| /* | |
| * Copyright 2010-2016 Intel Corporation. | |
| * | |
| * This library is free software; you can redistribute it and/or modify it | |
| * under the terms of the GNU Lesser General Public License as published | |
| * by the Free Software Foundation, version 2.1. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA | |
| * 02110-1301 USA. | |
| * | |
| * Disclaimer: The codes contained in these modules may be specific | |
| * to the Intel Software Development Platform codenamed Knights Ferry, | |
| * and the Intel product codenamed Knights Corner, and are not backward | |
| * compatible with other Intel products. Additionally, Intel will NOT | |
| * support the codes or instruction set in future products. | |
| * | |
| * Intel offers no warranty of any kind regarding the code. This code is | |
| * licensed on an "AS IS" basis and Intel is not obligated to provide | |
| * any support, assistance, installation, training, or other services | |
| * of any kind. Intel is also not obligated to provide any updates, | |
| * enhancements or extensions. Intel specifically disclaims any warranty | |
| * of merchantability, non-infringement, fitness for any particular | |
| * purpose, and any other warranty. | |
| * | |
| * Further, Intel disclaims all liability of any kind, including but | |
| * not limited to liability for infringement of any proprietary rights, | |
| * relating to the use of the code, even if Intel is notified of the | |
| * possibility of such liability. Except as expressly stated in an Intel | |
| * license agreement provided with this code and agreed upon with Intel, | |
| * no license, express or implied, by estoppel or otherwise, to any | |
| * intellectual property rights is granted herein. | |
| */ | |
| #ifndef _COIEVENT_SOURCE_H | |
| #define _COIEVENT_SOURCE_H | |
| /** @ingroup COIEvent | |
| * @addtogroup COIEventSource | |
| @{ | |
| * @file source/COIEvent_source.h | |
| */ | |
| #ifndef DOXYGEN_SHOULD_SKIP_THIS | |
| #include "../common/COITypes_common.h" | |
| #include "../common/COIResult_common.h" | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| #endif // DOXYGEN_SHOULD_SKIP_THIS | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// Special case event values which can be passed in to APIs to specify | |
| /// how the API should behave. In COIBuffer APIs passing in NULL for the | |
| /// completion event is the equivalent of passing COI_EVENT_SYNC. | |
| /// Note that passing COI_EVENT_ASYNC can be used when the caller wishes the | |
| /// operation to be performed asynchronously but does not care when the | |
| /// operation completes. This can be useful for operations that by definition | |
| /// must complete in order (DMAs, run functions on a single pipeline). If | |
| /// the caller does care when the operation completes then they should pass | |
| /// in a valid completion event which they can later wait on. | |
| /// | |
| #define COI_EVENT_ASYNC ((COIEVENT*)1) | |
| #define COI_EVENT_SYNC ((COIEVENT*)2) | |
| ////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// This can be used to initialize a COIEVENT to a known invalid state. | |
| /// This is not required to use, but can be useful in some cases | |
| /// if a program is unsure if the event will be initialized by the runtime. | |
| /// Simply set the event to this value: COIEVENT event = COI_EVENT_INITIALIZER; | |
| /// | |
| #define COI_EVENT_INITIALIZER { { 0, -1 } } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// Wait for an arbitrary number of COIEVENTs to be signaled as completed, | |
| /// eg when the run function or asynchronous map call associated with an event | |
| /// has finished execution. | |
| /// If the user sets in_WaitForAll = True and not all of the events are | |
| /// signaled when the timeout period is reached then COI_TIME_OUT_REACHED will | |
| /// be returned. | |
| /// If the user sets in_WaitForAll = False then if at least one event is | |
| /// signaled when the timeout is reached then COI_SUCCESS is returned. | |
| /// | |
| /// @param in_NumEvents | |
| /// [in] The number of events to wait for. | |
| /// | |
| /// @param in_pEvents | |
| /// [in] The array of COIEVENT handles to wait for. | |
| /// | |
| /// @param in_Timeout | |
