blob: b456b321db06db555c6b8338746a3b68208cc575 [file] [log] [blame]
/* { dg-do run } */
/* { dg-options "-O2" } */
#include "builtin-object-size-common.h"
struct A
{
char a[10];
int b;
char c[10];
};
void
__attribute__ ((noinline))
test1 (struct A *p)
{
char *c;
if (__builtin_object_size (&p->a, 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->a[0], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->a[3], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->b, 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->c, 0) != (size_t) -1)
FAIL ();
c = p->a;
if (__builtin_object_size (c, 0) != (size_t) -1)
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 0) != (size_t) -1)
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 0) != (size_t) -1)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 0) != (size_t) -1)
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->a, 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[0], 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[3], 1) != sizeof (p->a) - 3)
FAIL ();
if (__builtin_object_size (&p->b, 1) != sizeof (p->b))
FAIL ();
if (__builtin_object_size (&p->c, 1) != (size_t) -1)
FAIL ();
c = p->a;
if (__builtin_object_size (c, 1) != sizeof (p->a))
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 1) != sizeof (p->a))
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 1) != sizeof (p->a) - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 1) != sizeof (p->b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 1) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&p->a, 2) != 0)
FAIL ();
if (__builtin_object_size (&p->a[0], 2) != 0)
FAIL ();
if (__builtin_object_size (&p->a[3], 2) != 0)
FAIL ();
if (__builtin_object_size (&p->b, 2) != 0)
FAIL ();
if (__builtin_object_size (&p->c, 2) != 0)
FAIL ();
c = p->a;
if (__builtin_object_size (c, 2) != 0)
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 2) != 0)
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 2) != 0)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 2) != 0)
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 2) != 0)
FAIL ();
if (__builtin_object_size (&p->a, 3) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[0], 3) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[3], 3) != sizeof (p->a) - 3)
FAIL ();
if (__builtin_object_size (&p->b, 3) != sizeof (p->b))
FAIL ();
if (__builtin_object_size (&p->c, 3) != 0)
FAIL ();
c = p->a;
if (__builtin_object_size (c, 3) != sizeof (p->a))
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 3) != sizeof (p->a))
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 3) != sizeof (p->a) - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 3) != sizeof (p->b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 3) != 0)
FAIL ();
}
void
__attribute__ ((noinline))
test2 (void)
{
char *c;
size_t s = 2 * sizeof (struct A);
struct A *p = malloc (2 * sizeof (struct A));
if (__builtin_object_size (&p->a, 0) != s)
FAIL ();
if (__builtin_object_size (&p->a[0], 0) != s)
FAIL ();
if (__builtin_object_size (&p->a[3], 0) != s - 3)
FAIL ();
if (__builtin_object_size (&p->b, 0) != s - __builtin_offsetof (struct A, b))
FAIL ();
if (__builtin_object_size (&p->c, 0) != s - __builtin_offsetof (struct A, c))
FAIL ();
c = p->a;
if (__builtin_object_size (c, 0) != s)
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 0) != s)
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 0) != s - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 0) != s - __builtin_offsetof (struct A, b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 0) != s - __builtin_offsetof (struct A, c))
FAIL ();
if (__builtin_object_size (&p->a, 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[0], 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[3], 1) != sizeof (p->a) - 3)
FAIL ();
if (__builtin_object_size (&p->b, 1) != sizeof (p->b))
FAIL ();
if (__builtin_object_size (&p->c, 1) != s - __builtin_offsetof (struct A, c))
FAIL ();
c = p->a;
if (__builtin_object_size (c, 1) != sizeof (p->a))
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 1) != sizeof (p->a))
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 1) != sizeof (p->a) - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 1) != sizeof (p->b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 1) != s - __builtin_offsetof (struct A, c))
FAIL ();
if (__builtin_object_size (&p->a, 2) != s)
FAIL ();
if (__builtin_object_size (&p->a[0], 2) != s)
FAIL ();
if (__builtin_object_size (&p->a[3], 2) != s - 3)
FAIL ();
if (__builtin_object_size (&p->b, 2) != s - __builtin_offsetof (struct A, b))
FAIL ();
if (__builtin_object_size (&p->c, 2) != s - __builtin_offsetof (struct A, c))
FAIL ();
c = p->a;
if (__builtin_object_size (c, 2) != s)
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 2) != s)
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 2) != s - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 2) != s - __builtin_offsetof (struct A, b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 2) != s - __builtin_offsetof (struct A, c))
