/* { dg-options "-O3 -mtune=neoverse-512tvb" } */ | |
void | |
f (float x[restrict 10][1024], | |
float y[restrict 10][1024], float z) | |
{ | |
for (int i = 0; i < 10; ++i) | |
{ | |
#pragma GCC unroll 10 | |
for (int j = 0; j < 10; ++j) | |
x[j][i] = y[j][i] * z; | |
} | |
} | |
/* We should unroll the outer loop, with 2x 16-byte vectors and 1x | |
8-byte vectors. */ | |
/* { dg-final { scan-assembler-not {\tptrue\t} } } */ | |
/* { dg-final { scan-assembler {\tv[0-9]+\.4s,} } } */ | |
/* { dg-final { scan-assembler {\tv[0-9]+\.2s,} } } */ |