| /// [in] The time in milliseconds to wait for the event. 0 polls | |
| /// and returns immediately, -1 blocks indefinitely. | |
| /// | |
| /// @param in_WaitForAll | |
| /// [in] Boolean value specifying behavior. If true, wait for all | |
| /// events to be signaled, or for timeout, whichever happens first. | |
| /// If false, return when any event is signaled, or at timeout. | |
| /// | |
| /// @param out_pNumSignaled | |
| /// [out] The number of events that were signaled. If in_NumEvents | |
| /// is 1 or in_WaitForAll = True, this parameter is optional. | |
| /// | |
| /// @param out_pSignaledIndices | |
| /// [out] Pointer to an array of indices into the original event | |
| /// array. Those denoted have been signaled. The user must provide an | |
| /// array that is no smaller than the in_Events array. If in_NumEvents | |
| /// is 1 or in_WaitForAll = True, this parameter is optional. | |
| /// | |
| /// @return COI_SUCCESS once an event has been signaled completed. | |
| /// | |
| /// @return COI_TIME_OUT_REACHED if the events are still in use when the | |
| /// timeout is reached or timeout is zero (a poll). | |
| /// | |
| /// @return COI_OUT_OF_RANGE if a negative value other than -1 is passed in to | |
| /// the in_Timeout parameter. | |
| /// | |
| /// @return COI_OUT_OF_RANGE if in_NumEvents is 0. | |
| /// | |
| /// @return COI_INVALID_POINTER if in_pEvents is NULL. | |
| /// | |
| /// @return COI_ARGUMENT_MISMATCH if in_NumEvents > 1 and if in_WaitForAll | |
| /// is not true and out_pSignaled or out_pSignaledIndicies are NULL. | |
| /// | |
| /// @return COI_ARGUMENT_MISMATCH if out_pNumSignaled is not NULL | |
| /// and out_pSignaledIndices is NULL (or vice versa). | |
| /// | |
| /// @return COI_EVENT_CANCELED if while waiting on a user event, it gets | |
| /// unregistered this returns COI_EVENT_CANCELED | |
| /// | |
| /// @return COI_PROCESS_DIED if the remote process died. See COIProcessDestroy | |
| /// for more details. | |
| /// | |
| /// @return COI_<REAL ERROR> if only a single event is passed in, and that event | |
| /// failed, COI will attempt to return the real error code that caused | |
| /// the original operation to fail, otherwise COI_PROCESS_DIED is reported. | |
| /// | |
| COIACCESSAPI | |
| COIRESULT | |
| COIEventWait( | |
| uint16_t in_NumEvents, | |
| const COIEVENT *in_pEvents, | |
| int32_t in_TimeoutMilliseconds, | |
| uint8_t in_WaitForAll, | |
| uint32_t *out_pNumSignaled, | |
| uint32_t *out_pSignaledIndices); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// Register a User COIEVENT so that it can be fired. Registered event is | |
| /// a one shot User event; in other words once signaled it cannot be used | |
| /// again for signaling. You have to unregister and register again to enable | |
| /// signaling. An event will be reset if it is re-registered without | |
| /// unregistering, resulting in loss of all outstanding signals. | |
| /// | |
| /// @param out_pEvent | |
| /// [out] Pointer to COIEVENT handle being Registered | |
| /// | |
| /// @return COI_SUCCESS an event is successfully registered | |
| /// | |
| /// @return COI_INVALID_POINTER if out_pEvent is NULL | |
| /// | |
| COIACCESSAPI | |
| COIRESULT | |
| COIEventRegisterUserEvent( | |
| COIEVENT *out_pEvent); | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// Unregister a User COIEVENT. Unregistering a unsignaled event is similar | |
| /// to firing an event. Except Calling COIEventWait on an event that is | |
| /// being unregistered returns COI_EVENT_CANCELED | |
| /// | |
| /// @param in_Event | |
| /// [in] Event Handle to be unregistered. | |
| /// | |
| /// @return COI_INVALID_HANDLE if in_Event is not a UserEvent | |
| /// | |
| /// @return COI_SUCCESS if an event is successfully unregistered | |
| /// | |
| COIACCESSAPI | |
| COIRESULT | |
| COIEventUnregisterUserEvent( | |
| COIEVENT in_Event); | |
| ////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// A callback that will be invoked to notify the user of an internal | |
| /// runtime event completion. | |
| /// | |
| /// As with any callback mechanism it is up to the user to make sure that | |
| /// there are no possible deadlocks due to reentrancy (ie the callback being | |