FAIL ();
if (__builtin_object_size (&p->a, 3) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[0], 3) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[3], 3) != sizeof (p->a) - 3)
FAIL ();
if (__builtin_object_size (&p->b, 3) != sizeof (p->b))
FAIL ();
if (__builtin_object_size (&p->c, 3) != s - __builtin_offsetof (struct A, c))
FAIL ();
c = p->a;
if (__builtin_object_size (c, 3) != sizeof (p->a))
FAIL ();
c = &p->a[0];
if (__builtin_object_size (c, 3) != sizeof (p->a))
FAIL ();
c = &p->a[3];
if (__builtin_object_size (c, 3) != sizeof (p->a) - 3)
FAIL ();
c = (char *) &p->b;
if (__builtin_object_size (c, 3) != sizeof (p->b))
FAIL ();
c = (char *) &p->c;
if (__builtin_object_size (c, 3) != s - __builtin_offsetof (struct A, c))
FAIL ();
free (p);
}
void
__attribute__ ((noinline))
test3 (void)
{
char *c;
size_t s;
struct A *p = malloc (4);
if (__builtin_object_size (&p->a, 0) != 4)
FAIL ();
if (__builtin_object_size (&p->a[0], 0) != 4)
FAIL ();
if (__builtin_object_size (&p->a[3], 0) != 1)
FAIL ();
if (__builtin_object_size (&p->b, 0) != 0)
FAIL ();
if (__builtin_object_size (&p->c, 0) != 0)
FAIL ();
if (__builtin_object_size (&p->a, 1) != 4)
FAIL ();
if (__builtin_object_size (&p->a[0], 1) != 4)
FAIL ();
if (__builtin_object_size (&p->a[3], 1) != 1)
FAIL ();
if (__builtin_object_size (&p->b, 1) != 0)
FAIL ();
if (__builtin_object_size (&p->c, 1) != 0)
FAIL ();
free (p);
s = __builtin_offsetof (struct A, c) + 4;
p = malloc (s);
if (__builtin_object_size (&p->a, 0) != s)
FAIL ();
if (__builtin_object_size (&p->a[0], 0) != s)
FAIL ();
if (__builtin_object_size (&p->a[3], 0) != s - 3)
FAIL ();
if (__builtin_object_size (&p->b, 0) != s - __builtin_offsetof (struct A, b))
FAIL ();
if (__builtin_object_size (&p->c, 0) != 4)
FAIL ();
if (__builtin_object_size (&p->a, 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[0], 1) != sizeof (p->a))
FAIL ();
if (__builtin_object_size (&p->a[3], 1) != sizeof (p->a) - 3)
FAIL ();
if (__builtin_object_size (&p->b, 1) != sizeof (p->b))
FAIL ();
if (__builtin_object_size (&p->c, 1) != 4)
FAIL ();
free (p);
}
struct B
{
struct A a[4];
};
void
__attribute__ ((noinline))
test4 (struct B *q, int i)
{
if (__builtin_object_size (&q->a[2].a[2], 1) != sizeof (q->a[0].a) - 2)
FAIL ();
if (__builtin_object_size (&q->a[2].c[2], 1) != sizeof (q->a[0].c) - 2)
FAIL ();
if (__builtin_object_size (&q->a[3].a[2], 1) != sizeof (q->a[0].a) - 2)
FAIL ();
if (__builtin_object_size (&q->a[3].c[2], 1) != sizeof (q->a[0].c) - 2)
FAIL ();
if (__builtin_object_size (&q->a[i].a[2], 1) != sizeof (q->a[0].a) - 2)
FAIL ();
if (__builtin_object_size (&q->a[i].c[2], 1) != sizeof (q->a[0].c) - 2)
FAIL ();
}
struct C
{
char a[10];
char b;
};
void
__attribute__ ((noinline))
test5 (struct C *c)
{
if (__builtin_object_size (&c->b, 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&c->b, 1) != 1)
FAIL ();
if (__builtin_object_size (&c->b, 2) != 0)
FAIL ();
if (__builtin_object_size (&c->b, 3) != 1)
FAIL ();
}
struct D
{
int i;
struct D1
{
char b;
char a[10];
} j;
};
void
__attribute__ ((noinline))
test6 (struct D *d)
{
if (__builtin_object_size (&d->j.a[3], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&d->j.a[3], 1) != sizeof (d->j.a) - 3)
FAIL ();
if (__builtin_object_size (&d->j.a[3], 2) != 0)
FAIL ();
if (__builtin_object_size (&d->j.a[3], 3) != sizeof (d->j.a) - 3)
FAIL ();
}
struct E
{
int i;
struct E1
{
char b;
char a[10];
} j[1];
};
void
__attribute__ ((noinline))
test7 (struct E *e)
{
if (__builtin_object_size (&e->j[0].a[3], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&e->j[0].a[3], 1) != sizeof (e->j[0].a) - 3)
FAIL ();
if (__builtin_object_size (&e->j[0].a[3], 2) != 0)
FAIL ();
if (__builtin_object_size (&e->j[0].a[3], 3) != sizeof (e->j[0].a) - 3)
FAIL ();
if (__builtin_object_size ((char *) &e->j[0], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size ((char *) &e->j[0], 1) != (size_t) -1)
FAIL ();
if (__builtin_object_size ((char *) &e->j[0], 2) != 0)
FAIL ();
if (__builtin_object_size ((char *) &e->j[0], 3) != 0)
FAIL ();
}
union F
{
char a[1];
struct F1
{
char b;
char c[10];
} d;
};
void
__attribute__ ((noinline))
test8 (union F *f)
{
if (__builtin_object_size (&f->d.c[3], 0) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&f->d.c[3], 1) != (size_t) -1)
FAIL ();
if (__builtin_object_size (&f->d.c[3], 2) != 0)
FAIL ();
if (__builtin_object_size (&f->d.c[3], 3) != 0)
FAIL ();
}
int
main (void)
{
struct A a, *p = &a;
int i = 1;
__asm ("" : "+r" (p));
test1 (p);
test2 ();
test3 ();
struct B b, *q = &b;
__asm ("" : "+r" (q), "+r" (i));
test4 (q, i);
struct C c, *cp = &c;
__asm ("" : "+r" (cp));
test5 (cp);
struct D d, *dp = &d;
__asm ("" : "+r" (dp));
test6 (dp);
struct E e, *ep = &e;
__asm ("" : "+r" (ep));
test7 (ep);
union F f, *fp = &f;
__asm ("" : "+r" (fp));
test8 (fp);
DONE ();
}