 02110-1301 USA. | |
| Linking this library statically or dynamically with other modules is | |
| making a combined work based on this library. Thus, the terms and | |
| conditions of the GNU General Public License cover the whole | |
| combination. | |
| As a special exception, the copyright holders of this library give you | |
| permission to link this library with independent modules to produce an | |
| executable, regardless of the license terms of these independent | |
| modules, and to copy and distribute the resulting executable under | |
| terms of your choice, provided that you also meet, for each linked | |
| independent module, the terms and conditions of the license of that | |
| module. An independent module is a module which is not derived from | |
| or based on this library. If you modify this library, you may extend | |
| this exception to your version of the library, but you are not | |
| obligated to do so. If you do not wish to do so, delete this | |
| exception statement from your version. */ | |
| package gnu.java.awt.java2d; | |
| import java.awt.geom.CubicCurve2D; | |
| import java.awt.geom.Point2D; | |
| /** | |
| * Cubic Bezier curve segment | |
| */ | |
| public class CubicSegment extends Segment | |
| { | |
| public Point2D cp1; // control points | |
| public Point2D cp2; // control points | |
| /** | |
| * Constructor - takes coordinates of the starting point, | |
| * first control point, second control point and end point, | |
| * respecively. | |
| */ | |
| public CubicSegment(double x1, double y1, double c1x, double c1y, | |
| double c2x, double c2y, double x2, double y2) | |
| { | |
| super(); | |
| P1 = new Point2D.Double(x1, y1); | |
| P2 = new Point2D.Double(x2, y2); | |
| cp1 = new Point2D.Double(c1x, c1y); | |
| cp2 = new Point2D.Double(c2x, c2y); | |
| } | |
| public CubicSegment(Point2D p1, Point2D cp1, Point2D cp2, Point2D p2) | |
| { | |
| super(); | |
| P1 = p1; | |
| P2 = p2; | |
| this.cp1 = cp1; | |
| this.cp2 = cp2; | |
| } | |
| /** | |
| * Clones this segment | |
| */ | |
| public Object clone() | |
| { | |
| CubicSegment segment = null; | |
| try | |
| { | |
| segment = (CubicSegment) super.clone(); | |
| segment.P1 = (Point2D) P1.clone(); | |
| segment.P2 = (Point2D) P2.clone(); | |
| segment.cp1 = (Point2D) cp1.clone(); | |
| segment.cp2 = (Point2D) cp2.clone(); | |
| } | |
| catch (CloneNotSupportedException cnse) | |
| { | |
| InternalError ie = new InternalError(); | |
| ie.initCause(cnse); | |
| throw ie; | |
| } | |
| return segment; | |
| } | |
| /** | |
| * Get the "top" and "bottom" segments of this segment. First array element is | |
| * p0 + normal, second is p0 - normal. | |
| */ | |
| public Segment[] getDisplacedSegments(double radius) | |
| { | |
| // It is, apparently, impossible to derive a curve parallel to a bezier | |
| // curve (unless it's a straight line), so we have no choice but to | |
| // approximate the displaced segments. Similar to FlattenPathIterator. | |
| Segment segmentTop = null; | |
| Segment segmentBottom = null; | |
| this.radius = radius; | |
| CubicCurve2D[] curves = new CubicCurve2D[10]; | |
| curves[0] = new CubicCurve2D.Double(P1.getX(), P1.getY(), cp1.getX(), | |
| cp1.getY(), cp2.getX(), cp2.getY(), | |
| P2.getX(), P2.getY()); | |
| int numCurves = 1; | |
| // Hard-coded a recursion limit of 10 and flatness of 1... should we make | |
| // this an option somewhere? | |
| while (numCurves > 0) | |
| { | |
| // The curve is flat enough, or we've reached our recursion limit, | |
| // so take the current start/end points and add it as a line segment | |
| // to our final approximated curves | |
| if (curves[numCurves - 1].getFlatnessSq() <= (radius / 3) || numCurves == 10) | |
| { | |
| Segment[] displaced = new LineSegment( | |
| curves[numCurves - 1].getP1(), | |
| curves[numCurves - 1].getP2()).getDisplacedSegments(radius); | |
| if (segmentTop == null) | |
| { | |
| segmentTop = displaced[0]; | |
| segmentBottom = displaced[1]; | |
| } | |
| else | |
| { | |
| segmentTop.add(displaced[0]); | |
| segmentBottom.add(displaced[1]); | |
| } | |
| numCurves--; | |
| } | |
| // Otherwise, subdivide again and continue | |
| else | |
| { | |
| CubicCurve2D left = new CubicCurve2D.Double(); | |
| CubicCurve2D right = new CubicCurve2D.Double(); | |
| curves[numCurves - 1].subdivide(left, right); | |
| curves[numCurves - 1] = right; | |
| curves[numCurves] = left; | |
| curves[numCurves - 1] = right; | |
| curves[numCurves] = left; | |
| numCurves++; | |
| } | |
| } | |
| return new Segment[] { segmentTop, segmentBottom }; | |
| } | |
| public void reverse() | |
| { | |
| Point2D temp = P1; | |
| P1 = P2; | |
| P2 = temp; | |
| temp = cp1; | |
| cp1 = cp2; | |
| cp2 = temp; | |
| } | |
| public double[] cp1() | |
| { | |
| return new double[]{cp1.getX(), cp1.getY()}; | |
| } | |
| public double[] cp2() | |
| { | |
| return new double[]{cp2.getX(), cp2.getY()}; | |
| } | |
| } // class CubicSegment |