| /* A splay-tree datatype. | |
| Copyright (C) 1998-2022 Free Software Foundation, Inc. | |
| Contributed by Mark Mitchell (mark@markmitchell.com). | |
| This file is part of the GNU Offloading and Multi Processing Library | |
| (libgomp). | |
| Libgomp is free software; you can redistribute it and/or modify it | |
| under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 3, or (at your option) | |
| any later version. | |
| Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY | |
| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | |
| FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
| more details. | |
| Under Section 7 of GPL version 3, you are granted additional | |
| permissions described in the GCC Runtime Library Exception, version | |
| 3.1, as published by the Free Software Foundation. | |
| You should have received a copy of the GNU General Public License and | |
| a copy of the GCC Runtime Library Exception along with this program; | |
| see the files COPYING3 and COPYING.RUNTIME respectively. If not, see | |
| <http://www.gnu.org/licenses/>. */ | |
| /* The splay tree code copied from include/splay-tree.h and adjusted, | |
| so that all the data lives directly in splay_tree_node_s structure | |
| and no extra allocations are needed. | |
| Files including this header should before including it add: | |
| typedef struct splay_tree_node_s *splay_tree_node; | |
| typedef struct splay_tree_s *splay_tree; | |
| typedef struct splay_tree_key_s *splay_tree_key; | |
| define splay_tree_key_s structure, and define | |
| splay_compare inline function. | |
| Alternatively, they can define splay_tree_prefix macro before | |
| including this header and then all the above types, the | |
| splay_compare function and the splay_tree_{lookup,insert_remove} | |
| function will be prefixed by that prefix. If splay_tree_prefix | |
| macro is defined, this header must be included twice: once where | |
| you need the header file definitions, and once where you need the | |
| .c implementation routines. In the latter case, you must also | |
| define the macro splay_tree_c. See the include of splay-tree.h in | |
| priority_queue.[hc] for an example. */ | |
| /* For an easily readable description of splay-trees, see: | |
| Lewis, Harry R. and Denenberg, Larry. Data Structures and Their | |
| Algorithms. Harper-Collins, Inc. 1991. | |
| The major feature of splay trees is that all basic tree operations | |
| are amortized O(log n) time for a tree with n nodes. */ | |
| #ifdef splay_tree_prefix | |
| # define splay_tree_name_1(prefix, name) prefix ## _ ## name | |
| # define splay_tree_name(prefix, name) splay_tree_name_1 (prefix, name) | |
| # define splay_tree_node_s \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_node_s) | |
| # define splay_tree_s \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_s) | |
| # define splay_tree_key_s \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_key_s) | |
| # define splay_tree_node \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_node) | |
| # define splay_tree \ | |
| splay_tree_name (splay_tree_prefix, splay_tree) | |
| # define splay_tree_key \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_key) | |
| # define splay_compare \ | |
| splay_tree_name (splay_tree_prefix, splay_compare) | |
| # define splay_tree_lookup \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_lookup) | |
| # define splay_tree_insert \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_insert) | |
| # define splay_tree_remove \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_remove) | |
| # define splay_tree_foreach \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_foreach) | |
| # define splay_tree_callback \ | |
| splay_tree_name (splay_tree_prefix, splay_tree_callback) | |
| #endif | |
| #ifndef splay_tree_c | |
| /* Header file definitions and prototypes. */ | |
| /* The nodes in the splay tree. */ | |
| struct splay_tree_node_s { | |
| struct splay_tree_key_s key; | |
| /* The left and right children, respectively. */ | |
| splay_tree_node left; | |
| splay_tree_node right; | |
| }; | |
| /* The splay tree. */ | |
| struct splay_tree_s { | |
| splay_tree_node root; | |
| }; | |
| typedef void (*splay_tree_callback) (splay_tree_key, void *); | |
| extern splay_tree_key splay_tree_lookup (splay_tree, splay_tree_key); | |
| extern void splay_tree_insert (splay_tree, splay_tree_node); | |
| extern void splay_tree_remove (splay_tree, splay_tree_key); | |
| extern void splay_tree_foreach (splay_tree, splay_tree_callback, void *); | |
| #else /* splay_tree_c */ | |
| # ifdef splay_tree_prefix | |
| # include "splay-tree.c" | |
| # endif | |
| # undef splay_tree_c | |
| #endif /* #ifndef splay_tree_c */ | |
| #ifdef splay_tree_prefix | |
| # undef splay_tree_name_1 | |
| # undef splay_tree_name | |
| # undef splay_tree_node_s | |
| # undef splay_tree_s | |
| # undef splay_tree_key_s | |
| # undef splay_tree_node | |
| # undef splay_tree | |
| # undef splay_tree_key | |
| # undef splay_compare | |
| # undef splay_tree_lookup | |
| # undef splay_tree_insert | |
| # undef splay_tree_remove | |
| # undef splay_tree_foreach | |
| # undef splay_tree_callback | |
| # undef splay_tree_prefix | |
| #endif |