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/* cilk-abi-vla.cpp -*-C++-*-
*
*************************************************************************
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* Copyright (C) 2013-2016, Intel Corporation
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* PLEASE NOTE: This file is a downstream copy of a file mainitained in
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**************************************************************************/
/*
* Implementation of Variable Length Array (VLA) ABI.
*
* The compiler calls these functions to allocate Variable Length Arrays
* at runtime. The compiler must guarantee that __cilkrts_stack_free() is
* called to cleanup any memory allocated by __cilkrts_stack_alloc().
*
* This generic implementation always allocates the memory from the heap.
* Optimally, the implementation should expand the frame of the calling
* function if possible, since that will be faster. See the x86 version
* for one possible implementation.
*/
#include <assert.h>
#include <stdlib.h>
#include <stdint.h>
#include "internal/abi.h"
#include "cilk-abi-vla-internal.h"
#define c_cilk_ptr_from_heap 0xc2f2f00d
#define c_cilk_ptr_from_stack 0xc3f30d0f
// Allocate space for a variable length array
CILK_ABI(__cilkrts_void_ptr)
__cilkrts_stack_alloc(
__cilkrts_stack_frame *sf,
size_t size,
size_t distance_from_sp_to_alloca_area,
uint32_t align, // align is always >= minimum stack alignment and
// >= ptr_size as well, and must be a power of 2.
uint32_t needs_tag // non-zero if the pointer being returned needs to
// be tagged
)
{
// full_size will be a multiple of align, and contains
// enough extra space to allocate a marker.
size_t full_size = (size + align - 1) & ~(align - 1);
// Allocate memory from the heap. The compiler is responsible
// for guaranteeing us a chance to free it before the function
// exits
return (void *)vla_internal_heap_alloc(sf, full_size, align);
}
// Free the space allocated for a variable length array.
CILK_ABI(void)
__cilkrts_stack_free(
__cilkrts_stack_frame *sf,
void *p,
size_t size,
size_t distance_from_sp_to_alloca_area,
uint32_t align, // same requirements as for align in allocation,
// and must match alignment that was passed when
// doing the allocation
uint32_t known_from_stack // non-zero if this is known to be allocated
// on the stack, and therefore has no tag
)
{
// full_size will be a multiple of align, and contains
// enough extra space to allocate a marker if one was needed.
size_t full_size = (size + align - 1) & ~(align - 1);
// Just free the allocated memory to the heap since we don't know
// how to expand/contract the calling frame
vla_internal_heap_free(p, full_size);
}