| /// invoked in the same context that triggered the notification) and also | |
| /// that the callback does not slow down overall processing. If the user | |
| /// performs too much work within the callback it could delay further | |
| /// processing. The callback will be invoked prior to the signaling of | |
| /// the corresponding COIEvent. For example, if a user is waiting | |
| /// for a COIEvent associated with a run function completing they will | |
| /// receive the callback before the COIEvent is marked as signaled. | |
| /// | |
| /// @param in_Event | |
| /// [in] The completion event that is associated with the | |
| /// operation that is being notified. | |
| /// | |
| /// @param in_Result | |
| /// [in] The COIRESULT of the operation. | |
| /// | |
| /// @param in_UserData | |
| /// [in] Opaque data that was provided when the callback was | |
| /// registered. Intel(R) Coprocessor Offload Infrastructure | |
| /// (Intel(R) COI) simply passes this back to the user so that | |
| /// they can interpret it as they choose. | |
| /// | |
| typedef void (*COI_EVENT_CALLBACK)( | |
| COIEVENT in_Event, | |
| const COIRESULT in_Result, | |
| const void *in_UserData); | |
| ////////////////////////////////////////////////////////////////////////////// | |
| /// | |
| /// Registers any COIEVENT to receive a one time callback, when the event | |
| /// is marked complete in the offload runtime. If the event has completed | |
| /// before the COIEventRegisterCallback() is called then the callback will | |
| /// immediately be invoked by the calling thread. When the event is | |
| /// registered before the event completes, the runtime gaurantees that | |
| /// the callback will be invoked before COIEventWait() is notified of | |
| /// the same event completing. In well written user code, this may provide | |
| /// a slight performance advantage. | |
| /// | |
| /// Users should treat the callback much like an interrupt routine, in regards | |
| /// of performance. Specifically designing the callback to be as short and | |
| /// non blocking as possible. Since the thread that runs the callback is | |
| /// non deterministic blocking or stalling of the callback, may have severe | |
| /// performance impacts on the offload runtime. Thus, it is important to not | |
| /// create deadlocks between the callback and other signaling/waiting | |
| /// mechanisms. It is recommended to never invoke COIEventWait() inside | |
| /// a callback function, as this could lead to immediate deadlocks. | |
| /// | |
| /// It is important to note that the runtime cannot distinguish between | |
| /// already triggered events and invalid events. Thus the user needs to pass | |
| /// in a valid event, or the callback will be invoked immediately. | |
| /// Failed events will still receive a callback and the user can query | |
| /// COIEventWait() after the callback for the failed return code. | |
| /// | |
| /// If more than one callback is registered for the same event, only the | |
| /// single most current callback will be used, i.e. the older one will | |
| /// be replaced. | |
| /// | |
| /// @param in_Event | |
| /// [in] A valid single event handle to be registered to receive a callback. | |
| /// | |
| /// @param in_Callback | |
| /// [in] Pointer to a user function used to signal an | |
| /// event completion. | |
| /// | |
| /// @param in_UserData | |
| /// [in] Opaque data to pass to the callback when it is invoked. | |
| /// | |
| /// @param in_Flags | |
| /// [in] Reserved parameter for future expansion, required to be zero for now. | |
| /// | |
| /// @return COI_INVALID_HANDLE if in_Event is not a valid COIEVENT | |
| /// | |
| /// @return COI_INVALID_HANDLE if in_Callback is not a valid pointer. | |
| /// | |
| /// @return COI_ARGUMENT_MISMATCH if the in_Flags is not zero. | |
| /// | |
| /// @return COI_SUCCESS an event is successfully registered | |
| /// | |
| COIACCESSAPI | |
| COIRESULT | |
| COIEventRegisterCallback( | |
| const COIEVENT in_Event, | |
| COI_EVENT_CALLBACK in_Callback, | |
| const void *in_UserData, | |
| const uint64_t in_Flags); | |
| #ifdef __cplusplus | |
| } /* extern "C" */ | |
| #endif | |
| #endif /* _COIEVENT_SOURCE_H */ | |
| /*! @} */ |